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author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-02-23 02:33:50 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-02-23 02:33:50 (GMT) |
commit | 53523bd15cb977ca066a951bae3cc7501d77e143 (patch) | |
tree | 231990218edf3df728462608745c412a26e2ca57 /src | |
parent | 510cb9e5b2c4702753685d59f10bb0464b7d9991 (diff) | |
parent | f91f64ee2d0caa86b004bf3653f286116681fa3d (diff) | |
download | Qt-53523bd15cb977ca066a951bae3cc7501d77e143.zip Qt-53523bd15cb977ca066a951bae3cc7501d77e143.tar.gz Qt-53523bd15cb977ca066a951bae3cc7501d77e143.tar.bz2 |
Merge branch '4.6' of scm.dev.nokia.troll.no:qt/qt-multimedia-staging into 4.6-integration
* '4.6' of scm.dev.nokia.troll.no:qt/qt-multimedia-staging:
Updates to low-level audio documentation.
Diffstat (limited to 'src')
-rw-r--r-- | src/multimedia/audio/qaudioinput.cpp | 74 | ||||
-rw-r--r-- | src/multimedia/audio/qaudiooutput.cpp | 78 |
2 files changed, 66 insertions, 86 deletions
diff --git a/src/multimedia/audio/qaudioinput.cpp b/src/multimedia/audio/qaudioinput.cpp index 45cafc1..fd892dd 100644 --- a/src/multimedia/audio/qaudioinput.cpp +++ b/src/multimedia/audio/qaudioinput.cpp @@ -190,18 +190,18 @@ QAudioInput::~QAudioInput() Passing a QIODevice allows the data to be transfered without any extra code. All that is required is to open the QIODevice. + If able to successfully get audio data from the systems audio device the + state() is set to either QAudio::ActiveState or QAudio::IdleState, + error() is set to QAudio::NoError and the stateChanged() signal is emitted. + + If a problem occurs during this process the error() is set to QAudio::OpenError, + state() is set to QAudio::StoppedState and stateChanged() signal is emitted. + \sa QIODevice */ void QAudioInput::start(QIODevice* device) { - /* - -If currently not StoppedState, stop - -If previous start was push mode, delete internal QIODevice. - -open audio input. - If ok, NoError and ActiveState, else OpenError and StoppedState. - -emit stateChanged() - */ d->start(device); } @@ -210,19 +210,18 @@ void QAudioInput::start(QIODevice* device) transfer. This QIODevice can be used to read() audio data directly. + If able to access the systems audio device the state() is set to + QAudio::IdleState, error() is set to QAudio::NoError + and the stateChanged() signal is emitted. + + If a problem occurs during this process the error() is set to QAudio::OpenError, + state() is set to QAudio::StoppedState and stateChanged() signal is emitted. + \sa QIODevice */ QIODevice* QAudioInput::start() { - /* - -If currently not StoppedState, stop - -If no internal QIODevice, create one. - -open audio input. - -If ok, NoError and IdleState, else OpenError and StoppedState - -emit stateChanged() - -return internal QIODevice - */ return d->start(0); } @@ -236,17 +235,14 @@ QAudioFormat QAudioInput::format() const } /*! - Stops the audio input. + Stops the audio input, detaching from the system resource. + + Sets error() to QAudio::NoError, state() to QAudio::StoppedState and + emit stateChanged() signal. */ void QAudioInput::stop() { - /* - -If StoppedState, return - -set to StoppedState - -detach from audio device - -emit stateChanged() - */ d->stop(); } @@ -256,42 +252,32 @@ void QAudioInput::stop() void QAudioInput::reset() { - /* - -drop all buffered audio, set buffers to zero. - -call stop() - */ d->reset(); } /*! Stops processing audio data, preserving buffered audio data. + + Sets error() to QAudio::NoError, state() to QAudio::SuspendedState and + emit stateChanged() signal. */ void QAudioInput::suspend() { - /* - -If not ActiveState|IdleState, return - -stop processing audio, saving all buffered audio data - -set NoError and SuspendedState - -emit stateChanged() - */ d->suspend(); } /*! Resumes processing audio data after a suspend(). + + Sets error() to QAudio::NoError. + Sets state() to QAudio::ActiveState if you previously called start(QIODevice*). + Sets state() to QAudio::IdleState if you previously called start(). + emits stateChanged() signal. */ void QAudioInput::resume() { - /* - -If SuspendedState, return - -resume audio - -(PULL MODE): set ActiveState, NoError - -(PUSH MODE): set IdleState, NoError - -kick start audio if needed - -emit stateChanged() - */ d->resume(); } @@ -327,6 +313,9 @@ int QAudioInput::bufferSize() const /*! Returns the amount of audio data available to read in bytes. + + NOTE: returned value is only valid while in QAudio::ActiveState or QAudio::IdleState + state, otherwise returns zero. */ int QAudioInput::bytesReady() const @@ -352,7 +341,10 @@ int QAudioInput::periodSize() const /*! Sets the interval for notify() signal to be emitted. This is based on the \a ms of audio data processed - not on actual real-time. The resolution of the timer is platform specific. + not on actual real-time. + The minimum resolution of the timer is platform specific and values + should be checked with notifyInterval() to confirm actual value + being used. */ void QAudioInput::setNotifyInterval(int ms) diff --git a/src/multimedia/audio/qaudiooutput.cpp b/src/multimedia/audio/qaudiooutput.cpp index afd8a84..b0b5244 100644 --- a/src/multimedia/audio/qaudiooutput.cpp +++ b/src/multimedia/audio/qaudiooutput.cpp @@ -202,18 +202,18 @@ QAudioFormat QAudioOutput::format() const Passing a QIODevice allows the data to be transfered without any extra code. All that is required is to open the QIODevice. + If able to successfully output audio data to the systems audio device the + state() is set to QAudio::ActiveState, error() is set to QAudio::NoError + and the stateChanged() signal is emitted. + + If a problem occurs during this process the error() is set to QAudio::OpenError, + state() is set to QAudio::StoppedState and stateChanged() signal is emitted. + \sa QIODevice */ void QAudioOutput::start(QIODevice* device) { - /* - -If currently not StoppedState, stop. - -If previous start was push mode, delete internal QIODevice. - -open audio output. - -If ok, NoError and ActiveState, else OpenError and StoppedState - -emit stateChanged() - */ d->start(device); } @@ -221,34 +221,30 @@ void QAudioOutput::start(QIODevice* device) Returns a pointer to the QIODevice being used to handle the data transfer. This QIODevice can be used to write() audio data directly. + If able to access the systems audio device the state() is set to + QAudio::IdleState, error() is set to QAudio::NoError + and the stateChanged() signal is emitted. + + If a problem occurs during this process the error() is set to QAudio::OpenError, + state() is set to QAudio::StoppedState and stateChanged() signal is emitted. + \sa QIODevice */ QIODevice* QAudioOutput::start() { - /* - -If currently not StoppedState, stop. - -If no internal QIODevice, create one. - -open audio output. - -If ok, NoError and IdleState, else OpenError and StoppedState - -emit stateChanged() - -return internal QIODevice - */ return d->start(0); } /*! - Stops the audio output. + Stops the audio output, detaching from the system resource. + + Sets error() to QAudio::NoError, state() to QAudio::StoppedState and + emit stateChanged() signal. */ void QAudioOutput::stop() { - /* - -If StoppedState, return - -set to StoppedState - -detach from audio device - -emit stateChanged() - */ d->stop(); } @@ -258,55 +254,44 @@ void QAudioOutput::stop() void QAudioOutput::reset() { - /* - -drop all buffered audio, set buffers to zero. - -call stop() - */ d->reset(); } /*! Stops processing audio data, preserving buffered audio data. + + Sets error() to QAudio::NoError, state() to QAudio::SuspendedState and + emit stateChanged() signal. */ void QAudioOutput::suspend() { - /* - -If not ActiveState|IdleState, return - -stop processing audio, saving all buffered audio data - -set NoError and SuspendedState - -emit stateChanged() - */ d->suspend(); } /*! Resumes processing audio data after a suspend(). + + Sets error() to QAudio::NoError. + Sets state() to QAudio::ActiveState if you previously called start(QIODevice*). + Sets state() to QAudio::IdleState if you previously called start(). + emits stateChanged() signal. */ void QAudioOutput::resume() { - /* - -If SuspendedState, return - -resume audio - -(PULL MODE): set ActiveState, NoError - -(PUSH MODE): set IdleState, NoError - -kick start audio if needed - -emit stateChanged() - */ d->resume(); } /*! Returns the free space available in bytes in the audio buffer. + + NOTE: returned value is only valid while in QAudio::ActiveState or QAudio::IdleState + state, otherwise returns zero. */ int QAudioOutput::bytesFree() const { - /* - -If not ActiveState|IdleState, return 0 - -return space available in audio buffer in bytes - */ return d->bytesFree(); } @@ -353,7 +338,10 @@ int QAudioOutput::bufferSize() const /*! Sets the interval for notify() signal to be emitted. This is based on the \a ms of audio data processed - not on actual real-time. The resolution of the timer is platform specific. + not on actual real-time. + The minimum resolution of the timer is platform specific and values + should be checked with notifyInterval() to confirm actual value + being used. */ void QAudioOutput::setNotifyInterval(int ms) |