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authorMorten Johan Sørvig <morten.sorvig@nokia.com>2009-10-20 08:31:34 (GMT)
committerMorten Johan Sørvig <morten.sorvig@nokia.com>2009-10-20 09:13:33 (GMT)
commit511c434b959be96c992e59f4a2748ac251d5c72a (patch)
tree37aa3d592203b80a11b022fbae23ed43bc662f17 /src
parent07c5dedbcd4e91c90601eb4e4c6cdd969b2d5aa0 (diff)
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Make the raster graphics system default on Mac.
The plan is to make this default for Cocoa on Qt 4.7. Switching it over now will give us time to find regressions. Use "-graphicssystem native" to escape back to CoreGraphics.
Diffstat (limited to 'src')
-rw-r--r--src/gui/kernel/qapplication.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gui/kernel/qapplication.cpp b/src/gui/kernel/qapplication.cpp
index 6f6d706..ce5796b 100644
--- a/src/gui/kernel/qapplication.cpp
+++ b/src/gui/kernel/qapplication.cpp
@@ -936,6 +936,14 @@ void QApplicationPrivate::initialize()
// Set up which span functions should be used in raster engine...
qInitDrawhelperAsm();
+#ifdef QT_MAC_USE_COCOA
+ // Use the rater graphics system by default on Cocoa, override with
+ // -graphicssystem raster
+ if (graphics_system_name.isEmpty()) {
+ graphics_system_name = QLatin1String("raster");
+ }
+#endif
+
#if !defined(Q_WS_X11) && !defined(Q_WS_QWS)
// initialize the graphics system - on X11 this is initialized inside
// qt_init() in qapplication_x11.cpp because of several reasons.