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authorSamuel Rødal <sroedal@trolltech.com>2009-06-24 08:43:30 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-06-24 10:33:01 (GMT)
commitbd08e5dc4bd4c14511838717daa5dc1b7c748746 (patch)
treee8427a58091f5e842cbd40d465f4738f76670d4f /src/svg
parent2d0bcd161299db2b01fd9a6427058af1c0d3b407 (diff)
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Reduced number of state changes/uniform location queries in GL2 engine.
Keep track of uniform locations for the current shader program in the shader manager. Also don't change texture parameters unless necessary. Reviewed-by: Kim
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