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authorSamuel Rødal <sroedal@trolltech.com>2009-05-05 13:31:10 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-05-05 13:42:21 (GMT)
commitd89d1eb47e69c2c2dc1121ef92fd08ef983e3e63 (patch)
tree3b09d34e6f0a0ae2418691df7bac3e1c8a6037cb /src/xmlpatterns/environment/qstaticfocuscontext_p.h
parent2a1eed4c718c8fa4a69351691aa466339d280126 (diff)
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Fixed bug where 0-opacity would cause images to be drawn fully opaque.
The bug appears in the raster paint engine and only in release mode as the cause of the bug is in the MMX and SSE blend functions which are disabled in debug. To prevent it simply we return early if we detect that we have an opacity of 0. Reviewed-by: Trond
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