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authorJørgen Lind <jorgen.lind@nokia.com>2010-07-27 05:42:44 (GMT)
committerJørgen Lind <jorgen.lind@nokia.com>2010-07-27 07:58:07 (GMT)
commit4edb2026545574e287c3d71c272c02dec9134e89 (patch)
tree26932b2450f6fd54493bf38a07fb382184632e6c /src/plugins/platforms/eglfs/qeglfsintegration.cpp
parentf3ae27721ad0e71923e8538370731f91acb53601 (diff)
downloadQt-4edb2026545574e287c3d71c272c02dec9134e89.zip
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Refactored the eglfs plugin
seperated the functionality into different files, and made the paintdevice belong to the windowsurface. Everything really belongs to the screen, since everything is full screen but, this makes it more on par with the other plugins.
Diffstat (limited to 'src/plugins/platforms/eglfs/qeglfsintegration.cpp')
-rw-r--r--src/plugins/platforms/eglfs/qeglfsintegration.cpp412
1 files changed, 18 insertions, 394 deletions
diff --git a/src/plugins/platforms/eglfs/qeglfsintegration.cpp b/src/plugins/platforms/eglfs/qeglfsintegration.cpp
index 4d17980..2b673ae 100644
--- a/src/plugins/platforms/eglfs/qeglfsintegration.cpp
+++ b/src/plugins/platforms/eglfs/qeglfsintegration.cpp
@@ -41,429 +41,53 @@
#include "qeglfsintegration.h"
+#include "qeglfswindow.h"
+#include "qeglfswindowsurface.h"
+
#include <QtGui/QPlatformWindow>
-#include <QtOpenGL/private/qwindowsurface_gl_p.h>
+#include <QtGui/QPlatformWindowFormat>
#include <QtOpenGL/private/qpixmapdata_gl_p.h>
-#include <QtOpenGL/private/qpaintengine_opengl_p.h>
-#include <stdio.h>
#include <EGL/egl.h>
-#include <QDebug>
-#include <QWindowSystemInterface>
-
-#include "../eglconvenience/qeglconvenience.h"
-
-//#define QEGL_EXTRA_DEBUG
-#ifdef QEGL_EXTRA_DEBUG
-struct AttrInfo { EGLint attr; const char *name; };
-static struct AttrInfo attrs[] = {
- {EGL_BUFFER_SIZE, "EGL_BUFFER_SIZE"},
- {EGL_ALPHA_SIZE, "EGL_ALPHA_SIZE"},
- {EGL_BLUE_SIZE, "EGL_BLUE_SIZE"},
- {EGL_GREEN_SIZE, "EGL_GREEN_SIZE"},
- {EGL_RED_SIZE, "EGL_RED_SIZE"},
- {EGL_DEPTH_SIZE, "EGL_DEPTH_SIZE"},
- {EGL_STENCIL_SIZE, "EGL_STENCIL_SIZE"},
- {EGL_CONFIG_CAVEAT, "EGL_CONFIG_CAVEAT"},
- {EGL_CONFIG_ID, "EGL_CONFIG_ID"},
- {EGL_LEVEL, "EGL_LEVEL"},
- {EGL_MAX_PBUFFER_HEIGHT, "EGL_MAX_PBUFFER_HEIGHT"},
- {EGL_MAX_PBUFFER_PIXELS, "EGL_MAX_PBUFFER_PIXELS"},
- {EGL_MAX_PBUFFER_WIDTH, "EGL_MAX_PBUFFER_WIDTH"},
- {EGL_NATIVE_RENDERABLE, "EGL_NATIVE_RENDERABLE"},
- {EGL_NATIVE_VISUAL_ID, "EGL_NATIVE_VISUAL_ID"},
- {EGL_NATIVE_VISUAL_TYPE, "EGL_NATIVE_VISUAL_TYPE"},
- {EGL_SAMPLES, "EGL_SAMPLES"},
- {EGL_SAMPLE_BUFFERS, "EGL_SAMPLE_BUFFERS"},
- {EGL_SURFACE_TYPE, "EGL_SURFACE_TYPE"},
- {EGL_TRANSPARENT_TYPE, "EGL_TRANSPARENT_TYPE"},
- {EGL_TRANSPARENT_BLUE_VALUE, "EGL_TRANSPARENT_BLUE_VALUE"},
- {EGL_TRANSPARENT_GREEN_VALUE, "EGL_TRANSPARENT_GREEN_VALUE"},
- {EGL_TRANSPARENT_RED_VALUE, "EGL_TRANSPARENT_RED_VALUE"},
- {EGL_BIND_TO_TEXTURE_RGB, "EGL_BIND_TO_TEXTURE_RGB"},
- {EGL_BIND_TO_TEXTURE_RGBA, "EGL_BIND_TO_TEXTURE_RGBA"},
- {EGL_MIN_SWAP_INTERVAL, "EGL_MIN_SWAP_INTERVAL"},
- {EGL_MAX_SWAP_INTERVAL, "EGL_MAX_SWAP_INTERVAL"},
- {-1, 0}};
-#endif //QEGL_EXTRA_DEBUG
-
-
-class QEglScreen;
-
-class QEglContext : public QPlatformGLContext
-{
-public:
- QEglContext(QGLFormat& format, QPlatformGLContext* shareContext = 0);
- ~QEglContext();
-
- virtual void makeCurrent();
- virtual void doneCurrent();
- virtual void swapBuffers();
- virtual void* getProcAddress(const QString& procName);
-
- EGLContext eglContext() {return m_context;}
- QSize size() const { return m_size; }
-
- QGLFormat format() const { return m_format; }
-private:
-
- EGLContext m_context;
- EGLDisplay m_dpy;
- EGLSurface m_surface;
- QSize m_size;
- static bool singleton_watch;
- QGLFormat m_format;
-};
-
-bool QEglContext::singleton_watch = false;
-
-QEglContext::QEglContext(QGLFormat& format, QPlatformGLContext* shareContext)
-{
- if (singleton_watch)
- qFatal("There can be only one");
- singleton_watch = true;
-
- Q_UNUSED(shareContext);
- Q_UNUSED(format);
-
- EGLint major, minor;
-#ifdef QEGL_EXTRA_DEBUG
- EGLint index;
-#endif
- if (!eglBindAPI(EGL_OPENGL_ES_API)) {
- fprintf(stderr, "Could not bind GL_ES API\n");
- qFatal("EGL error");
- }
-
- m_dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- if (m_dpy == EGL_NO_DISPLAY) {
- fprintf(stderr, "Could not open egl display\n");
- qFatal("EGL error");
- }
- fprintf(stderr, "Opened display %p\n", m_dpy);
-
- if (!eglInitialize(m_dpy, &major, &minor)) {
- fprintf(stderr, "Could not initialize egl display\n");
- qFatal("EGL error");
- }
-
- fprintf(stderr, "Initialized display %d %d\n", major, minor);
-
- QPlatformWindowFormat platformFormat;
- platformFormat.setDepth(16);
- platformFormat.setWindowApi(QPlatformWindowFormat::OpenGL);
- platformFormat.setRedBufferSize(5);
- platformFormat.setGreenBufferSize(6);
- platformFormat.setBlueBufferSize(5);
- EGLConfig config = q_configFromQPlatformWindowFormat(m_dpy, platformFormat);
-
-#ifdef QEGL_EXTRA_DEBUG
- fprintf(stderr, "Configuration %d matches requirements\n", (int)config);
-
- for (index = 0; attrs[index].attr != -1; ++index) {
- EGLint value;
- if (eglGetConfigAttrib(m_dpy, config, attrs[index].attr, &value)) {
- printf("\t%s: %d\n", attrs[index].name, (int)value);
- }
- }
- printf("\n");
-#endif
- EGLint temp;
- EGLint attribList[32];
-
- temp = 0;
-
- attribList[temp++] = EGL_CONTEXT_CLIENT_VERSION;
- attribList[temp++] = 2; // GLES version 2
- attribList[temp++] = EGL_NONE;
-
-
- m_context = eglCreateContext(m_dpy, config, NULL, attribList);
- if (m_context == EGL_NO_CONTEXT) {
- fprintf(stderr, "Could not create the egl context\n");
- eglTerminate(m_dpy);
- qFatal("EGL error");
- }
-
- m_surface = eglCreateWindowSurface(m_dpy, config, 0, NULL);
- if (m_surface == EGL_NO_SURFACE) {
- fprintf(stderr, "Could not create the egl surface: error = 0x%x\n", eglGetError());
- eglTerminate(m_dpy);
- qFatal("EGL error");
- }
-
- EGLint w,h;
-
- eglQuerySurface(m_dpy, m_surface, EGL_WIDTH, &w);
- eglQuerySurface(m_dpy, m_surface, EGL_HEIGHT, &h);
- fprintf(stderr, "Created surface %dx%d\n", w, h);
-
- m_size = QSize(w,h);
+QT_BEGIN_NAMESPACE
-}
-
-QEglContext::~QEglContext()
-{
-#ifdef QEGL_EXTRA_DEBUG
- qDebug() << "QEglContext::~QEglContext()";
-#endif
-}
-
-void QEglContext::makeCurrent()
-{
-#ifdef QEGL_EXTRA_DEBUG
- fprintf(stderr, "QEglContext::makeCurrent\n");
-#endif
- if (!eglMakeCurrent(m_dpy, m_surface, m_surface, m_context))
- fprintf(stderr, "Could not make the egl context current\n");
-
-#ifdef QEGL_EXTRA_DEBUG
- static bool showDebug = true;
- if (showDebug) {
- showDebug = false;
- const char *str = (const char*)glGetString(GL_VENDOR);
- qDebug() << "Vendor" << str;
- printf("Vendor %s\n", str);
- str = (const char*)glGetString(GL_RENDERER);
- qDebug() << "Renderer" << str;
- printf("Renderer %s\n", str);
- str = (const char*)glGetString(GL_VERSION);
- qDebug() << "Version" << str;
- printf("Version %s\n", str);
-
- str = (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION);
- qDebug() << "Shader version" << str;
-
- str = (const char*)glGetString(GL_EXTENSIONS);
- qDebug() << "Extensions" << str;
- printf("Extensions %s\n", str);
-
- }
-#endif
-}
-
-void QEglContext::doneCurrent()
+QEglFSIntegration::QEglFSIntegration()
{
-#ifdef QEGL_EXTRA_DEBUG
- fprintf(stderr, "QEglContext::doneCurrent\n");
-#endif
- if (!eglMakeCurrent(m_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT))
- fprintf(stderr, "Could not release the egl context\n");
-}
-
-void QEglContext::swapBuffers()
-{
-#ifdef QEGL_EXTRA_DEBUG
- fprintf(stderr, "QEglContext::swapBuffers\n");
-#endif
- eglSwapBuffers(m_dpy, m_surface);
-}
-
-void* QEglContext::getProcAddress(const QString& procName)
-{
-#ifdef QEGL_EXTRA_DEBUG
- fprintf(stderr, "QEglContext::getProcAddress\n");
-#endif
- return (void*)eglGetProcAddress(qPrintable(procName));
-}
-
-
-class QEglPaintDevice;
-class QEglScreen : public QPlatformScreen
-{
-public:
- QEglScreen();
- ~QEglScreen() {}
-
- QRect geometry() const { return m_geometry; }
- int depth() const { return m_depth; }
- QImage::Format format() const { return m_format; }
- //QSize physicalSize() const { return m_physicalSize; } //###
-
-public:
- QRect m_geometry;
- int m_depth;
- QImage::Format m_format;
- //QSize m_physicalSize;
- QEglContext * m_platformContext;
-};
-
-
-class QEglWindow : public QPlatformWindow
-{
-public:
- QEglWindow(QWidget *w, QEglScreen *screen);
- QPlatformGLContext *glContext();
-
- void setGeometry(const QRect &);
- WId winId() const;
-
- QGLContext *context() { return m_context; }
- QEglPaintDevice *paintDevice() { return m_pd; }
-private:
- QEglScreen *m_screen;
- QEglPaintDevice *m_pd;
- QGLContext *m_context;
- WId m_winid;
-};
-
-class QEglPaintDevice : public QGLPaintDevice
-{
-public:
- QEglPaintDevice(QEglScreen *screen, QEglWindow *window);
-
- QSize size() const { return m_screen->geometry().size(); }
- QGLContext* context() const { return m_window->context();}
-
- QPaintEngine *paintEngine() const { return qt_qgl_paint_engine(); }
-
- void beginPaint(){
- QGLPaintDevice::beginPaint();
- }
-private:
- QEglScreen *m_screen;
- QEglWindow * m_window;
-};
-
-
-
-
-QEglScreen::QEglScreen()
- : m_depth(16), m_format(QImage::Format_RGB16), m_platformContext(0)
-{
-#ifdef QEGL_EXTRA_DEBUG
- fprintf(stderr, "QEglScreen %p\n", this);
-#endif
- QGLFormat format = QGLFormat::defaultFormat();
- m_platformContext = new QEglContext(format);
-
-
- m_geometry = QRect(QPoint(), m_platformContext->size());
-
-}
-
-
-
-
-QEglPaintDevice::QEglPaintDevice(QEglScreen *screen, QEglWindow *window)
- :QGLPaintDevice(), m_screen(screen), m_window(window)
-{
-#ifdef QEGL_EXTRA_DEBUG
- qDebug() << "QEglPaintDevice" << this << screen << window;
-#endif
-}
-
-
-
-QEglWindow::QEglWindow(QWidget *w, QEglScreen *screen)
- : QPlatformWindow(w), m_screen(screen), m_pd(0), m_context(0)
-{
- static int serialNo = 0;
- m_winid = ++serialNo;
-#ifdef QEGL_EXTRA_DEBUG
- fprintf(stderr, "QEglWindow %p: %p %p 0x%x\n", this, w, screen, uint(m_winid));
-#endif
- m_pd = new QEglPaintDevice(screen, this);
- m_context = new QGLContext( screen->m_platformContext->format(), w);
- m_context->create();
-}
-
-
-void QEglWindow::setGeometry(const QRect &)
-{
- // We only support full-screen windows
- QRect rect(m_screen->availableGeometry());
- QWindowSystemInterface::handleGeometryChange(this->widget(), rect);
-
- QPlatformWindow::setGeometry(rect);
-}
-
-WId QEglWindow::winId() const
-{
- return m_winid;
-}
-
-
-
-QPlatformGLContext *QEglWindow::glContext()
-{
-#ifdef QEGL_EXTRA_DEBUG
- fprintf(stderr, "QEglWindow::glContext %p\n", m_screen->m_platformContext);
-#endif
- Q_ASSERT(m_screen);
- return m_screen->m_platformContext;
-}
-
-QEglIntegration::QEglIntegration()
-{
- m_primaryScreen = new QEglScreen();
+ m_primaryScreen = new QEglFSScreen(EGL_DEFAULT_DISPLAY);
mScreens.append(m_primaryScreen);
#ifdef QEGL_EXTRA_DEBUG
- fprintf(stderr, "QEglIntegration\n");
+ qWarning("QEglIntegration\n");
#endif
}
-QPixmapData *QEglIntegration::createPixmapData(QPixmapData::PixelType type) const
+QPixmapData *QEglFSIntegration::createPixmapData(QPixmapData::PixelType type) const
{
#ifdef QEGL_EXTRA_DEBUG
- fprintf(stderr, "QEglIntegration::createPixmapData %d\n", type);
+ qWarning("QEglIntegration::createPixmapData %d\n", type);
#endif
return new QGLPixmapData(type);
}
-QPlatformWindow *QEglIntegration::createPlatformWindow(QWidget *widget, WId winId) const
+QPlatformWindow *QEglFSIntegration::createPlatformWindow(QWidget *widget, WId winId) const
{
Q_UNUSED(winId);
#ifdef QEGL_EXTRA_DEBUG
- qDebug() << "QEglIntegration::createPlatformWindow" << widget;
+ qWarning("QEglIntegration::createPlatformWindow %p\n",widget);
#endif
- return new QEglWindow(widget, m_primaryScreen);
+ return new QEglFSWindow(widget, m_primaryScreen);
}
-class QEglWindowSurface : public QWindowSurface
-{
-public:
- QEglWindowSurface(QWidget *window, QEglScreen *screen);
- ~QEglWindowSurface() {}
-
- QPaintDevice *paintDevice() { return m_window->paintDevice(); }
- void flush(QWidget *widget, const QRegion &region, const QPoint &offset);
- void resize(const QSize &size) {}
-private:
- QEglScreen *m_screen;
- QEglWindow *m_window;
-};
-
-QEglWindowSurface::QEglWindowSurface(QWidget *window, QEglScreen *screen)
- :QWindowSurface(window), m_screen(screen), m_window(0)
-{
-#ifdef QEGL_EXTRA_DEBUG
- qDebug() << "QEglWindowSurface" << window << screen;
-#endif
- m_window = static_cast<QEglWindow*>(window->platformWindow());
-}
-
-
-void QEglWindowSurface::flush(QWidget *widget, const QRegion &region, const QPoint &offset)
-{
- Q_UNUSED(widget);
- Q_UNUSED(region);
- Q_UNUSED(offset);
-#ifdef QEGL_EXTRA_DEBUG
- qDebug() << "QEglWindowSurface::flush";
-#endif
- m_screen->m_platformContext->swapBuffers();
-}
-
-QWindowSurface *QEglIntegration::createWindowSurface(QWidget *widget, WId winId) const
+QWindowSurface *QEglFSIntegration::createWindowSurface(QWidget *widget, WId winId) const
{
Q_UNUSED(winId);
#ifdef QEGL_EXTRA_DEBUG
- qDebug() << "QEglIntegration::createWindowSurface" << widget;
+ qWarning("QEglIntegration::createWindowSurface %p\n",widget);
#endif
- return new QEglWindowSurface(widget, m_primaryScreen);
+ return new QEglFSWindowSurface(m_primaryScreen,widget);
}
+
+QT_END_NAMESPACE