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authorSamuel Rødal <sroedal@trolltech.com>2010-03-24 18:03:47 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2010-03-26 09:49:03 (GMT)
commit0ad22e6cd1cb353e2e1244c1eb7257cb3af9def4 (patch)
treeb362551160a25356a12697192fe8bef7e392048c /src
parent348d22c37611066dc7efc9aac820d77bcf3bbbab (diff)
downloadQt-0ad22e6cd1cb353e2e1244c1eb7257cb3af9def4.zip
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Optimized scaled/transformed image blending for ARGB32PM and RGB16 on RGB16.
Before: :/traces/qmlphoneconcept.trace, iterations: 5, frames: 48, min(ms): 1207, median(ms): 1212, stddev: 0,165153 %, max(fps): 39,768020 After: traces/qmlphoneconcept.trace, iterations: 3, frames: 48, min(ms): 884, median(ms): 886, stddev: 0,383097 %, max(fps): 54,298643 Task-number: QTBUG-6684 Reviewed-by: Gunnar Sletta
Diffstat (limited to 'src')
-rw-r--r--src/gui/painting/painting.pri6
-rw-r--r--src/gui/painting/qblendfunctions.cpp438
-rw-r--r--src/gui/painting/qblendfunctions_p.h497
-rw-r--r--src/gui/painting/qdrawhelper.cpp6
-rw-r--r--src/gui/painting/qdrawhelper_neon.cpp139
-rw-r--r--src/gui/painting/qdrawhelper_neon_asm.S192
-rw-r--r--src/gui/painting/qdrawhelper_neon_p.h31
7 files changed, 890 insertions, 419 deletions
diff --git a/src/gui/painting/painting.pri b/src/gui/painting/painting.pri
index e61e07c..ed8ee76 100644
--- a/src/gui/painting/painting.pri
+++ b/src/gui/painting/painting.pri
@@ -91,6 +91,8 @@ SOURCES += \
HEADERS += \
painting/qpaintengine_raster_p.h \
+ painting/qdrawhelper_p.h \
+ painting/qblendfunctions_p.h \
painting/qrasterdefs_p.h \
painting/qgrayraster_p.h
@@ -385,13 +387,13 @@ neon:*-g++* {
SOURCES += painting/qdrawhelper_neon.cpp
QMAKE_CXXFLAGS *= -mfpu=neon
- PIXMAN_NEON_ASM_FILES = ../3rdparty/pixman/pixman-arm-neon-asm.S
+ DRAWHELPER_NEON_ASM_FILES = ../3rdparty/pixman/pixman-arm-neon-asm.S painting/qdrawhelper_neon_asm.S
neon_compiler.commands = $$QMAKE_CXX -c
neon_compiler.commands += $(CXXFLAGS) $(INCPATH) ${QMAKE_FILE_IN} -o ${QMAKE_FILE_OUT}
neon_compiler.dependency_type = TYPE_C
neon_compiler.output = ${QMAKE_VAR_OBJECTS_DIR}${QMAKE_FILE_BASE}$${first(QMAKE_EXT_OBJ)}
- neon_compiler.input = PIXMAN_NEON_ASM_FILES
+ neon_compiler.input = DRAWHELPER_NEON_ASM_FILES
neon_compiler.variable_out = OBJECTS
neon_compiler.name = compiling[neon] ${QMAKE_FILE_IN}
silent:neon_compiler.commands = @echo compiling[neon] ${QMAKE_FILE_IN} && $$neon_compiler.commands
diff --git a/src/gui/painting/qblendfunctions.cpp b/src/gui/painting/qblendfunctions.cpp
index 13bb260..24908ce 100644
--- a/src/gui/painting/qblendfunctions.cpp
+++ b/src/gui/painting/qblendfunctions.cpp
@@ -40,7 +40,7 @@
****************************************************************************/
#include <qmath.h>
-#include "qdrawhelper_p.h"
+#include "qblendfunctions_p.h"
QT_BEGIN_NAMESPACE
@@ -88,6 +88,8 @@ static inline quint16 convert_argb32_to_rgb16(quint32 spix)
struct Blend_RGB16_on_RGB16_NoAlpha {
inline void write(quint16 *dst, quint16 src) { *dst = src; }
+
+ inline void flush(void *) {}
};
struct Blend_RGB16_on_RGB16_ConstAlpha {
@@ -100,6 +102,8 @@ struct Blend_RGB16_on_RGB16_ConstAlpha {
*dst = BYTE_MUL_RGB16(src, m_alpha) + BYTE_MUL_RGB16(*dst, m_ialpha);
}
+ inline void flush(void *) {}
+
quint32 m_alpha;
quint32 m_ialpha;
};
@@ -114,6 +118,8 @@ struct Blend_ARGB24_on_RGB16_SourceAlpha {
*dst = s;
}
}
+
+ inline void flush(void *) {}
};
struct Blend_ARGB24_on_RGB16_SourceAndConstAlpha {
@@ -132,6 +138,8 @@ struct Blend_ARGB24_on_RGB16_SourceAndConstAlpha {
}
}
+ inline void flush(void *) {}
+
quint32 m_alpha;
};
@@ -145,6 +153,8 @@ struct Blend_ARGB32_on_RGB16_SourceAlpha {
*dst = s;
}
}
+
+ inline void flush(void *) {}
};
struct Blend_ARGB32_on_RGB16_SourceAndConstAlpha {
@@ -163,99 +173,11 @@ struct Blend_ARGB32_on_RGB16_SourceAndConstAlpha {
}
}
+ inline void flush(void *) {}
+
quint32 m_alpha;
};
-template <typename SRC, typename T>
-void qt_scale_image_16bit(uchar *destPixels, int dbpl,
- const uchar *srcPixels, int sbpl,
- const QRectF &targetRect,
- const QRectF &srcRect,
- const QRect &clip,
- T blender)
-{
- qreal sx = targetRect.width() / (qreal) srcRect.width();
- qreal sy = targetRect.height() / (qreal) srcRect.height();
-
- int ix = 0x00010000 / sx;
- int iy = 0x00010000 / sy;
-
-// qDebug() << "scale:" << endl
-// << " - target" << targetRect << endl
-// << " - source" << srcRect << endl
-// << " - clip" << clip << endl
-// << " - sx=" << sx << " sy=" << sy << " ix=" << ix << " iy=" << iy;
-
- int cx1 = clip.x();
- int cx2 = clip.x() + clip.width();
- int cy1 = clip.top();
- int cy2 = clip.y() + clip.height();
-
- int tx1 = qRound(targetRect.left());
- int tx2 = qRound(targetRect.right());
- int ty1 = qRound(targetRect.top());
- int ty2 = qRound(targetRect.bottom());
-
- if (tx2 < tx1)
- qSwap(tx2, tx1);
-
- if (ty2 < ty1)
- qSwap(ty2, ty1);
-
- if (tx1 < cx1)
- tx1 = cx1;
-
- if (tx2 >= cx2)
- tx2 = cx2;
-
- if (tx1 >= tx2)
- return;
-
- if (ty1 < cy1)
- ty1 = cy1;
-
- if (ty2 >= cy2)
- ty2 = cy2;
-
- if (ty1 >= ty2)
- return;
-
- int h = ty2 - ty1;
- int w = tx2 - tx1;
-
-
- quint32 basex;
- quint32 srcy;
-
- if (sx < 0) {
- int dstx = qFloor((tx1 + qreal(0.5) - targetRect.right()) * ix) + 1;
- basex = quint32(srcRect.right() * 65536) + dstx;
- } else {
- int dstx = qCeil((tx1 + qreal(0.5) - targetRect.left()) * ix) - 1;
- basex = quint32(srcRect.left() * 65536) + dstx;
- }
- if (sy < 0) {
- int dsty = qFloor((ty1 + qreal(0.5) - targetRect.bottom()) * iy) + 1;
- srcy = quint32(srcRect.bottom() * 65536) + dsty;
- } else {
- int dsty = qCeil((ty1 + qreal(0.5) - targetRect.top()) * iy) - 1;
- srcy = quint32(srcRect.top() * 65536) + dsty;
- }
-
- quint16 *dst = ((quint16 *) (destPixels + ty1 * dbpl)) + tx1;
-
- while (h--) {
- const SRC *src = (const SRC *) (srcPixels + (srcy >> 16) * sbpl);
- int srcx = basex;
- for (int x=0; x<w; ++x) {
- blender.write(&dst[x], src[srcx >> 16]);
- srcx += ix;
- }
- dst = (quint16 *)(((uchar *) dst) + dbpl);
- srcy += iy;
- }
-}
-
void qt_scale_image_rgb16_on_rgb16(uchar *destPixels, int dbpl,
const uchar *srcPixels, int sbpl,
const QRectF &targetRect,
@@ -643,6 +565,8 @@ void qt_blend_rgb32_on_rgb32(uchar *destPixels, int dbpl,
struct Blend_RGB32_on_RGB32_NoAlpha {
inline void write(quint32 *dst, quint32 src) { *dst = src; }
+
+ inline void flush(void *) {}
};
struct Blend_RGB32_on_RGB32_ConstAlpha {
@@ -655,6 +579,8 @@ struct Blend_RGB32_on_RGB32_ConstAlpha {
*dst = BYTE_MUL(src, m_alpha) + BYTE_MUL(*dst, m_ialpha);
}
+ inline void flush(void *) {}
+
quint32 m_alpha;
quint32 m_ialpha;
};
@@ -663,6 +589,8 @@ struct Blend_ARGB32_on_ARGB32_SourceAlpha {
inline void write(quint32 *dst, quint32 src) {
*dst = src + BYTE_MUL(*dst, qAlpha(~src));
}
+
+ inline void flush(void *) {}
};
struct Blend_ARGB32_on_ARGB32_SourceAndConstAlpha {
@@ -676,98 +604,12 @@ struct Blend_ARGB32_on_ARGB32_SourceAndConstAlpha {
*dst = src + BYTE_MUL(*dst, qAlpha(~src));
}
+ inline void flush(void *) {}
+
quint32 m_alpha;
quint32 m_ialpha;
};
-template <typename T> void qt_scale_image_32bit(uchar *destPixels, int dbpl,
- const uchar *srcPixels, int sbpl,
- const QRectF &targetRect,
- const QRectF &srcRect,
- const QRect &clip,
- T blender)
-{
- qreal sx = targetRect.width() / (qreal) srcRect.width();
- qreal sy = targetRect.height() / (qreal) srcRect.height();
-
- int ix = 0x00010000 / sx;
- int iy = 0x00010000 / sy;
-
-// qDebug() << "scale:" << endl
-// << " - target" << targetRect << endl
-// << " - source" << srcRect << endl
-// << " - clip" << clip << endl
-// << " - sx=" << sx << " sy=" << sy << " ix=" << ix << " iy=" << iy;
-
- int cx1 = clip.x();
- int cx2 = clip.x() + clip.width();
- int cy1 = clip.top();
- int cy2 = clip.y() + clip.height();
-
- int tx1 = qRound(targetRect.left());
- int tx2 = qRound(targetRect.right());
- int ty1 = qRound(targetRect.top());
- int ty2 = qRound(targetRect.bottom());
-
- if (tx2 < tx1)
- qSwap(tx2, tx1);
-
- if (ty2 < ty1)
- qSwap(ty2, ty1);
-
- if (tx1 < cx1)
- tx1 = cx1;
-
- if (tx2 >= cx2)
- tx2 = cx2;
-
- if (tx1 >= tx2)
- return;
-
- if (ty1 < cy1)
- ty1 = cy1;
-
- if (ty2 >= cy2)
- ty2 = cy2;
-
- if (ty1 >= ty2)
- return;
-
- int h = ty2 - ty1;
- int w = tx2 - tx1;
-
- quint32 basex;
- quint32 srcy;
-
- if (sx < 0) {
- int dstx = qFloor((tx1 + qreal(0.5) - targetRect.right()) * ix) + 1;
- basex = quint32(srcRect.right() * 65536) + dstx;
- } else {
- int dstx = qCeil((tx1 + qreal(0.5) - targetRect.left()) * ix) - 1;
- basex = quint32(srcRect.left() * 65536) + dstx;
- }
- if (sy < 0) {
- int dsty = qFloor((ty1 + qreal(0.5) - targetRect.bottom()) * iy) + 1;
- srcy = quint32(srcRect.bottom() * 65536) + dsty;
- } else {
- int dsty = qCeil((ty1 + qreal(0.5) - targetRect.top()) * iy) - 1;
- srcy = quint32(srcRect.top() * 65536) + dsty;
- }
-
- quint32 *dst = ((quint32 *) (destPixels + ty1 * dbpl)) + tx1;
-
- while (h--) {
- const uint *src = (const quint32 *) (srcPixels + (srcy >> 16) * sbpl);
- int srcx = basex;
- for (int x=0; x<w; ++x) {
- blender.write(&dst[x], src[srcx >> 16]);
- srcx += ix;
- }
- dst = (quint32 *)(((uchar *) dst) + dbpl);
- srcy += iy;
- }
-}
-
void qt_scale_image_rgb32_on_rgb32(uchar *destPixels, int dbpl,
const uchar *srcPixels, int sbpl,
const QRectF &targetRect,
@@ -818,244 +660,6 @@ void qt_scale_image_argb32_on_argb32(uchar *destPixels, int dbpl,
}
}
-struct QTransformImageVertex
-{
- qreal x, y, u, v; // destination coordinates (x, y) and source coordinates (u, v)
-};
-
-template <class SrcT, class DestT, class Blender>
-void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
- const SrcT *srcPixels, int sbpl,
- const QTransformImageVertex &topLeft, const QTransformImageVertex &bottomLeft,
- const QTransformImageVertex &topRight, const QTransformImageVertex &bottomRight,
- const QRect &sourceRect,
- const QRect &clip,
- qreal topY, qreal bottomY,
- int dudx, int dvdx, int dudy, int dvdy, int u0, int v0,
- Blender blender)
-{
- int fromY = qMax(qRound(topY), clip.top());
- int toY = qMin(qRound(bottomY), clip.top() + clip.height());
- if (fromY >= toY)
- return;
-
- qreal leftSlope = (bottomLeft.x - topLeft.x) / (bottomLeft.y - topLeft.y);
- qreal rightSlope = (bottomRight.x - topRight.x) / (bottomRight.y - topRight.y);
- int dx_l = int(leftSlope * 0x10000);
- int dx_r = int(rightSlope * 0x10000);
- int x_l = int((topLeft.x + (0.5 + fromY - topLeft.y) * leftSlope + 0.5) * 0x10000);
- int x_r = int((topRight.x + (0.5 + fromY - topRight.y) * rightSlope + 0.5) * 0x10000);
-
- int fromX, toX, x1, x2, u, v, i, ii;
- DestT *line;
- for (int y = fromY; y < toY; ++y) {
- line = reinterpret_cast<DestT *>(reinterpret_cast<uchar *>(destPixels) + y * dbpl);
-
- fromX = qMax(x_l >> 16, clip.left());
- toX = qMin(x_r >> 16, clip.left() + clip.width());
- if (fromX < toX) {
- // Because of rounding, we can get source coordinates outside the source image.
- // Clamp these coordinates to the source rect to avoid segmentation fault and
- // garbage on the screen.
-
- // Find the first pixel on the current scan line where the source coordinates are within the source rect.
- x1 = fromX;
- u = x1 * dudx + y * dudy + u0;
- v = x1 * dvdx + y * dvdy + v0;
- for (; x1 < toX; ++x1) {
- int uu = u >> 16;
- int vv = v >> 16;
- if (uu >= sourceRect.left() && uu < sourceRect.left() + sourceRect.width()
- && vv >= sourceRect.top() && vv < sourceRect.top() + sourceRect.height()) {
- break;
- }
- u += dudx;
- v += dvdx;
- }
-
- // Find the last pixel on the current scan line where the source coordinates are within the source rect.
- x2 = toX;
- u = (x2 - 1) * dudx + y * dudy + u0;
- v = (x2 - 1) * dvdx + y * dvdy + v0;
- for (; x2 > x1; --x2) {
- int uu = u >> 16;
- int vv = v >> 16;
- if (uu >= sourceRect.left() && uu < sourceRect.left() + sourceRect.width()
- && vv >= sourceRect.top() && vv < sourceRect.top() + sourceRect.height()) {
- break;
- }
- u -= dudx;
- v -= dvdx;
- }
-
- // Set up values at the beginning of the scan line.
- u = fromX * dudx + y * dudy + u0;
- v = fromX * dvdx + y * dvdy + v0;
- line += fromX;
-
- // Beginning of the scan line, with per-pixel checks.
- i = x1 - fromX;
- while (i) {
- int uu = qBound(sourceRect.left(), u >> 16, sourceRect.left() + sourceRect.width() - 1);
- int vv = qBound(sourceRect.top(), v >> 16, sourceRect.top() + sourceRect.height() - 1);
- blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]);
- u += dudx;
- v += dvdx;
- ++line;
- --i;
- }
-
- // Middle of the scan line, without checks.
- // Manual loop unrolling.
- i = x2 - x1;
- ii = i >> 3;
- while (ii) {
- blender.write(&line[0], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
- blender.write(&line[1], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
- blender.write(&line[2], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
- blender.write(&line[3], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
- blender.write(&line[4], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
- blender.write(&line[5], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
- blender.write(&line[6], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
- blender.write(&line[7], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
- line += 8;
- --ii;
- }
- switch (i & 7) {
- case 7: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
- case 6: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
- case 5: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
- case 4: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
- case 3: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
- case 2: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
- case 1: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
- }
-
- // End of the scan line, with per-pixel checks.
- i = toX - x2;
- while (i) {
- int uu = qBound(sourceRect.left(), u >> 16, sourceRect.left() + sourceRect.width() - 1);
- int vv = qBound(sourceRect.top(), v >> 16, sourceRect.top() + sourceRect.height() - 1);
- blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]);
- u += dudx;
- v += dvdx;
- ++line;
- --i;
- }
- }
- x_l += dx_l;
- x_r += dx_r;
- }
-}
-
-template <class SrcT, class DestT, class Blender>
-void qt_transform_image(DestT *destPixels, int dbpl,
- const SrcT *srcPixels, int sbpl,
- const QRectF &targetRect,
- const QRectF &sourceRect,
- const QRect &clip,
- const QTransform &targetRectTransform,
- Blender blender)
-{
- enum Corner
- {
- TopLeft,
- TopRight,
- BottomRight,
- BottomLeft
- };
-
- // map source rectangle to destination.
- QTransformImageVertex v[4];
- v[TopLeft].u = v[BottomLeft].u = sourceRect.left();
- v[TopLeft].v = v[TopRight].v = sourceRect.top();
- v[TopRight].u = v[BottomRight].u = sourceRect.right();
- v[BottomLeft].v = v[BottomRight].v = sourceRect.bottom();
- targetRectTransform.map(targetRect.left(), targetRect.top(), &v[TopLeft].x, &v[TopLeft].y);
- targetRectTransform.map(targetRect.right(), targetRect.top(), &v[TopRight].x, &v[TopRight].y);
- targetRectTransform.map(targetRect.left(), targetRect.bottom(), &v[BottomLeft].x, &v[BottomLeft].y);
- targetRectTransform.map(targetRect.right(), targetRect.bottom(), &v[BottomRight].x, &v[BottomRight].y);
-
- // find topmost vertex.
- int topmost = 0;
- for (int i = 1; i < 4; ++i) {
- if (v[i].y < v[topmost].y)
- topmost = i;
- }
- // rearrange array such that topmost vertex is at index 0.
- switch (topmost) {
- case 1:
- {
- QTransformImageVertex t = v[0];
- for (int i = 0; i < 3; ++i)
- v[i] = v[i+1];
- v[3] = t;
- }
- break;
- case 2:
- qSwap(v[0], v[2]);
- qSwap(v[1], v[3]);
- break;
- case 3:
- {
- QTransformImageVertex t = v[3];
- for (int i = 3; i > 0; --i)
- v[i] = v[i-1];
- v[0] = t;
- }
- break;
- }
-
- // if necessary, swap vertex 1 and 3 such that 1 is to the left of 3.
- qreal dx1 = v[1].x - v[0].x;
- qreal dy1 = v[1].y - v[0].y;
- qreal dx2 = v[3].x - v[0].x;
- qreal dy2 = v[3].y - v[0].y;
- if (dx1 * dy2 - dx2 * dy1 > 0)
- qSwap(v[1], v[3]);
-
- QTransformImageVertex u = {v[1].x - v[0].x, v[1].y - v[0].y, v[1].u - v[0].u, v[1].v - v[0].v};
- QTransformImageVertex w = {v[2].x - v[0].x, v[2].y - v[0].y, v[2].u - v[0].u, v[2].v - v[0].v};
-
- qreal det = u.x * w.y - u.y * w.x;
- if (det == 0)
- return;
-
- qreal invDet = 1.0 / det;
- qreal m11, m12, m21, m22, mdx, mdy;
-
- m11 = (u.u * w.y - u.y * w.u) * invDet;
- m12 = (u.x * w.u - u.u * w.x) * invDet;
- m21 = (u.v * w.y - u.y * w.v) * invDet;
- m22 = (u.x * w.v - u.v * w.x) * invDet;
- mdx = v[0].u - m11 * v[0].x - m12 * v[0].y;
- mdy = v[0].v - m21 * v[0].x - m22 * v[0].y;
-
- int dudx = int(m11 * 0x10000);
- int dvdx = int(m21 * 0x10000);
- int dudy = int(m12 * 0x10000);
- int dvdy = int(m22 * 0x10000);
- int u0 = qCeil((0.5 * m11 + 0.5 * m12 + mdx) * 0x10000) - 1;
- int v0 = qCeil((0.5 * m21 + 0.5 * m22 + mdy) * 0x10000) - 1;
-
- int x1 = qFloor(sourceRect.left());
- int y1 = qFloor(sourceRect.top());
- int x2 = qCeil(sourceRect.right());
- int y2 = qCeil(sourceRect.bottom());
- QRect sourceRectI(x1, y1, x2 - x1, y2 - y1);
-
- // rasterize trapezoids.
- if (v[1].y < v[3].y) {
- qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[0], v[3], sourceRectI, clip, v[0].y, v[1].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
- qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[0], v[3], sourceRectI, clip, v[1].y, v[3].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
- qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[3], v[2], sourceRectI, clip, v[3].y, v[2].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
- } else {
- qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[0], v[3], sourceRectI, clip, v[0].y, v[3].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
- qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[3], v[2], sourceRectI, clip, v[3].y, v[1].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
- qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[3], v[2], sourceRectI, clip, v[1].y, v[2].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
- }
-}
-
void qt_transform_image_rgb16_on_rgb16(uchar *destPixels, int dbpl,
const uchar *srcPixels, int sbpl,
const QRectF &targetRect,
diff --git a/src/gui/painting/qblendfunctions_p.h b/src/gui/painting/qblendfunctions_p.h
new file mode 100644
index 0000000..ad754b0
--- /dev/null
+++ b/src/gui/painting/qblendfunctions_p.h
@@ -0,0 +1,497 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QBLENDFUNCTIONS_P_H
+#define QBLENDFUNCTIONS_P_H
+
+#include <qmath.h>
+#include "qdrawhelper_p.h"
+
+QT_BEGIN_NAMESPACE
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+template <typename SRC, typename T>
+void qt_scale_image_16bit(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &srcRect,
+ const QRect &clip,
+ T blender)
+{
+ qreal sx = targetRect.width() / (qreal) srcRect.width();
+ qreal sy = targetRect.height() / (qreal) srcRect.height();
+
+ int ix = 0x00010000 / sx;
+ int iy = 0x00010000 / sy;
+
+// qDebug() << "scale:" << endl
+// << " - target" << targetRect << endl
+// << " - source" << srcRect << endl
+// << " - clip" << clip << endl
+// << " - sx=" << sx << " sy=" << sy << " ix=" << ix << " iy=" << iy;
+
+ int cx1 = clip.x();
+ int cx2 = clip.x() + clip.width();
+ int cy1 = clip.top();
+ int cy2 = clip.y() + clip.height();
+
+ int tx1 = qRound(targetRect.left());
+ int tx2 = qRound(targetRect.right());
+ int ty1 = qRound(targetRect.top());
+ int ty2 = qRound(targetRect.bottom());
+
+ if (tx2 < tx1)
+ qSwap(tx2, tx1);
+
+ if (ty2 < ty1)
+ qSwap(ty2, ty1);
+
+ if (tx1 < cx1)
+ tx1 = cx1;
+
+ if (tx2 >= cx2)
+ tx2 = cx2;
+
+ if (tx1 >= tx2)
+ return;
+
+ if (ty1 < cy1)
+ ty1 = cy1;
+
+ if (ty2 >= cy2)
+ ty2 = cy2;
+
+ if (ty1 >= ty2)
+ return;
+
+ int h = ty2 - ty1;
+ int w = tx2 - tx1;
+
+
+ quint32 basex;
+ quint32 srcy;
+
+ if (sx < 0) {
+ int dstx = qFloor((tx1 + qreal(0.5) - targetRect.right()) * ix) + 1;
+ basex = quint32(srcRect.right() * 65536) + dstx;
+ } else {
+ int dstx = qCeil((tx1 + qreal(0.5) - targetRect.left()) * ix) - 1;
+ basex = quint32(srcRect.left() * 65536) + dstx;
+ }
+ if (sy < 0) {
+ int dsty = qFloor((ty1 + qreal(0.5) - targetRect.bottom()) * iy) + 1;
+ srcy = quint32(srcRect.bottom() * 65536) + dsty;
+ } else {
+ int dsty = qCeil((ty1 + qreal(0.5) - targetRect.top()) * iy) - 1;
+ srcy = quint32(srcRect.top() * 65536) + dsty;
+ }
+
+ quint16 *dst = ((quint16 *) (destPixels + ty1 * dbpl)) + tx1;
+
+ while (h--) {
+ const SRC *src = (const SRC *) (srcPixels + (srcy >> 16) * sbpl);
+ int srcx = basex;
+ int x = 0;
+ for (; x<w-7; x+=8) {
+ blender.write(&dst[x], src[srcx >> 16]); srcx += ix;
+ blender.write(&dst[x+1], src[srcx >> 16]); srcx += ix;
+ blender.write(&dst[x+2], src[srcx >> 16]); srcx += ix;
+ blender.write(&dst[x+3], src[srcx >> 16]); srcx += ix;
+ blender.write(&dst[x+4], src[srcx >> 16]); srcx += ix;
+ blender.write(&dst[x+5], src[srcx >> 16]); srcx += ix;
+ blender.write(&dst[x+6], src[srcx >> 16]); srcx += ix;
+ blender.write(&dst[x+7], src[srcx >> 16]); srcx += ix;
+ }
+ for (; x<w; ++x) {
+ blender.write(&dst[x], src[srcx >> 16]);
+ srcx += ix;
+ }
+ blender.flush(&dst[x]);
+ dst = (quint16 *)(((uchar *) dst) + dbpl);
+ srcy += iy;
+ }
+}
+
+template <typename T> void qt_scale_image_32bit(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &srcRect,
+ const QRect &clip,
+ T blender)
+{
+ qreal sx = targetRect.width() / (qreal) srcRect.width();
+ qreal sy = targetRect.height() / (qreal) srcRect.height();
+
+ int ix = 0x00010000 / sx;
+ int iy = 0x00010000 / sy;
+
+// qDebug() << "scale:" << endl
+// << " - target" << targetRect << endl
+// << " - source" << srcRect << endl
+// << " - clip" << clip << endl
+// << " - sx=" << sx << " sy=" << sy << " ix=" << ix << " iy=" << iy;
+
+ int cx1 = clip.x();
+ int cx2 = clip.x() + clip.width();
+ int cy1 = clip.top();
+ int cy2 = clip.y() + clip.height();
+
+ int tx1 = qRound(targetRect.left());
+ int tx2 = qRound(targetRect.right());
+ int ty1 = qRound(targetRect.top());
+ int ty2 = qRound(targetRect.bottom());
+
+ if (tx2 < tx1)
+ qSwap(tx2, tx1);
+
+ if (ty2 < ty1)
+ qSwap(ty2, ty1);
+
+ if (tx1 < cx1)
+ tx1 = cx1;
+
+ if (tx2 >= cx2)
+ tx2 = cx2;
+
+ if (tx1 >= tx2)
+ return;
+
+ if (ty1 < cy1)
+ ty1 = cy1;
+
+ if (ty2 >= cy2)
+ ty2 = cy2;
+
+ if (ty1 >= ty2)
+ return;
+
+ int h = ty2 - ty1;
+ int w = tx2 - tx1;
+
+ quint32 basex;
+ quint32 srcy;
+
+ if (sx < 0) {
+ int dstx = qFloor((tx1 + qreal(0.5) - targetRect.right()) * ix) + 1;
+ basex = quint32(srcRect.right() * 65536) + dstx;
+ } else {
+ int dstx = qCeil((tx1 + qreal(0.5) - targetRect.left()) * ix) - 1;
+ basex = quint32(srcRect.left() * 65536) + dstx;
+ }
+ if (sy < 0) {
+ int dsty = qFloor((ty1 + qreal(0.5) - targetRect.bottom()) * iy) + 1;
+ srcy = quint32(srcRect.bottom() * 65536) + dsty;
+ } else {
+ int dsty = qCeil((ty1 + qreal(0.5) - targetRect.top()) * iy) - 1;
+ srcy = quint32(srcRect.top() * 65536) + dsty;
+ }
+
+ quint32 *dst = ((quint32 *) (destPixels + ty1 * dbpl)) + tx1;
+
+ while (h--) {
+ const uint *src = (const quint32 *) (srcPixels + (srcy >> 16) * sbpl);
+ int srcx = basex;
+ int x = 0;
+ for (; x<w; ++x) {
+ blender.write(&dst[x], src[srcx >> 16]);
+ srcx += ix;
+ }
+ blender.flush(&dst[x]);
+ dst = (quint32 *)(((uchar *) dst) + dbpl);
+ srcy += iy;
+ }
+}
+
+struct QTransformImageVertex
+{
+ qreal x, y, u, v; // destination coordinates (x, y) and source coordinates (u, v)
+};
+
+template <class SrcT, class DestT, class Blender>
+void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
+ const SrcT *srcPixels, int sbpl,
+ const QTransformImageVertex &topLeft, const QTransformImageVertex &bottomLeft,
+ const QTransformImageVertex &topRight, const QTransformImageVertex &bottomRight,
+ const QRect &sourceRect,
+ const QRect &clip,
+ qreal topY, qreal bottomY,
+ int dudx, int dvdx, int dudy, int dvdy, int u0, int v0,
+ Blender blender)
+{
+ int fromY = qMax(qRound(topY), clip.top());
+ int toY = qMin(qRound(bottomY), clip.top() + clip.height());
+ if (fromY >= toY)
+ return;
+
+ qreal leftSlope = (bottomLeft.x - topLeft.x) / (bottomLeft.y - topLeft.y);
+ qreal rightSlope = (bottomRight.x - topRight.x) / (bottomRight.y - topRight.y);
+ int dx_l = int(leftSlope * 0x10000);
+ int dx_r = int(rightSlope * 0x10000);
+ int x_l = int((topLeft.x + (0.5 + fromY - topLeft.y) * leftSlope + 0.5) * 0x10000);
+ int x_r = int((topRight.x + (0.5 + fromY - topRight.y) * rightSlope + 0.5) * 0x10000);
+
+ int fromX, toX, x1, x2, u, v, i, ii;
+ DestT *line;
+ for (int y = fromY; y < toY; ++y) {
+ line = reinterpret_cast<DestT *>(reinterpret_cast<uchar *>(destPixels) + y * dbpl);
+
+ fromX = qMax(x_l >> 16, clip.left());
+ toX = qMin(x_r >> 16, clip.left() + clip.width());
+ if (fromX < toX) {
+ // Because of rounding, we can get source coordinates outside the source image.
+ // Clamp these coordinates to the source rect to avoid segmentation fault and
+ // garbage on the screen.
+
+ // Find the first pixel on the current scan line where the source coordinates are within the source rect.
+ x1 = fromX;
+ u = x1 * dudx + y * dudy + u0;
+ v = x1 * dvdx + y * dvdy + v0;
+ for (; x1 < toX; ++x1) {
+ int uu = u >> 16;
+ int vv = v >> 16;
+ if (uu >= sourceRect.left() && uu < sourceRect.left() + sourceRect.width()
+ && vv >= sourceRect.top() && vv < sourceRect.top() + sourceRect.height()) {
+ break;
+ }
+ u += dudx;
+ v += dvdx;
+ }
+
+ // Find the last pixel on the current scan line where the source coordinates are within the source rect.
+ x2 = toX;
+ u = (x2 - 1) * dudx + y * dudy + u0;
+ v = (x2 - 1) * dvdx + y * dvdy + v0;
+ for (; x2 > x1; --x2) {
+ int uu = u >> 16;
+ int vv = v >> 16;
+ if (uu >= sourceRect.left() && uu < sourceRect.left() + sourceRect.width()
+ && vv >= sourceRect.top() && vv < sourceRect.top() + sourceRect.height()) {
+ break;
+ }
+ u -= dudx;
+ v -= dvdx;
+ }
+
+ // Set up values at the beginning of the scan line.
+ u = fromX * dudx + y * dudy + u0;
+ v = fromX * dvdx + y * dvdy + v0;
+ line += fromX;
+
+ // Beginning of the scan line, with per-pixel checks.
+ i = x1 - fromX;
+ while (i) {
+ int uu = qBound(sourceRect.left(), u >> 16, sourceRect.left() + sourceRect.width() - 1);
+ int vv = qBound(sourceRect.top(), v >> 16, sourceRect.top() + sourceRect.height() - 1);
+ blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]);
+ u += dudx;
+ v += dvdx;
+ ++line;
+ --i;
+ }
+
+ // Middle of the scan line, without checks.
+ // Manual loop unrolling.
+ i = x2 - x1;
+ ii = i >> 3;
+ while (ii) {
+ blender.write(&line[0], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
+ blender.write(&line[1], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
+ blender.write(&line[2], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
+ blender.write(&line[3], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
+ blender.write(&line[4], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
+ blender.write(&line[5], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
+ blender.write(&line[6], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
+ blender.write(&line[7], reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx;
+
+ line += 8;
+
+ --ii;
+ }
+ switch (i & 7) {
+ case 7: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
+ case 6: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
+ case 5: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
+ case 4: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
+ case 3: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
+ case 2: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
+ case 1: blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + (v >> 16) * sbpl)[u >> 16]); u += dudx; v += dvdx; ++line;
+ }
+
+ // End of the scan line, with per-pixel checks.
+ i = toX - x2;
+ while (i) {
+ int uu = qBound(sourceRect.left(), u >> 16, sourceRect.left() + sourceRect.width() - 1);
+ int vv = qBound(sourceRect.top(), v >> 16, sourceRect.top() + sourceRect.height() - 1);
+ blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]);
+ u += dudx;
+ v += dvdx;
+ ++line;
+ --i;
+ }
+
+ blender.flush(line);
+ }
+ x_l += dx_l;
+ x_r += dx_r;
+ }
+}
+
+template <class SrcT, class DestT, class Blender>
+void qt_transform_image(DestT *destPixels, int dbpl,
+ const SrcT *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &sourceRect,
+ const QRect &clip,
+ const QTransform &targetRectTransform,
+ Blender blender)
+{
+ enum Corner
+ {
+ TopLeft,
+ TopRight,
+ BottomRight,
+ BottomLeft
+ };
+
+ // map source rectangle to destination.
+ QTransformImageVertex v[4];
+ v[TopLeft].u = v[BottomLeft].u = sourceRect.left();
+ v[TopLeft].v = v[TopRight].v = sourceRect.top();
+ v[TopRight].u = v[BottomRight].u = sourceRect.right();
+ v[BottomLeft].v = v[BottomRight].v = sourceRect.bottom();
+ targetRectTransform.map(targetRect.left(), targetRect.top(), &v[TopLeft].x, &v[TopLeft].y);
+ targetRectTransform.map(targetRect.right(), targetRect.top(), &v[TopRight].x, &v[TopRight].y);
+ targetRectTransform.map(targetRect.left(), targetRect.bottom(), &v[BottomLeft].x, &v[BottomLeft].y);
+ targetRectTransform.map(targetRect.right(), targetRect.bottom(), &v[BottomRight].x, &v[BottomRight].y);
+
+ // find topmost vertex.
+ int topmost = 0;
+ for (int i = 1; i < 4; ++i) {
+ if (v[i].y < v[topmost].y)
+ topmost = i;
+ }
+ // rearrange array such that topmost vertex is at index 0.
+ switch (topmost) {
+ case 1:
+ {
+ QTransformImageVertex t = v[0];
+ for (int i = 0; i < 3; ++i)
+ v[i] = v[i+1];
+ v[3] = t;
+ }
+ break;
+ case 2:
+ qSwap(v[0], v[2]);
+ qSwap(v[1], v[3]);
+ break;
+ case 3:
+ {
+ QTransformImageVertex t = v[3];
+ for (int i = 3; i > 0; --i)
+ v[i] = v[i-1];
+ v[0] = t;
+ }
+ break;
+ }
+
+ // if necessary, swap vertex 1 and 3 such that 1 is to the left of 3.
+ qreal dx1 = v[1].x - v[0].x;
+ qreal dy1 = v[1].y - v[0].y;
+ qreal dx2 = v[3].x - v[0].x;
+ qreal dy2 = v[3].y - v[0].y;
+ if (dx1 * dy2 - dx2 * dy1 > 0)
+ qSwap(v[1], v[3]);
+
+ QTransformImageVertex u = {v[1].x - v[0].x, v[1].y - v[0].y, v[1].u - v[0].u, v[1].v - v[0].v};
+ QTransformImageVertex w = {v[2].x - v[0].x, v[2].y - v[0].y, v[2].u - v[0].u, v[2].v - v[0].v};
+
+ qreal det = u.x * w.y - u.y * w.x;
+ if (det == 0)
+ return;
+
+ qreal invDet = 1.0 / det;
+ qreal m11, m12, m21, m22, mdx, mdy;
+
+ m11 = (u.u * w.y - u.y * w.u) * invDet;
+ m12 = (u.x * w.u - u.u * w.x) * invDet;
+ m21 = (u.v * w.y - u.y * w.v) * invDet;
+ m22 = (u.x * w.v - u.v * w.x) * invDet;
+ mdx = v[0].u - m11 * v[0].x - m12 * v[0].y;
+ mdy = v[0].v - m21 * v[0].x - m22 * v[0].y;
+
+ int dudx = int(m11 * 0x10000);
+ int dvdx = int(m21 * 0x10000);
+ int dudy = int(m12 * 0x10000);
+ int dvdy = int(m22 * 0x10000);
+ int u0 = qCeil((0.5 * m11 + 0.5 * m12 + mdx) * 0x10000) - 1;
+ int v0 = qCeil((0.5 * m21 + 0.5 * m22 + mdy) * 0x10000) - 1;
+
+ int x1 = qFloor(sourceRect.left());
+ int y1 = qFloor(sourceRect.top());
+ int x2 = qCeil(sourceRect.right());
+ int y2 = qCeil(sourceRect.bottom());
+ QRect sourceRectI(x1, y1, x2 - x1, y2 - y1);
+
+ // rasterize trapezoids.
+ if (v[1].y < v[3].y) {
+ qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[0], v[3], sourceRectI, clip, v[0].y, v[1].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
+ qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[0], v[3], sourceRectI, clip, v[1].y, v[3].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
+ qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[3], v[2], sourceRectI, clip, v[3].y, v[2].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
+ } else {
+ qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[0], v[3], sourceRectI, clip, v[0].y, v[3].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
+ qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[0], v[1], v[3], v[2], sourceRectI, clip, v[3].y, v[1].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
+ qt_transform_image_rasterize(destPixels, dbpl, srcPixels, sbpl, v[1], v[2], v[3], v[2], sourceRectI, clip, v[1].y, v[2].y, dudx, dvdx, dudy, dvdy, u0, v0, blender);
+ }
+}
+
+QT_END_NAMESPACE
+
+#endif // QBLENDFUNCTIONS_P_H
diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
index 130270b..dc3b79b 100644
--- a/src/gui/painting/qdrawhelper.cpp
+++ b/src/gui/painting/qdrawhelper.cpp
@@ -7964,6 +7964,12 @@ void qInitDrawhelperAsm()
qBlendFunctions[QImage::Format_RGB16][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_rgb16_neon;
qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_RGB16] = qt_blend_rgb16_on_argb32_neon;
+ qScaleFunctions[QImage::Format_RGB16][QImage::Format_ARGB32_Premultiplied] = qt_scale_image_argb32_on_rgb16_neon;
+ qScaleFunctions[QImage::Format_RGB16][QImage::Format_RGB16] = qt_scale_image_rgb16_on_rgb16_neon;
+
+ qTransformFunctions[QImage::Format_RGB16][QImage::Format_ARGB32_Premultiplied] = qt_transform_image_argb32_on_rgb16_neon;
+ qTransformFunctions[QImage::Format_RGB16][QImage::Format_RGB16] = qt_transform_image_rgb16_on_rgb16_neon;
+
qDrawHelper[QImage::Format_RGB16].alphamapBlit = qt_alphamapblit_quint16_neon;
}
#endif
diff --git a/src/gui/painting/qdrawhelper_neon.cpp b/src/gui/painting/qdrawhelper_neon.cpp
index ef1b85c..ca1d85f 100644
--- a/src/gui/painting/qdrawhelper_neon.cpp
+++ b/src/gui/painting/qdrawhelper_neon.cpp
@@ -40,6 +40,8 @@
****************************************************************************/
#include <private/qdrawhelper_p.h>
+#include <private/qblendfunctions_p.h>
+#include <private/qmath_p.h>
#ifdef QT_HAVE_NEON
@@ -310,6 +312,143 @@ void qt_alphamapblit_quint16_neon(QRasterBuffer *rasterBuffer,
pixman_composite_over_n_8_0565_asm_neon(mapWidth, mapHeight, dest, destStride, color, 0, mask, mapStride);
}
+extern "C" void blend_8_pixels_argb32_on_rgb16_neon(quint16 *dst, const quint32 *src, int const_alpha);
+extern "C" void blend_8_pixels_rgb16_on_rgb16_neon(quint16 *dst, const quint16 *src, int const_alpha);
+
+template <typename SRC, typename BlendFunc>
+struct Blend_on_RGB16_SourceAndConstAlpha_Neon {
+ Blend_on_RGB16_SourceAndConstAlpha_Neon(BlendFunc blender, int const_alpha)
+ : m_index(0)
+ , m_blender(blender)
+ , m_const_alpha(const_alpha)
+ {
+ }
+
+ inline void write(quint16 *dst, quint32 src)
+ {
+ srcBuffer[m_index++] = src;
+
+ if (m_index == 8) {
+ m_blender(dst - 7, srcBuffer, m_const_alpha);
+ m_index = 0;
+ }
+ }
+
+ inline void flush(quint16 *dst)
+ {
+ if (m_index > 0) {
+ quint16 dstBuffer[8];
+ for (int i = 0; i < m_index; ++i)
+ dstBuffer[i] = dst[i - m_index];
+
+ m_blender(dstBuffer, srcBuffer, m_const_alpha);
+
+ for (int i = 0; i < m_index; ++i)
+ dst[i - m_index] = dstBuffer[i];
+
+ m_index = 0;
+ }
+ }
+
+ SRC srcBuffer[8];
+
+ int m_index;
+ BlendFunc m_blender;
+ int m_const_alpha;
+};
+
+template <typename SRC, typename BlendFunc>
+Blend_on_RGB16_SourceAndConstAlpha_Neon<SRC, BlendFunc>
+Blend_on_RGB16_SourceAndConstAlpha_Neon_create(BlendFunc blender, int const_alpha)
+{
+ return Blend_on_RGB16_SourceAndConstAlpha_Neon<SRC, BlendFunc>(blender, const_alpha);
+}
+
+void qt_scale_image_argb32_on_rgb16_neon(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &sourceRect,
+ const QRect &clip,
+ int const_alpha)
+{
+ if (const_alpha == 0)
+ return;
+
+ qt_scale_image_16bit<quint32>(destPixels, dbpl, srcPixels, sbpl, targetRect, sourceRect, clip,
+ Blend_on_RGB16_SourceAndConstAlpha_Neon_create<quint32>(blend_8_pixels_argb32_on_rgb16_neon, const_alpha));
+}
+
+void qt_scale_image_rgb16_on_rgb16(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &sourceRect,
+ const QRect &clip,
+ int const_alpha);
+
+void qt_scale_image_rgb16_on_rgb16_neon(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &sourceRect,
+ const QRect &clip,
+ int const_alpha)
+{
+ if (const_alpha == 0)
+ return;
+
+ if (const_alpha == 256) {
+ qt_scale_image_rgb16_on_rgb16(destPixels, dbpl, srcPixels, sbpl, targetRect, sourceRect, clip, const_alpha);
+ return;
+ }
+
+ qt_scale_image_16bit<quint16>(destPixels, dbpl, srcPixels, sbpl, targetRect, sourceRect, clip,
+ Blend_on_RGB16_SourceAndConstAlpha_Neon_create<quint16>(blend_8_pixels_rgb16_on_rgb16_neon, const_alpha));
+}
+
+extern void qt_transform_image_rgb16_on_rgb16(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &sourceRect,
+ const QRect &clip,
+ const QTransform &targetRectTransform,
+ int const_alpha);
+
+void qt_transform_image_rgb16_on_rgb16_neon(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &sourceRect,
+ const QRect &clip,
+ const QTransform &targetRectTransform,
+ int const_alpha)
+{
+ if (const_alpha == 0)
+ return;
+
+ if (const_alpha == 256) {
+ qt_transform_image_rgb16_on_rgb16(destPixels, dbpl, srcPixels, sbpl, targetRect, sourceRect, clip, targetRectTransform, const_alpha);
+ return;
+ }
+
+ qt_transform_image(reinterpret_cast<quint16 *>(destPixels), dbpl,
+ reinterpret_cast<const quint16 *>(srcPixels), sbpl, targetRect, sourceRect, clip, targetRectTransform,
+ Blend_on_RGB16_SourceAndConstAlpha_Neon_create<quint16>(blend_8_pixels_rgb16_on_rgb16_neon, const_alpha));
+}
+
+void qt_transform_image_argb32_on_rgb16_neon(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &sourceRect,
+ const QRect &clip,
+ const QTransform &targetRectTransform,
+ int const_alpha)
+{
+ if (const_alpha == 0)
+ return;
+
+ qt_transform_image(reinterpret_cast<quint16 *>(destPixels), dbpl,
+ reinterpret_cast<const quint32 *>(srcPixels), sbpl, targetRect, sourceRect, clip, targetRectTransform,
+ Blend_on_RGB16_SourceAndConstAlpha_Neon_create<quint32>(blend_8_pixels_argb32_on_rgb16_neon, const_alpha));
+}
+
QT_END_NAMESPACE
#endif // QT_HAVE_NEON
diff --git a/src/gui/painting/qdrawhelper_neon_asm.S b/src/gui/painting/qdrawhelper_neon_asm.S
new file mode 100644
index 0000000..9992817
--- /dev/null
+++ b/src/gui/painting/qdrawhelper_neon_asm.S
@@ -0,0 +1,192 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/* Prevent the stack from becoming executable for no reason... */
+#if defined(__linux__) && defined(__ELF__)
+.section .note.GNU-stack,"",%progbits
+#endif
+
+.text
+.fpu neon
+.arch armv7a
+.altmacro
+
+/* void blend_8_pixels_argb32_on_rgb16_neon(quint16 *dst, const quint32 *src, int const_alpha) */
+
+ .func blend_8_pixels_argb32_on_rgb16_neon
+ .global blend_8_pixels_argb32_on_rgb16_neon
+ /* For ELF format also set function visibility to hidden */
+#ifdef __ELF__
+ .hidden blend_8_pixels_argb32_on_rgb16_neon
+ .type blend_8_pixels_argb32_on_rgb16_neon, %function
+#endif
+blend_8_pixels_argb32_on_rgb16_neon:
+ vld4.8 { d0, d1, d2, d3 }, [r1]
+ vld1.16 { d4, d5 }, [r0]
+
+ cmp r2, #256
+ beq .blend_32_inner
+
+ vdup.8 d6, r2
+
+ /* multiply by const_alpha */
+ vmull.u8 q8, d6, d0
+ vmull.u8 q9, d6, d1
+ vmull.u8 q10, d6, d2
+ vmull.u8 q11, d6, d3
+
+ vshrn.u16 d0, q8, #8
+ vshrn.u16 d1, q9, #8
+ vshrn.u16 d2, q10, #8
+ vshrn.u16 d3, q11, #8
+
+.blend_32_inner:
+ /* convert 8 r5g6b5 pixel data from {d4, d5} to planar 8-bit format
+ and put data into d6 - red, d7 - green, d30 - blue */
+ vshrn.u16 d6, q2, #8
+ vshrn.u16 d7, q2, #3
+ vsli.u16 q2, q2, #5
+ vsri.u8 d6, d6, #5
+ vmvn.8 d3, d3
+ vsri.u8 d7, d7, #6
+ vshrn.u16 d30, q2, #2
+
+ pld [r0, #128]
+
+ /* now do alpha blending, storing results in 8-bit planar format
+ into d16 - red, d19 - green, d18 - blue */
+ vmull.u8 q10, d3, d6
+ vmull.u8 q11, d3, d7
+ vmull.u8 q12, d3, d30
+ vrshr.u16 q13, q10, #8
+ vrshr.u16 q3, q11, #8
+ vrshr.u16 q15, q12, #8
+ vraddhn.u16 d20, q10, q13
+ vraddhn.u16 d23, q11, q3
+ vraddhn.u16 d22, q12, q15
+ vqadd.u8 d16, d2, d20
+ vqadd.u8 q9, q0, q11
+ /* convert the result to r5g6b5 and store it into {d28, d29} */
+ vshll.u8 q14, d16, #8
+ vshll.u8 q8, d19, #8
+ vshll.u8 q9, d18, #8
+ vsri.u16 q14, q8, #5
+ vsri.u16 q14, q9, #11
+
+ vst1.16 { d28, d29 }, [r0]
+
+ bx lr
+
+ .endfunc
+
+/* void blend_8_pixels_rgb16_on_rgb16_neon(quint16 *dst, const quint16 *src, int const_alpha) */
+
+ .func blend_8_pixels_rgb16_on_rgb16_neon
+ .global blend_8_pixels_rgb16_on_rgb16_neon
+ /* For ELF format also set function visibility to hidden */
+#ifdef __ELF__
+ .hidden blend_8_pixels_rgb16_on_rgb16_neon
+ .type blend_8_pixels_rgb16_on_rgb16_neon, %function
+#endif
+blend_8_pixels_rgb16_on_rgb16_neon:
+ vld1.16 { d0, d1 }, [r0]
+ vld1.16 { d2, d3 }, [r1]
+
+ rsb r3, r2, #256
+ vdup.8 d4, r2
+ vdup.8 d5, r3
+
+ /* convert 8 r5g6b5 pixel data from {d0, d1} to planar 8-bit format
+ and put data into d6 - red, d7 - green, d30 - blue */
+ vshrn.u16 d6, q0, #8
+ vshrn.u16 d7, q0, #3
+ vsli.u16 q0, q0, #5
+ vsri.u8 d6, d6, #5
+ vsri.u8 d7, d7, #6
+ vshrn.u16 d30, q0, #2
+
+ /* same from {d2, d3} into {d26, d27, d28} */
+ vshrn.u16 d26, q1, #8
+ vshrn.u16 d27, q1, #3
+ vsli.u16 q1, q1, #5
+ vsri.u8 d26, d26, #5
+ vsri.u8 d27, d27, #6
+ vshrn.u16 d28, q1, #2
+
+ /* multiply dst by inv const_alpha */
+ vmull.u8 q10, d5, d6
+ vmull.u8 q11, d5, d7
+ vmull.u8 q12, d5, d30
+
+ vshrn.u16 d6, q10, #8
+ vshrn.u16 d7, q11, #8
+ vshrn.u16 d30, q12, #8
+
+ /* multiply src by const_alpha */
+ vmull.u8 q10, d4, d26
+ vmull.u8 q11, d4, d27
+ vmull.u8 q12, d4, d28
+
+ vshrn.u16 d26, q10, #8
+ vshrn.u16 d27, q11, #8
+ vshrn.u16 d28, q12, #8
+
+ /* preload dst + 128 */
+ pld [r0, #128]
+
+ /* add components, storing results in 8-bit planar format
+ into d16 - red, d19 - green, d18 - blue */
+ vadd.u8 d16, d26, d6
+ vadd.u8 d19, d27, d7
+ vadd.u8 d18, d28, d30
+
+ /* convert the result to r5g6b5 and store it into {d28, d29} */
+ vshll.u8 q14, d16, #8
+ vshll.u8 q8, d19, #8
+ vshll.u8 q9, d18, #8
+ vsri.u16 q14, q8, #5
+ vsri.u16 q14, q9, #11
+
+ vst1.16 { d28, d29 }, [r0]
+
+ bx lr
+
+ .endfunc
diff --git a/src/gui/painting/qdrawhelper_neon_p.h b/src/gui/painting/qdrawhelper_neon_p.h
index 6f9604f..6f25243 100644
--- a/src/gui/painting/qdrawhelper_neon_p.h
+++ b/src/gui/painting/qdrawhelper_neon_p.h
@@ -84,6 +84,37 @@ void qt_alphamapblit_quint16_neon(QRasterBuffer *rasterBuffer,
const uchar *bitmap,
int mapWidth, int mapHeight, int mapStride,
const QClipData *clip);
+
+void qt_scale_image_argb32_on_rgb16_neon(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &sourceRect,
+ const QRect &clip,
+ int const_alpha);
+
+void qt_scale_image_rgb16_on_rgb16_neon(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &sourceRect,
+ const QRect &clip,
+ int const_alpha);
+
+void qt_transform_image_argb32_on_rgb16_neon(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &sourceRect,
+ const QRect &clip,
+ const QTransform &targetRectTransform,
+ int const_alpha);
+
+void qt_transform_image_rgb16_on_rgb16_neon(uchar *destPixels, int dbpl,
+ const uchar *srcPixels, int sbpl,
+ const QRectF &targetRect,
+ const QRectF &sourceRect,
+ const QRect &clip,
+ const QTransform &targetRectTransform,
+ int const_alpha);
+
#endif // QT_HAVE_NEON
QT_END_NAMESPACE