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author | Frans Englich <frans.englich@nokia.com> | 2009-10-27 09:58:28 (GMT) |
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committer | Frans Englich <frans.englich@nokia.com> | 2009-10-27 10:05:07 (GMT) |
commit | 890fbc5c6a271d345ec5a47501c4ae716a96fe44 (patch) | |
tree | f287fb0976e842b5c1e411eaf334f412e01d1d8a /src | |
parent | a36ee30a9753c766be1017550df581ab941b87e3 (diff) | |
download | Qt-890fbc5c6a271d345ec5a47501c4ae716a96fe44.zip Qt-890fbc5c6a271d345ec5a47501c4ae716a96fe44.tar.gz Qt-890fbc5c6a271d345ec5a47501c4ae716a96fe44.tar.bz2 |
Compile on Symbian winscw.
Patch by Martin Jones. Malformed in codepaster so was manually applied. Builds
with public 5th SDK. The compiler workaround was documented.
Reviewed-by: Frans Englich
Diffstat (limited to 'src')
-rw-r--r-- | src/xmlpatterns/schema/qxsdstatemachine.cpp | 64 | ||||
-rw-r--r-- | src/xmlpatterns/schema/qxsdstatemachine_p.h | 69 |
2 files changed, 66 insertions, 67 deletions
diff --git a/src/xmlpatterns/schema/qxsdstatemachine.cpp b/src/xmlpatterns/schema/qxsdstatemachine.cpp index 85bc752..8a43411 100644 --- a/src/xmlpatterns/schema/qxsdstatemachine.cpp +++ b/src/xmlpatterns/schema/qxsdstatemachine.cpp @@ -335,64 +335,6 @@ typename XsdStateMachine<TransitionType>::StateId XsdStateMachine<TransitionType return dfaState; } - -template <typename TransitionType> -QSet<typename XsdStateMachine<TransitionType>::StateId> XsdStateMachine<TransitionType>::epsilonClosure(const QSet<StateId> &input) const -{ - // every state can reach itself by epsilon transition, so include the input states - // in the result as well - QSet<StateId> result = input; - - // add the input states to the list of to be processed states - QList<StateId> workStates = input.toList(); - while (!workStates.isEmpty()) { // while there are states to be processed left... - - // dequeue one state from list - const StateId state = workStates.takeFirst(); - - // get the list of states that can be reached by the epsilon transition - // from the current 'state' - const QVector<StateId> targetStates = m_epsilonTransitions.value(state); - for (int i = 0; i < targetStates.count(); ++i) { - // if we have this target state not in our result set yet... - if (!result.contains(targetStates.at(i))) { - // ... add it to the result set - result.insert(targetStates.at(i)); - - // add the target state to the list of to be processed states as well, - // as we want to have the epsilon transitions not only for the first - // level of following states - workStates.append(targetStates.at(i)); - } - } - } - - return result; -} - -template <typename TransitionType> -QSet<typename XsdStateMachine<TransitionType>::StateId> XsdStateMachine<TransitionType>::move(const QSet<StateId> &states, TransitionType input) const -{ - QSet<StateId> result; - - QSetIterator<StateId> it(states); - while (it.hasNext()) { // iterate over all given states - const StateId state = it.next(); - - // get the transition table for the current state - const QHash<TransitionType, QVector<StateId> > transitions = m_transitions.value(state); - - // get the target states for the given input - const QVector<StateId> targetStates = transitions.value(input); - - // add all target states to the result - for (int i = 0; i < targetStates.size(); ++i) - result.insert(targetStates.at(i)); - } - - return result; -} - template <typename TransitionType> XsdStateMachine<TransitionType> XsdStateMachine<TransitionType>::toDFA() const { @@ -469,9 +411,3 @@ QHash<typename XsdStateMachine<TransitionType>::StateId, typename XsdStateMachin { return m_states; } - -template <typename TransitionType> -QHash<typename XsdStateMachine<TransitionType>::StateId, QHash<TransitionType, QVector<typename XsdStateMachine<TransitionType>::StateId> > > XsdStateMachine<TransitionType>::transitions() const -{ - return m_transitions; -} diff --git a/src/xmlpatterns/schema/qxsdstatemachine_p.h b/src/xmlpatterns/schema/qxsdstatemachine_p.h index e671499..294eb50 100644 --- a/src/xmlpatterns/schema/qxsdstatemachine_p.h +++ b/src/xmlpatterns/schema/qxsdstatemachine_p.h @@ -204,8 +204,14 @@ namespace QPatternist /** * Returns the information of all transitions of the state machine. + * + * The implementation is inlined in order to workaround a compiler + * bug on Symbian/winscw. */ - QHash<StateId, QHash<TransitionType, QVector<StateId> > > transitions() const; + QHash<StateId, QHash<TransitionType, QVector<StateId> > > transitions() const + { + return m_transitions; + } private: /** @@ -217,14 +223,71 @@ namespace QPatternist /** * Returns the set of all states that can be reached from the set of @p input states * by the epsilon transition. + * + * The implementation is inlined in order to workaround a compiler + * bug on Symbian/winscw. */ - QSet<StateId> epsilonClosure(const QSet<StateId> &input) const; + QSet<StateId> epsilonClosure(const QSet<StateId> &input) const + { + // every state can reach itself by epsilon transition, so include the input states + // in the result as well + QSet<StateId> result = input; + + // add the input states to the list of to be processed states + QList<StateId> workStates = input.toList(); + while (!workStates.isEmpty()) { // while there are states to be processed left... + + // dequeue one state from list + const StateId state = workStates.takeFirst(); + + // get the list of states that can be reached by the epsilon transition + // from the current 'state' + const QVector<StateId> targetStates = m_epsilonTransitions.value(state); + for (int i = 0; i < targetStates.count(); ++i) { + // if we have this target state not in our result set yet... + if (!result.contains(targetStates.at(i))) { + // ... add it to the result set + result.insert(targetStates.at(i)); + + // add the target state to the list of to be processed states as well, + // as we want to have the epsilon transitions not only for the first + // level of following states + workStates.append(targetStates.at(i)); + } + } + } + + return result; + } /** * Returns the set of all states that can be reached from the set of given @p states * by the given @p input. + * + * The implementation is inlined in order to workaround a compiler + * bug on Symbian/winscw. */ - QSet<StateId> move(const QSet<StateId> &states, TransitionType input) const; + QSet<StateId> move(const QSet<StateId> &states, TransitionType input) const + { + QSet<StateId> result; + + QSetIterator<StateId> it(states); + while (it.hasNext()) { // iterate over all given states + const StateId state = it.next(); + + // get the transition table for the current state + const QHash<TransitionType, QVector<StateId> > transitions = m_transitions.value(state); + + // get the target states for the given input + const QVector<StateId> targetStates = transitions.value(input); + + // add all target states to the result + for (int i = 0; i < targetStates.size(); ++i) + result.insert(targetStates.at(i)); + } + + return result; + } NamePool::Ptr m_namePool; QHash<StateId, StateType> m_states; |