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authorLars Knoll <lars.knoll@nokia.com>2009-03-23 09:18:55 (GMT)
committerSimon Hausmann <simon.hausmann@nokia.com>2009-03-23 09:18:55 (GMT)
commite5fcad302d86d316390c6b0f62759a067313e8a9 (patch)
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Long live Qt 4.5!
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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the Qt3Support module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef Q3GLIST_H
+#define Q3GLIST_H
+
+#include <Qt3Support/q3ptrcollection.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Qt3SupportLight)
+
+class Q_COMPAT_EXPORT Q3LNode
+{
+friend class Q3GList;
+friend class Q3GListIterator;
+friend class Q3GListStdIterator;
+public:
+ Q3PtrCollection::Item getData() { return data; }
+private:
+ Q3PtrCollection::Item data;
+ Q3LNode *prev;
+ Q3LNode *next;
+ Q3LNode( Q3PtrCollection::Item d ) { data = d; }
+};
+
+class Q3GListIteratorList; // internal helper class
+
+class Q_COMPAT_EXPORT Q3GList : public Q3PtrCollection // doubly linked generic list
+{
+friend class Q3GListIterator;
+friend class Q3GListIteratorList;
+friend class Q3GVector; // needed by Q3GVector::toList
+public:
+ uint count() const; // return number of nodes
+
+#ifndef QT_NO_DATASTREAM
+ QDataStream &read( QDataStream & ); // read list from stream
+ QDataStream &write( QDataStream & ) const; // write list to stream
+#endif
+protected:
+ Q3GList(); // create empty list
+ Q3GList( const Q3GList & ); // make copy of other list
+ virtual ~Q3GList();
+
+ Q3GList &operator=( const Q3GList & ); // assign from other list
+ bool operator==( const Q3GList& ) const;
+
+ void inSort( Q3PtrCollection::Item ); // add item sorted in list
+ void append( Q3PtrCollection::Item ); // add item at end of list
+ bool insertAt( uint index, Q3PtrCollection::Item ); // add item at i'th position
+ void relinkNode( Q3LNode * ); // relink as first item
+ bool removeNode( Q3LNode * ); // remove node
+ bool remove( Q3PtrCollection::Item = 0 ); // remove item (0=current)
+ bool removeRef( Q3PtrCollection::Item = 0 ); // remove item (0=current)
+ bool removeFirst(); // remove first item
+ bool removeLast(); // remove last item
+ bool removeAt( uint ); // remove item at i'th position
+ bool replaceAt( uint, Q3PtrCollection::Item ); // replace item at position i with item
+ Q3PtrCollection::Item takeNode( Q3LNode * ); // take out node
+ Q3PtrCollection::Item take(); // take out current item
+ Q3PtrCollection::Item takeAt( uint index ); // take out item at i'th pos
+ Q3PtrCollection::Item takeFirst(); // take out first item
+ Q3PtrCollection::Item takeLast(); // take out last item
+
+ void sort(); // sort all items;
+ void clear(); // remove all items
+
+ int findRef( Q3PtrCollection::Item, bool = true ); // find exact item in list
+ int find( Q3PtrCollection::Item, bool = true ); // find equal item in list
+
+ uint containsRef( Q3PtrCollection::Item ) const; // get number of exact matches
+ uint contains( Q3PtrCollection::Item ) const; // get number of equal matches
+
+ Q3PtrCollection::Item at( uint index ); // access item at i'th pos
+ int at() const; // get current index
+ Q3LNode *currentNode() const; // get current node
+
+ Q3PtrCollection::Item get() const; // get current item
+
+ Q3PtrCollection::Item cfirst() const; // get ptr to first list item
+ Q3PtrCollection::Item clast() const; // get ptr to last list item
+ Q3PtrCollection::Item first(); // set first item in list curr
+ Q3PtrCollection::Item last(); // set last item in list curr
+ Q3PtrCollection::Item next(); // set next item in list curr
+ Q3PtrCollection::Item prev(); // set prev item in list curr
+
+ void toVector( Q3GVector * ) const; // put items in vector
+
+ virtual int compareItems( Q3PtrCollection::Item, Q3PtrCollection::Item );
+
+#ifndef QT_NO_DATASTREAM
+ virtual QDataStream &read( QDataStream &, Q3PtrCollection::Item & );
+ virtual QDataStream &write( QDataStream &, Q3PtrCollection::Item ) const;
+#endif
+
+ Q3LNode* begin() const { return firstNode; }
+ Q3LNode* end() const { return 0; }
+ Q3LNode* erase( Q3LNode* it );
+
+private:
+ void prepend( Q3PtrCollection::Item ); // add item at start of list
+
+ void heapSortPushDown( Q3PtrCollection::Item* heap, int first, int last );
+
+ Q3LNode *firstNode; // first node
+ Q3LNode *lastNode; // last node
+ Q3LNode *curNode; // current node
+ int curIndex; // current index
+ uint numNodes; // number of nodes
+ Q3GListIteratorList *iterators; // list of iterators
+
+ Q3LNode *locate( uint ); // get node at i'th pos
+ Q3LNode *unlink(); // unlink node
+};
+
+
+inline uint Q3GList::count() const
+{
+ return numNodes;
+}
+
+inline bool Q3GList::removeFirst()
+{
+ first();
+ return remove();
+}
+
+inline bool Q3GList::removeLast()
+{
+ last();
+ return remove();
+}
+
+inline int Q3GList::at() const
+{
+ return curIndex;
+}
+
+inline Q3PtrCollection::Item Q3GList::at( uint index )
+{
+ Q3LNode *n = locate( index );
+ return n ? n->data : 0;
+}
+
+inline Q3LNode *Q3GList::currentNode() const
+{
+ return curNode;
+}
+
+inline Q3PtrCollection::Item Q3GList::get() const
+{
+ return curNode ? curNode->data : 0;
+}
+
+inline Q3PtrCollection::Item Q3GList::cfirst() const
+{
+ return firstNode ? firstNode->data : 0;
+}
+
+inline Q3PtrCollection::Item Q3GList::clast() const
+{
+ return lastNode ? lastNode->data : 0;
+}
+
+
+/*****************************************************************************
+ Q3GList stream functions
+ *****************************************************************************/
+
+#ifndef QT_NO_DATASTREAM
+Q_COMPAT_EXPORT QDataStream &operator>>( QDataStream &, Q3GList & );
+Q_COMPAT_EXPORT QDataStream &operator<<( QDataStream &, const Q3GList & );
+#endif
+
+/*****************************************************************************
+ Q3GListIterator class
+ *****************************************************************************/
+
+class Q_COMPAT_EXPORT Q3GListIterator // Q3GList iterator
+{
+friend class Q3GList;
+friend class Q3GListIteratorList;
+protected:
+ Q3GListIterator( const Q3GList & );
+ Q3GListIterator( const Q3GListIterator & );
+ Q3GListIterator &operator=( const Q3GListIterator & );
+ ~Q3GListIterator();
+
+ bool atFirst() const; // test if at first item
+ bool atLast() const; // test if at last item
+ Q3PtrCollection::Item toFirst(); // move to first item
+ Q3PtrCollection::Item toLast(); // move to last item
+
+ Q3PtrCollection::Item get() const; // get current item
+ Q3PtrCollection::Item operator()(); // get current and move to next
+ Q3PtrCollection::Item operator++(); // move to next item (prefix)
+ Q3PtrCollection::Item operator+=(uint); // move n positions forward
+ Q3PtrCollection::Item operator--(); // move to prev item (prefix)
+ Q3PtrCollection::Item operator-=(uint); // move n positions backward
+
+protected:
+ Q3GList *list; // reference to list
+
+private:
+ Q3LNode *curNode; // current node in list
+};
+
+
+inline bool Q3GListIterator::atFirst() const
+{
+ return curNode == list->firstNode;
+}
+
+inline bool Q3GListIterator::atLast() const
+{
+ return curNode == list->lastNode;
+}
+
+inline Q3PtrCollection::Item Q3GListIterator::get() const
+{
+ return curNode ? curNode->data : 0;
+}
+
+class Q_COMPAT_EXPORT Q3GListStdIterator
+{
+public:
+ inline Q3GListStdIterator( Q3LNode* n ) : node( n ){}
+ inline operator Q3LNode* () { return node; }
+protected:
+ inline Q3LNode *next() { return node->next; }
+ Q3LNode *node;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // Q3GLIST_H