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authorMarius Storm-Olsen <marius.storm-olsen@nokia.com>2009-11-05 13:26:32 (GMT)
committerMarius Storm-Olsen <marius.storm-olsen@nokia.com>2009-11-06 14:41:53 (GMT)
commit863369deceeb254ea71724a247953fd0760ae30b (patch)
treeba94847f410cdfcd4f3b43593c0f979c956c4112 /src
parent15a21652d178e4a298bb522d777602620cbd9938 (diff)
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API review: QMatrix::det() -> QMatrix::determinant(), matching math3d
After an API review of the new math3d classes, the full name was considered better than the short version. Therefore we obsolete the short function, and introduce the longer version. Reviewed-by: Andreas Aardal Hanssen
Diffstat (limited to 'src')
-rw-r--r--src/gui/painting/qmatrix.cpp18
-rw-r--r--src/gui/painting/qmatrix.h3
2 files changed, 16 insertions, 5 deletions
diff --git a/src/gui/painting/qmatrix.cpp b/src/gui/painting/qmatrix.cpp
index 88b2b7a..17b7241 100644
--- a/src/gui/painting/qmatrix.cpp
+++ b/src/gui/painting/qmatrix.cpp
@@ -85,7 +85,7 @@ QT_BEGIN_NAMESPACE
which returns true if the matrix is non-singular (i.e. AB = BA =
I). The inverted() function returns an inverted copy of \e this
matrix if it is invertible (otherwise it returns the identity
- matrix). In addition, QMatrix provides the det() function
+ matrix). In addition, QMatrix provides the determinant() function
returning the matrix's determinant.
Finally, the QMatrix class supports matrix multiplication, and
@@ -959,9 +959,19 @@ QMatrix &QMatrix::rotate(qreal a)
*/
/*!
+ \obsolete
\fn qreal QMatrix::det() const
Returns the matrix's determinant.
+
+ \sa determinant()
+*/
+
+/*!
+ \since 4.6
+ \fn qreal QMatrix::determinant() const
+
+ Returns the matrix's determinant.
*/
/*!
@@ -985,8 +995,8 @@ QMatrix &QMatrix::rotate(qreal a)
QMatrix QMatrix::inverted(bool *invertible) const
{
- qreal determinant = det();
- if (determinant == 0.0) {
+ qreal dtr = determinant();
+ if (dtr == 0.0) {
if (invertible)
*invertible = false; // singular matrix
return QMatrix(true);
@@ -994,7 +1004,7 @@ QMatrix QMatrix::inverted(bool *invertible) const
else { // invertible matrix
if (invertible)
*invertible = true;
- qreal dinv = 1.0/determinant;
+ qreal dinv = 1.0/dtr;
return QMatrix((_m22*dinv), (-_m12*dinv),
(-_m21*dinv), (_m11*dinv),
((_m21*_dy - _m22*_dx)*dinv),
diff --git a/src/gui/painting/qmatrix.h b/src/gui/painting/qmatrix.h
index 8887f0e..152b3c9 100644
--- a/src/gui/painting/qmatrix.h
+++ b/src/gui/painting/qmatrix.h
@@ -101,7 +101,8 @@ public:
QMatrix &rotate(qreal a);
bool isInvertible() const { return !qFuzzyIsNull(_m11*_m22 - _m12*_m21); }
- qreal det() const { return _m11*_m22 - _m12*_m21; }
+ qreal determinant() const { return _m11*_m22 - _m12*_m21; }
+ QT_DEPRECATED qreal det() const { return _m11*_m22 - _m12*_m21; }
QMatrix inverted(bool *invertible = 0) const;