summaryrefslogtreecommitdiffstats
path: root/src/svg/qsvgstructure_p.h
diff options
context:
space:
mode:
authorTom Cooksey <thomas.cooksey@nokia.com>2009-12-30 08:21:34 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2009-12-30 12:21:35 (GMT)
commit1f1b37e613a930cc1ab871f5d11bf9742920c7f9 (patch)
tree432356825b85eba0c8a6b93cc4925dc2401b9021 /src/svg/qsvgstructure_p.h
parent4bc5082073ef64f5e1cf120eb5190ca0f5dad268 (diff)
downloadQt-1f1b37e613a930cc1ab871f5d11bf9742920c7f9.zip
Qt-1f1b37e613a930cc1ab871f5d11bf9742920c7f9.tar.gz
Qt-1f1b37e613a930cc1ab871f5d11bf9742920c7f9.tar.bz2
Track which vertex attrib arrays are enabled in QGLContextPrivate
The GL2 engine (and probably Qt/3D) needs to track which vertex attribute arrays are currently enabled and which are disabled. As this is per-context state, the logical place to track this is in the context and not in the paint engine. This patch also makes the GL2 engine's shader manager enable/disable the appropriate attribute arrays for a given shader program when it is used. Reviewed-By: Kim
Diffstat (limited to 'src/svg/qsvgstructure_p.h')
0 files changed, 0 insertions, 0 deletions