summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorMarius Storm-Olsen <marius.storm-olsen@nokia.com>2009-11-06 11:04:15 (GMT)
committerMarius Storm-Olsen <marius.storm-olsen@nokia.com>2009-11-09 11:10:52 (GMT)
commit4ad31892d735e6f1a7afffbf0bf8028663855adb (patch)
tree39d1cddf14853c00c4f2b1f55e62f3835d2925a4 /src
parent195f4b98fbf31a92e27be4533fc2ccae99372b82 (diff)
downloadQt-4ad31892d735e6f1a7afffbf0bf8028663855adb.zip
Qt-4ad31892d735e6f1a7afffbf0bf8028663855adb.tar.gz
Qt-4ad31892d735e6f1a7afffbf0bf8028663855adb.tar.bz2
API review: Rename numRects() -> rectCount()
QRegion::numRects() is marked obsolete. Removed all usage of the old function inside Qt and test-cases. Reviewed-by: Andreas Aardal Hanssen
Diffstat (limited to 'src')
-rw-r--r--src/3rdparty/phonon/mmf/videooutput.cpp2
-rw-r--r--src/gui/embedded/qscreen_qws.cpp4
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp2
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp2
-rw-r--r--src/gui/painting/qpaintengine_raster.cpp4
-rw-r--r--src/gui/painting/qpaintengineex.cpp2
-rw-r--r--src/gui/painting/qregion.cpp20
-rw-r--r--src/gui/painting/qregion.h3
-rw-r--r--src/gui/painting/qtransform.cpp2
-rw-r--r--src/gui/painting/qwindowsurface_raster.cpp6
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp2
-rw-r--r--src/openvg/qpaintengine_vg.cpp16
-rw-r--r--src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp6
-rw-r--r--src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp2
-rw-r--r--src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglwindowsurface.cpp2
15 files changed, 45 insertions, 30 deletions
diff --git a/src/3rdparty/phonon/mmf/videooutput.cpp b/src/3rdparty/phonon/mmf/videooutput.cpp
index f0393a7..18b2c34 100644
--- a/src/3rdparty/phonon/mmf/videooutput.cpp
+++ b/src/3rdparty/phonon/mmf/videooutput.cpp
@@ -120,7 +120,7 @@ void MMF::VideoOutput::paintEvent(QPaintEvent* event)
TRACE("rect %d %d - %d %d",
event->rect().left(), event->rect().top(),
event->rect().right(), event->rect().bottom());
- TRACE("regions %d", event->region().numRects());
+ TRACE("regions %d", event->region().rectCount());
TRACE("type %d", event->type());
// Do nothing
diff --git a/src/gui/embedded/qscreen_qws.cpp b/src/gui/embedded/qscreen_qws.cpp
index 0dbfd05..ae5570f 100644
--- a/src/gui/embedded/qscreen_qws.cpp
+++ b/src/gui/embedded/qscreen_qws.cpp
@@ -600,7 +600,7 @@ static void blit_template(QScreen *screen, const QImage &image,
const int screenStride = screen->linestep();
const int imageStride = image.bytesPerLine();
- if (region.numRects() == 1) {
+ if (region.rectCount() == 1) {
const QRect r = region.boundingRect();
const SRC *src = reinterpret_cast<const SRC*>(image.scanLine(r.y()))
+ r.x();
@@ -2463,7 +2463,7 @@ void QScreen::exposeRegion(QRegion r, int windowIndex)
delete blendBuffer;
}
- if (r.numRects() == 1) {
+ if (r.rectCount() == 1) {
setDirty(r.boundingRect());
} else {
const QVector<QRect> rects = r.rects();
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index dc036f8..e28ab61 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -4149,7 +4149,7 @@ static void _q_paintIntoCache(QPixmap *pix, QGraphicsItem *item, const QRegion &
QRect br = pixmapExposed.boundingRect();
// Don't use subpixmap if we get a full update.
- if (pixmapExposed.isEmpty() || (pixmapExposed.numRects() == 1 && br.contains(pix->rect()))) {
+ if (pixmapExposed.isEmpty() || (pixmapExposed.rectCount() == 1 && br.contains(pix->rect()))) {
pix->fill(Qt::transparent);
pixmapPainter.begin(pix);
} else {
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index c88f678..a880402 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -978,7 +978,7 @@ QList<QGraphicsItem *> QGraphicsViewPrivate::findItems(const QRegion &exposedReg
// Step 2) If the expose region is a simple rect and the view is only
// translated or scaled, search for items using
// QGraphicsScene::items(QRectF).
- bool simpleRectLookup = exposedRegion.numRects() == 1 && matrix.type() <= QTransform::TxScale;
+ bool simpleRectLookup = exposedRegion.rectCount() == 1 && matrix.type() <= QTransform::TxScale;
if (simpleRectLookup) {
return scene->items(exposedRegionSceneBounds,
Qt::IntersectsItemBoundingRect,
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp
index 8d0b961..3f33319 100644
--- a/src/gui/painting/qpaintengine_raster.cpp
+++ b/src/gui/painting/qpaintengine_raster.cpp
@@ -1362,7 +1362,7 @@ void QRasterPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
Q_D(QRasterPaintEngine);
- if (region.numRects() == 1) {
+ if (region.rectCount() == 1) {
clip(region.boundingRect(), op);
return;
}
@@ -4536,7 +4536,7 @@ void QClipData::setClipRect(const QRect &rect)
*/
void QClipData::setClipRegion(const QRegion &region)
{
- if (region.numRects() == 1) {
+ if (region.rectCount() == 1) {
setClipRect(region.rects().at(0));
return;
}
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp
index 1fb8aab..7d1c109 100644
--- a/src/gui/painting/qpaintengineex.cpp
+++ b/src/gui/painting/qpaintengineex.cpp
@@ -602,7 +602,7 @@ void QPaintEngineEx::clip(const QRect &r, Qt::ClipOperation op)
void QPaintEngineEx::clip(const QRegion &region, Qt::ClipOperation op)
{
- if (region.numRects() == 1)
+ if (region.rectCount() == 1)
clip(region.boundingRect(), op);
QVector<QRect> rects = region.rects();
diff --git a/src/gui/painting/qregion.cpp b/src/gui/painting/qregion.cpp
index b48b024..9d1d965 100644
--- a/src/gui/painting/qregion.cpp
+++ b/src/gui/painting/qregion.cpp
@@ -690,7 +690,7 @@ bool QRegion::intersects(const QRegion &region) const
if (!rect_intersects(boundingRect(), region.boundingRect()))
return false;
- if (numRects() == 1 && region.numRects() == 1)
+ if (rectCount() == 1 && region.rectCount() == 1)
return true;
const QVector<QRect> myRects = rects();
@@ -717,7 +717,7 @@ bool QRegion::intersects(const QRect &rect) const
const QRect r = rect.normalized();
if (!rect_intersects(boundingRect(), r))
return false;
- if (numRects() == 1)
+ if (rectCount() == 1)
return true;
const QVector<QRect> myRects = rects();
@@ -739,6 +739,7 @@ QRegion QRegion::intersect(const QRect &r) const
#endif
/*!
+ \obsolete
\fn int QRegion::numRects() const
\since 4.4
@@ -746,6 +747,13 @@ QRegion QRegion::intersect(const QRect &r) const
*/
/*!
+ \fn int QRegion::rectCount() const
+ \since 4.6
+
+ Returns the number of rectangles that will be returned in rects().
+*/
+
+/*!
\fn bool QRegion::isEmpty() const
Returns true if the region is empty; otherwise returns false. An
@@ -1027,7 +1035,7 @@ void addSegmentsToPath(Segment *segment, QPainterPath &path)
Q_AUTOTEST_EXPORT QPainterPath qt_regionToPath(const QRegion &region)
{
QPainterPath result;
- if (region.numRects() == 1) {
+ if (region.rectCount() == 1) {
result.addRect(region.boundingRect());
return result;
}
@@ -4317,6 +4325,12 @@ int QRegion::numRects() const
return (d->qt_rgn ? d->qt_rgn->numRects : 0);
}
+int QRegion::rectCount() const
+{
+ return (d->qt_rgn ? d->qt_rgn->numRects : 0);
+}
+
+
bool QRegion::operator==(const QRegion &r) const
{
if (!d->qt_rgn)
diff --git a/src/gui/painting/qregion.h b/src/gui/painting/qregion.h
index 7e459ed..2a1be86 100644
--- a/src/gui/painting/qregion.h
+++ b/src/gui/painting/qregion.h
@@ -116,7 +116,8 @@ public:
QRect boundingRect() const;
QVector<QRect> rects() const;
void setRects(const QRect *rect, int num);
- int numRects() const;
+ QT_DEPRECATED int numRects() const;
+ int rectCount() const;
const QRegion operator|(const QRegion &r) const;
const QRegion operator+(const QRegion &r) const;
diff --git a/src/gui/painting/qtransform.cpp b/src/gui/painting/qtransform.cpp
index 1bd5842..45db80a 100644
--- a/src/gui/painting/qtransform.cpp
+++ b/src/gui/painting/qtransform.cpp
@@ -1421,7 +1421,7 @@ QRegion QTransform::map(const QRegion &r) const
return copy;
}
- if (t == TxScale && r.numRects() == 1)
+ if (t == TxScale && r.rectCount() == 1)
return QRegion(mapRect(r.boundingRect()));
QPainterPath p = map(qt_regionToPath(r));
diff --git a/src/gui/painting/qwindowsurface_raster.cpp b/src/gui/painting/qwindowsurface_raster.cpp
index d412040..5060f95 100644
--- a/src/gui/painting/qwindowsurface_raster.cpp
+++ b/src/gui/painting/qwindowsurface_raster.cpp
@@ -140,7 +140,7 @@ void QRasterWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoi
// Not ready for painting yet, bail out. This can happen in
// QWidget::create_sys()
- if (!d->image || rgn.numRects() == 0)
+ if (!d->image || rgn.rectCount() == 0)
return;
#ifdef Q_WS_WIN
@@ -203,7 +203,7 @@ void QRasterWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoi
wrgn.translate(-wOffset);
QRect wbr = wrgn.boundingRect();
- if (wrgn.numRects() != 1) {
+ if (wrgn.rectCount() != 1) {
int num;
XRectangle *rects = (XRectangle *)qt_getClipRects(wrgn, num);
XSetClipRectangles(X11->display, d_ptr->gc, 0, 0, rects, num, YXBanded);
@@ -242,7 +242,7 @@ void QRasterWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoi
}
}
- if (wrgn.numRects() != 1)
+ if (wrgn.rectCount() != 1)
XSetClipMask(X11->display, d_ptr->gc, XNone);
#endif // FALCON
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 8228c7e..8c5bf0e 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -2107,7 +2107,7 @@ void QGL2PaintEngineExPrivate::systemStateChanged()
q->state()->rectangleClip = use_system_clip ? systemClip.boundingRect() : QRect(0, 0, width, height);
updateClipScissorTest();
- if (systemClip.numRects() == 1) {
+ if (systemClip.rectCount() == 1) {
if (systemClip.boundingRect() == QRect(0, 0, width, height))
use_system_clip = false;
#ifndef QT_GL_NO_SCISSOR_TEST
diff --git a/src/openvg/qpaintengine_vg.cpp b/src/openvg/qpaintengine_vg.cpp
index 047d9d8..75b7fa5 100644
--- a/src/openvg/qpaintengine_vg.cpp
+++ b/src/openvg/qpaintengine_vg.cpp
@@ -1753,13 +1753,13 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
// QRegion copy on the heap for the test if we can.
QRegion clip = d->systemClip; // Reference-counted, no alloc.
QRect clipRect;
- if (clip.numRects() == 1) {
+ if (clip.rectCount() == 1) {
clipRect = clip.boundingRect().intersected(r);
} else if (clip.isEmpty()) {
clipRect = r;
} else {
clip = clip.intersect(r);
- if (clip.numRects() != 1) {
+ if (clip.rectCount() != 1) {
d->maskValid = false;
d->maskIsSet = false;
d->maskRect = QRect();
@@ -1810,7 +1810,7 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
Q_D(QVGPaintEngine);
// Use the QRect case if the region consists of a single rectangle.
- if (region.numRects() == 1) {
+ if (region.rectCount() == 1) {
clip(region.boundingRect(), op);
return;
}
@@ -1853,7 +1853,7 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
clip = r;
else
clip = clip.intersect(r);
- if (clip.numRects() == 1) {
+ if (clip.rectCount() == 1) {
d->maskValid = false;
d->maskIsSet = false;
d->maskRect = clip.boundingRect();
@@ -1871,7 +1871,7 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
case Qt::IntersectClip:
{
- if (region.numRects() != 1) {
+ if (region.rectCount() != 1) {
// If there is more than one rectangle, then intersecting
// the rectangles one by one in modifyMask() will not give
// the desired result. So fall back to path-based clipping.
@@ -2148,7 +2148,7 @@ QRegion QVGPaintEngine::defaultClipRegion()
bool QVGPaintEngine::isDefaultClipRegion(const QRegion& region)
{
- if (region.numRects() != 1)
+ if (region.rectCount() != 1)
return false;
QPaintDevice *pdev = paintDevice();
@@ -3544,7 +3544,7 @@ void QVGCompositionHelper::fillBackground
d->clearColor = color;
d->clearOpacity = 1.0f;
}
- if (region.numRects() == 1) {
+ if (region.rectCount() == 1) {
QRect r = region.boundingRect();
vgClear(r.x(), screenSize.height() - r.y() - r.height(),
r.width(), r.height());
@@ -3569,7 +3569,7 @@ void QVGCompositionHelper::fillBackground
d->ensureBrush(brush);
d->setFillRule(VG_EVEN_ODD);
- if (region.numRects() == 1) {
+ if (region.rectCount() == 1) {
fillBackgroundRect(region.boundingRect(), d);
} else {
const QVector<QRect> rects = region.rects();
diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp
index b6faf8b..eb771ba 100644
--- a/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp
+++ b/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp
@@ -1564,7 +1564,7 @@ void QDirectFBScreen::exposeRegion(QRegion r, int)
primary->SetColor(primary, 0xff, 0xff, 0xff, cmd.windowOpacity);
}
const QRegion &region = cmd.source;
- const int rectCount = region.numRects();
+ const int rectCount = region.rectCount();
DFBRectangle source;
if (rectCount == 1) {
::initParameters(source, region.boundingRect(), cmd.windowPosition);
@@ -1619,7 +1619,7 @@ void QDirectFBScreen::solidFill(const QColor &color, const QRegion &region)
d_ptr->primarySurface->SetColor(d_ptr->primarySurface,
color.red(), color.green(), color.blue(),
color.alpha());
- const int n = region.numRects();
+ const int n = region.rectCount();
if (n == 1) {
const QRect r = region.boundingRect();
d_ptr->primarySurface->FillRectangle(d_ptr->primarySurface, r.x(), r.y(), r.width(), r.height());
@@ -1680,7 +1680,7 @@ void QDirectFBScreen::flipSurface(IDirectFBSurface *surface, DFBSurfaceFlipFlags
if (!(flipFlags & DSFLIP_BLIT)) {
surface->Flip(surface, 0, flipFlags);
} else {
- if (!(d_ptr->directFBFlags & BoundingRectFlip) && region.numRects() > 1) {
+ if (!(d_ptr->directFBFlags & BoundingRectFlip) && region.rectCount() > 1) {
const QVector<QRect> rects = region.rects();
const DFBSurfaceFlipFlags nonWaitFlags = flipFlags & ~DSFLIP_WAIT;
for (int i=0; i<rects.size(); ++i) {
diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp
index 3fbefc3..c9a010f 100644
--- a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp
+++ b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp
@@ -311,7 +311,7 @@ bool QDirectFBWindowSurface::scroll(const QRegion &region, int dx, int dy)
if (!dfbSurface || !(flipFlags & DSFLIP_BLIT) || region.isEmpty())
return false;
dfbSurface->SetBlittingFlags(dfbSurface, DSBLIT_NOFX);
- if (region.numRects() == 1) {
+ if (region.rectCount() == 1) {
scrollSurface(dfbSurface, region.boundingRect(), dx, dy);
} else {
const QVector<QRect> rects = region.rects();
diff --git a/src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglwindowsurface.cpp b/src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglwindowsurface.cpp
index 4a3787f..51a6c4e 100644
--- a/src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglwindowsurface.cpp
+++ b/src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglwindowsurface.cpp
@@ -199,7 +199,7 @@ void PvrEglWindowSurface::setDirectRegion(const QRegion &r, int id)
if (region.isEmpty()) {
pvrQwsClearVisibleRegion(drawable);
- } else if (region.numRects() == 1) {
+ } else if (region.rectCount() == 1) {
QRect rect = region.boundingRect();
PvrQwsRect pvrRect;
pvrRect.x = rect.x();