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authorKim Motoyoshi Kalland <kim.kalland@nokia.com>2009-10-15 08:33:25 (GMT)
committerKim Motoyoshi Kalland <kim.kalland@nokia.com>2009-10-15 08:42:44 (GMT)
commitd83761cf3ddd301545ebd9981b9d0547e636e3b4 (patch)
treee2d6618d6bf2c0fb37296c48922529f9acfdb2f5 /src
parent9a3cdecc11e8dabaf2390eaab2c71e64f6521e69 (diff)
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Fixed bitmap brushes and tiled bitmaps in the OpenGL1 paint engine.
Fixed drawing of bitmap brushes and tiled bitmaps so that they are painted with the brush colour or pen colour instead of black. Reviewed-by: Trond
Diffstat (limited to 'src')
-rw-r--r--src/opengl/qpaintengine_opengl.cpp14
-rw-r--r--src/opengl/util/fragmentprograms_p.h208
-rw-r--r--src/opengl/util/pattern_brush.glsl2
3 files changed, 132 insertions, 92 deletions
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
index fc1695d..1a586d3 100644
--- a/src/opengl/qpaintengine_opengl.cpp
+++ b/src/opengl/qpaintengine_opengl.cpp
@@ -1222,7 +1222,7 @@ inline void QOpenGLPaintEnginePrivate::setGradientOps(const QBrush &brush, const
fragment_brush = FRAGMENT_PROGRAM_BRUSH_CONICAL;
else if (current_style == Qt::SolidPattern)
fragment_brush = FRAGMENT_PROGRAM_BRUSH_SOLID;
- else if (current_style == Qt::TexturePattern)
+ else if (current_style == Qt::TexturePattern && !brush.texture().isQBitmap())
fragment_brush = FRAGMENT_PROGRAM_BRUSH_TEXTURE;
else
fragment_brush = FRAGMENT_PROGRAM_BRUSH_PATTERN;
@@ -4311,6 +4311,16 @@ void QOpenGLPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QR
void QOpenGLPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pm, const QPointF &offset)
{
Q_D(QOpenGLPaintEngine);
+ if (pm.depth() == 1) {
+ QPixmap tpx(pm.size());
+ tpx.fill(Qt::transparent);
+ QPainter p(&tpx);
+ p.setPen(d->cpen);
+ p.drawPixmap(0, 0, pm);
+ p.end();
+ drawTiledPixmap(r, tpx, offset);
+ return;
+ }
QImage scaled;
const int sz = d->max_texture_size;
@@ -5207,7 +5217,7 @@ void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const q_vertexType *
device->context()->d_func()->bindTexture(cbrush.textureImage(), GL_TEXTURE_2D, GL_RGBA,
QGLContext::InternalBindOption);
else
- device->context()->d_func()->bindTexture(qt_imageForBrush(current_style, true),
+ device->context()->d_func()->bindTexture(qt_imageForBrush(current_style, false),
GL_TEXTURE_2D, GL_RGBA,
QGLContext::InternalBindOption);
diff --git a/src/opengl/util/fragmentprograms_p.h b/src/opengl/util/fragmentprograms_p.h
index 89cd182..9154c6e 100644
--- a/src/opengl/util/fragmentprograms_p.h
+++ b/src/opengl/util/fragmentprograms_p.h
@@ -5927,11 +5927,12 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"MAD R0.xyz, fragment.position.x, c[1], R0;\n"
"ADD R0.xyz, R0, c[3];\n"
"RCP R0.z, R0.z;\n"
- "MUL R0.zw, R0.xyxy, R0.z;\n"
- "MUL R1.xy, R0.zwzw, c[0];\n"
+ "MUL R0.xy, R0, R0.z;\n"
+ "MUL R0.zw, R0.xyxy, c[0].xyxy;\n"
+ "TEX R1.x, R0.zwzw, texture[2], 2D;\n"
"MUL R0.xy, fragment.position, c[7];\n"
"TEX R0, R0, texture[0], 2D;\n"
- "TEX R1.x, R1, texture[2], 2D;\n"
+ "ADD R1.x, -R1, c[10];\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"MUL R2.xyz, R0, c[4].y;\n"
"MUL R3.xyz, R1.w, R2;\n"
@@ -5967,11 +5968,12 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"MAD R0.xyz, fragment.position.x, c[1], R0;\n"
"ADD R0.xyz, R0, c[3];\n"
"RCP R0.z, R0.z;\n"
- "MUL R0.zw, R0.xyxy, R0.z;\n"
- "MUL R1.xy, R0.zwzw, c[0];\n"
+ "MUL R0.xy, R0, R0.z;\n"
+ "MUL R0.zw, R0.xyxy, c[0].xyxy;\n"
+ "TEX R1.x, R0.zwzw, texture[2], 2D;\n"
"MUL R0.xy, fragment.position, c[5];\n"
"TEX R0, R0, texture[0], 2D;\n"
- "TEX R1.x, R1, texture[2], 2D;\n"
+ "ADD R1.x, -R1, c[8];\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"ADD R2.x, -R0.w, c[8];\n"
"MUL R2.xyz, R1, R2.x;\n"
@@ -5991,7 +5993,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_SCREEN =
"!!ARBfp1.0\n"
- "PARAM c[8] = { program.local[0..7] };\n"
+ "PARAM c[9] = { program.local[0..7],\n"
+ " { 1 } };\n"
"TEMP R0;\n"
"TEMP R1;\n"
"TEMP R2;\n"
@@ -6002,11 +6005,12 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
- "TEX R1.x, R0, texture[2], 2D;\n"
- "MUL R0.xy, fragment.position, c[5];\n"
+ "TEX R0.x, R0, texture[2], 2D;\n"
+ "ADD R0.z, -R0.x, c[8].x;\n"
"ADD R3.xy, fragment.position, c[6];\n"
+ "MUL R1, fragment.color.primary, R0.z;\n"
+ "MUL R0.xy, fragment.position, c[5];\n"
"TEX R0, R0, texture[0], 2D;\n"
- "MUL R1, fragment.color.primary, R1.x;\n"
"ADD R2, R1, R0;\n"
"MAD R2, -R1, R0, R2;\n"
"MUL R3.xy, R3, c[4];\n"
@@ -6020,7 +6024,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_OVERLAY =
"!!ARBfp1.0\n"
"PARAM c[9] = { program.local[0..7],\n"
- " { 2, 1 } };\n"
+ " { 1, 2 } };\n"
"TEMP R0;\n"
"TEMP R1;\n"
"TEMP R2;\n"
@@ -6033,23 +6037,24 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
"TEX R0.x, R0, texture[2], 2D;\n"
+ "ADD R0.x, -R0, c[8];\n"
"MUL R1, fragment.color.primary, R0.x;\n"
"MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
- "ADD R2.w, -R0, c[8].y;\n"
+ "ADD R2.w, -R0, c[8].x;\n"
"ADD R3.xyz, R1.w, -R1;\n"
"ADD R2.xyz, R0.w, -R0;\n"
"MUL R2.xyz, R2, R3;\n"
- "MUL R2.xyz, R2, c[8].x;\n"
+ "MUL R2.xyz, R2, c[8].y;\n"
"MAD R2.xyz, R1.w, R0.w, -R2;\n"
"MUL R4.xyz, R1, R2.w;\n"
"MUL R3.xyz, R1, R0;\n"
"MAD R1.xyz, R1, R2.w, R2;\n"
- "ADD R2.x, -R1.w, c[8].y;\n"
- "MAD R3.xyz, R3, c[8].x, R4;\n"
+ "ADD R2.x, -R1.w, c[8];\n"
+ "MAD R3.xyz, R3, c[8].y, R4;\n"
"MAD R3.xyz, R0, R2.x, R3;\n"
"MAD R1.xyz, R0, R2.x, R1;\n"
- "MUL R2.xyz, R0, c[8].x;\n"
+ "MUL R2.xyz, R0, c[8].y;\n"
"ADD R1.xyz, R1, -R3;\n"
"SGE R2.xyz, R2, R0.w;\n"
"MAD R2.xyz, R2, R1, R3;\n"
@@ -6077,10 +6082,11 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"ADD R0.xyz, R0, c[3];\n"
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
- "MUL R0.zw, R0.xyxy, c[0].xyxy;\n"
- "TEX R1.x, R0.zwzw, texture[2], 2D;\n"
+ "MUL R0.xy, R0, c[0];\n"
+ "TEX R1.x, R0, texture[2], 2D;\n"
"MUL R0.xy, fragment.position, c[5];\n"
"TEX R0, R0, texture[0], 2D;\n"
+ "ADD R1.x, -R1, c[8];\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"MUL R3.xyz, R1.w, R0;\n"
"MUL R2.xyz, R1, R0.w;\n"
@@ -6113,10 +6119,11 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"ADD R0.xyz, R0, c[3];\n"
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
- "MUL R0.zw, R0.xyxy, c[0].xyxy;\n"
- "TEX R1.x, R0.zwzw, texture[2], 2D;\n"
+ "MUL R0.xy, R0, c[0];\n"
+ "TEX R1.x, R0, texture[2], 2D;\n"
"MUL R0.xy, fragment.position, c[5];\n"
"TEX R0, R0, texture[0], 2D;\n"
+ "ADD R1.x, -R1, c[8];\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"MUL R3.xyz, R1.w, R0;\n"
"MUL R2.xyz, R1, R0.w;\n"
@@ -6152,6 +6159,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
"TEX R0.x, R0, texture[2], 2D;\n"
+ "ADD R0.x, -R0, c[8];\n"
"MUL R1, fragment.color.primary, R0.x;\n"
"MAX R0.x, R1.w, c[8].y;\n"
"RCP R0.x, R0.x;\n"
@@ -6201,7 +6209,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
- "TEX R1.x, R0, texture[2], 2D;\n"
+ "TEX R0.x, R0, texture[2], 2D;\n"
+ "ADD R1.x, -R0, c[8];\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
@@ -6238,7 +6247,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_HARDLIGHT =
"!!ARBfp1.0\n"
"PARAM c[9] = { program.local[0..7],\n"
- " { 2, 1 } };\n"
+ " { 1, 2 } };\n"
"TEMP R0;\n"
"TEMP R1;\n"
"TEMP R2;\n"
@@ -6251,21 +6260,22 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
"TEX R0.x, R0, texture[2], 2D;\n"
+ "ADD R0.x, -R0, c[8];\n"
"MUL R1, fragment.color.primary, R0.x;\n"
"MUL R0.zw, fragment.position.xyxy, c[5].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
- "ADD R2.w, -R0, c[8].y;\n"
+ "ADD R2.w, -R0, c[8].x;\n"
"ADD R3.xyz, R1.w, -R1;\n"
"ADD R2.xyz, R0.w, -R0;\n"
"MUL R2.xyz, R2, R3;\n"
- "MUL R2.xyz, R2, c[8].x;\n"
+ "MUL R2.xyz, R2, c[8].y;\n"
"MAD R2.xyz, R1.w, R0.w, -R2;\n"
"MUL R4.xyz, R1, R2.w;\n"
"MAD R2.xyz, R1, R2.w, R2;\n"
"MUL R3.xyz, R1, R0;\n"
- "ADD R2.w, -R1, c[8].y;\n"
- "MAD R3.xyz, R3, c[8].x, R4;\n"
- "MUL R1.xyz, R1, c[8].x;\n"
+ "ADD R2.w, -R1, c[8].x;\n"
+ "MAD R3.xyz, R3, c[8].y, R4;\n"
+ "MUL R1.xyz, R1, c[8].y;\n"
"SGE R1.xyz, R1, R1.w;\n"
"MAD R3.xyz, R0, R2.w, R3;\n"
"MAD R2.xyz, R0, R2.w, R2;\n"
@@ -6296,24 +6306,25 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"TEMP R6;\n"
"MUL R0.xy, fragment.position, c[5];\n"
"TEX R0, R0, texture[0], 2D;\n"
- "MAX R1.x, R0.w, c[8].z;\n"
- "RCP R2.w, R1.x;\n"
+ "MAX R1.w, R0, c[8].z;\n"
+ "RCP R2.w, R1.w;\n"
"MUL R2.xyz, R0, R2.w;\n"
"RSQ R1.w, R2.x;\n"
- "RCP R3.x, R1.w;\n"
- "RSQ R1.w, R2.y;\n"
"MUL R5.xyz, -R2, c[8].w;\n"
"MUL R1.xyz, fragment.position.y, c[2];\n"
"MAD R1.xyz, fragment.position.x, c[1], R1;\n"
"ADD R1.xyz, R1, c[3];\n"
"RCP R1.z, R1.z;\n"
"MUL R1.xy, R1, R1.z;\n"
- "RSQ R1.z, R2.z;\n"
"MUL R1.xy, R1, c[0];\n"
- "MAD R2.xyz, -R0, R2.w, c[8].x;\n"
- "RCP R3.y, R1.w;\n"
- "RCP R3.z, R1.z;\n"
"TEX R1.x, R1, texture[2], 2D;\n"
+ "RSQ R1.z, R2.y;\n"
+ "RSQ R1.y, R2.z;\n"
+ "MAD R2.xyz, -R0, R2.w, c[8].x;\n"
+ "RCP R3.x, R1.w;\n"
+ "RCP R3.y, R1.z;\n"
+ "RCP R3.z, R1.y;\n"
+ "ADD R1.x, -R1, c[8];\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"MAD R4.xyz, R0.w, R3, -R0;\n"
"MAD R3.xyz, R1, c[8].y, -R1.w;\n"
@@ -6351,7 +6362,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_DIFFERENCE =
"!!ARBfp1.0\n"
"PARAM c[9] = { program.local[0..7],\n"
- " { 2 } };\n"
+ " { 1, 2 } };\n"
"TEMP R0;\n"
"TEMP R1;\n"
"TEMP R2;\n"
@@ -6361,16 +6372,17 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"ADD R0.xyz, R0, c[3];\n"
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
- "MUL R0.zw, R0.xyxy, c[0].xyxy;\n"
- "TEX R1.x, R0.zwzw, texture[2], 2D;\n"
+ "MUL R0.xy, R0, c[0];\n"
+ "TEX R1.x, R0, texture[2], 2D;\n"
"MUL R0.xy, fragment.position, c[5];\n"
+ "ADD R1.x, -R1, c[8];\n"
"TEX R0, R0, texture[0], 2D;\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"ADD R2.xyz, R1, R0;\n"
"MUL R3.xyz, R1.w, R0;\n"
"MUL R1.xyz, R1, R0.w;\n"
"MIN R1.xyz, R1, R3;\n"
- "MAD R2.xyz, -R1, c[8].x, R2;\n"
+ "MAD R2.xyz, -R1, c[8].y, R2;\n"
"ADD R1.z, R1.w, R0.w;\n"
"MAD R2.w, -R1, R0, R1.z;\n"
"ADD R1.xy, fragment.position, c[6];\n"
@@ -6385,7 +6397,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_EXCLUSION =
"!!ARBfp1.0\n"
"PARAM c[9] = { program.local[0..7],\n"
- " { 2, 1 } };\n"
+ " { 1, 2 } };\n"
"TEMP R0;\n"
"TEMP R1;\n"
"TEMP R2;\n"
@@ -6395,18 +6407,19 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"ADD R0.xyz, R0, c[3];\n"
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
- "MUL R0.zw, R0.xyxy, c[0].xyxy;\n"
- "TEX R1.x, R0.zwzw, texture[2], 2D;\n"
+ "MUL R0.xy, R0, c[0];\n"
+ "TEX R1.x, R0, texture[2], 2D;\n"
"MUL R0.xy, fragment.position, c[5];\n"
"TEX R0, R0, texture[0], 2D;\n"
+ "ADD R1.x, -R1, c[8];\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"MUL R2.xyz, R1.w, R0;\n"
"MAD R3.xyz, R1, R0.w, R2;\n"
"MUL R2.xyz, R1, R0;\n"
- "MAD R2.xyz, -R2, c[8].x, R3;\n"
- "ADD R2.w, -R0, c[8].y;\n"
+ "MAD R2.xyz, -R2, c[8].y, R3;\n"
+ "ADD R2.w, -R0, c[8].x;\n"
"MAD R1.xyz, R1, R2.w, R2;\n"
- "ADD R2.x, -R1.w, c[8].y;\n"
+ "ADD R2.x, -R1.w, c[8];\n"
"MAD R2.xyz, R0, R2.x, R1;\n"
"ADD R1.z, R1.w, R0.w;\n"
"MAD R2.w, -R1, R0, R1.z;\n"
@@ -6432,11 +6445,12 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"ADD R0.xyz, R0, c[3];\n"
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
- "MUL R1.xy, R0, c[0];\n"
+ "MUL R0.xy, R0, c[0];\n"
+ "TEX R1.x, R0, texture[1], 2D;\n"
"MUL R0.zw, fragment.position.xyxy, c[6].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
"MUL R2.xyz, R0, c[4].y;\n"
- "TEX R1.x, R1, texture[1], 2D;\n"
+ "ADD R1.x, -R1, c[7];\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"MUL R3.xyz, R1.w, R2;\n"
"MUL R2.xyz, R1, c[4].x;\n"
@@ -6466,10 +6480,11 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"ADD R0.xyz, R0, c[3];\n"
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
- "MUL R1.xy, R0, c[0];\n"
+ "MUL R0.xy, R0, c[0];\n"
+ "TEX R1.x, R0, texture[1], 2D;\n"
"MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
- "TEX R1.x, R1, texture[1], 2D;\n"
+ "ADD R1.x, -R1, c[5];\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"ADD R2.x, -R0.w, c[5];\n"
"MUL R2.xyz, R1, R2.x;\n"
@@ -6483,7 +6498,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_SCREEN_NOMASK =
"!!ARBfp1.0\n"
- "PARAM c[5] = { program.local[0..4] };\n"
+ "PARAM c[6] = { program.local[0..4],\n"
+ " { 1 } };\n"
"TEMP R0;\n"
"TEMP R1;\n"
"TEMP R2;\n"
@@ -6493,7 +6509,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
- "TEX R1.x, R0, texture[1], 2D;\n"
+ "TEX R0.x, R0, texture[1], 2D;\n"
+ "ADD R1.x, -R0, c[5];\n"
"MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
"MUL R1, fragment.color.primary, R1.x;\n"
@@ -6505,7 +6522,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_OVERLAY_NOMASK =
"!!ARBfp1.0\n"
"PARAM c[6] = { program.local[0..4],\n"
- " { 2, 1 } };\n"
+ " { 1, 2 } };\n"
"TEMP R0;\n"
"TEMP R1;\n"
"TEMP R2;\n"
@@ -6517,23 +6534,24 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
"TEX R0.x, R0, texture[1], 2D;\n"
+ "ADD R0.x, -R0, c[5];\n"
"MUL R1, fragment.color.primary, R0.x;\n"
"MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
"ADD R3.xyz, R1.w, -R1;\n"
"ADD R2.xyz, R0.w, -R0;\n"
"MUL R2.xyz, R2, R3;\n"
- "ADD R2.w, -R0, c[5].y;\n"
- "MUL R2.xyz, R2, c[5].x;\n"
+ "ADD R2.w, -R0, c[5].x;\n"
+ "MUL R2.xyz, R2, c[5].y;\n"
"MAD R2.xyz, R1.w, R0.w, -R2;\n"
"MAD R2.xyz, R1, R2.w, R2;\n"
"MUL R3.xyz, R1, R2.w;\n"
"MUL R1.xyz, R1, R0;\n"
- "ADD R2.w, -R1, c[5].y;\n"
- "MAD R1.xyz, R1, c[5].x, R3;\n"
+ "ADD R2.w, -R1, c[5].x;\n"
+ "MAD R1.xyz, R1, c[5].y, R3;\n"
"MAD R1.xyz, R0, R2.w, R1;\n"
"MAD R2.xyz, R0, R2.w, R2;\n"
- "MUL R0.xyz, R0, c[5].x;\n"
+ "MUL R0.xyz, R0, c[5].y;\n"
"ADD R2.w, R1, R0;\n"
"ADD R2.xyz, R2, -R1;\n"
"SGE R0.xyz, R0, R0.w;\n"
@@ -6556,7 +6574,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
- "TEX R1.x, R0, texture[1], 2D;\n"
+ "TEX R0.x, R0, texture[1], 2D;\n"
+ "ADD R1.x, -R0, c[5];\n"
"MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
"MUL R1, fragment.color.primary, R1.x;\n"
@@ -6586,7 +6605,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
- "TEX R1.x, R0, texture[1], 2D;\n"
+ "TEX R0.x, R0, texture[1], 2D;\n"
+ "ADD R1.x, -R0, c[5];\n"
"MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
"MUL R1, fragment.color.primary, R1.x;\n"
@@ -6617,6 +6637,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
"TEX R0.x, R0, texture[1], 2D;\n"
+ "ADD R0.x, -R0, c[5];\n"
"MUL R1, fragment.color.primary, R0.x;\n"
"MAX R0.x, R1.w, c[5].y;\n"
"RCP R0.x, R0.x;\n"
@@ -6660,7 +6681,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
- "TEX R1.x, R0, texture[1], 2D;\n"
+ "TEX R0.x, R0, texture[1], 2D;\n"
+ "ADD R1.x, -R0, c[5];\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
@@ -6691,7 +6713,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_HARDLIGHT_NOMASK =
"!!ARBfp1.0\n"
"PARAM c[6] = { program.local[0..4],\n"
- " { 2, 1 } };\n"
+ " { 1, 2 } };\n"
"TEMP R0;\n"
"TEMP R1;\n"
"TEMP R2;\n"
@@ -6704,21 +6726,22 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
"TEX R0.x, R0, texture[1], 2D;\n"
+ "ADD R0.x, -R0, c[5];\n"
"MUL R1, fragment.color.primary, R0.x;\n"
"MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
- "ADD R2.w, -R0, c[5].y;\n"
+ "ADD R2.w, -R0, c[5].x;\n"
"ADD R3.xyz, R1.w, -R1;\n"
"ADD R2.xyz, R0.w, -R0;\n"
"MUL R2.xyz, R2, R3;\n"
- "MUL R2.xyz, R2, c[5].x;\n"
+ "MUL R2.xyz, R2, c[5].y;\n"
"MAD R2.xyz, R1.w, R0.w, -R2;\n"
"MAD R2.xyz, R1, R2.w, R2;\n"
"MUL R4.xyz, R1, R2.w;\n"
"MUL R3.xyz, R1, R0;\n"
- "MUL R1.xyz, R1, c[5].x;\n"
- "ADD R2.w, -R1, c[5].y;\n"
- "MAD R3.xyz, R3, c[5].x, R4;\n"
+ "MUL R1.xyz, R1, c[5].y;\n"
+ "ADD R2.w, -R1, c[5].x;\n"
+ "MAD R3.xyz, R3, c[5].y, R4;\n"
"MAD R3.xyz, R0, R2.w, R3;\n"
"MAD R0.xyz, R0, R2.w, R2;\n"
"ADD R2.x, R1.w, R0.w;\n"
@@ -6743,24 +6766,25 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"TEMP R6;\n"
"MUL R0.xy, fragment.position, c[4];\n"
"TEX R0, R0, texture[0], 2D;\n"
- "MAX R1.x, R0.w, c[5].z;\n"
- "RCP R2.w, R1.x;\n"
+ "MAX R1.w, R0, c[5].z;\n"
+ "RCP R2.w, R1.w;\n"
"MUL R2.xyz, R0, R2.w;\n"
"RSQ R1.w, R2.x;\n"
- "RCP R3.x, R1.w;\n"
- "RSQ R1.w, R2.y;\n"
"MUL R5.xyz, -R2, c[5].w;\n"
"MUL R1.xyz, fragment.position.y, c[2];\n"
"MAD R1.xyz, fragment.position.x, c[1], R1;\n"
"ADD R1.xyz, R1, c[3];\n"
"RCP R1.z, R1.z;\n"
"MUL R1.xy, R1, R1.z;\n"
- "RSQ R1.z, R2.z;\n"
"MUL R1.xy, R1, c[0];\n"
- "MAD R2.xyz, -R0, R2.w, c[5].x;\n"
- "RCP R3.y, R1.w;\n"
- "RCP R3.z, R1.z;\n"
"TEX R1.x, R1, texture[1], 2D;\n"
+ "RSQ R1.z, R2.y;\n"
+ "RSQ R1.y, R2.z;\n"
+ "MAD R2.xyz, -R0, R2.w, c[5].x;\n"
+ "RCP R3.x, R1.w;\n"
+ "RCP R3.y, R1.z;\n"
+ "RCP R3.z, R1.y;\n"
+ "ADD R1.x, -R1, c[5];\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"MAD R4.xyz, R0.w, R3, -R0;\n"
"MAD R3.xyz, R1, c[5].y, -R1.w;\n"
@@ -6792,7 +6816,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_DIFFERENCE_NOMASK =
"!!ARBfp1.0\n"
"PARAM c[6] = { program.local[0..4],\n"
- " { 2 } };\n"
+ " { 1, 2 } };\n"
"TEMP R0;\n"
"TEMP R1;\n"
"TEMP R2;\n"
@@ -6803,7 +6827,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
- "TEX R1.x, R0, texture[1], 2D;\n"
+ "TEX R0.x, R0, texture[1], 2D;\n"
+ "ADD R1.x, -R0, c[5];\n"
"MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
"MUL R1, fragment.color.primary, R1.x;\n"
@@ -6812,7 +6837,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"ADD R0.xyz, R1, R0;\n"
"MIN R2.xyz, R2, R3;\n"
"ADD R1.x, R1.w, R0.w;\n"
- "MAD result.color.xyz, -R2, c[5].x, R0;\n"
+ "MAD result.color.xyz, -R2, c[5].y, R0;\n"
"MAD result.color.w, -R1, R0, R1.x;\n"
"END\n"
;
@@ -6820,7 +6845,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODES_EXCLUSION_NOMASK =
"!!ARBfp1.0\n"
"PARAM c[6] = { program.local[0..4],\n"
- " { 2, 1 } };\n"
+ " { 1, 2 } };\n"
"TEMP R0;\n"
"TEMP R1;\n"
"TEMP R2;\n"
@@ -6831,18 +6856,19 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"RCP R0.z, R0.z;\n"
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
- "TEX R1.x, R0, texture[1], 2D;\n"
+ "TEX R0.x, R0, texture[1], 2D;\n"
+ "ADD R1.x, -R0, c[5];\n"
"MUL R0.zw, fragment.position.xyxy, c[4].xyxy;\n"
"TEX R0, R0.zwzw, texture[0], 2D;\n"
"MUL R1, fragment.color.primary, R1.x;\n"
"MUL R2.xyz, R1.w, R0;\n"
"MAD R3.xyz, R1, R0.w, R2;\n"
"MUL R2.xyz, R1, R0;\n"
- "MAD R2.xyz, -R2, c[5].x, R3;\n"
- "ADD R2.w, -R0, c[5].y;\n"
+ "MAD R2.xyz, -R2, c[5].y, R3;\n"
+ "ADD R2.w, -R0, c[5].x;\n"
"MAD R1.xyz, R1, R2.w, R2;\n"
"ADD R2.x, R1.w, R0.w;\n"
- "ADD R2.y, -R1.w, c[5];\n"
+ "ADD R2.y, -R1.w, c[5].x;\n"
"MAD result.color.xyz, R0, R2.y, R1;\n"
"MAD result.color.w, -R1, R0, R2.x;\n"
"END\n"
@@ -6850,20 +6876,22 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODE_BLEND_MODE_MASK =
"!!ARBfp1.0\n"
- "PARAM c[7] = { program.local[0..6] };\n"
+ "PARAM c[8] = { program.local[0..6],\n"
+ " { 1 } };\n"
"TEMP R0;\n"
"TEMP R1;\n"
"MUL R0.xyz, fragment.position.y, c[2];\n"
"MAD R0.xyz, fragment.position.x, c[1], R0;\n"
- "ADD R1.xyz, R0, c[3];\n"
- "RCP R0.z, R1.z;\n"
- "MUL R0.zw, R1.xyxy, R0.z;\n"
- "MUL R1.xy, R0.zwzw, c[0];\n"
+ "ADD R0.xyz, R0, c[3];\n"
+ "RCP R0.z, R0.z;\n"
+ "MUL R0.zw, R0.xyxy, R0.z;\n"
+ "MUL R0.zw, R0, c[0].xyxy;\n"
+ "TEX R1.x, R0.zwzw, texture[1], 2D;\n"
"ADD R0.xy, fragment.position, c[5];\n"
"MUL R0.xy, R0, c[4];\n"
"TEX R0, R0, texture[0], 2D;\n"
- "TEX R1.x, R1, texture[1], 2D;\n"
"DP4 R1.y, R0, c[6];\n"
+ "ADD R1.x, -R1, c[7];\n"
"MUL R0, fragment.color.primary, R1.x;\n"
"MUL result.color, R0, R1.y;\n"
"END\n"
@@ -6871,7 +6899,8 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MODE_BLEND_MODE_NOMASK =
"!!ARBfp1.0\n"
- "PARAM c[4] = { program.local[0..3] };\n"
+ "PARAM c[5] = { program.local[0..3],\n"
+ " { 1 } };\n"
"TEMP R0;\n"
"MUL R0.xyz, fragment.position.y, c[2];\n"
"MAD R0.xyz, fragment.position.x, c[1], R0;\n"
@@ -6880,6 +6909,7 @@ static const char *FragmentProgram_FRAGMENT_PROGRAM_BRUSH_PATTERN_COMPOSITION_MO
"MUL R0.xy, R0, R0.z;\n"
"MUL R0.xy, R0, c[0];\n"
"TEX R0.x, R0, texture[0], 2D;\n"
+ "ADD R0.x, -R0, c[4];\n"
"MUL result.color, fragment.color.primary, R0.x;\n"
"END\n"
;
diff --git a/src/opengl/util/pattern_brush.glsl b/src/opengl/util/pattern_brush.glsl
index ac139b2..31702b8 100644
--- a/src/opengl/util/pattern_brush.glsl
+++ b/src/opengl/util/pattern_brush.glsl
@@ -17,7 +17,7 @@ vec4 brush()
coords *= inv_brush_texture_size;
- float alpha = texture2D(brush_texture, coords).r;
+ float alpha = 1.0 - texture2D(brush_texture, coords).r;
return gl_Color * alpha;
}