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authorAnders Bakken <anders.bakken@nokia.com>2009-11-04 22:46:29 (GMT)
committerJørgen Lind <jorgen.lind@nokia.com>2009-11-06 10:24:08 (GMT)
commit66e9e79e1c9e983df2cd870a01bf65b3374406b9 (patch)
tree710909487e290e6a3c43f327586b591e421a00ea /src/plugins/gfxdrivers
parentfaa534e55b9a03dabc44565e45f2f19297edf29d (diff)
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Reset composition mode after drawing in dfb
When drawing primitives in DirectFB we always set composition mode to NONE and manually manage whether or not to blend. This patch makes sure we will reset the composition mode afterwards. Reviewed-by: Donald Carr <donald.carr@nokia.com>
Diffstat (limited to 'src/plugins/gfxdrivers')
-rw-r--r--src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp
index dd6b0d3..690b387 100644
--- a/src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp
+++ b/src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp
@@ -68,9 +68,10 @@ public:
};
enum CompositionModeStatus {
- PorterDuff_None = 0x0,
- PorterDuff_SupportedBlits = 0x1,
- PorterDuff_SupportedPrimitives = 0x2
+ PorterDuff_None = 0x00,
+ PorterDuff_SupportedBlits = 0x01,
+ PorterDuff_SupportedPrimitives = 0x02,
+ PorterDuff_Dirty = 0x10
};
enum ClipType {
@@ -945,6 +946,9 @@ void QDirectFBPaintEnginePrivate::prepareForBlit(bool alpha)
}
surface->SetColor(surface, 0xff, 0xff, 0xff, opacity);
surface->SetBlittingFlags(surface, blittingFlags);
+ if (compositionModeStatus & PorterDuff_Dirty) {
+ setCompositionMode(q->state()->composition_mode);
+ }
}
static inline uint ALPHA_MUL(uint x, uint a)
@@ -962,6 +966,7 @@ void QDirectFBPaintEnginePrivate::setDFBColor(const QColor &color)
surface->SetColor(surface, color.red(), color.green(), color.blue(), alpha);
surface->SetPorterDuff(surface, DSPD_NONE);
surface->SetDrawingFlags(surface, alpha == 255 ? DSDRAW_NOFX : DSDRAW_BLEND);
+ compositionModeStatus |= PorterDuff_Dirty;
}
IDirectFBSurface *QDirectFBPaintEnginePrivate::getSurface(const QImage &img, bool *release)