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author | Samuel Rødal <sroedal@trolltech.com> | 2009-12-07 13:29:25 (GMT) |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-12-14 14:18:35 (GMT) |
commit | 693ad0f9ca5ee424dc1e3c7aca88adb4915f5cdc (patch) | |
tree | 1a60da0fc210072dd3c75da7278e5579de47b34b /src | |
parent | 0295f8da10d6c920511d09f9e506b8bed8c444c3 (diff) | |
download | Qt-693ad0f9ca5ee424dc1e3c7aca88adb4915f5cdc.zip Qt-693ad0f9ca5ee424dc1e3c7aca88adb4915f5cdc.tar.gz Qt-693ad0f9ca5ee424dc1e3c7aca88adb4915f5cdc.tar.bz2 |
Improved raster blur implementation.
We use more bits of precision in the fixed point exponential blur
algorithm, which allows more fine-grained radii which is required for
animating the blur. Also optimize the implementation a bit by
transposing the image instead of blurring vertically which isn't very
cache-efficient.
Reviewed-by: Bjørn Erik Nilsen
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/image/qpixmapfilter.cpp | 358 |
1 files changed, 299 insertions, 59 deletions
diff --git a/src/gui/image/qpixmapfilter.cpp b/src/gui/image/qpixmapfilter.cpp index 3723500..6289efe 100644 --- a/src/gui/image/qpixmapfilter.cpp +++ b/src/gui/image/qpixmapfilter.cpp @@ -52,6 +52,10 @@ #include "private/qgraphicssystem_p.h" #include "private/qpaintengineex_p.h" #include "private/qpaintengine_raster_p.h" +#include "qmath.h" +#include "private/qmath_p.h" +#include "private/qmemrotate_p.h" +#include "private/qdrawhelper_p.h" #ifndef QT_NO_GRAPHICSEFFECT QT_BEGIN_NAMESPACE @@ -585,97 +589,327 @@ QGraphicsBlurEffect::BlurHints QPixmapBlurFilter::blurHints() const return d->hints; } +const qreal radiusScale = qreal(2.5); + /*! \internal */ QRectF QPixmapBlurFilter::boundingRectFor(const QRectF &rect) const { Q_D(const QPixmapBlurFilter); - const qreal delta = d->radius + 1; + const qreal delta = radiusScale * d->radius + 1; return rect.adjusted(-delta, -delta, delta, delta); } // Blur the image according to the blur radius // Based on exponential blur algorithm by Jani Huhtanen -// (maximum radius is set to 16) -static QImage blurred(const QImage& image, const QRect& rect, int radius, bool alphaOnly = false) + +template <int aprec, int zprec, bool alphaOnly> +static inline void blurrow( QImage & im, int line, int alpha); + +/* +* expblur(QImage &img, int radius) +* +* In-place blur of image 'img' with kernel +* of approximate radius 'radius'. +* +* Blurs with two sided exponential impulse +* response. +* +* aprec = precision of alpha parameter +* in fixed-point format 0.aprec +* +* zprec = precision of state parameters +* zR,zG,zB and zA in fp format 8.zprec +*/ +template <int aprec, int zprec, bool alphaOnly> +void expblur(QImage &img, qreal radius, bool improvedQuality = false, int transposed = 0) { - int tab[] = { 14, 10, 8, 6, 5, 5, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 }; - int alpha = (radius < 1) ? 16 : (radius > 17) ? 1 : tab[radius-1]; + // halve the radius if we're using two passes + if (improvedQuality) + radius *= 0.5; + + Q_ASSERT(img.format() == QImage::Format_ARGB32_Premultiplied + || img.format() == QImage::Format_RGB32); + + // choose the alpha such that pixels at radius distance from a fully + // saturated pixel will have an alpha component of no greater than + // the cutOffIntensity + const qreal cutOffIntensity = 2; + int alpha = radius <= qreal(1e-5) + ? ((1 << aprec)-1) + : qRound((1<<aprec)*(1 - qPow(cutOffIntensity / 255, 1 / radius))); + + int img_height = img.height(); + for (int row = 0; row < img_height; ++row) { + for (int i = 0; i <= improvedQuality; ++i) + blurrow<aprec, zprec, alphaOnly>(img, row, alpha); + } - QImage result = image.convertToFormat(QImage::Format_ARGB32_Premultiplied); - int r1 = rect.top(); - int r2 = rect.bottom(); - int c1 = rect.left(); - int c2 = rect.right(); + QImage temp(img.height(), img.width(), img.format()); + if (transposed >= 0) { + if (img.depth() == 8) { + qt_memrotate270(reinterpret_cast<const quint8*>(img.bits()), + img.width(), img.height(), img.bytesPerLine(), + reinterpret_cast<quint8*>(temp.bits()), + temp.bytesPerLine()); + } else { + qt_memrotate270(reinterpret_cast<const quint32*>(img.bits()), + img.width(), img.height(), img.bytesPerLine(), + reinterpret_cast<quint32*>(temp.bits()), + temp.bytesPerLine()); + } + } else { + if (img.depth() == 8) { + qt_memrotate90(reinterpret_cast<const quint8*>(img.bits()), + img.width(), img.height(), img.bytesPerLine(), + reinterpret_cast<quint8*>(temp.bits()), + temp.bytesPerLine()); + } else { + qt_memrotate90(reinterpret_cast<const quint32*>(img.bits()), + img.width(), img.height(), img.bytesPerLine(), + reinterpret_cast<quint32*>(temp.bits()), + temp.bytesPerLine()); + } + } - int bpl = result.bytesPerLine(); - int rgba[4]; - unsigned char* p; + img_height = temp.height(); + for (int row = 0; row < img_height; ++row) { + for (int i = 0; i <= improvedQuality; ++i) + blurrow<aprec, zprec, alphaOnly>(temp, row, alpha); + } - int i1 = 0; - int i2 = 3; + if (transposed == 0) { + qt_memrotate90(reinterpret_cast<const quint32*>(temp.bits()), + temp.width(), temp.height(), temp.bytesPerLine(), + reinterpret_cast<quint32*>(img.bits()), + img.bytesPerLine()); + } else { + img = temp; + } +} - if (alphaOnly) - i1 = i2 = (QSysInfo::ByteOrder == QSysInfo::BigEndian ? 0 : 3); +template <int shift> +static inline int static_shift(int value) +{ + if (shift == 0) + return value; + else if (shift > 0) + return value << (uint(shift) & 0x1f); + else + return value >> (uint(-shift) & 0x1f); +} + +template<int aprec, int zprec> +static inline void blurinner(uchar *bptr, int &zR, int &zG, int &zB, int &zA, int alpha) +{ + QRgb *pixel = (QRgb *)bptr; + +#define Z_MASK (0xff << zprec) + const int A_zprec = static_shift<zprec - 24>(*pixel) & Z_MASK; + const int R_zprec = static_shift<zprec - 16>(*pixel) & Z_MASK; + const int G_zprec = static_shift<zprec - 8>(*pixel) & Z_MASK; + const int B_zprec = static_shift<zprec>(*pixel) & Z_MASK; +#undef Z_MASK + + const int zR_zprec = zR >> aprec; + const int zG_zprec = zG >> aprec; + const int zB_zprec = zB >> aprec; + const int zA_zprec = zA >> aprec; + + zR += alpha * (R_zprec - zR_zprec); + zG += alpha * (G_zprec - zG_zprec); + zB += alpha * (B_zprec - zB_zprec); + zA += alpha * (A_zprec - zA_zprec); + +#define ZA_MASK (0xff << (zprec + aprec)) + *pixel = + static_shift<24 - zprec - aprec>(zA & ZA_MASK) + | static_shift<16 - zprec - aprec>(zR & ZA_MASK) + | static_shift<8 - zprec - aprec>(zG & ZA_MASK) + | static_shift<-zprec - aprec>(zB & ZA_MASK); +#undef ZA_MASK +} + +const int alphaIndex = (QSysInfo::ByteOrder == QSysInfo::BigEndian ? 0 : 3); + +template<int aprec, int zprec> +static inline void blurinner_alphaOnly(uchar *bptr, int &z, int alpha) +{ + const int A_zprec = int(*(bptr)) << zprec; + const int z_zprec = z >> aprec; + z += alpha * (A_zprec - z_zprec); + *(bptr) = z >> (zprec + aprec); +} + +template<int aprec, int zprec, bool alphaOnly> +static inline void blurrow(QImage & im, int line, int alpha) +{ + uchar *bptr = im.scanLine(line); + + int zR = 0, zG = 0, zB = 0, zA = 0; - for (int col = c1; col <= c2; col++) { - p = result.scanLine(r1) + col * 4; - for (int i = i1; i <= i2; i++) - rgba[i] = p[i] << 4; + if (alphaOnly && im.format() != QImage::Format_Indexed8) + bptr += alphaIndex; - p += bpl; - for (int j = r1; j < r2; j++, p += bpl) - for (int i = i1; i <= i2; i++) - p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; + const int stride = im.depth() >> 3; + const int im_width = im.width(); + for (int index = 0; index < im_width; ++index) { + if (alphaOnly) + blurinner_alphaOnly<aprec, zprec>(bptr, zA, alpha); + else + blurinner<aprec, zprec>(bptr, zR, zG, zB, zA, alpha); + bptr += stride; } - for (int row = r1; row <= r2; row++) { - p = result.scanLine(row) + c1 * 4; - for (int i = i1; i <= i2; i++) - rgba[i] = p[i] << 4; + bptr -= stride; - p += 4; - for (int j = c1; j < c2; j++, p += 4) - for (int i = i1; i <= i2; i++) - p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; + for (int index = im_width - 2; index >= 0; --index) { + bptr -= stride; + if (alphaOnly) + blurinner_alphaOnly<aprec, zprec>(bptr, zA, alpha); + else + blurinner<aprec, zprec>(bptr, zR, zG, zB, zA, alpha); } +} + +#define AVG(a,b) ( ((((a)^(b)) & 0xfefefefeUL) >> 1) + ((a)&(b)) ) +#define AVG16(a,b) ( ((((a)^(b)) & 0xf7deUL) >> 1) + ((a)&(b)) ) - for (int col = c1; col <= c2; col++) { - p = result.scanLine(r2) + col * 4; - for (int i = i1; i <= i2; i++) - rgba[i] = p[i] << 4; +Q_GUI_EXPORT QImage qt_halfScaled(const QImage &source) +{ + QImage srcImage = source; + + if (source.format() == QImage::Format_Indexed8) { + // assumes grayscale + QImage dest(source.width() / 2, source.height() / 2, srcImage.format()); + + const uchar *src = reinterpret_cast<const uchar*>(const_cast<const QImage &>(srcImage).bits()); + int sx = srcImage.bytesPerLine(); + int sx2 = sx << 1; + + uchar *dst = reinterpret_cast<uchar*>(dest.bits()); + int dx = dest.bytesPerLine(); + int ww = dest.width(); + int hh = dest.height(); + + for (int y = hh; y; --y, dst += dx, src += sx2) { + const uchar *p1 = src; + const uchar *p2 = src + sx; + uchar *q = dst; + for (int x = ww; x; --x, ++q, p1 += 2, p2 += 2) + *q = ((int(p1[0]) + int(p1[1]) + int(p2[0]) + int(p2[1])) + 2) >> 2; + } + + return dest; + } else if (source.format() == QImage::Format_ARGB8565_Premultiplied) { + QImage dest(source.width() / 2, source.height() / 2, srcImage.format()); + + const uchar *src = reinterpret_cast<const uchar*>(const_cast<const QImage &>(srcImage).bits()); + int sx = srcImage.bytesPerLine(); + int sx2 = sx << 1; + + uchar *dst = reinterpret_cast<uchar*>(dest.bits()); + int dx = dest.bytesPerLine(); + int ww = dest.width(); + int hh = dest.height(); + + for (int y = hh; y; --y, dst += dx, src += sx2) { + const uchar *p1 = src; + const uchar *p2 = src + sx; + uchar *q = dst; + for (int x = ww; x; --x, q += 3, p1 += 6, p2 += 6) { + // alpha + q[0] = AVG(AVG(p1[0], p1[3]), AVG(p2[0], p2[3])); + // rgb + const quint16 p16_1 = (p1[2] << 8) | p1[1]; + const quint16 p16_2 = (p1[5] << 8) | p1[4]; + const quint16 p16_3 = (p2[2] << 8) | p2[1]; + const quint16 p16_4 = (p2[5] << 8) | p2[4]; + const quint16 result = AVG16(AVG16(p16_1, p16_2), AVG16(p16_3, p16_4)); + q[1] = result & 0xff; + q[2] = result >> 8; + } + } - p -= bpl; - for (int j = r1; j < r2; j++, p -= bpl) - for (int i = i1; i <= i2; i++) - p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; + return dest; + } else if (source.format() != QImage::Format_ARGB32_Premultiplied + && source.format() != QImage::Format_RGB32) + { + srcImage = source.convertToFormat(QImage::Format_ARGB32_Premultiplied); } - for (int row = r1; row <= r2; row++) { - p = result.scanLine(row) + c2 * 4; - for (int i = i1; i <= i2; i++) - rgba[i] = p[i] << 4; + QImage dest(source.width() / 2, source.height() / 2, srcImage.format()); + + const quint32 *src = reinterpret_cast<const quint32*>(const_cast<const QImage &>(srcImage).bits()); + int sx = srcImage.bytesPerLine() >> 2; + int sx2 = sx << 1; - p -= 4; - for (int j = c1; j < c2; j++, p -= 4) - for (int i = i1; i <= i2; i++) - p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4; + quint32 *dst = reinterpret_cast<quint32*>(dest.bits()); + int dx = dest.bytesPerLine() >> 2; + int ww = dest.width(); + int hh = dest.height(); + + for (int y = hh; y; --y, dst += dx, src += sx2) { + const quint32 *p1 = src; + const quint32 *p2 = src + sx; + quint32 *q = dst; + for (int x = ww; x; --x, q++, p1 += 2, p2 += 2) + *q = AVG(AVG(p1[0], p1[1]), AVG(p2[0], p2[1])); } - return result; + return dest; +} + +Q_GUI_EXPORT void qt_blurImage(QPainter *p, QImage &blurImage, qreal radius, bool quality, bool alphaOnly, int transposed = 0) +{ + if (blurImage.format() != QImage::Format_ARGB32_Premultiplied + && blurImage.format() != QImage::Format_RGB32) + { + blurImage = blurImage.convertToFormat(QImage::Format_ARGB32_Premultiplied); + } + + qreal scale = 1; + if (radius >= 4) { + blurImage = qt_halfScaled(blurImage); + scale = 2; + radius *= 0.5; + } + + if (alphaOnly) + expblur<12, 10, true>(blurImage, radius, quality, transposed); + else + expblur<12, 10, false>(blurImage, radius, quality, transposed); + + if (p) { + p->scale(scale, scale); + p->setRenderHint(QPainter::SmoothPixmapTransform); + p->drawImage(QRect(0, 0, blurImage.width(), blurImage.height()), blurImage); + } +} + +Q_GUI_EXPORT void qt_blurImage(QImage &blurImage, qreal radius, bool quality, int transposed = 0) +{ + if (blurImage.format() == QImage::Format_Indexed8) + expblur<12, 10, true>(blurImage, radius, quality, transposed); + else + expblur<12, 10, false>(blurImage, radius, quality, transposed); } /*! \internal */ -void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap &src, const QRectF &srcRect) const +void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap &src, const QRectF &rect) const { Q_D(const QPixmapBlurFilter); if (!painter->isActive()) return; - if (d->radius <= 0) { + QRectF srcRect = rect; + if (srcRect.isNull()) + srcRect = src.rect(); + + if (d->radius <= 1) { painter->drawPixmap(srcRect.translated(p), src, srcRect); return; } @@ -684,7 +918,7 @@ void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap static_cast<QPaintEngineEx *>(painter->paintEngine())->pixmapFilter(type(), this) : 0; QPixmapBlurFilter *blurFilter = static_cast<QPixmapBlurFilter*>(filter); if (blurFilter) { - blurFilter->setRadius(d->radius); + blurFilter->setRadius(radiusScale * d->radius); blurFilter->setBlurHints(d->hints); blurFilter->draw(painter, p, src, srcRect); return; @@ -693,17 +927,17 @@ void QPixmapBlurFilter::draw(QPainter *painter, const QPointF &p, const QPixmap QImage srcImage; QImage destImage; - if (srcRect.isNull()) { + if (srcRect == src.rect()) { srcImage = src.toImage(); - destImage = blurred(srcImage, srcImage.rect(), qRound(d->radius)); } else { QRect rect = srcRect.toAlignedRect().intersected(src.rect()); - srcImage = src.copy(rect).toImage(); - destImage = blurred(srcImage, srcImage.rect(), qRound(d->radius)); } - painter->drawImage(p, destImage); + QTransform transform = painter->worldTransform(); + painter->translate(p); + qt_blurImage(painter, srcImage, radiusScale * d->radius, (d->hints & QGraphicsBlurEffect::QualityHint), false); + painter->setWorldTransform(transform); } // grayscales the image to dest (could be same). If rect isn't defined @@ -1095,7 +1329,13 @@ void QPixmapDropShadowFilter::draw(QPainter *p, tmpPainter.end(); // blur the alpha channel - tmp = blurred(tmp, tmp.rect(), qRound(d->radius), true); + QImage blurred(tmp.size(), QImage::Format_ARGB32_Premultiplied); + blurred.fill(0); + QPainter blurPainter(&blurred); + qt_blurImage(&blurPainter, tmp, d->radius, false, true); + blurPainter.end(); + + tmp = blurred; // blacken the image... tmpPainter.begin(&tmp); |