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authorMartin Jones <martin.jones@nokia.com>2010-05-05 05:54:33 (GMT)
committerMartin Jones <martin.jones@nokia.com>2010-05-05 05:54:33 (GMT)
commitf8af54e12bcb6e991315c53eca758c43653610fa (patch)
tree46e7dcf1caed9f616d59b62753ccfdc15ec58882 /src
parentba8ff70b5ac7b68be57a4b63e439fd5a37c4aafa (diff)
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little doc fix.
Diffstat (limited to 'src')
-rw-r--r--src/declarative/util/qdeclarativesmoothedfollow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/declarative/util/qdeclarativesmoothedfollow.cpp b/src/declarative/util/qdeclarativesmoothedfollow.cpp
index e919282..f70df9d 100644
--- a/src/declarative/util/qdeclarativesmoothedfollow.cpp
+++ b/src/declarative/util/qdeclarativesmoothedfollow.cpp
@@ -143,7 +143,7 @@ QDeclarativeSmoothedFollowPrivate::QDeclarativeSmoothedFollowPrivate()
Sets how the SmoothedFollow behaves if an animation direction is reversed.
- If reversing mode is \SmoothedFollow.c Eased, the animation will smoothly decelerate, and
+ If reversing mode is \c SmoothedFollow.Eased, the animation will smoothly decelerate, and
then reverse direction. If the reversing mode is \c SmoothedFollow.Immediate, the
animation will immediately begin accelerating in the reverse direction,
begining with a velocity of 0. If the reversing mode is \c SmoothedFollow.Sync, the