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author | Gunnar Sletta <gunnar@trolltech.com> | 2009-09-03 12:51:07 (GMT) |
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committer | Gunnar Sletta <gunnar@trolltech.com> | 2009-09-03 12:56:47 (GMT) |
commit | aa0a85a5c333e7a35101e469cf3f001c41e0f350 (patch) | |
tree | f78a9f86d5fbcd1d9721eff6067a7f358b1f862c /src | |
parent | 1bfc0fbf6ea476af24be545c95768e363c61a1c5 (diff) | |
download | Qt-aa0a85a5c333e7a35101e469cf3f001c41e0f350.zip Qt-aa0a85a5c333e7a35101e469cf3f001c41e0f350.tar.gz Qt-aa0a85a5c333e7a35101e469cf3f001c41e0f350.tar.bz2 |
Fixed bindTexture() on bigendian and older implementations
Reviewed-by: Trond
Diffstat (limited to 'src')
-rw-r--r-- | src/opengl/qgl.cpp | 37 | ||||
-rw-r--r-- | src/opengl/qglextensions_p.h | 4 |
2 files changed, 37 insertions, 4 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 2cf3d63..dde4eba 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -2005,9 +2005,15 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G QImage::Format target_format = img.format(); bool premul = options & QGLContext::PremultipliedAlphaBindOption; - GLenum texture_format = QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2 - ? GL_BGRA : GL_RGBA; - GLuint pixel_type = GL_UNSIGNED_BYTE; + GLenum texture_format; + GLuint pixel_type; + if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) { + texture_format = GL_BGRA; + pixel_type = GL_UNSIGNED_INT_8_8_8_8_REV; + } else { + texture_format = GL_RGBA; + pixel_type = GL_UNSIGNED_BYTE; + } switch (target_format) { case QImage::Format_ARGB32: @@ -2034,7 +2040,6 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G if (format == GL_RGBA) format = GL_RGB; break; - default: if (img.hasAlphaChannel()) { img = img.convertToFormat(premul @@ -2062,6 +2067,30 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G } } + if (texture_format == GL_RGBA) { + // The only case where we end up with a depth different from + // 32 in the switch above is for the RGB16 case, where we set + // the format to GL_RGB + Q_ASSERT(img.depth() == 32); + const int width = img.width(); + const int height = img.height(); + + if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV + || (pixel_type == GL_UNSIGNED_BYTE && QSysInfo::ByteOrder == QSysInfo::LittleEndian)) { + for (int i=0; i < height; ++i) { + uint *p = (uint *) img.scanLine(i); + for (int x=0; x<width; ++x) + p[x] = ((p[x] << 16) & 0xff0000) | ((p[x] >> 16) & 0xff) | (p[x] & 0xff00ff00); + } + } else { + for (int i=0; i < height; ++i) { + uint *p = (uint *) img.scanLine(i); + for (int x=0; x<width; ++x) + p[x] = (p[x] << 8) | ((p[x] >> 24) & 0xff); + } + } + } + const QImage &constRef = img; // to avoid detach in bits()... glTexImage2D(target, 0, format, img.width(), img.height(), 0, texture_format, pixel_type, constRef.bits()); diff --git a/src/opengl/qglextensions_p.h b/src/opengl/qglextensions_p.h index 8839f60..b1c9503 100644 --- a/src/opengl/qglextensions_p.h +++ b/src/opengl/qglextensions_p.h @@ -418,6 +418,10 @@ struct QGLExtensionFuncs #define GL_UNSIGNED_SHORT_5_6_5 33635 #endif +#ifndef GL_UNSIGNED_INT_8_8_8_8_REV +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#endif + #ifndef GL_MULTISAMPLE #define GL_MULTISAMPLE 0x809D #endif |