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authorMartin Smith <msmith@trolltech.com>2010-01-05 09:14:51 (GMT)
committerMartin Smith <msmith@trolltech.com>2010-01-05 09:14:51 (GMT)
commitc08789f4540ac934ac4a20feaac205837fb0cf6f (patch)
tree0c9d3b4b729821102b002ee49d45a4e5edd6fcf6 /src
parent049f65b4d07587e26c69602e6e59682e82948bd2 (diff)
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doc: Clarified which values were added in Qt 4.4.
Task-number: QTBUG-7118
Diffstat (limited to 'src')
-rw-r--r--src/gui/image/qimage.cpp19
1 files changed, 11 insertions, 8 deletions
diff --git a/src/gui/image/qimage.cpp b/src/gui/image/qimage.cpp
index ec8dd88..be1190b 100644
--- a/src/gui/image/qimage.cpp
+++ b/src/gui/image/qimage.cpp
@@ -696,7 +696,9 @@ bool QImageData::checkForAlphaPixels() const
/*!
\enum QImage::Format
- The following image formats are available in all versions of Qt:
+ The following image formats are available in Qt. Values greater
+ than QImage::Format_RGB16 were added in Qt 4.4. See the notes
+ after the table.
\value Format_Invalid The image is invalid.
\value Format_Mono The image is stored using 1-bit per pixel. Bytes are
@@ -705,17 +707,12 @@ bool QImageData::checkForAlphaPixels() const
packed with the less significant bit (LSB) first.
\value Format_Indexed8 The image is stored using 8-bit indexes
- into a colormap. \warning Drawing into a
- QImage with Indexed8 format is not
- supported.
+ into a colormap.
\value Format_RGB32 The image is stored using a 32-bit RGB format (0xffRRGGBB).
\value Format_ARGB32 The image is stored using a 32-bit ARGB
- format (0xAARRGGBB). \warning Do not
- render into ARGB32 images using
- QPainter. Format_ARGB32_Premultiplied is
- significantly faster.
+ format (0xAARRGGBB).
\value Format_ARGB32_Premultiplied The image is stored using a premultiplied 32-bit
ARGB format (0xAARRGGBB), i.e. the red,
@@ -744,6 +741,12 @@ bool QImageData::checkForAlphaPixels() const
\value Format_ARGB4444_Premultiplied The image is stored using a
premultiplied 16-bit ARGB format (4-4-4-4).
+ \note Drawing into a QImage with QImage::Format_Indexed8 is not
+ supported.
+
+ \note Do not render into ARGB32 images using QPainter. Using
+ QImage::Format_ARGB32_Premultiplied is significantly faster.
+
\sa format(), convertToFormat()
*/