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authorDenis Dzyubenko <denis.dzyubenko@nokia.com>2009-10-20 19:01:56 (GMT)
committerDenis Dzyubenko <denis.dzyubenko@nokia.com>2009-10-22 14:59:19 (GMT)
commit9cf2b77328fce9b7663876966112af6ed374df5b (patch)
tree2dc8ba37d1ff9c5b1f3dc62dd4b9d1661194093e /src
parent6406a786990a7526120871dceb318ff788d609e2 (diff)
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Implemented gesture event delivery and propagation inside QGraphicsView.
Reviewed-by: Thomas Zander
Diffstat (limited to 'src')
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp249
-rw-r--r--src/gui/graphicsview/qgraphicsscene_p.h5
2 files changed, 236 insertions, 18 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 373ee89..005563e 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -252,6 +252,13 @@
#include <private/qgraphicseffect_p.h>
#include <private/qgesturemanager_p.h>
+// #define GESTURE_DEBUG
+#ifndef GESTURE_DEBUG
+# define DEBUG if (0) qDebug
+#else
+# define DEBUG qDebug
+#endif
+
QT_BEGIN_NAMESPACE
bool qt_sendSpontaneousEvent(QObject *receiver, QEvent *event);
@@ -5711,28 +5718,234 @@ void QGraphicsScenePrivate::leaveModal(QGraphicsItem *panel)
dispatchHoverEvent(&hoverEvent);
}
+void QGraphicsScenePrivate::getGestureTargets(const QSet<QGesture *> &gestures,
+ QWidget *viewport,
+ QMap<Qt::GestureType, QGesture *> *conflictedGestures,
+ QList<QList<QGraphicsObject *> > *conflictedItems,
+ QHash<QGesture *, QGraphicsObject *> *normalGestures)
+{
+ foreach (QGesture *gesture, gestures) {
+ Qt::GestureType gestureType = gesture->gestureType();
+ if (gesture->hasHotSpot()) {
+ QPoint screenPos = gesture->hotSpot().toPoint();
+ QList<QGraphicsItem *> items = itemsAtPosition(screenPos, QPointF(), viewport);
+ QList<QGraphicsObject *> result;
+ for (int j = 0; j < items.size(); ++j) {
+ QGraphicsObject *item = items.at(j)->toGraphicsObject();
+ if (!item)
+ continue;
+ QGraphicsItemPrivate *d = item->QGraphicsItem::d_func();
+ if (d->gestureContext.contains(gestureType)) {
+ result.append(item);
+ }
+ }
+ DEBUG() << "QGraphicsScenePrivate::getGestureTargets:"
+ << gesture << result;
+ if (result.size() == 1) {
+ normalGestures->insert(gesture, result.first());
+ } else if (!result.isEmpty()) {
+ conflictedGestures->insert(gestureType, gesture);
+ conflictedItems->append(result);
+ }
+ }
+ }
+}
+
void QGraphicsScenePrivate::gestureEventHandler(QGestureEvent *event)
{
QWidget *viewport = event->widget();
- QList<QGesture *> gestures = event->allGestures();
- for (int i = 0; i < gestures.size(); ++i) {
- QGesture *gesture = gestures.at(i);
- Qt::GestureType gestureType = gesture->gestureType();
- QPoint screenPos = gesture->hotSpot().toPoint();
- QList<QGraphicsItem *> items = itemsAtPosition(screenPos, QPointF(), viewport);
- for (int j = 0; j < items.size(); ++j) {
- QGraphicsObject *item = items.at(j)->toGraphicsObject();
- if (!item)
- continue;
- QGraphicsItemPrivate *d = item->QGraphicsItem::d_func();
- if (d->gestureContext.contains(gestureType)) {
- QGestureEvent ev(QList<QGesture *>() << gesture);
- ev.t = event->t;
- ev.spont = event->spont;
- ev.setWidget(event->widget());
- sendEvent(item, &ev);
- break;
+ if (!viewport)
+ return;
+ QList<QGesture *> allGestures = event->allGestures();
+ DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
+ << "Delivering gestures:" << allGestures;
+
+ typedef QHash<QGraphicsObject *, QList<QGesture *> > GesturesPerItem;
+ GesturesPerItem gesturesPerItem;
+
+ QSet<QGesture *> startedGestures;
+ foreach (QGesture *gesture, allGestures) {
+ QGraphicsObject *target = gestureTargets.value(gesture, 0);
+ if (!target) {
+ // when we are not in started mode but don't have a target
+ // then the only one interested in gesture is the view/scene
+ if (gesture->state() == Qt::GestureStarted)
+ startedGestures.insert(gesture);
+ } else {
+ gesturesPerItem[target].append(gesture);
+ }
+ }
+
+ QMap<Qt::GestureType, QGesture *> conflictedGestures;
+ QList<QList<QGraphicsObject *> > conflictedItems;
+ QHash<QGesture *, QGraphicsObject *> normalGestures;
+ getGestureTargets(startedGestures, viewport, &conflictedGestures, &conflictedItems,
+ &normalGestures);
+ DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
+ << "Conflicting gestures:" << conflictedGestures.values() << conflictedItems;
+ Q_ASSERT((conflictedGestures.isEmpty() && conflictedItems.isEmpty()) ||
+ (!conflictedGestures.isEmpty() && !conflictedItems.isEmpty()));
+
+ // gestures that were sent as override events, but no one accepted them
+ QHash<QGesture *, QGraphicsObject *> ignoredConflictedGestures;
+
+ // deliver conflicted gestures as override events first
+ while (!conflictedGestures.isEmpty() && !conflictedItems.isEmpty()) {
+ // get the topmost item to deliver the override event
+ Q_ASSERT(!conflictedItems.isEmpty());
+ Q_ASSERT(!conflictedItems.first().isEmpty());
+ QGraphicsObject *topmost = conflictedItems.first().first();
+ for (int i = 1; i < conflictedItems.size(); ++i) {
+ QGraphicsObject *item = conflictedItems.at(i).first();
+ if (qt_closestItemFirst(item, topmost)) {
+ topmost = item;
+ }
+ }
+ // get a list of gestures to send to the item
+ QList<Qt::GestureType> grabbedGestures =
+ topmost->QGraphicsItem::d_func()->gestureContext.keys();
+ QList<QGesture *> gestures;
+ for (int i = 0; i < grabbedGestures.size(); ++i) {
+ if (QGesture *g = conflictedGestures.value(grabbedGestures.at(i), 0)) {
+ gestures.append(g);
+ if (!ignoredConflictedGestures.contains(g))
+ ignoredConflictedGestures.insert(g, topmost);
+ }
+ }
+
+ // send gesture override to the topmost item
+ QGestureEvent ev(gestures);
+ ev.t = QEvent::GestureOverride;
+ ev.setWidget(event->widget());
+ // mark event and individual gestures as ignored
+ ev.ignore();
+ foreach(QGesture *g, gestures)
+ ev.setAccepted(g, false);
+ DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
+ << "delivering override to"
+ << topmost << gestures;
+ sendEvent(topmost, &ev);
+ // mark all accepted gestures to deliver them as normal gesture events
+ foreach (QGesture *g, gestures) {
+ if (ev.isAccepted() || ev.isAccepted(g)) {
+ conflictedGestures.remove(g->gestureType());
+ gestureTargets.remove(g);
+ // add the gesture to the list of normal delivered gestures
+ normalGestures.insert(g, topmost);
+ DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
+ << "override was accepted:"
+ << g << topmost;
+ ignoredConflictedGestures.remove(g);
+ }
+ }
+ // remove the item that we've already delivered from the list
+ for (int i = 0; i < conflictedItems.size(); ) {
+ QList<QGraphicsObject *> &items = conflictedItems[i];
+ if (items.first() == topmost) {
+ items.removeFirst();
+ if (items.isEmpty()) {
+ conflictedItems.removeAt(i);
+ continue;
+ }
}
+ ++i;
+ }
+ }
+
+ // put back those started gestures that are not in the conflicted state
+ // and remember their targets
+ QHash<QGesture *, QGraphicsObject *>::const_iterator it = normalGestures.begin(),
+ e = normalGestures.end();
+ for (; it != e; ++it) {
+ QGesture *g = it.key();
+ QGraphicsObject *receiver = it.value();
+ Q_ASSERT(!gestureTargets.contains(g));
+ gestureTargets.insert(g, receiver);
+ gesturesPerItem[receiver].append(g);
+ }
+ it = ignoredConflictedGestures.begin();
+ e = ignoredConflictedGestures.end();
+ for (; it != e; ++it) {
+ QGesture *g = it.key();
+ QGraphicsObject *receiver = it.value();
+ Q_ASSERT(!gestureTargets.contains(g));
+ gestureTargets.insert(g, receiver);
+ gesturesPerItem[receiver].append(g);
+ }
+
+ DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
+ << "Started gestures:" << normalGestures.keys()
+ << "All gestures:" << gesturesPerItem.values();
+
+ // deliver all events
+ QList<QGesture *> alreadyIgnoredGestures;
+ QHash<QGraphicsObject *, QSet<QGesture *> > itemIgnoredGestures;
+ QList<QGraphicsObject *> targetItems = gesturesPerItem.keys();
+ qSort(targetItems.begin(), targetItems.end(), qt_closestItemFirst);
+ for (int i = 0; i < targetItems.size(); ++i) {
+ QGraphicsObject *item = targetItems.at(i);
+ QList<QGesture *> gestures = gesturesPerItem.value(item);
+ // remove gestures that were already delivered once and were ignored
+ DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
+ << "already ignored gestures for item"
+ << item << ":" << itemIgnoredGestures.value(item);
+
+ if (itemIgnoredGestures.contains(item)) // don't deliver twice to the same item
+ continue;
+
+ QGraphicsItemPrivate *gid = item->QGraphicsItem::d_func();
+ foreach(QGesture *g, alreadyIgnoredGestures) {
+ if (gid->gestureContext.contains(g->gestureType()))
+ gestures += g;
+ }
+ if (gestures.isEmpty())
+ continue;
+ DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
+ << "delivering to"
+ << item << gestures;
+ QGestureEvent ev(gestures);
+ ev.setWidget(event->widget());
+ sendEvent(item, &ev);
+ QSet<QGesture *> ignoredGestures;
+ foreach (QGesture *g, gestures) {
+ if (!ev.isAccepted() && !ev.isAccepted(g))
+ ignoredGestures.insert(g);
+ }
+ if (!ignoredGestures.isEmpty()) {
+ // get a list of items under the (current) hotspot of each ignored
+ // gesture and start delivery again from the beginning
+ DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
+ << "item has ignored the event, will propagate."
+ << item << ignoredGestures;
+ itemIgnoredGestures[item] += ignoredGestures;
+ QMap<Qt::GestureType, QGesture *> conflictedGestures;
+ QList<QList<QGraphicsObject *> > itemsForConflictedGestures;
+ QHash<QGesture *, QGraphicsObject *> normalGestures;
+ getGestureTargets(ignoredGestures, viewport,
+ &conflictedGestures, &itemsForConflictedGestures,
+ &normalGestures);
+ QSet<QGraphicsObject *> itemsSet = targetItems.toSet();
+ for (int k = 0; k < itemsForConflictedGestures.size(); ++k)
+ itemsSet += itemsForConflictedGestures.at(k).toSet();
+ targetItems = itemsSet.toList();
+ qSort(targetItems.begin(), targetItems.end(), qt_closestItemFirst);
+ alreadyIgnoredGestures = conflictedGestures.values();
+ DEBUG() << "QGraphicsScenePrivate::gestureEventHandler:"
+ << "new targets:" << targetItems;
+ i = -1; // start delivery again
+ continue;
+ }
+ }
+
+ // forget about targets for gestures that have ended
+ foreach (QGesture *g, allGestures) {
+ switch (g->state()) {
+ case Qt::GestureFinished:
+ case Qt::GestureCanceled:
+ gestureTargets.remove(g);
+ break;
+ default:
+ break;
}
}
}
diff --git a/src/gui/graphicsview/qgraphicsscene_p.h b/src/gui/graphicsview/qgraphicsscene_p.h
index 4c82b49..cd20fd0 100644
--- a/src/gui/graphicsview/qgraphicsscene_p.h
+++ b/src/gui/graphicsview/qgraphicsscene_p.h
@@ -282,7 +282,12 @@ public:
bool allItemsIgnoreTouchEvents;
void enableTouchEventsOnViews();
+ QHash<QGesture *, QGraphicsObject *> gestureTargets;
void gestureEventHandler(QGestureEvent *event);
+ void getGestureTargets(const QSet<QGesture *> &gestures, QWidget *viewport,
+ QMap<Qt::GestureType, QGesture *> *conflictedGestures,
+ QList<QList<QGraphicsObject *> > *conflictedItems,
+ QHash<QGesture *, QGraphicsObject *> *normalGestures);
void updateInputMethodSensitivityInViews();