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authorBjoern Erik Nilsen <bjorn.nilsen@nokia.com>2009-04-07 14:50:23 (GMT)
committerBjoern Erik Nilsen <bjorn.nilsen@nokia.com>2009-04-08 08:24:38 (GMT)
commit72f84ad17d0905f91e9d3988bb0f6482df6c6c78 (patch)
treefa1c345ee0d052db81733659f9fcdc161ede0b95 /src/svg/qsvggenerator.cpp
parent6fd4a720870775a4d9a645d9000b0259caa74178 (diff)
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Use qIsFuzzyNull rather than the more expensive qFuzzyCompare
See also fde7f3d03782c801901f511131458d6fcb1021a5 Reviewed-by: Olivier Reviewed-by: Samuel
Diffstat (limited to 'src/svg/qsvggenerator.cpp')
-rw-r--r--src/svg/qsvggenerator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/svg/qsvggenerator.cpp b/src/svg/qsvggenerator.cpp
index e822da5..7c8926d 100644
--- a/src/svg/qsvggenerator.cpp
+++ b/src/svg/qsvggenerator.cpp
@@ -971,7 +971,7 @@ void QSvgPaintEngine::updateState(const QPaintEngineState &state)
}
if (flags & QPaintEngine::DirtyOpacity) {
- if (!qFuzzyCompare(state.opacity(), 1))
+ if (!qIsFuzzyNull(state.opacity() - 1))
stream() << "opacity=\""<<state.opacity()<<"\" ";
}