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authorBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2009-06-10 12:31:20 (GMT)
committerBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2009-06-10 14:15:41 (GMT)
commit32f32ee3e752a6cc03505ddaa48d2849eaedc2a6 (patch)
treeab6529edcfd0cc41a4d998504e768129c2e19dfd /src
parentf01efd0b49be074d9bc5a963b6d353b9eddf365a (diff)
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QPainter::worldTransform() does not return identity matrix.
QPainter::worldTransform() does not return identity matrix when created on a redirected widget. It should always be identity by default, and should only change as a result of QPainter::setWorldTransform. The reason it didn't return identity for redirected widgets, was that we translated the shared painter's world matrix directly. Since we cannot modify the world matrix directly, we have to store the shared painter's current world transform in a separate matrix (redirectedMatrix), reset the world transform to identity, and later combine the redirectedMatrix with world transforms set on the painter. Note that redirection_offset was in negative coordinates before, and that redirectionMatrix now is in positive coordinates, hence opposite signs around. Auto-test included. Reviewed-by: lars Reviewed-by: Samuel
Diffstat (limited to 'src')
-rw-r--r--src/gui/painting/qpaintengineex.cpp3
-rw-r--r--src/gui/painting/qpainter.cpp47
-rw-r--r--src/gui/painting/qpainter_p.h2
3 files changed, 21 insertions, 31 deletions
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp
index 3cf5ff9..d2671c8 100644
--- a/src/gui/painting/qpaintengineex.cpp
+++ b/src/gui/painting/qpaintengineex.cpp
@@ -151,8 +151,7 @@ void QPaintEngineExPrivate::replayClipOperations()
QTransform transform = q->state()->matrix;
- QTransform redirection;
- redirection.translate(-q->state()->redirection_offset.x(), -q->state()->redirection_offset.y());
+ const QTransform &redirection = q->state()->redirectionMatrix;
for (int i = 0; i < clipInfo.size(); ++i) {
const QPainterClipInfo &info = clipInfo.at(i);
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index 4744f14..0ece498 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -281,10 +281,14 @@ bool QPainterPrivate::attachPainterPrivate(QPainter *q, QPaintDevice *pdev)
q->d_ptr->state->wh = q->d_ptr->state->vh = widget->height();
// Update matrix.
- if (q->d_ptr->state->WxF)
- q->d_ptr->state->worldMatrix.translate(-offset.x(), -offset.y());
- else
- q->d_ptr->state->redirection_offset = offset;
+ if (q->d_ptr->state->WxF) {
+ q->d_ptr->state->redirectionMatrix *= q->d_ptr->state->worldMatrix;
+ q->d_ptr->state->redirectionMatrix.translate(-offset.x(), -offset.y());
+ q->d_ptr->state->worldMatrix = QTransform();
+ q->d_ptr->state->WxF = false;
+ } else {
+ q->d_ptr->state->redirectionMatrix = QTransform::fromTranslate(-offset.x(), -offset.y());
+ }
q->d_ptr->updateMatrix();
QPaintEnginePrivate *enginePrivate = q->d_ptr->engine->d_func();
@@ -410,7 +414,7 @@ void QPainterPrivate::draw_helper(const QPainterPath &originalPath, DrawOperatio
bool old_txinv = txinv;
QTransform old_invMatrix = invMatrix;
txinv = true;
- invMatrix = QTransform().translate(-state->redirection_offset.x(), -state->redirection_offset.y());
+ invMatrix = state->redirectionMatrix;
QPainterPath clipPath = q->clipPath();
QRectF r = clipPath.boundingRect().intersected(absPathRect);
absPathRect = r.toAlignedRect();
@@ -634,20 +638,7 @@ void QPainterPrivate::updateMatrix()
state->matrix *= viewTransform();
txinv = false; // no inverted matrix
- if (!state->redirection_offset.isNull()) {
- // We want to translate in dev space so we do the adding of the redirection
- // offset manually.
- if (state->matrix.isAffine()) {
- state->matrix = QTransform(state->matrix.m11(), state->matrix.m12(),
- state->matrix.m21(), state->matrix.m22(),
- state->matrix.dx()-state->redirection_offset.x(),
- state->matrix.dy()-state->redirection_offset.y());
- } else {
- QTransform temp;
- temp.translate(-state->redirection_offset.x(), -state->redirection_offset.y());
- state->matrix *= temp;
- }
- }
+ state->matrix *= state->redirectionMatrix;
if (extended)
extended->transformChanged();
else
@@ -1572,10 +1563,8 @@ void QPainter::restore()
// replay the list of clip states,
for (int i=0; i<d->state->clipInfo.size(); ++i) {
const QPainterClipInfo &info = d->state->clipInfo.at(i);
- tmp->matrix.setMatrix(info.matrix.m11(), info.matrix.m12(), info.matrix.m13(),
- info.matrix.m21(), info.matrix.m22(), info.matrix.m23(),
- info.matrix.dx() - d->state->redirection_offset.x(),
- info.matrix.dy() - d->state->redirection_offset.y(), info.matrix.m33());
+ tmp->matrix = info.matrix;
+ tmp->matrix *= d->state->redirectionMatrix;
tmp->clipOperation = info.operation;
if (info.clipType == QPainterClipInfo::RectClip) {
tmp->dirtyFlags = QPaintEngine::DirtyClipRegion | QPaintEngine::DirtyTransform;
@@ -1689,7 +1678,7 @@ bool QPainter::begin(QPaintDevice *pd)
d->state->painter = this;
d->states.push_back(d->state);
- d->state->redirection_offset = redirectionOffset;
+ d->state->redirectionMatrix.translate(-redirectionOffset.x(), -redirectionOffset.y());
d->state->brushOrigin = QPointF();
if (!d->engine) {
@@ -1723,7 +1712,8 @@ bool QPainter::begin(QPaintDevice *pd)
// Adjust offset for alien widgets painting outside the paint event.
if (!inPaintEvent && paintOutsidePaintEvent && !widget->internalWinId()
&& widget->testAttribute(Qt::WA_WState_Created)) {
- d->state->redirection_offset -= widget->mapTo(widget->nativeParentWidget(), QPoint());
+ const QPoint offset = widget->mapTo(widget->nativeParentWidget(), QPoint());
+ d->state->redirectionMatrix.translate(offset.x(), offset.y());
}
break;
}
@@ -1805,11 +1795,12 @@ bool QPainter::begin(QPaintDevice *pd)
d->state->wh = d->state->vh = pd->metric(QPaintDevice::PdmHeight);
}
- d->state->redirection_offset += d->engine->coordinateOffset();
+ const QPoint coordinateOffset = d->engine->coordinateOffset();
+ d->state->redirectionMatrix.translate(-coordinateOffset.x(), -coordinateOffset.y());
Q_ASSERT(d->engine->isActive());
- if (!d->state->redirection_offset.isNull())
+ if (!d->state->redirectionMatrix.isIdentity())
d->updateMatrix();
Q_ASSERT(d->engine->isActive());
@@ -7704,7 +7695,7 @@ QPainterState::QPainterState(const QPainterState *s)
clipRegion(s->clipRegion), clipPath(s->clipPath),
clipOperation(s->clipOperation),
renderHints(s->renderHints), clipInfo(s->clipInfo),
- worldMatrix(s->worldMatrix), matrix(s->matrix), redirection_offset(s->redirection_offset),
+ worldMatrix(s->worldMatrix), matrix(s->matrix), redirectionMatrix(s->redirectionMatrix),
wx(s->wx), wy(s->wy), ww(s->ww), wh(s->wh),
vx(s->vx), vy(s->vy), vw(s->vw), vh(s->vh),
opacity(s->opacity), WxF(s->WxF), VxF(s->VxF),
diff --git a/src/gui/painting/qpainter_p.h b/src/gui/painting/qpainter_p.h
index 6c8821a..8d4e6c5 100644
--- a/src/gui/painting/qpainter_p.h
+++ b/src/gui/painting/qpainter_p.h
@@ -158,7 +158,7 @@ public:
QList<QPainterClipInfo> clipInfo; // ### Make me smaller and faster to copy around...
QTransform worldMatrix; // World transformation matrix, not window and viewport
QTransform matrix; // Complete transformation matrix,
- QPoint redirection_offset;
+ QTransform redirectionMatrix;
int wx, wy, ww, wh; // window rectangle
int vx, vy, vw, vh; // viewport rectangle
qreal opacity;