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author | Alan Alpert <alan.alpert@nokia.com> | 2010-02-15 19:52:52 (GMT) |
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committer | Alan Alpert <alan.alpert@nokia.com> | 2010-02-15 19:52:52 (GMT) |
commit | 6d095d54cb42f4456f09cc3c1473db9a87347f65 (patch) | |
tree | b70b2ce900c362accf3c83ca5ae37e7d15860ede /tests/auto/declarative | |
parent | 564d73b9a8ec5a5dd6f692b73625cd4c6a2f6b99 (diff) | |
download | Qt-6d095d54cb42f4456f09cc3c1473db9a87347f65.zip Qt-6d095d54cb42f4456f09cc3c1473db9a87347f65.tar.gz Qt-6d095d54cb42f4456f09cc3c1473db9a87347f65.tar.bz2 |
Fix TextInput keypad navigation
Was accidentally ignoring key movements even when an existing selection
meant that pressing right/left would do something.
Task-number: QT-2944
Diffstat (limited to 'tests/auto/declarative')
3 files changed, 14 insertions, 2 deletions
diff --git a/tests/auto/declarative/qmlgraphicstextinput/data/navigation.qml b/tests/auto/declarative/qmlgraphicstextinput/data/navigation.qml index 7a2e914..493db5b 100644 --- a/tests/auto/declarative/qmlgraphicstextinput/data/navigation.qml +++ b/tests/auto/declarative/qmlgraphicstextinput/data/navigation.qml @@ -11,6 +11,7 @@ Rectangle { } TextInput { id: input; focus: true + text: "Needs some text" KeyNavigation.left: firstItem KeyNavigation.right: lastItem KeyNavigation.up: firstItem diff --git a/tests/auto/declarative/qmlgraphicstextinput/data/validators.qml b/tests/auto/declarative/qmlgraphicstextinput/data/validators.qml index 673790d..0c81548 100644 --- a/tests/auto/declarative/qmlgraphicstextinput/data/validators.qml +++ b/tests/auto/declarative/qmlgraphicstextinput/data/validators.qml @@ -1,4 +1,4 @@ -import Qt 4.6 +import Qt 4.7 Item { property var intInput: intInput diff --git a/tests/auto/declarative/qmlgraphicstextinput/tst_qmlgraphicstextinput.cpp b/tests/auto/declarative/qmlgraphicstextinput/tst_qmlgraphicstextinput.cpp index 906dbc2..b7ae4a2 100644 --- a/tests/auto/declarative/qmlgraphicstextinput/tst_qmlgraphicstextinput.cpp +++ b/tests/auto/declarative/qmlgraphicstextinput/tst_qmlgraphicstextinput.cpp @@ -508,6 +508,7 @@ void tst_qmlgraphicstextinput::inputMethodHints() /* TextInput element should only handle left/right keys until the cursor reaches the extent of the text, then they should ignore the keys. + */ void tst_qmlgraphicstextinput::navigation() { @@ -518,14 +519,24 @@ void tst_qmlgraphicstextinput::navigation() QVERIFY(canvas->root() != 0); - QmlGraphicsItem *input = qobject_cast<QmlGraphicsItem *>(qvariant_cast<QObject *>(canvas->root()->property("myInput"))); + QmlGraphicsTextInput *input = qobject_cast<QmlGraphicsTextInput *>(qvariant_cast<QObject *>(canvas->root()->property("myInput"))); QVERIFY(input != 0); + input->setCursorPosition(0); QTRY_VERIFY(input->hasFocus() == true); simulateKey(canvas, Qt::Key_Left); QVERIFY(input->hasFocus() == false); simulateKey(canvas, Qt::Key_Right); QVERIFY(input->hasFocus() == true); + //QT-2944: If text is selected, then we should deselect first. + input->setCursorPosition(input->text().length()); + input->setSelectionStart(0); + input->setSelectionEnd(input->text().length()); + QVERIFY(input->selectionStart() != input->selectionEnd()); + simulateKey(canvas, Qt::Key_Right); + QVERIFY(input->selectionStart() == input->selectionEnd()); + QVERIFY(input->selectionStart() == input->text().length()); + QVERIFY(input->hasFocus() == true); simulateKey(canvas, Qt::Key_Right); QVERIFY(input->hasFocus() == false); simulateKey(canvas, Qt::Key_Left); |