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author | Kent Hansen <khansen@trolltech.com> | 2009-06-25 15:25:48 (GMT) |
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committer | Kent Hansen <khansen@trolltech.com> | 2009-06-25 15:32:13 (GMT) |
commit | 47c9e7b1b3551ff6dbe71590461a45ae398a9501 (patch) | |
tree | f965ed1cb23bbdb2116dfba945e44b1d2dfc2532 /src/script/qscriptgc_p.h | |
parent | 3984253ac58e0cca1c0b94fad1549dd4e0e3c2e1 (diff) | |
download | Qt-47c9e7b1b3551ff6dbe71590461a45ae398a9501.zip Qt-47c9e7b1b3551ff6dbe71590461a45ae398a9501.tar.gz Qt-47c9e7b1b3551ff6dbe71590461a45ae398a9501.tar.bz2 |
make it possible to support queued connections in qtscript
This change doesn't actually add public API for it, but makes it
trivial to add.
On the C++ side, qScriptConnect() would get an overload that
takes an additional argument, the connection type (d'oh, it
should have had a default argument to begin with!).
On the script side, it's a bit more tricky to "overload" the
existing connect(), since it's already "overloaded" (can have
either one or two parameters). Plus, I'd like connect() to be
able to support bind-like functionality so you can pass
additional arguments to it that will be passed to the signal
handler at signal emission time. Oh well, we'll see.
Diffstat (limited to 'src/script/qscriptgc_p.h')
0 files changed, 0 insertions, 0 deletions