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authorMichael Brasser <michael.brasser@nokia.com>2010-03-04 23:53:09 (GMT)
committerMichael Brasser <michael.brasser@nokia.com>2010-03-04 23:53:09 (GMT)
commit8274de2d952181d27f24ec9bee7e353e35dc39db (patch)
tree55153a5fc4441e4954a42df6b117ea688d5d8769 /src
parent2701b8389eb9cfbdd65b87b00e5406187c57b297 (diff)
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RotationAnimation docs + test.
Task-number: QTBUG-8613
Diffstat (limited to 'src')
-rw-r--r--src/declarative/util/qdeclarativeanimation.cpp22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/declarative/util/qdeclarativeanimation.cpp b/src/declarative/util/qdeclarativeanimation.cpp
index 76b6a58..d1a3770 100644
--- a/src/declarative/util/qdeclarativeanimation.cpp
+++ b/src/declarative/util/qdeclarativeanimation.cpp
@@ -1341,24 +1341,26 @@ void QDeclarativeVector3dAnimation::setTo(QVector3D t)
\brief The RotationAnimation element allows you to animate rotations.
RotationAnimation is a specialized PropertyAnimation that gives control
- over the direction of rotation.
+ over the direction of rotation. By default, it will rotate
+ via the shortest path; for example, a rotation from 20 to 340 degrees will
+ rotation 40 degrees counterclockwise.
- The RotationAnimation in the following example ensures that we always take
- the shortest rotation path when switching between our states.
+ When used in a transition RotationAnimation will rotate all
+ properties named "rotation" or "angle". You can override this by providing
+ your own properties via \c properties or \c property.
+
+ In the following example we use RotationAnimation to animate the rotation
+ between states via the shortest path.
\qml
states: {
State { name: "180"; PropertyChanges { target: myItem; rotation: 180 } }
- State { name: "-180"; PropertyChanges { target: myItem; rotation: -180 } }
- State { name: "180"; PropertyChanges { target: myItem; rotation: 270 } }
+ State { name: "90"; PropertyChanges { target: myItem; rotation: 90 } }
+ State { name: "-90"; PropertyChanges { target: myItem; rotation: -90 } }
}
transition: Transition {
- RotationAnimation { direction: RotationAnimation.Shortest }
+ RotationAnimation { }
}
\endqml
-
- By default, when used in a transition RotationAnimation will rotate all
- properties named "rotation" or "angle". You can override this by providing
- your own properties via \c properties or \c property.
*/
/*!