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authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2009-07-20 13:49:15 (GMT)
committerKim Motoyoshi Kalland <kim.kalland@nokia.com>2009-07-21 13:54:46 (GMT)
commit40649c420601bcc1f639fc8b337bfd7375d2b37e (patch)
treeb192a98aea146c084fee0a17588702028237d8c6 /src/svg/qsvgstyle.cpp
parent3c2ebb7f209035f85a35dbb05e76dd7e80238ecb (diff)
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Fixed inheritence of SVG 'use' element fill attributes.
Inheritence of fill attributes was implemented by copying attributes from the parent node. This approach wouldn't work if the node is referenced by a 'use' element. Now, only the fill attributes which have been explicitly set are applied on the painter while drawing. Reviewed-by: Tor Arne
Diffstat (limited to 'src/svg/qsvgstyle.cpp')
-rw-r--r--src/svg/qsvgstyle.cpp38
1 files changed, 30 insertions, 8 deletions
diff --git a/src/svg/qsvgstyle.cpp b/src/svg/qsvgstyle.cpp
index b693429..c3c0a68 100644
--- a/src/svg/qsvgstyle.cpp
+++ b/src/svg/qsvgstyle.cpp
@@ -81,12 +81,25 @@ void QSvgQualityStyle::revert(QPainter *, QSvgExtraStates &)
}
QSvgFillStyle::QSvgFillStyle(const QBrush &brush)
- : m_fill(brush), m_style(0), m_fillRuleSet(false), m_fillRule(Qt::WindingFill), m_fillOpacitySet(false), m_fillOpacity(1.0), m_gradientResolved (true)
+ : m_fill(brush)
+ , m_style(0)
+ , m_fillRuleSet(false)
+ , m_fillRule(Qt::WindingFill)
+ , m_fillOpacitySet(false)
+ , m_fillOpacity(1.0)
+ , m_gradientResolved(true)
+ , m_fillSet(true)
{
}
QSvgFillStyle::QSvgFillStyle(QSvgStyleProperty *style)
- : m_style(style), m_fillRuleSet(false), m_fillRule(Qt::WindingFill), m_fillOpacitySet(false), m_fillOpacity(1.0), m_gradientResolved (true)
+ : m_style(style)
+ , m_fillRuleSet(false)
+ , m_fillRule(Qt::WindingFill)
+ , m_fillOpacitySet(false)
+ , m_fillOpacity(1.0)
+ , m_gradientResolved(true)
+ , m_fillSet(style != 0)
{
}
@@ -105,11 +118,14 @@ void QSvgFillStyle::setFillOpacity(qreal opacity)
void QSvgFillStyle::setFillStyle(QSvgStyleProperty* style)
{
m_style = style;
+ m_fillSet = true;
}
void QSvgFillStyle::setBrush(QBrush brush)
{
m_fill = brush;
+ m_style = 0;
+ m_fillSet = true;
}
static void recursivelySetFill(QSvgNode *node, Qt::FillRule f)
@@ -136,20 +152,26 @@ void QSvgFillStyle::apply(QPainter *p, const QRectF &rect, QSvgNode *node, QSvgE
recursivelySetFill(node, m_fillRule);
m_fillRuleSet = false;//set it only on the first run
}
- p->setBrush(m_fill);
+ if (m_fillSet) {
+ if (m_style)
+ m_style->apply(p, rect, node, states);
+ else
+ p->setBrush(m_fill);
+ }
if (m_fillOpacitySet)
states.fillOpacity = m_fillOpacity;
- if (m_style)
- m_style->apply(p, rect, node, states);
}
void QSvgFillStyle::revert(QPainter *p, QSvgExtraStates &states)
{
- if (m_style)
- m_style->revert(p, states);
- p->setBrush(m_oldFill);
if (m_fillOpacitySet)
states.fillOpacity = m_oldOpacity;
+ if (m_fillSet) {
+ if (m_style)
+ m_style->revert(p, states);
+ else
+ p->setBrush(m_oldFill);
+ }
}
QSvgViewportFillStyle::QSvgViewportFillStyle(const QBrush &brush)