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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-05-01 00:59:47 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-05-01 00:59:47 (GMT)
commit05ddcb4d40a56878e45bf6a06dd178217fa534f1 (patch)
treebbce506301799e4767a7ebb347286052da7512de /src/svg/qsvghandler.cpp
parent6e0e3c7312bbceef69e61b745d88076224745a33 (diff)
parent1092ef425b9ed5835e4863c5ec32f9fc21af8d4d (diff)
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Merge branch 'shader-api' into gl2engine-new-shaders
Conflicts: src/opengl/opengl.pro src/opengl/qglextensions.cpp src/opengl/qglextensions_p.h src/opengl/qglshaderprogram.cpp src/opengl/qglshaderprogram.h
Diffstat (limited to 'src/svg/qsvghandler.cpp')
-rw-r--r--src/svg/qsvghandler.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/svg/qsvghandler.cpp b/src/svg/qsvghandler.cpp
index 433a3ad..cb07c53 100644
--- a/src/svg/qsvghandler.cpp
+++ b/src/svg/qsvghandler.cpp
@@ -2541,6 +2541,9 @@ static QSvgNode *createImageNode(QSvgNode *parent,
return 0;
}
+ if (image.format() == QImage::Format_ARGB32)
+ image = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
+
QSvgNode *img = new QSvgImage(parent,
image,
QRect(int(nx),