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authorQt Continuous Integration System <qt-info@nokia.com>2010-10-12 16:09:54 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2010-10-12 16:09:54 (GMT)
commitdfb0f8600187b44c3a3e10ef40ae2733de88f241 (patch)
tree519dcb706b5e3a9c42f2062b4b01b1c1b5a302a1 /src
parentb05b53cd90ef6dcbf6395ba991e0f848415136aa (diff)
parent7cd0a90344d340f22b6b2d3afeef092dbaf2cd51 (diff)
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Merge branch '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2: Revert "Don't define highp/mediump/lowp if desktop GL has them"
Diffstat (limited to 'src')
-rw-r--r--src/opengl/qgl.cpp3
-rw-r--r--src/opengl/qgl_p.h3
-rw-r--r--src/opengl/qglshaderprogram.cpp10
3 files changed, 3 insertions, 13 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 9e74e04..7f25887 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -5264,8 +5264,6 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions()
glExtensions |= FragmentShader;
if (extensions.match("GL_ARB_shader_objects"))
glExtensions |= FragmentShader;
- if (extensions.match("GL_ARB_ES2_compatibility"))
- glExtensions |= ES2Compatibility;
if (extensions.match("GL_ARB_texture_mirrored_repeat"))
glExtensions |= MirroredRepeat;
if (extensions.match("GL_EXT_framebuffer_object"))
@@ -5286,7 +5284,6 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions()
glExtensions |= FramebufferObject;
glExtensions |= GenerateMipmap;
glExtensions |= FragmentShader;
- glExtensions |= ES2Compatibility;
#endif
#if defined(QT_OPENGL_ES_1)
if (extensions.match("GL_OES_framebuffer_object"))
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index 623eeaf..387c8f7 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -284,8 +284,7 @@ public:
DDSTextureCompression = 0x00008000,
ETC1TextureCompression = 0x00010000,
PVRTCTextureCompression = 0x00020000,
- FragmentShader = 0x00040000,
- ES2Compatibility = 0x00080000
+ FragmentShader = 0x00040000
};
Q_DECLARE_FLAGS(Extensions, Extension)
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp
index bc1c009..74382b0 100644
--- a/src/opengl/qglshaderprogram.cpp
+++ b/src/opengl/qglshaderprogram.cpp
@@ -97,10 +97,6 @@ QT_BEGIN_NAMESPACE
to just features that are present in GLSL/ES, and avoid
standard variable names that only work on the desktop.
- If the \c{GL_ARB_ES2_compatibility} extension is present,
- then the above prefix is not added because the desktop OpenGL
- implementation supports precision qualifiers.
-
\section1 Simple shader example
\snippet doc/src/snippets/code/src_opengl_qglshaderprogram.cpp 1
@@ -398,10 +394,8 @@ bool QGLShader::compileSourceCode(const char *source)
srclen.append(GLint(headerLen));
}
#ifdef QGL_DEFINE_QUALIFIERS
- if (!(QGLExtensions::glExtensions() & QGLExtensions::ES2Compatibility)) {
- src.append(qualifierDefines);
- srclen.append(GLint(sizeof(qualifierDefines) - 1));
- }
+ src.append(qualifierDefines);
+ srclen.append(GLint(sizeof(qualifierDefines) - 1));
#endif
#ifdef QGL_REDEFINE_HIGHP
if (d->shaderType == Fragment) {