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authorDenis Dzyubenko <denis.dzyubenko@nokia.com>2009-10-19 12:20:02 (GMT)
committerDenis Dzyubenko <denis.dzyubenko@nokia.com>2009-10-22 14:59:19 (GMT)
commit0c7254e1c5a20450495afe80c1ad5246e5e48314 (patch)
tree0178591741e39aaeb8c7514eea8c60177d4faa9c /tests/auto/gestures/tst_gestures.cpp
parent0b61c5e284462376afab15ac9189d759b859ec46 (diff)
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Improvements for gesture event delivery
When delivering GestureOverride events by default both the event and individual gestures will be ignored. We also store the acceptance state of individual gesture in the event and not in the gesture object, along with its target. Reviewed-by: Thomas Zander
Diffstat (limited to 'tests/auto/gestures/tst_gestures.cpp')
-rw-r--r--tests/auto/gestures/tst_gestures.cpp66
1 files changed, 64 insertions, 2 deletions
diff --git a/tests/auto/gestures/tst_gestures.cpp b/tests/auto/gestures/tst_gestures.cpp
index 4d072bc..28dd40c 100644
--- a/tests/auto/gestures/tst_gestures.cpp
+++ b/tests/auto/gestures/tst_gestures.cpp
@@ -144,6 +144,49 @@ public:
}
};
+// same as CustomGestureRecognizer but triggers early without the maybe state
+class CustomContinuousGestureRecognizer : public QGestureRecognizer
+{
+public:
+ CustomContinuousGestureRecognizer()
+ {
+ if (!CustomEvent::EventType)
+ CustomEvent::EventType = QEvent::registerEventType();
+ }
+
+ QGesture* createGesture(QObject *)
+ {
+ return new CustomGesture;
+ }
+
+ QGestureRecognizer::Result filterEvent(QGesture *state, QObject*, QEvent *event)
+ {
+ if (event->type() == CustomEvent::EventType) {
+ QGestureRecognizer::Result result = QGestureRecognizer::ConsumeEventHint;
+ CustomGesture *g = static_cast<CustomGesture*>(state);
+ CustomEvent *e = static_cast<CustomEvent*>(event);
+ g->serial = e->serial;
+ if (e->hasHotSpot)
+ g->setHotSpot(e->hotSpot);
+ if (g->serial >= CustomGesture::SerialFinishedThreshold)
+ result |= QGestureRecognizer::GestureFinished;
+ else if (g->serial >= CustomGesture::SerialMaybeThreshold)
+ result |= QGestureRecognizer::GestureTriggered;
+ else
+ result = QGestureRecognizer::NotGesture;
+ return result;
+ }
+ return QGestureRecognizer::Ignore;
+ }
+
+ void reset(QGesture *state)
+ {
+ CustomGesture *g = static_cast<CustomGesture*>(state);
+ g->serial = 0;
+ QGestureRecognizer::reset(state);
+ }
+};
+
class GestureWidget : public QWidget
{
Q_OBJECT
@@ -163,6 +206,7 @@ public:
gestureOverrideEventsReceived = 0;
events.clear();
overrideEvents.clear();
+ ignoredGestures.clear();
}
int customEventsReceived;
@@ -450,7 +494,7 @@ void tst_Gestures::conflictingGestures()
sendCustomGesture(&event, child);
QCOMPARE(child->gestureOverrideEventsReceived, 1);
- QCOMPARE(child->gestureEventsReceived, 0);
+ QCOMPARE(child->gestureEventsReceived, TotalGestureEventsCount);
QCOMPARE(parent.gestureOverrideEventsReceived, 0);
QCOMPARE(parent.gestureEventsReceived, 0);
@@ -467,7 +511,7 @@ void tst_Gestures::conflictingGestures()
QCOMPARE(child->gestureOverrideEventsReceived, 1);
QCOMPARE(child->gestureEventsReceived, 0);
QCOMPARE(parent.gestureOverrideEventsReceived, 1);
- QCOMPARE(parent.gestureEventsReceived, 0);
+ QCOMPARE(parent.gestureEventsReceived, TotalGestureEventsCount);
parent.reset();
child->reset();
@@ -475,6 +519,7 @@ void tst_Gestures::conflictingGestures()
// nobody accepts the override, we will send normal events to the closest context (to the child)
parent.acceptGestureOverride = false;
child->acceptGestureOverride = false;
+ child->ignoredGestures << CustomGesture::GestureType;
// sending events to the child and making sure there is no conflict
sendCustomGesture(&event, child);
@@ -482,6 +527,23 @@ void tst_Gestures::conflictingGestures()
QCOMPARE(child->gestureOverrideEventsReceived, 1);
QCOMPARE(child->gestureEventsReceived, TotalGestureEventsCount);
QCOMPARE(parent.gestureOverrideEventsReceived, 1);
+ QCOMPARE(parent.gestureEventsReceived, TotalGestureEventsCount);
+
+ parent.reset();
+ child->reset();
+
+ Qt::GestureType ContinuousGesture = qApp->registerGestureRecognizer(new CustomContinuousGestureRecognizer);
+ static const int ContinuousGestureEventsCount = CustomGesture::SerialFinishedThreshold - CustomGesture::SerialMaybeThreshold + 1;
+ child->grabGesture(ContinuousGesture);
+ // child accepts override. And it also receives another custom gesture.
+ parent.acceptGestureOverride = false;
+ child->acceptGestureOverride = true;
+ sendCustomGesture(&event, child);
+
+ QCOMPARE(child->gestureOverrideEventsReceived, 1);
+ QVERIFY(child->gestureEventsReceived > TotalGestureEventsCount);
+ QCOMPARE(child->events.all.count(), TotalGestureEventsCount + ContinuousGestureEventsCount);
+ QCOMPARE(parent.gestureOverrideEventsReceived, 0);
QCOMPARE(parent.gestureEventsReceived, 0);
}