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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-10-20 06:55:06 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-10-20 06:55:06 (GMT) |
commit | 4ae09215de36fcfd17dc6875aca102d784d65012 (patch) | |
tree | a5d48397aba8ec4b9566ed839c71bee77eeecc24 /src/plugins | |
parent | b6d86906b5f2a5fa779bb9b899a6a945a1c3ea27 (diff) | |
download | Qt-4ae09215de36fcfd17dc6875aca102d784d65012.zip Qt-4ae09215de36fcfd17dc6875aca102d784d65012.tar.gz Qt-4ae09215de36fcfd17dc6875aca102d784d65012.tar.bz2 |
The shipped pvr2d.h/wsegl.h for PowerVR do not work with MBX
Reviewed-by: trustme
Diffstat (limited to 'src/plugins')
-rw-r--r-- | src/plugins/gfxdrivers/powervr/README | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/plugins/gfxdrivers/powervr/README b/src/plugins/gfxdrivers/powervr/README index 322a6b2..513e7f5 100644 --- a/src/plugins/gfxdrivers/powervr/README +++ b/src/plugins/gfxdrivers/powervr/README @@ -31,9 +31,10 @@ strictly Unix-style markers. * IMPORTANT: To build the QScreen plugin and the WSEGL library it depends * * on, the pvr2d.h, wsegl.h headers for your platform are required. You * * can find a copy of these headers in src/3rdparty/powervr for SGX based * -* platforms like the TI OMAP3xxx. They may also work on MBX platforms too * -* depending on how old your libEGL is. You can tell Qt where to find * -* these headers by setting QMAKE_INCDIR_POWERVR in the mkspec. * +* platforms like the TI OMAP3xxx. They probably will not work on MBX * +* because of differences in the layout of certain PVR2D structures. * +* You can tell Qt where to find the actual headers for your system by * +* setting QMAKE_INCDIR_POWERVR in the mkspec. * *************************************************************************** When you start a Qt/Embedded application, you should modify the QWS_DISPLAY |