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author | Samuel Rødal <sroedal@trolltech.com> | 2009-05-05 13:36:30 (GMT) |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-05-05 13:42:22 (GMT) |
commit | fde7475bcf9c10522a8170e6eb8fb9a8fadc21cd (patch) | |
tree | 5fd8e43395c2a2394cdf562efe39490d32d9f235 /src | |
parent | d89d1eb47e69c2c2dc1121ef92fd08ef983e3e63 (diff) | |
download | Qt-fde7475bcf9c10522a8170e6eb8fb9a8fadc21cd.zip Qt-fde7475bcf9c10522a8170e6eb8fb9a8fadc21cd.tar.gz Qt-fde7475bcf9c10522a8170e6eb8fb9a8fadc21cd.tar.bz2 |
Ensured correct rounding of scaled image drawing at non-integer coords.
Images coordinates should simply be rounded and are not to be subject
to the aliased coordinate delta. The patch also adds a tiny delta in
QSpanData::setupMatrix() to ensure coordinates for fetching from source
images are rounded the opposite direction of the target rectangle.
This removes a lot of artifacts when trying to do border-image based
drawing on non-integer coordinates. A new qps test for border-image
drawing is included.
Task-number: 251561
Reviewed-by: Trond
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/painting/qpaintengine_raster.cpp | 14 | ||||
-rw-r--r-- | src/gui/painting/qpainter.cpp | 63 |
2 files changed, 52 insertions, 25 deletions
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp index e249b3e..788b722 100644 --- a/src/gui/painting/qpaintengine_raster.cpp +++ b/src/gui/painting/qpaintengine_raster.cpp @@ -2664,7 +2664,13 @@ void QRasterPaintEngine::drawImage(const QRectF &r, const QImage &img, const QRe QRectF rr = r; rr.translate(s->matrix.dx(), s->matrix.dy()); - fillRect_normalized(toRect_normalized(rr), &d->image_filler, d); + + const int x1 = qRound(rr.x()); + const int y1 = qRound(rr.y()); + const int x2 = qRound(rr.right()); + const int y2 = qRound(rr.bottom()); + + fillRect_normalized(QRect(x1, y1, x2-x1, y2-y1), &d->image_filler, d); } } @@ -5147,7 +5153,11 @@ void QSpanData::adjustSpanMethods() void QSpanData::setupMatrix(const QTransform &matrix, int bilin) { - QTransform inv = matrix.inverted(); + QTransform delta; + // make sure we round off correctly in qdrawhelper.cpp + delta.translate(1.0 / 65536, 1.0 / 65536); + + QTransform inv = (delta * matrix).inverted(); m11 = inv.m11(); m12 = inv.m12(); m13 = inv.m13(); diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp index 759bd7e..afc4211 100644 --- a/src/gui/painting/qpainter.cpp +++ b/src/gui/painting/qpainter.cpp @@ -5142,6 +5142,11 @@ void QPainter::drawConvexPolygon(const QPointF *points, int pointCount) d->engine->drawPolygon(points, pointCount, QPaintEngine::ConvexMode); } +static inline QPointF roundInDeviceCoordinates(const QPointF &p, const QTransform &m) +{ + return m.inverted().map(QPointF(m.map(p).toPoint())); +} + /*! \fn void QPainter::drawPixmap(const QRectF &target, const QPixmap &pixmap, const QRectF &source) @@ -5210,11 +5215,12 @@ void QPainter::drawPixmap(const QPointF &p, const QPixmap &pm) || (d->state->opacity != 1.0 && !d->engine->hasFeature(QPaintEngine::ConstantOpacity))) { save(); - // If there is no scaling or transformation involved we have to make sure we use the + // If there is no rotation involved we have to make sure we use the // antialiased and not the aliased coordinate system by rounding the coordinates. - if (d->state->matrix.type() <= QTransform::TxTranslate) { - x = qRound(x + d->state->matrix.dx()) - d->state->matrix.dx(); - y = qRound(y + d->state->matrix.dy()) - d->state->matrix.dy(); + if (d->state->matrix.type() <= QTransform::TxScale) { + const QPointF p = roundInDeviceCoordinates(QPointF(x, y), d->state->matrix); + x = p.x(); + y = p.y(); } translate(x, y); setBackgroundMode(Qt::TransparentMode); @@ -5324,16 +5330,21 @@ void QPainter::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr) || ((sw != w || sh != h) && !d->engine->hasFeature(QPaintEngine::PixmapTransform))) { save(); - // If there is no scaling or transformation involved we have to make sure we use the + // If there is no rotation involved we have to make sure we use the // antialiased and not the aliased coordinate system by rounding the coordinates. + if (d->state->matrix.type() <= QTransform::TxScale) { + const QPointF p = roundInDeviceCoordinates(QPointF(x, y), d->state->matrix); + x = p.x(); + y = p.y(); + } + if (d->state->matrix.type() <= QTransform::TxTranslate && sw == w && sh == h) { - x = qRound(x + d->state->matrix.dx()) - d->state->matrix.dx(); - y = qRound(y + d->state->matrix.dy()) - d->state->matrix.dy(); sx = qRound(sx); sy = qRound(sy); sw = qRound(sw); sh = qRound(sh); } + translate(x, y); scale(w / sw, h / sh); setBackgroundMode(Qt::TransparentMode); @@ -5483,11 +5494,12 @@ void QPainter::drawImage(const QPointF &p, const QImage &image) || (d->state->opacity != 1.0 && !d->engine->hasFeature(QPaintEngine::ConstantOpacity))) { save(); - // If there is no scaling or transformation involved we have to make sure we use the + // If there is no rotation involved we have to make sure we use the // antialiased and not the aliased coordinate system by rounding the coordinates. - if (d->state->matrix.type() <= QTransform::TxTranslate) { - x = qRound(x + d->state->matrix.dx()) - d->state->matrix.dx(); - y = qRound(y + d->state->matrix.dy()) - d->state->matrix.dy(); + if (d->state->matrix.type() <= QTransform::TxScale) { + const QPointF p = roundInDeviceCoordinates(QPointF(x, y), d->state->matrix); + x = p.x(); + y = p.y(); } translate(x, y); setBackgroundMode(Qt::TransparentMode); @@ -5586,11 +5598,15 @@ void QPainter::drawImage(const QRectF &targetRect, const QImage &image, const QR || (d->state->opacity != 1.0 && !d->engine->hasFeature(QPaintEngine::ConstantOpacity))) { save(); - // If there is no scaling or transformation involved we have to make sure we use the + // If there is no rotation involved we have to make sure we use the // antialiased and not the aliased coordinate system by rounding the coordinates. + if (d->state->matrix.type() <= QTransform::TxScale) { + const QPointF p = roundInDeviceCoordinates(QPointF(x, y), d->state->matrix); + x = p.x(); + y = p.y(); + } + if (d->state->matrix.type() <= QTransform::TxTranslate && sw == w && sh == h) { - x = qRound(x + d->state->matrix.dx()) - d->state->matrix.dx(); - y = qRound(y + d->state->matrix.dy()) - d->state->matrix.dy(); sx = qRound(sx); sy = qRound(sy); sw = qRound(sw); @@ -6333,17 +6349,18 @@ void QPainter::drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPo setBrush(QBrush(d->state->pen.color(), pixmap)); setPen(Qt::NoPen); - // If there is no scaling or transformation involved we have to make sure we use the + // If there is no rotation involved we have to make sure we use the // antialiased and not the aliased coordinate system by rounding the coordinates. - if (d->state->matrix.type() <= QTransform::TxTranslate) { - qreal x = qRound(r.x() + d->state->matrix.dx()) - d->state->matrix.dx(); - qreal y = qRound(r.y() + d->state->matrix.dy()) - d->state->matrix.dy(); - qreal w = qRound(r.width()); - qreal h = qRound(r.height()); - sx = qRound(sx); - sy = qRound(sy); + if (d->state->matrix.type() <= QTransform::TxScale) { + const QPointF p = roundInDeviceCoordinates(r.topLeft(), d->state->matrix); + + if (d->state->matrix.type() <= QTransform::TxTranslate) { + sx = qRound(sx); + sy = qRound(sy); + } + setBrushOrigin(QPointF(r.x()-sx, r.y()-sy)); - drawRect(QRectF(x, y, w, h)); + drawRect(QRectF(p, r.size())); } else { setBrushOrigin(QPointF(r.x()-sx, r.y()-sy)); drawRect(r); |