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author | A-Team <ateam@pad.test.qt.nokia.com> | 2010-09-21 22:00:15 (GMT) |
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committer | A-Team <ateam@pad.test.qt.nokia.com> | 2010-09-21 22:00:15 (GMT) |
commit | 8543bee5e9254dfe31d3422bdbbf19d19ff97419 (patch) | |
tree | 67ebe91e75e866499bb57bdf6bcfa91434f04aea /src | |
parent | c5c6f2beba424f657f9ab9c2dd445b19f93da614 (diff) | |
parent | 660ec910ef60513b511e2292255e53701dbb239b (diff) | |
download | Qt-8543bee5e9254dfe31d3422bdbbf19d19ff97419.zip Qt-8543bee5e9254dfe31d3422bdbbf19d19ff97419.tar.gz Qt-8543bee5e9254dfe31d3422bdbbf19d19ff97419.tar.bz2 |
Merge branch '4.7-upstream' into 4.7-doc
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 2 | ||||
-rw-r--r-- | src/gui/image/qjpeghandler.cpp | 19 | ||||
-rw-r--r-- | src/gui/painting/qprintengine_win.cpp | 2 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 26 | ||||
-rw-r--r-- | src/opengl/qglframebufferobject.cpp | 4 |
5 files changed, 40 insertions, 13 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index c166c30..54fdf3f 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -4751,7 +4751,7 @@ void QGraphicsScenePrivate::drawSubtreeRecursive(QGraphicsItem *item, QPainter * ENSURE_TRANSFORM_PTR QRect viewBoundingRect = translateOnlyTransform ? brect.translated(transformPtr->dx(), transformPtr->dy()).toAlignedRect() : transformPtr->mapRect(brect).toAlignedRect(); - viewBoundingRect.adjust(-rectAdjust, -rectAdjust, rectAdjust, rectAdjust); + viewBoundingRect.adjust(-int(rectAdjust), -int(rectAdjust), rectAdjust, rectAdjust); if (widget) item->d_ptr->paintedViewBoundingRects.insert(widget, viewBoundingRect); drawItem = exposedRegion ? exposedRegion->intersects(viewBoundingRect) diff --git a/src/gui/image/qjpeghandler.cpp b/src/gui/image/qjpeghandler.cpp index eda5efb..e685694 100644 --- a/src/gui/image/qjpeghandler.cpp +++ b/src/gui/image/qjpeghandler.cpp @@ -134,15 +134,18 @@ static void qt_init_source(j_decompress_ptr) static boolean qt_fill_input_buffer(j_decompress_ptr cinfo) { my_jpeg_source_mgr* src = (my_jpeg_source_mgr*)cinfo->src; + qint64 num_read = 0; if (src->memDevice) { src->next_input_byte = (const JOCTET *)(src->memDevice->data().constData() + src->memDevice->pos()); - src->bytes_in_buffer = (size_t)(src->memDevice->data().size() - src->memDevice->pos()); - return true; + num_read = src->memDevice->data().size() - src->memDevice->pos(); + src->device->seek(src->memDevice->data().size()); + } else { + src->next_input_byte = src->buffer; + num_read = src->device->read((char*)src->buffer, max_buf); } - src->next_input_byte = src->buffer; - int num_read = src->device->read((char*)src->buffer, max_buf); if (num_read <= 0) { // Insert a fake EOI marker - as per jpeglib recommendation + src->next_input_byte = src->buffer; src->buffer[0] = (JOCTET) 0xFF; src->buffer[1] = (JOCTET) JPEG_EOI; src->bytes_in_buffer = 2; @@ -183,13 +186,7 @@ static void qt_term_source(j_decompress_ptr cinfo) { my_jpeg_source_mgr* src = (my_jpeg_source_mgr*)cinfo->src; if (!src->device->isSequential()) - { - // read() isn't used for memDevice, so seek past everything that was used - if (src->memDevice) - src->device->seek(src->device->pos() + (src->memDevice->data().size() - src->memDevice->pos() - src->bytes_in_buffer)); - else - src->device->seek(src->device->pos() - src->bytes_in_buffer); - } + src->device->seek(src->device->pos() - src->bytes_in_buffer); } #if defined(Q_C_CALLBACKS) diff --git a/src/gui/painting/qprintengine_win.cpp b/src/gui/painting/qprintengine_win.cpp index dd4de99..afae0a5 100644 --- a/src/gui/painting/qprintengine_win.cpp +++ b/src/gui/painting/qprintengine_win.cpp @@ -851,7 +851,7 @@ void QWin32PrintEnginePrivate::strokePath_dev(const QPainterPath &path, const QC HPEN pen = ExtCreatePen(((penWidth == 0) ? PS_COSMETIC : PS_GEOMETRIC) | PS_SOLID | capStyle | joinStyle, - penWidth, &brush, 0, 0); + (penWidth == 0) ? 1 : penWidth, &brush, 0, 0); HGDIOBJ old_pen = SelectObject(hdc, pen); StrokePath(hdc); diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index aa217f6..2347e66 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -866,6 +866,32 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) if (do_vectorpath_cache) path.makeCacheable(); + if (!device->format().stencil()) { + // If there is no stencil buffer, triangulate the path instead. + + QRectF bbox = path.controlPointRect(); + // If the path doesn't fit within these limits, it is possible that the triangulation will fail. + bool withinLimits = (bbox.left() > -0x8000 * inverseScale) + && (bbox.right() < 0x8000 * inverseScale) + && (bbox.top() > -0x8000 * inverseScale) + && (bbox.bottom() < 0x8000 * inverseScale); + if (withinLimits) { + QTriangleSet polys = qTriangulate(path, QTransform().scale(1 / inverseScale, 1 / inverseScale)); + + QVarLengthArray<float> vertices(polys.vertices.size()); + for (int i = 0; i < polys.vertices.size(); ++i) + vertices[i] = float(inverseScale * polys.vertices.at(i)); + + prepareForDraw(currentBrush.isOpaque()); + setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, vertices.constData()); + glDrawElements(GL_TRIANGLES, polys.indices.size(), GL_UNSIGNED_INT, polys.indices.constData()); + } else { + // We can't handle big, concave painter paths with OpenGL without stencil buffer. + qWarning("Painter path exceeds +/-32767 pixels."); + } + return; + } + // The path is too complicated & needs the stencil technique vertexCoordinateArray.clear(); vertexCoordinateArray.addPath(path, inverseScale, false); diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index 9b8a3d1..adbba85 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -324,6 +324,10 @@ void QGLFBOGLPaintDevice::setFBO(QGLFramebufferObject* f, fboFormat.setStencil(true); } else if (attachment == QGLFramebufferObject::Depth) { fboFormat.setDepth(true); + fboFormat.setStencil(false); + } else { + fboFormat.setDepth(false); + fboFormat.setStencil(false); } GLenum format = f->format().internalTextureFormat(); |