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author | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> | 2010-12-21 12:26:54 (GMT) |
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committer | Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com> | 2010-12-21 12:54:20 (GMT) |
commit | 5d68753927ac6ba1445ceb6831da7e2346d91bf9 (patch) | |
tree | e016f8f5131dff22f79b3ba6a412b68a0d435350 /src | |
parent | ad0841dfd89d08140b719098ecfec82881df63e6 (diff) | |
download | Qt-5d68753927ac6ba1445ceb6831da7e2346d91bf9.zip Qt-5d68753927ac6ba1445ceb6831da7e2346d91bf9.tar.gz Qt-5d68753927ac6ba1445ceb6831da7e2346d91bf9.tar.bz2 |
Optimize texture glyph cache
To avoid calling the bounding box function for the same non-printable
characters in every call, we cache them as empty in the coords table
and bail out before painting them. This patch also fixes some possible
reads of uninitialized memory (reference to return value) and reference
to a default constructed object consisting of uninitialized pods.
Reviewed-by: Samuel
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/painting/qpaintengine_raster.cpp | 4 | ||||
-rw-r--r-- | src/gui/painting/qtextureglyphcache.cpp | 11 | ||||
-rw-r--r-- | src/gui/painting/qtextureglyphcache_p.h | 5 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 20 |
4 files changed, 28 insertions, 12 deletions
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp index 97dfddf..ec5cef0 100644 --- a/src/gui/painting/qpaintengine_raster.cpp +++ b/src/gui/painting/qpaintengine_raster.cpp @@ -3111,7 +3111,9 @@ void QRasterPaintEngine::drawCachedGlyphs(int numGlyphs, const glyph_t *glyphs, if (supportsSubPixelPositions) subPixelPosition = cache->subPixelPositionForX(positions[i].x); QTextureGlyphCache::GlyphAndSubPixelPosition glyph(glyphs[i], subPixelPosition); - const QTextureGlyphCache::Coord &c = cache->coords.value(glyph); + const QTextureGlyphCache::Coord &c = cache->coords[glyph]; + if (c.isNull()) + continue; int x = qFloor(positions[i].x) + c.baseLineX - margin; int y = qFloor(positions[i].y) - c.baseLineY - margin; diff --git a/src/gui/painting/qtextureglyphcache.cpp b/src/gui/painting/qtextureglyphcache.cpp index 60300c3..670ca95 100644 --- a/src/gui/painting/qtextureglyphcache.cpp +++ b/src/gui/painting/qtextureglyphcache.cpp @@ -175,11 +175,16 @@ bool QTextureGlyphCache::populate(QFontEngine *fontEngine, int numGlyphs, const metrics.yoff.toReal(), metrics.x.toReal(), metrics.y.toReal()); -#endif +#endif + GlyphAndSubPixelPosition key(glyph, subPixelPosition); int glyph_width = metrics.width.ceil().toInt(); int glyph_height = metrics.height.ceil().toInt(); - if (glyph_height == 0 || glyph_width == 0) + if (glyph_height == 0 || glyph_width == 0) { + // Avoid multiple calls to boundingBox() for non-printable characters + Coord c = { 0, 0, 0, 0, 0, 0 }; + coords.insert(key, c); continue; + } glyph_width += margin * 2 + 4; glyph_height += margin * 2 + 4; // align to 8-bit boundary @@ -192,7 +197,7 @@ bool QTextureGlyphCache::populate(QFontEngine *fontEngine, int numGlyphs, const metrics.x.round().truncate(), -metrics.y.truncate() }; // baseline for horizontal scripts - listItemCoordinates.insert(GlyphAndSubPixelPosition(glyph, subPixelPosition), c); + listItemCoordinates.insert(key, c); rowHeight = qMax(rowHeight, glyph_height); } if (listItemCoordinates.isEmpty()) diff --git a/src/gui/painting/qtextureglyphcache_p.h b/src/gui/painting/qtextureglyphcache_p.h index 4227e9a..7a0bdfd 100644 --- a/src/gui/painting/qtextureglyphcache_p.h +++ b/src/gui/painting/qtextureglyphcache_p.h @@ -107,6 +107,11 @@ public: int baseLineX; int baseLineY; + + bool isNull() const + { + return w == 0 || h == 0; + } }; bool populate(QFontEngine *fontEngine, int numGlyphs, const glyph_t *glyphs, diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index cdd785a..771d33f 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1556,7 +1556,6 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp } } - if (recreateVertexArrays) { vertexCoordinates->clear(); textureCoordinates->clear(); @@ -1569,7 +1568,10 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp QTextureGlyphCache::GlyphAndSubPixelPosition glyph(staticTextItem->glyphs[i], subPixelPosition); - const QTextureGlyphCache::Coord &c = cache->coords.value(glyph); + const QTextureGlyphCache::Coord &c = cache->coords[glyph]; + if (c.isNull()) + continue; + int x = staticTextItem->glyphPositions[i].x.toInt() + c.baseLineX - margin; int y = staticTextItem->glyphPositions[i].y.toInt() - c.baseLineY - margin; @@ -1580,10 +1582,12 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp staticTextItem->userDataNeedsUpdate = false; } - if (elementIndices.size() < staticTextItem->numGlyphs*6) { + int numGlyphs = vertexCoordinates->vertexCount() / 4; + + if (elementIndices.size() < numGlyphs*6) { Q_ASSERT(elementIndices.size() % 6 == 0); int j = elementIndices.size() / 6 * 4; - while (j < staticTextItem->numGlyphs*4) { + while (j < numGlyphs*4) { elementIndices.append(j + 0); elementIndices.append(j + 0); elementIndices.append(j + 1); @@ -1672,9 +1676,9 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, false); #if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO) - glDrawElements(GL_TRIANGLE_STRIP, 6 * staticTextItem->numGlyphs, GL_UNSIGNED_SHORT, 0); + glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, 0); #else - glDrawElements(GL_TRIANGLE_STRIP, 6 * staticTextItem->numGlyphs, GL_UNSIGNED_SHORT, elementIndices.data()); + glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, elementIndices.data()); #endif shaderManager->setMaskType(QGLEngineShaderManager::SubPixelMaskPass2); @@ -1722,10 +1726,10 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp } #if defined(QT_OPENGL_DRAWCACHEDGLYPHS_INDEX_ARRAY_VBO) - glDrawElements(GL_TRIANGLE_STRIP, 6 * staticTextItem->numGlyphs, GL_UNSIGNED_SHORT, 0); + glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); #else - glDrawElements(GL_TRIANGLE_STRIP, 6 * staticTextItem->numGlyphs, GL_UNSIGNED_SHORT, elementIndices.data()); + glDrawElements(GL_TRIANGLE_STRIP, 6 * numGlyphs, GL_UNSIGNED_SHORT, elementIndices.data()); #endif } |