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author | Anders Bakken <anders.bakken@nokia.com> | 2009-04-07 15:19:52 (GMT) |
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committer | Anders Bakken <anders.bakken@nokia.com> | 2009-04-07 15:23:47 (GMT) |
commit | 5d6b7757eebc76018eedd2fdfb5135df7b5cb460 (patch) | |
tree | 66b18ced6955dc2f48f5e35f032173f8f1c271e9 /tests/arthur | |
parent | 76608a9c51f4cd5309a5fec1af40c4d80089adf5 (diff) | |
download | Qt-5d6b7757eebc76018eedd2fdfb5135df7b5cb460.zip Qt-5d6b7757eebc76018eedd2fdfb5135df7b5cb460.tar.gz Qt-5d6b7757eebc76018eedd2fdfb5135df7b5cb460.tar.bz2 |
Make sure to clear surface in toImage
It seems DirectFB doesn't preserve alpha value of a blit unless BLEND is
specified and if it is we need to Clear to transparent first.
Reviewed-by: TrustMe
Diffstat (limited to 'tests/arthur')
0 files changed, 0 insertions, 0 deletions