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authorAlan Alpert <alan.alpert@nokia.com>2009-10-07 06:51:00 (GMT)
committerAlan Alpert <alan.alpert@nokia.com>2009-10-07 06:51:00 (GMT)
commit605f47d61c44e1219811b2d68d3fcb51ab284015 (patch)
tree7b0f7466500d7cd675979b128775f991ab114528 /src
parentd16640f186f0588935ce99a14927cdf6f2a2fa98 (diff)
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Fix QFxTextInput
It was accepting input on both press and release, for some reason
Diffstat (limited to 'src')
-rw-r--r--src/declarative/fx/qfxtextinput.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/declarative/fx/qfxtextinput.cpp b/src/declarative/fx/qfxtextinput.cpp
index b7b155a..05d2260 100644
--- a/src/declarative/fx/qfxtextinput.cpp
+++ b/src/declarative/fx/qfxtextinput.cpp
@@ -594,6 +594,7 @@ bool QFxTextInput::event(QEvent* ev)
bool handled = false;
switch(ev->type()){
case QEvent::KeyPress:
+ case QEvent::KeyRelease://###Should the control be doing anything with release?
case QEvent::GraphicsSceneMousePress:
break;
default: