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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-08-18 23:47:27 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-08-18 23:47:27 (GMT)
commitf7af55e67711270286a1addf6a28399982647a62 (patch)
treea4360ce1574e9f02cf83cdc3b71735e8d0b3c344 /tests/auto/math3d/qvectornd
parent4377c9f6a593359b436f7c8186abac8dad772329 (diff)
downloadQt-f7af55e67711270286a1addf6a28399982647a62.zip
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Move math3d unit tests up one level to tests/auto
Some of the platform test infrastructure assumes that all unit tests are sub-directories under tests/auto, and the tests/auto/math3d sub-directory was confusing that infrastructure. Reviewed-by: trustme
Diffstat (limited to 'tests/auto/math3d/qvectornd')
-rw-r--r--tests/auto/math3d/qvectornd/qvectornd.pro5
-rw-r--r--tests/auto/math3d/qvectornd/tst_qvectornd.cpp2141
2 files changed, 0 insertions, 2146 deletions
diff --git a/tests/auto/math3d/qvectornd/qvectornd.pro b/tests/auto/math3d/qvectornd/qvectornd.pro
deleted file mode 100644
index 0981637..0000000
--- a/tests/auto/math3d/qvectornd/qvectornd.pro
+++ /dev/null
@@ -1,5 +0,0 @@
-load(qttest_p4)
-VPATH += ../shared
-INCLUDEPATH += ../shared
-HEADERS += math3dincludes.h
-SOURCES += tst_qvectornd.cpp
diff --git a/tests/auto/math3d/qvectornd/tst_qvectornd.cpp b/tests/auto/math3d/qvectornd/tst_qvectornd.cpp
deleted file mode 100644
index cfcce8e..0000000
--- a/tests/auto/math3d/qvectornd/tst_qvectornd.cpp
+++ /dev/null
@@ -1,2141 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://qt.nokia.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtTest/QtTest>
-#include <QtCore/qmath.h>
-#include "math3dincludes.h"
-
-class tst_QVector : public QObject
-{
- Q_OBJECT
-public:
- tst_QVector() {}
- ~tst_QVector() {}
-
-private slots:
- void create2();
- void create3();
- void create4();
-
- void length2_data();
- void length2();
- void length3_data();
- void length3();
- void length4_data();
- void length4();
-
- void normalized2_data();
- void normalized2();
- void normalized3_data();
- void normalized3();
- void normalized4_data();
- void normalized4();
-
- void normalize2_data();
- void normalize2();
- void normalize3_data();
- void normalize3();
- void normalize4_data();
- void normalize4();
-
- void compare2();
- void compare3();
- void compare4();
-
- void add2_data();
- void add2();
- void add3_data();
- void add3();
- void add4_data();
- void add4();
-
- void subtract2_data();
- void subtract2();
- void subtract3_data();
- void subtract3();
- void subtract4_data();
- void subtract4();
-
- void multiply2_data();
- void multiply2();
- void multiply3_data();
- void multiply3();
- void multiply4_data();
- void multiply4();
-
- void multiplyFactor2_data();
- void multiplyFactor2();
- void multiplyFactor3_data();
- void multiplyFactor3();
- void multiplyFactor4_data();
- void multiplyFactor4();
-
- void divide2_data();
- void divide2();
- void divide3_data();
- void divide3();
- void divide4_data();
- void divide4();
-
- void negate2_data();
- void negate2();
- void negate3_data();
- void negate3();
- void negate4_data();
- void negate4();
-
- void crossProduct_data();
- void crossProduct();
- void normal_data();
- void normal();
- void distanceToPlane_data();
- void distanceToPlane();
- void distanceToLine_data();
- void distanceToLine();
-
- void dotProduct2_data();
- void dotProduct2();
- void dotProduct3_data();
- void dotProduct3();
- void dotProduct4_data();
- void dotProduct4();
-
- void properties();
- void metaTypes();
-};
-
-// qFuzzyCompare isn't always "fuzzy" enough to handle conversion
-// between float, double, and qreal. So create "fuzzier" compares.
-static bool fuzzyCompare(float x, float y)
-{
- float diff = x - y;
- if (diff < 0.0f)
- diff = -diff;
- return (diff < 0.001);
-}
-
-// Test the creation of QVector2D objects in various ways:
-// construct, copy, and modify.
-void tst_QVector::create2()
-{
- QVector2D null;
- QCOMPARE(null.x(), (qreal)0.0f);
- QCOMPARE(null.y(), (qreal)0.0f);
- QVERIFY(null.isNull());
-
- QVector2D v1(1.0f, 2.5f);
- QCOMPARE(v1.x(), (qreal)1.0f);
- QCOMPARE(v1.y(), (qreal)2.5f);
- QVERIFY(!v1.isNull());
-
- QVector2D v1i(1, 2);
- QCOMPARE(v1i.x(), (qreal)1.0f);
- QCOMPARE(v1i.y(), (qreal)2.0f);
- QVERIFY(!v1i.isNull());
-
- QVector2D v2(v1);
- QCOMPARE(v2.x(), (qreal)1.0f);
- QCOMPARE(v2.y(), (qreal)2.5f);
- QVERIFY(!v2.isNull());
-
- QVector2D v4;
- QCOMPARE(v4.x(), (qreal)0.0f);
- QCOMPARE(v4.y(), (qreal)0.0f);
- QVERIFY(v4.isNull());
- v4 = v1;
- QCOMPARE(v4.x(), (qreal)1.0f);
- QCOMPARE(v4.y(), (qreal)2.5f);
- QVERIFY(!v4.isNull());
-
- QVector2D v5(QPoint(1, 2));
- QCOMPARE(v5.x(), (qreal)1.0f);
- QCOMPARE(v5.y(), (qreal)2.0f);
- QVERIFY(!v5.isNull());
-
- QVector2D v6(QPointF(1, 2.5));
- QCOMPARE(v6.x(), (qreal)1.0f);
- QCOMPARE(v6.y(), (qreal)2.5f);
- QVERIFY(!v6.isNull());
-
- QVector2D v7(QVector3D(1.0f, 2.5f, 54.25f));
- QCOMPARE(v7.x(), (qreal)1.0f);
- QCOMPARE(v7.y(), (qreal)2.5f);
- QVERIFY(!v6.isNull());
-
- QVector2D v8(QVector4D(1.0f, 2.5f, 54.25f, 34.0f));
- QCOMPARE(v8.x(), (qreal)1.0f);
- QCOMPARE(v8.y(), (qreal)2.5f);
- QVERIFY(!v6.isNull());
-
- v1.setX(3.0f);
- QCOMPARE(v1.x(), (qreal)3.0f);
- QCOMPARE(v1.y(), (qreal)2.5f);
- QVERIFY(!v1.isNull());
-
- v1.setY(10.5f);
- QCOMPARE(v1.x(), (qreal)3.0f);
- QCOMPARE(v1.y(), (qreal)10.5f);
- QVERIFY(!v1.isNull());
-
- v1.setX(0.0f);
- v1.setY(0.0f);
- QCOMPARE(v1.x(), (qreal)0.0f);
- QCOMPARE(v1.y(), (qreal)0.0f);
- QVERIFY(v1.isNull());
-
- QPoint p1 = v8.toPoint();
- QCOMPARE(p1.x(), 1);
- QCOMPARE(p1.y(), 3);
-
- QPointF p2 = v8.toPointF();
- QCOMPARE((qreal)p2.x(), (qreal)1.0f);
- QCOMPARE((qreal)p2.y(), (qreal)2.5f);
-
- QVector3D v9 = v8.toVector3D();
- QCOMPARE(v9.x(), (qreal)1.0f);
- QCOMPARE(v9.y(), (qreal)2.5f);
- QCOMPARE(v9.z(), (qreal)0.0f);
-
- QVector4D v10 = v8.toVector4D();
- QCOMPARE(v10.x(), (qreal)1.0f);
- QCOMPARE(v10.y(), (qreal)2.5f);
- QCOMPARE(v10.z(), (qreal)0.0f);
- QCOMPARE(v10.w(), (qreal)0.0f);
-}
-
-// Test the creation of QVector3D objects in various ways:
-// construct, copy, and modify.
-void tst_QVector::create3()
-{
- QVector3D null;
- QCOMPARE(null.x(), (qreal)0.0f);
- QCOMPARE(null.y(), (qreal)0.0f);
- QCOMPARE(null.z(), (qreal)0.0f);
- QVERIFY(null.isNull());
-
- QVector3D v1(1.0f, 2.5f, -89.25f);
- QCOMPARE(v1.x(), (qreal)1.0f);
- QCOMPARE(v1.y(), (qreal)2.5f);
- QCOMPARE(v1.z(), (qreal)-89.25f);
- QVERIFY(!v1.isNull());
-
- QVector3D v1i(1, 2, -89);
- QCOMPARE(v1i.x(), (qreal)1.0f);
- QCOMPARE(v1i.y(), (qreal)2.0f);
- QCOMPARE(v1i.z(), (qreal)-89.0f);
- QVERIFY(!v1i.isNull());
-
- QVector3D v2(v1);
- QCOMPARE(v2.x(), (qreal)1.0f);
- QCOMPARE(v2.y(), (qreal)2.5f);
- QCOMPARE(v2.z(), (qreal)-89.25f);
- QVERIFY(!v2.isNull());
-
- QVector3D v3(1.0f, 2.5f, 0.0f);
- QCOMPARE(v3.x(), (qreal)1.0f);
- QCOMPARE(v3.y(), (qreal)2.5f);
- QCOMPARE(v3.z(), (qreal)0.0f);
- QVERIFY(!v3.isNull());
-
- QVector3D v3i(1, 2, 0);
- QCOMPARE(v3i.x(), (qreal)1.0f);
- QCOMPARE(v3i.y(), (qreal)2.0f);
- QCOMPARE(v3i.z(), (qreal)0.0f);
- QVERIFY(!v3i.isNull());
-
- QVector3D v4;
- QCOMPARE(v4.x(), (qreal)0.0f);
- QCOMPARE(v4.y(), (qreal)0.0f);
- QCOMPARE(v4.z(), (qreal)0.0f);
- QVERIFY(v4.isNull());
- v4 = v1;
- QCOMPARE(v4.x(), (qreal)1.0f);
- QCOMPARE(v4.y(), (qreal)2.5f);
- QCOMPARE(v4.z(), (qreal)-89.25f);
- QVERIFY(!v4.isNull());
-
- QVector3D v5(QPoint(1, 2));
- QCOMPARE(v5.x(), (qreal)1.0f);
- QCOMPARE(v5.y(), (qreal)2.0f);
- QCOMPARE(v5.z(), (qreal)0.0f);
- QVERIFY(!v5.isNull());
-
- QVector3D v6(QPointF(1, 2.5));
- QCOMPARE(v6.x(), (qreal)1.0f);
- QCOMPARE(v6.y(), (qreal)2.5f);
- QCOMPARE(v6.z(), (qreal)0.0f);
- QVERIFY(!v6.isNull());
-
- QVector3D v7(QVector2D(1.0f, 2.5f));
- QCOMPARE(v7.x(), (qreal)1.0f);
- QCOMPARE(v7.y(), (qreal)2.5f);
- QCOMPARE(v7.z(), (qreal)0.0f);
- QVERIFY(!v7.isNull());
-
- QVector3D v8(QVector2D(1.0f, 2.5f), 54.25f);
- QCOMPARE(v8.x(), (qreal)1.0f);
- QCOMPARE(v8.y(), (qreal)2.5f);
- QCOMPARE(v8.z(), (qreal)54.25f);
- QVERIFY(!v8.isNull());
-
- QVector3D v9(QVector4D(1.0f, 2.5f, 54.25f, 34.0f));
- QCOMPARE(v9.x(), (qreal)1.0f);
- QCOMPARE(v9.y(), (qreal)2.5f);
- QCOMPARE(v9.z(), (qreal)54.25f);
- QVERIFY(!v9.isNull());
-
- v1.setX(3.0f);
- QCOMPARE(v1.x(), (qreal)3.0f);
- QCOMPARE(v1.y(), (qreal)2.5f);
- QCOMPARE(v1.z(), (qreal)-89.25f);
- QVERIFY(!v1.isNull());
-
- v1.setY(10.5f);
- QCOMPARE(v1.x(), (qreal)3.0f);
- QCOMPARE(v1.y(), (qreal)10.5f);
- QCOMPARE(v1.z(), (qreal)-89.25f);
- QVERIFY(!v1.isNull());
-
- v1.setZ(15.5f);
- QCOMPARE(v1.x(), (qreal)3.0f);
- QCOMPARE(v1.y(), (qreal)10.5f);
- QCOMPARE(v1.z(), (qreal)15.5f);
- QVERIFY(!v1.isNull());
-
- v1.setX(0.0f);
- v1.setY(0.0f);
- v1.setZ(0.0f);
- QCOMPARE(v1.x(), (qreal)0.0f);
- QCOMPARE(v1.y(), (qreal)0.0f);
- QCOMPARE(v1.z(), (qreal)0.0f);
- QVERIFY(v1.isNull());
-
- QPoint p1 = v8.toPoint();
- QCOMPARE(p1.x(), 1);
- QCOMPARE(p1.y(), 3);
-
- QPointF p2 = v8.toPointF();
- QCOMPARE((qreal)p2.x(), (qreal)1.0f);
- QCOMPARE((qreal)p2.y(), (qreal)2.5f);
-
- QVector2D v10 = v8.toVector2D();
- QCOMPARE(v10.x(), (qreal)1.0f);
- QCOMPARE(v10.y(), (qreal)2.5f);
-
- QVector4D v11 = v8.toVector4D();
- QCOMPARE(v11.x(), (qreal)1.0f);
- QCOMPARE(v11.y(), (qreal)2.5f);
- QCOMPARE(v11.z(), (qreal)54.25f);
- QCOMPARE(v11.w(), (qreal)0.0f);
-}
-
-// Test the creation of QVector4D objects in various ways:
-// construct, copy, and modify.
-void tst_QVector::create4()
-{
- QVector4D null;
- QCOMPARE(null.x(), (qreal)0.0f);
- QCOMPARE(null.y(), (qreal)0.0f);
- QCOMPARE(null.z(), (qreal)0.0f);
- QCOMPARE(null.w(), (qreal)0.0f);
- QVERIFY(null.isNull());
-
- QVector4D v1(1.0f, 2.5f, -89.25f, 34.0f);
- QCOMPARE(v1.x(), (qreal)1.0f);
- QCOMPARE(v1.y(), (qreal)2.5f);
- QCOMPARE(v1.z(), (qreal)-89.25f);
- QCOMPARE(v1.w(), (qreal)34.0f);
- QVERIFY(!v1.isNull());
-
- QVector4D v1i(1, 2, -89, 34);
- QCOMPARE(v1i.x(), (qreal)1.0f);
- QCOMPARE(v1i.y(), (qreal)2.0f);
- QCOMPARE(v1i.z(), (qreal)-89.0f);
- QCOMPARE(v1i.w(), (qreal)34.0f);
- QVERIFY(!v1i.isNull());
-
- QVector4D v2(v1);
- QCOMPARE(v2.x(), (qreal)1.0f);
- QCOMPARE(v2.y(), (qreal)2.5f);
- QCOMPARE(v2.z(), (qreal)-89.25f);
- QCOMPARE(v2.w(), (qreal)34.0f);
- QVERIFY(!v2.isNull());
-
- QVector4D v3(1.0f, 2.5f, 0.0f, 0.0f);
- QCOMPARE(v3.x(), (qreal)1.0f);
- QCOMPARE(v3.y(), (qreal)2.5f);
- QCOMPARE(v3.z(), (qreal)0.0f);
- QCOMPARE(v3.w(), (qreal)0.0f);
- QVERIFY(!v3.isNull());
-
- QVector4D v3i(1, 2, 0, 0);
- QCOMPARE(v3i.x(), (qreal)1.0f);
- QCOMPARE(v3i.y(), (qreal)2.0f);
- QCOMPARE(v3i.z(), (qreal)0.0f);
- QCOMPARE(v3i.w(), (qreal)0.0f);
- QVERIFY(!v3i.isNull());
-
- QVector4D v3b(1.0f, 2.5f, -89.25f, 0.0f);
- QCOMPARE(v3b.x(), (qreal)1.0f);
- QCOMPARE(v3b.y(), (qreal)2.5f);
- QCOMPARE(v3b.z(), (qreal)-89.25f);
- QCOMPARE(v3b.w(), (qreal)0.0f);
- QVERIFY(!v3b.isNull());
-
- QVector4D v3bi(1, 2, -89, 0);
- QCOMPARE(v3bi.x(), (qreal)1.0f);
- QCOMPARE(v3bi.y(), (qreal)2.0f);
- QCOMPARE(v3bi.z(), (qreal)-89.0f);
- QCOMPARE(v3bi.w(), (qreal)0.0f);
- QVERIFY(!v3bi.isNull());
-
- QVector4D v4;
- QCOMPARE(v4.x(), (qreal)0.0f);
- QCOMPARE(v4.y(), (qreal)0.0f);
- QCOMPARE(v4.z(), (qreal)0.0f);
- QCOMPARE(v4.w(), (qreal)0.0f);
- QVERIFY(v4.isNull());
- v4 = v1;
- QCOMPARE(v4.x(), (qreal)1.0f);
- QCOMPARE(v4.y(), (qreal)2.5f);
- QCOMPARE(v4.z(), (qreal)-89.25f);
- QCOMPARE(v4.w(), (qreal)34.0f);
- QVERIFY(!v4.isNull());
-
- QVector4D v5(QPoint(1, 2));
- QCOMPARE(v5.x(), (qreal)1.0f);
- QCOMPARE(v5.y(), (qreal)2.0f);
- QCOMPARE(v5.z(), (qreal)0.0f);
- QCOMPARE(v5.w(), (qreal)0.0f);
- QVERIFY(!v5.isNull());
-
- QVector4D v6(QPointF(1, 2.5));
- QCOMPARE(v6.x(), (qreal)1.0f);
- QCOMPARE(v6.y(), (qreal)2.5f);
- QCOMPARE(v6.z(), (qreal)0.0f);
- QCOMPARE(v6.w(), (qreal)0.0f);
- QVERIFY(!v6.isNull());
-
- QVector4D v7(QVector2D(1.0f, 2.5f));
- QCOMPARE(v7.x(), (qreal)1.0f);
- QCOMPARE(v7.y(), (qreal)2.5f);
- QCOMPARE(v7.z(), (qreal)0.0f);
- QCOMPARE(v7.w(), (qreal)0.0f);
- QVERIFY(!v7.isNull());
-
- QVector4D v8(QVector3D(1.0f, 2.5f, -89.25f));
- QCOMPARE(v8.x(), (qreal)1.0f);
- QCOMPARE(v8.y(), (qreal)2.5f);
- QCOMPARE(v8.z(), (qreal)-89.25f);
- QCOMPARE(v8.w(), (qreal)0.0f);
- QVERIFY(!v8.isNull());
-
- QVector4D v9(QVector3D(1.0f, 2.5f, -89.25f), 34);
- QCOMPARE(v9.x(), (qreal)1.0f);
- QCOMPARE(v9.y(), (qreal)2.5f);
- QCOMPARE(v9.z(), (qreal)-89.25f);
- QCOMPARE(v9.w(), (qreal)34.0f);
- QVERIFY(!v9.isNull());
-
- QVector4D v10(QVector2D(1.0f, 2.5f), 23.5f, -8);
- QCOMPARE(v10.x(), (qreal)1.0f);
- QCOMPARE(v10.y(), (qreal)2.5f);
- QCOMPARE(v10.z(), (qreal)23.5f);
- QCOMPARE(v10.w(), (qreal)-8.0f);
- QVERIFY(!v10.isNull());
-
- v1.setX(3.0f);
- QCOMPARE(v1.x(), (qreal)3.0f);
- QCOMPARE(v1.y(), (qreal)2.5f);
- QCOMPARE(v1.z(), (qreal)-89.25f);
- QCOMPARE(v1.w(), (qreal)34.0f);
- QVERIFY(!v1.isNull());
-
- v1.setY(10.5f);
- QCOMPARE(v1.x(), (qreal)3.0f);
- QCOMPARE(v1.y(), (qreal)10.5f);
- QCOMPARE(v1.z(), (qreal)-89.25f);
- QCOMPARE(v1.w(), (qreal)34.0f);
- QVERIFY(!v1.isNull());
-
- v1.setZ(15.5f);
- QCOMPARE(v1.x(), (qreal)3.0f);
- QCOMPARE(v1.y(), (qreal)10.5f);
- QCOMPARE(v1.z(), (qreal)15.5f);
- QCOMPARE(v1.w(), (qreal)34.0f);
- QVERIFY(!v1.isNull());
-
- v1.setW(6.0f);
- QCOMPARE(v1.x(), (qreal)3.0f);
- QCOMPARE(v1.y(), (qreal)10.5f);
- QCOMPARE(v1.z(), (qreal)15.5f);
- QCOMPARE(v1.w(), (qreal)6.0f);
- QVERIFY(!v1.isNull());
-
- v1.setX(0.0f);
- v1.setY(0.0f);
- v1.setZ(0.0f);
- v1.setW(0.0f);
- QCOMPARE(v1.x(), (qreal)0.0f);
- QCOMPARE(v1.y(), (qreal)0.0f);
- QCOMPARE(v1.z(), (qreal)0.0f);
- QCOMPARE(v1.w(), (qreal)0.0f);
- QVERIFY(v1.isNull());
-
- QPoint p1 = v8.toPoint();
- QCOMPARE(p1.x(), 1);
- QCOMPARE(p1.y(), 3);
-
- QPointF p2 = v8.toPointF();
- QCOMPARE((qreal)p2.x(), (qreal)1.0f);
- QCOMPARE((qreal)p2.y(), (qreal)2.5f);
-
- QVector2D v11 = v8.toVector2D();
- QCOMPARE(v11.x(), (qreal)1.0f);
- QCOMPARE(v11.y(), (qreal)2.5f);
-
- QVector3D v12 = v8.toVector3D();
- QCOMPARE(v12.x(), (qreal)1.0f);
- QCOMPARE(v12.y(), (qreal)2.5f);
- QCOMPARE(v12.z(), (qreal)-89.25f);
-
- QVector2D v13 = v9.toVector2DAffine();
- QVERIFY(fuzzyCompare(v13.x(), (qreal)(1.0f / 34.0f)));
- QVERIFY(fuzzyCompare(v13.y(), (qreal)(2.5f / 34.0f)));
-
- QVector4D zerow(1.0f, 2.0f, 3.0f, 0.0f);
- v13 = zerow.toVector2DAffine();
- QVERIFY(v13.isNull());
-
- QVector3D v14 = v9.toVector3DAffine();
- QVERIFY(fuzzyCompare(v14.x(), (qreal)(1.0f / 34.0f)));
- QVERIFY(fuzzyCompare(v14.y(), (qreal)(2.5f / 34.0f)));
- QVERIFY(fuzzyCompare(v14.z(), (qreal)(-89.25f / 34.0f)));
-
- v14 = zerow.toVector3DAffine();
- QVERIFY(v14.isNull());
-}
-
-// Test vector length computation for 2D vectors.
-void tst_QVector::length2_data()
-{
- QTest::addColumn<qreal>("x");
- QTest::addColumn<qreal>("y");
- QTest::addColumn<qreal>("len");
-
- QTest::newRow("null") << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
- QTest::newRow("1x") << (qreal)1.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("1y") << (qreal)0.0f << (qreal)1.0f << (qreal)1.0f;
- QTest::newRow("-1x") << (qreal)-1.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("-1y") << (qreal)0.0f << (qreal)-1.0f << (qreal)1.0f;
- QTest::newRow("two") << (qreal)2.0f << (qreal)-2.0f << (qreal)qSqrt(8.0f);
-}
-void tst_QVector::length2()
-{
- QFETCH(qreal, x);
- QFETCH(qreal, y);
- QFETCH(qreal, len);
-
- QVector2D v(x, y);
- QCOMPARE((float)(v.length()), (float)len);
- QCOMPARE((float)(v.lengthSquared()), (float)(x * x + y * y));
-}
-
-// Test vector length computation for 3D vectors.
-void tst_QVector::length3_data()
-{
- QTest::addColumn<qreal>("x");
- QTest::addColumn<qreal>("y");
- QTest::addColumn<qreal>("z");
- QTest::addColumn<qreal>("len");
-
- QTest::newRow("null") << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
- QTest::newRow("1x") << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("1y") << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("1z") << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)1.0f;
- QTest::newRow("-1x") << (qreal)-1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("-1y") << (qreal)0.0f << (qreal)-1.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("-1z") << (qreal)0.0f << (qreal)0.0f << (qreal)-1.0f << (qreal)1.0f;
- QTest::newRow("two") << (qreal)2.0f << (qreal)-2.0f << (qreal)2.0f << (qreal)qSqrt(12.0f);
-}
-void tst_QVector::length3()
-{
- QFETCH(qreal, x);
- QFETCH(qreal, y);
- QFETCH(qreal, z);
- QFETCH(qreal, len);
-
- QVector3D v(x, y, z);
- QCOMPARE((float)(v.length()), (float)len);
- QCOMPARE((float)(v.lengthSquared()), (float)(x * x + y * y + z * z));
-}
-
-// Test vector length computation for 4D vectors.
-void tst_QVector::length4_data()
-{
- QTest::addColumn<qreal>("x");
- QTest::addColumn<qreal>("y");
- QTest::addColumn<qreal>("z");
- QTest::addColumn<qreal>("w");
- QTest::addColumn<qreal>("len");
-
- QTest::newRow("null") << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
- QTest::newRow("1x") << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("1y") << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("1z") << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("1w") << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)1.0f;
- QTest::newRow("-1x") << (qreal)-1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("-1y") << (qreal)0.0f << (qreal)-1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("-1z") << (qreal)0.0f << (qreal)0.0f << (qreal)-1.0f << (qreal)0.0f << (qreal)1.0f;
- QTest::newRow("-1w") << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)-1.0f << (qreal)1.0f;
- QTest::newRow("two") << (qreal)2.0f << (qreal)-2.0f << (qreal)2.0f << (qreal)2.0f << (qreal)qSqrt(16.0f);
-}
-void tst_QVector::length4()
-{
- QFETCH(qreal, x);
- QFETCH(qreal, y);
- QFETCH(qreal, z);
- QFETCH(qreal, w);
- QFETCH(qreal, len);
-
- QVector4D v(x, y, z, w);
- QCOMPARE((float)(v.length()), (float)len);
- QCOMPARE((float)(v.lengthSquared()), (float)(x * x + y * y + z * z + w * w));
-}
-
-// Test the unit vector conversion for 2D vectors.
-void tst_QVector::normalized2_data()
-{
- // Use the same test data as the length test.
- length2_data();
-}
-void tst_QVector::normalized2()
-{
- QFETCH(qreal, x);
- QFETCH(qreal, y);
- QFETCH(qreal, len);
-
- QVector2D v(x, y);
- QVector2D u = v.normalized();
- if (v.isNull())
- QVERIFY(u.isNull());
- else
- QCOMPARE((float)(u.length()), (float)1.0f);
- QCOMPARE((float)(u.x() * len), (float)(v.x()));
- QCOMPARE((float)(u.y() * len), (float)(v.y()));
-}
-
-// Test the unit vector conversion for 3D vectors.
-void tst_QVector::normalized3_data()
-{
- // Use the same test data as the length test.
- length3_data();
-}
-void tst_QVector::normalized3()
-{
- QFETCH(qreal, x);
- QFETCH(qreal, y);
- QFETCH(qreal, z);
- QFETCH(qreal, len);
-
- QVector3D v(x, y, z);
- QVector3D u = v.normalized();
- if (v.isNull())
- QVERIFY(u.isNull());
- else
- QCOMPARE((float)(u.length()), (float)1.0f);
- QCOMPARE((float)(u.x() * len), (float)(v.x()));
- QCOMPARE((float)(u.y() * len), (float)(v.y()));
- QCOMPARE((float)(u.z() * len), (float)(v.z()));
-}
-
-// Test the unit vector conversion for 4D vectors.
-void tst_QVector::normalized4_data()
-{
- // Use the same test data as the length test.
- length4_data();
-}
-void tst_QVector::normalized4()
-{
- QFETCH(qreal, x);
- QFETCH(qreal, y);
- QFETCH(qreal, z);
- QFETCH(qreal, w);
- QFETCH(qreal, len);
-
- QVector4D v(x, y, z, w);
- QVector4D u = v.normalized();
- if (v.isNull())
- QVERIFY(u.isNull());
- else
- QCOMPARE((float)(u.length()), (float)1.0f);
- QCOMPARE((float)(u.x() * len), (float)(v.x()));
- QCOMPARE((float)(u.y() * len), (float)(v.y()));
- QCOMPARE((float)(u.z() * len), (float)(v.z()));
- QCOMPARE((float)(u.w() * len), (float)(v.w()));
-}
-
-// Test the unit vector conversion for 2D vectors.
-void tst_QVector::normalize2_data()
-{
- // Use the same test data as the length test.
- length2_data();
-}
-void tst_QVector::normalize2()
-{
- QFETCH(qreal, x);
- QFETCH(qreal, y);
-
- QVector2D v(x, y);
- bool isNull = v.isNull();
- v.normalize();
- if (isNull)
- QVERIFY(v.isNull());
- else
- QCOMPARE((float)(v.length()), (float)1.0f);
-}
-
-// Test the unit vector conversion for 3D vectors.
-void tst_QVector::normalize3_data()
-{
- // Use the same test data as the length test.
- length3_data();
-}
-void tst_QVector::normalize3()
-{
- QFETCH(qreal, x);
- QFETCH(qreal, y);
- QFETCH(qreal, z);
-
- QVector3D v(x, y, z);
- bool isNull = v.isNull();
- v.normalize();
- if (isNull)
- QVERIFY(v.isNull());
- else
- QCOMPARE((float)(v.length()), (float)1.0f);
-}
-
-// Test the unit vector conversion for 4D vectors.
-void tst_QVector::normalize4_data()
-{
- // Use the same test data as the length test.
- length4_data();
-}
-void tst_QVector::normalize4()
-{
- QFETCH(qreal, x);
- QFETCH(qreal, y);
- QFETCH(qreal, z);
- QFETCH(qreal, w);
-
- QVector4D v(x, y, z, w);
- bool isNull = v.isNull();
- v.normalize();
- if (isNull)
- QVERIFY(v.isNull());
- else
- QCOMPARE((float)(v.length()), (float)1.0f);
-}
-
-// Test the comparison operators for 2D vectors.
-void tst_QVector::compare2()
-{
- QVector2D v1(1, 2);
- QVector2D v2(1, 2);
- QVector2D v3(3, 2);
- QVector2D v4(1, 3);
-
- QVERIFY(v1 == v2);
- QVERIFY(v1 != v3);
- QVERIFY(v1 != v4);
-}
-
-// Test the comparison operators for 3D vectors.
-void tst_QVector::compare3()
-{
- QVector3D v1(1, 2, 4);
- QVector3D v2(1, 2, 4);
- QVector3D v3(3, 2, 4);
- QVector3D v4(1, 3, 4);
- QVector3D v5(1, 2, 3);
-
- QVERIFY(v1 == v2);
- QVERIFY(v1 != v3);
- QVERIFY(v1 != v4);
- QVERIFY(v1 != v5);
-}
-
-// Test the comparison operators for 4D vectors.
-void tst_QVector::compare4()
-{
- QVector4D v1(1, 2, 4, 8);
- QVector4D v2(1, 2, 4, 8);
- QVector4D v3(3, 2, 4, 8);
- QVector4D v4(1, 3, 4, 8);
- QVector4D v5(1, 2, 3, 8);
- QVector4D v6(1, 2, 4, 3);
-
- QVERIFY(v1 == v2);
- QVERIFY(v1 != v3);
- QVERIFY(v1 != v4);
- QVERIFY(v1 != v5);
- QVERIFY(v1 != v6);
-}
-
-// Test vector addition for 2D vectors.
-void tst_QVector::add2_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("x3");
- QTest::addColumn<qreal>("y3");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("xonly")
- << (qreal)1.0f << (qreal)0.0f
- << (qreal)2.0f << (qreal)0.0f
- << (qreal)3.0f << (qreal)0.0f;
-
- QTest::newRow("yonly")
- << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f << (qreal)2.0f
- << (qreal)0.0f << (qreal)3.0f;
-
- QTest::newRow("all")
- << (qreal)1.0f << (qreal)2.0f
- << (qreal)4.0f << (qreal)5.0f
- << (qreal)5.0f << (qreal)7.0f;
-}
-void tst_QVector::add2()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
-
- QVector2D v1(x1, y1);
- QVector2D v2(x2, y2);
- QVector2D v3(x3, y3);
-
- QVERIFY((v1 + v2) == v3);
-
- QVector2D v4(v1);
- v4 += v2;
- QVERIFY(v4 == v3);
-
- QCOMPARE(v4.x(), v1.x() + v2.x());
- QCOMPARE(v4.y(), v1.y() + v2.y());
-}
-
-// Test vector addition for 3D vectors.
-void tst_QVector::add3_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("z1");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("z2");
- QTest::addColumn<qreal>("x3");
- QTest::addColumn<qreal>("y3");
- QTest::addColumn<qreal>("z3");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("xonly")
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)3.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("yonly")
- << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)3.0f << (qreal)0.0f;
-
- QTest::newRow("zonly")
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)3.0f;
-
- QTest::newRow("all")
- << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f
- << (qreal)4.0f << (qreal)5.0f << (qreal)-6.0f
- << (qreal)5.0f << (qreal)7.0f << (qreal)-3.0f;
-}
-void tst_QVector::add3()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
- QFETCH(qreal, z3);
-
- QVector3D v1(x1, y1, z1);
- QVector3D v2(x2, y2, z2);
- QVector3D v3(x3, y3, z3);
-
- QVERIFY((v1 + v2) == v3);
-
- QVector3D v4(v1);
- v4 += v2;
- QVERIFY(v4 == v3);
-
- QCOMPARE(v4.x(), v1.x() + v2.x());
- QCOMPARE(v4.y(), v1.y() + v2.y());
- QCOMPARE(v4.z(), v1.z() + v2.z());
-}
-
-// Test vector addition for 4D vectors.
-void tst_QVector::add4_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("z1");
- QTest::addColumn<qreal>("w1");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("z2");
- QTest::addColumn<qreal>("w2");
- QTest::addColumn<qreal>("x3");
- QTest::addColumn<qreal>("y3");
- QTest::addColumn<qreal>("z3");
- QTest::addColumn<qreal>("w3");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("xonly")
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)3.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("yonly")
- << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)3.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("zonly")
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)3.0f << (qreal)0.0f;
-
- QTest::newRow("wonly")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)3.0f;
-
- QTest::newRow("all")
- << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f << (qreal)8.0f
- << (qreal)4.0f << (qreal)5.0f << (qreal)-6.0f << (qreal)9.0f
- << (qreal)5.0f << (qreal)7.0f << (qreal)-3.0f << (qreal)17.0f;
-}
-void tst_QVector::add4()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, w1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, w2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
- QFETCH(qreal, z3);
- QFETCH(qreal, w3);
-
- QVector4D v1(x1, y1, z1, w1);
- QVector4D v2(x2, y2, z2, w2);
- QVector4D v3(x3, y3, z3, w3);
-
- QVERIFY((v1 + v2) == v3);
-
- QVector4D v4(v1);
- v4 += v2;
- QVERIFY(v4 == v3);
-
- QCOMPARE(v4.x(), v1.x() + v2.x());
- QCOMPARE(v4.y(), v1.y() + v2.y());
- QCOMPARE(v4.z(), v1.z() + v2.z());
- QCOMPARE(v4.w(), v1.w() + v2.w());
-}
-
-// Test vector subtraction for 2D vectors.
-void tst_QVector::subtract2_data()
-{
- // Use the same test data as the add test.
- add2_data();
-}
-void tst_QVector::subtract2()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
-
- QVector2D v1(x1, y1);
- QVector2D v2(x2, y2);
- QVector2D v3(x3, y3);
-
- QVERIFY((v3 - v1) == v2);
- QVERIFY((v3 - v2) == v1);
-
- QVector2D v4(v3);
- v4 -= v1;
- QVERIFY(v4 == v2);
-
- QCOMPARE(v4.x(), v3.x() - v1.x());
- QCOMPARE(v4.y(), v3.y() - v1.y());
-
- QVector2D v5(v3);
- v5 -= v2;
- QVERIFY(v5 == v1);
-
- QCOMPARE(v5.x(), v3.x() - v2.x());
- QCOMPARE(v5.y(), v3.y() - v2.y());
-}
-
-// Test vector subtraction for 3D vectors.
-void tst_QVector::subtract3_data()
-{
- // Use the same test data as the add test.
- add3_data();
-}
-void tst_QVector::subtract3()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
- QFETCH(qreal, z3);
-
- QVector3D v1(x1, y1, z1);
- QVector3D v2(x2, y2, z2);
- QVector3D v3(x3, y3, z3);
-
- QVERIFY((v3 - v1) == v2);
- QVERIFY((v3 - v2) == v1);
-
- QVector3D v4(v3);
- v4 -= v1;
- QVERIFY(v4 == v2);
-
- QCOMPARE(v4.x(), v3.x() - v1.x());
- QCOMPARE(v4.y(), v3.y() - v1.y());
- QCOMPARE(v4.z(), v3.z() - v1.z());
-
- QVector3D v5(v3);
- v5 -= v2;
- QVERIFY(v5 == v1);
-
- QCOMPARE(v5.x(), v3.x() - v2.x());
- QCOMPARE(v5.y(), v3.y() - v2.y());
- QCOMPARE(v5.z(), v3.z() - v2.z());
-}
-
-// Test vector subtraction for 4D vectors.
-void tst_QVector::subtract4_data()
-{
- // Use the same test data as the add test.
- add4_data();
-}
-void tst_QVector::subtract4()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, w1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, w2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
- QFETCH(qreal, z3);
- QFETCH(qreal, w3);
-
- QVector4D v1(x1, y1, z1, w1);
- QVector4D v2(x2, y2, z2, w2);
- QVector4D v3(x3, y3, z3, w3);
-
- QVERIFY((v3 - v1) == v2);
- QVERIFY((v3 - v2) == v1);
-
- QVector4D v4(v3);
- v4 -= v1;
- QVERIFY(v4 == v2);
-
- QCOMPARE(v4.x(), v3.x() - v1.x());
- QCOMPARE(v4.y(), v3.y() - v1.y());
- QCOMPARE(v4.z(), v3.z() - v1.z());
- QCOMPARE(v4.w(), v3.w() - v1.w());
-
- QVector4D v5(v3);
- v5 -= v2;
- QVERIFY(v5 == v1);
-
- QCOMPARE(v5.x(), v3.x() - v2.x());
- QCOMPARE(v5.y(), v3.y() - v2.y());
- QCOMPARE(v5.z(), v3.z() - v2.z());
- QCOMPARE(v5.w(), v3.w() - v2.w());
-}
-
-// Test component-wise vector multiplication for 2D vectors.
-void tst_QVector::multiply2_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("x3");
- QTest::addColumn<qreal>("y3");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("xonly")
- << (qreal)1.0f << (qreal)0.0f
- << (qreal)2.0f << (qreal)0.0f
- << (qreal)2.0f << (qreal)0.0f;
-
- QTest::newRow("yonly")
- << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f << (qreal)2.0f
- << (qreal)0.0f << (qreal)2.0f;
-
- QTest::newRow("all")
- << (qreal)1.0f << (qreal)2.0f
- << (qreal)4.0f << (qreal)5.0f
- << (qreal)4.0f << (qreal)10.0f;
-}
-void tst_QVector::multiply2()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
-
- QVector2D v1(x1, y1);
- QVector2D v2(x2, y2);
- QVector2D v3(x3, y3);
-
- QVERIFY((v1 * v2) == v3);
-
- QVector2D v4(v1);
- v4 *= v2;
- QVERIFY(v4 == v3);
-
- QCOMPARE(v4.x(), v1.x() * v2.x());
- QCOMPARE(v4.y(), v1.y() * v2.y());
-}
-
-// Test component-wise vector multiplication for 3D vectors.
-void tst_QVector::multiply3_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("z1");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("z2");
- QTest::addColumn<qreal>("x3");
- QTest::addColumn<qreal>("y3");
- QTest::addColumn<qreal>("z3");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("xonly")
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("yonly")
- << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f;
-
- QTest::newRow("zonly")
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f;
-
- QTest::newRow("all")
- << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f
- << (qreal)4.0f << (qreal)5.0f << (qreal)-6.0f
- << (qreal)4.0f << (qreal)10.0f << (qreal)-18.0f;
-}
-void tst_QVector::multiply3()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
- QFETCH(qreal, z3);
-
- QVector3D v1(x1, y1, z1);
- QVector3D v2(x2, y2, z2);
- QVector3D v3(x3, y3, z3);
-
- QVERIFY((v1 * v2) == v3);
-
- QVector3D v4(v1);
- v4 *= v2;
- QVERIFY(v4 == v3);
-
- QCOMPARE(v4.x(), v1.x() * v2.x());
- QCOMPARE(v4.y(), v1.y() * v2.y());
- QCOMPARE(v4.z(), v1.z() * v2.z());
-}
-
-// Test component-wise vector multiplication for 4D vectors.
-void tst_QVector::multiply4_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("z1");
- QTest::addColumn<qreal>("w1");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("z2");
- QTest::addColumn<qreal>("w2");
- QTest::addColumn<qreal>("x3");
- QTest::addColumn<qreal>("y3");
- QTest::addColumn<qreal>("z3");
- QTest::addColumn<qreal>("w3");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("xonly")
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("yonly")
- << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("zonly")
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f;
-
- QTest::newRow("wonly")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f;
-
- QTest::newRow("all")
- << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f << (qreal)8.0f
- << (qreal)4.0f << (qreal)5.0f << (qreal)-6.0f << (qreal)9.0f
- << (qreal)4.0f << (qreal)10.0f << (qreal)-18.0f << (qreal)72.0f;
-}
-void tst_QVector::multiply4()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, w1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, w2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
- QFETCH(qreal, z3);
- QFETCH(qreal, w3);
-
- QVector4D v1(x1, y1, z1, w1);
- QVector4D v2(x2, y2, z2, w2);
- QVector4D v3(x3, y3, z3, w3);
-
- QVERIFY((v1 * v2) == v3);
-
- QVector4D v4(v1);
- v4 *= v2;
- QVERIFY(v4 == v3);
-
- QCOMPARE(v4.x(), v1.x() * v2.x());
- QCOMPARE(v4.y(), v1.y() * v2.y());
- QCOMPARE(v4.z(), v1.z() * v2.z());
- QCOMPARE(v4.w(), v1.w() * v2.w());
-}
-
-// Test vector multiplication by a factor for 2D vectors.
-void tst_QVector::multiplyFactor2_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("factor");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f
- << (qreal)100.0f
- << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("xonly")
- << (qreal)1.0f << (qreal)0.0f
- << (qreal)2.0f
- << (qreal)2.0f << (qreal)0.0f;
-
- QTest::newRow("yonly")
- << (qreal)0.0f << (qreal)1.0f
- << (qreal)2.0f
- << (qreal)0.0f << (qreal)2.0f;
-
- QTest::newRow("all")
- << (qreal)1.0f << (qreal)2.0f
- << (qreal)2.0f
- << (qreal)2.0f << (qreal)4.0f;
-
- QTest::newRow("allzero")
- << (qreal)1.0f << (qreal)2.0f
- << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f;
-}
-void tst_QVector::multiplyFactor2()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, factor);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
-
- QVector2D v1(x1, y1);
- QVector2D v2(x2, y2);
-
- QVERIFY((v1 * factor) == v2);
- QVERIFY((factor * v1) == v2);
-
- QVector2D v3(v1);
- v3 *= factor;
- QVERIFY(v3 == v2);
-
- QCOMPARE(v3.x(), v1.x() * factor);
- QCOMPARE(v3.y(), v1.y() * factor);
-}
-
-// Test vector multiplication by a factor for 3D vectors.
-void tst_QVector::multiplyFactor3_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("z1");
- QTest::addColumn<qreal>("factor");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("z2");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)100.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("xonly")
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)2.0f
- << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("yonly")
- << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f
- << (qreal)2.0f
- << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f;
-
- QTest::newRow("zonly")
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)2.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f;
-
- QTest::newRow("all")
- << (qreal)1.0f << (qreal)2.0f << (qreal)-3.0f
- << (qreal)2.0f
- << (qreal)2.0f << (qreal)4.0f << (qreal)-6.0f;
-
- QTest::newRow("allzero")
- << (qreal)1.0f << (qreal)2.0f << (qreal)-3.0f
- << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
-}
-void tst_QVector::multiplyFactor3()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, factor);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
-
- QVector3D v1(x1, y1, z1);
- QVector3D v2(x2, y2, z2);
-
- QVERIFY((v1 * factor) == v2);
- QVERIFY((factor * v1) == v2);
-
- QVector3D v3(v1);
- v3 *= factor;
- QVERIFY(v3 == v2);
-
- QCOMPARE(v3.x(), v1.x() * factor);
- QCOMPARE(v3.y(), v1.y() * factor);
- QCOMPARE(v3.z(), v1.z() * factor);
-}
-
-// Test vector multiplication by a factor for 4D vectors.
-void tst_QVector::multiplyFactor4_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("z1");
- QTest::addColumn<qreal>("w1");
- QTest::addColumn<qreal>("factor");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("z2");
- QTest::addColumn<qreal>("w2");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)100.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("xonly")
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)2.0f
- << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("yonly")
- << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)2.0f
- << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f;
-
- QTest::newRow("zonly")
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f
- << (qreal)2.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f;
-
- QTest::newRow("wonly")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)2.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f;
-
- QTest::newRow("all")
- << (qreal)1.0f << (qreal)2.0f << (qreal)-3.0f << (qreal)4.0f
- << (qreal)2.0f
- << (qreal)2.0f << (qreal)4.0f << (qreal)-6.0f << (qreal)8.0f;
-
- QTest::newRow("allzero")
- << (qreal)1.0f << (qreal)2.0f << (qreal)-3.0f << (qreal)4.0f
- << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f;
-}
-void tst_QVector::multiplyFactor4()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, w1);
- QFETCH(qreal, factor);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, w2);
-
- QVector4D v1(x1, y1, z1, w1);
- QVector4D v2(x2, y2, z2, w2);
-
- QVERIFY((v1 * factor) == v2);
- QVERIFY((factor * v1) == v2);
-
- QVector4D v3(v1);
- v3 *= factor;
- QVERIFY(v3 == v2);
-
- QCOMPARE(v3.x(), v1.x() * factor);
- QCOMPARE(v3.y(), v1.y() * factor);
- QCOMPARE(v3.z(), v1.z() * factor);
- QCOMPARE(v3.w(), v1.w() * factor);
-}
-
-// Test vector division by a factor for 2D vectors.
-void tst_QVector::divide2_data()
-{
- // Use the same test data as the multiply test.
- multiplyFactor2_data();
-}
-void tst_QVector::divide2()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, factor);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
-
- QVector2D v1(x1, y1);
- QVector2D v2(x2, y2);
-
- if (factor == (qreal)0.0f)
- return;
-
- QVERIFY((v2 / factor) == v1);
-
- QVector2D v3(v2);
- v3 /= factor;
- QVERIFY(v3 == v1);
-
- QCOMPARE(v3.x(), v2.x() / factor);
- QCOMPARE(v3.y(), v2.y() / factor);
-}
-
-// Test vector division by a factor for 3D vectors.
-void tst_QVector::divide3_data()
-{
- // Use the same test data as the multiply test.
- multiplyFactor3_data();
-}
-void tst_QVector::divide3()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, factor);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
-
- QVector3D v1(x1, y1, z1);
- QVector3D v2(x2, y2, z2);
-
- if (factor == (qreal)0.0f)
- return;
-
- QVERIFY((v2 / factor) == v1);
-
- QVector3D v3(v2);
- v3 /= factor;
- QVERIFY(v3 == v1);
-
- QCOMPARE(v3.x(), v2.x() / factor);
- QCOMPARE(v3.y(), v2.y() / factor);
- QCOMPARE(v3.z(), v2.z() / factor);
-}
-
-// Test vector division by a factor for 4D vectors.
-void tst_QVector::divide4_data()
-{
- // Use the same test data as the multiply test.
- multiplyFactor4_data();
-}
-void tst_QVector::divide4()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, w1);
- QFETCH(qreal, factor);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, w2);
-
- QVector4D v1(x1, y1, z1, w1);
- QVector4D v2(x2, y2, z2, w2);
-
- if (factor == (qreal)0.0f)
- return;
-
- QVERIFY((v2 / factor) == v1);
-
- QVector4D v3(v2);
- v3 /= factor;
- QVERIFY(v3 == v1);
-
- QCOMPARE(v3.x(), v2.x() / factor);
- QCOMPARE(v3.y(), v2.y() / factor);
- QCOMPARE(v3.z(), v2.z() / factor);
- QCOMPARE(v3.w(), v2.w() / factor);
-}
-
-// Test vector negation for 2D vectors.
-void tst_QVector::negate2_data()
-{
- // Use the same test data as the add test.
- add2_data();
-}
-void tst_QVector::negate2()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
-
- QVector2D v1(x1, y1);
- QVector2D v2(-x1, -y1);
-
- QVERIFY(-v1 == v2);
-}
-
-// Test vector negation for 3D vectors.
-void tst_QVector::negate3_data()
-{
- // Use the same test data as the add test.
- add3_data();
-}
-void tst_QVector::negate3()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
-
- QVector3D v1(x1, y1, z1);
- QVector3D v2(-x1, -y1, -z1);
-
- QVERIFY(-v1 == v2);
-}
-
-// Test vector negation for 4D vectors.
-void tst_QVector::negate4_data()
-{
- // Use the same test data as the add test.
- add4_data();
-}
-void tst_QVector::negate4()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, w1);
-
- QVector4D v1(x1, y1, z1, w1);
- QVector4D v2(-x1, -y1, -z1, -w1);
-
- QVERIFY(-v1 == v2);
-}
-
-// Test the computation of vector cross-products.
-void tst_QVector::crossProduct_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("z1");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("z2");
- QTest::addColumn<qreal>("x3");
- QTest::addColumn<qreal>("y3");
- QTest::addColumn<qreal>("z3");
- QTest::addColumn<qreal>("dot");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f;
-
- QTest::newRow("unitvec")
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f;
-
- QTest::newRow("complex")
- << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f
- << (qreal)4.0f << (qreal)5.0f << (qreal)6.0f
- << (qreal)-3.0f << (qreal)6.0f << (qreal)-3.0f
- << (qreal)32.0f;
-}
-void tst_QVector::crossProduct()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
- QFETCH(qreal, z3);
-
- QVector3D v1(x1, y1, z1);
- QVector3D v2(x2, y2, z2);
- QVector3D v3(x3, y3, z3);
-
- QVector3D v4 = QVector3D::crossProduct(v1, v2);
- QVERIFY(v4 == v3);
-
- // Compute the cross-product long-hand and check again.
- qreal xres = y1 * z2 - z1 * y2;
- qreal yres = z1 * x2 - x1 * z2;
- qreal zres = x1 * y2 - y1 * x2;
-
- QCOMPARE(v4.x(), xres);
- QCOMPARE(v4.y(), yres);
- QCOMPARE(v4.z(), zres);
-}
-
-// Test the computation of normals.
-void tst_QVector::normal_data()
-{
- // Use the same test data as the crossProduct test.
- crossProduct_data();
-}
-void tst_QVector::normal()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
- QFETCH(qreal, z3);
-
- QVector3D v1(x1, y1, z1);
- QVector3D v2(x2, y2, z2);
- QVector3D v3(x3, y3, z3);
-
- QVERIFY(QVector3D::normal(v1, v2) == v3.normalized());
- QVERIFY(QVector3D::normal(QVector3D(), v1, v2) == v3.normalized());
-
- QVector3D point(1.0f, 2.0f, 3.0f);
- QVERIFY(QVector3D::normal(point, v1 + point, v2 + point) == v3.normalized());
-}
-
-// Test distance to plane calculations.
-void tst_QVector::distanceToPlane_data()
-{
- QTest::addColumn<qreal>("x1"); // Point on plane
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("z1");
- QTest::addColumn<qreal>("x2"); // Normal to plane
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("z2");
- QTest::addColumn<qreal>("x3"); // Point to test for distance
- QTest::addColumn<qreal>("y3");
- QTest::addColumn<qreal>("z3");
- QTest::addColumn<qreal>("x4"); // Second point on plane
- QTest::addColumn<qreal>("y4");
- QTest::addColumn<qreal>("z4");
- QTest::addColumn<qreal>("x5"); // Third point on plane
- QTest::addColumn<qreal>("y5");
- QTest::addColumn<qreal>("z5");
- QTest::addColumn<qreal>("distance");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f
- << (qreal)0.0f;
-
- QTest::newRow("above")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f
- << (qreal)2.0f;
-
- QTest::newRow("below")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)-1.0f << (qreal)1.0f << (qreal)-2.0f
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f
- << (qreal)-2.0f;
-}
-void tst_QVector::distanceToPlane()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
- QFETCH(qreal, z3);
- QFETCH(qreal, x4);
- QFETCH(qreal, y4);
- QFETCH(qreal, z4);
- QFETCH(qreal, x5);
- QFETCH(qreal, y5);
- QFETCH(qreal, z5);
- QFETCH(qreal, distance);
-
- QVector3D v1(x1, y1, z1);
- QVector3D v2(x2, y2, z2);
- QVector3D v3(x3, y3, z3);
- QVector3D v4(x4, y4, z4);
- QVector3D v5(x5, y5, z5);
-
- QCOMPARE(v3.distanceToPlane(v1, v2), distance);
- QCOMPARE(v3.distanceToPlane(v1, v4, v5), distance);
-}
-
-// Test distance to line calculations.
-void tst_QVector::distanceToLine_data()
-{
- QTest::addColumn<qreal>("x1"); // Point on line
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("z1");
- QTest::addColumn<qreal>("x2"); // Direction of the line
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("z2");
- QTest::addColumn<qreal>("x3"); // Point to test for distance
- QTest::addColumn<qreal>("y3");
- QTest::addColumn<qreal>("z3");
- QTest::addColumn<qreal>("distance");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f;
-
- QTest::newRow("on line")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)5.0f
- << (qreal)0.0f;
-
- QTest::newRow("off line")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)1.0f;
-
- QTest::newRow("off line 2")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f << (qreal)-2.0f << (qreal)0.0f
- << (qreal)2.0f;
-
- QTest::newRow("points")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)5.0f << (qreal)0.0f
- << (qreal)5.0f;
-}
-void tst_QVector::distanceToLine()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
- QFETCH(qreal, z3);
- QFETCH(qreal, distance);
-
- QVector3D v1(x1, y1, z1);
- QVector3D v2(x2, y2, z2);
- QVector3D v3(x3, y3, z3);
-
- QCOMPARE(v3.distanceToLine(v1, v2), distance);
-}
-
-// Test the computation of dot products for 2D vectors.
-void tst_QVector::dotProduct2_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("dot");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f;
-
- QTest::newRow("unitvec")
- << (qreal)1.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)1.0f
- << (qreal)0.0f;
-
- QTest::newRow("complex")
- << (qreal)1.0f << (qreal)2.0f
- << (qreal)4.0f << (qreal)5.0f
- << (qreal)14.0f;
-}
-void tst_QVector::dotProduct2()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, dot);
-
- QVector2D v1(x1, y1);
- QVector2D v2(x2, y2);
-
- QVERIFY(QVector2D::dotProduct(v1, v2) == dot);
-
- // Compute the dot-product long-hand and check again.
- qreal d = x1 * x2 + y1 * y2;
-
- QCOMPARE(QVector2D::dotProduct(v1, v2), d);
-}
-
-// Test the computation of dot products for 3D vectors.
-void tst_QVector::dotProduct3_data()
-{
- // Use the same test data as the crossProduct test.
- crossProduct_data();
-}
-void tst_QVector::dotProduct3()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, x3);
- QFETCH(qreal, y3);
- QFETCH(qreal, z3);
- QFETCH(qreal, dot);
-
- Q_UNUSED(x3);
- Q_UNUSED(y3);
- Q_UNUSED(z3);
-
- QVector3D v1(x1, y1, z1);
- QVector3D v2(x2, y2, z2);
-
- QVERIFY(QVector3D::dotProduct(v1, v2) == dot);
-
- // Compute the dot-product long-hand and check again.
- qreal d = x1 * x2 + y1 * y2 + z1 * z2;
-
- QCOMPARE(QVector3D::dotProduct(v1, v2), d);
-}
-
-// Test the computation of dot products for 4D vectors.
-void tst_QVector::dotProduct4_data()
-{
- QTest::addColumn<qreal>("x1");
- QTest::addColumn<qreal>("y1");
- QTest::addColumn<qreal>("z1");
- QTest::addColumn<qreal>("w1");
- QTest::addColumn<qreal>("x2");
- QTest::addColumn<qreal>("y2");
- QTest::addColumn<qreal>("z2");
- QTest::addColumn<qreal>("w2");
- QTest::addColumn<qreal>("dot");
-
- QTest::newRow("null")
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f;
-
- QTest::newRow("unitvec")
- << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f
- << (qreal)0.0f;
-
- QTest::newRow("complex")
- << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f << (qreal)4.0f
- << (qreal)4.0f << (qreal)5.0f << (qreal)6.0f << (qreal)7.0f
- << (qreal)60.0f;
-}
-void tst_QVector::dotProduct4()
-{
- QFETCH(qreal, x1);
- QFETCH(qreal, y1);
- QFETCH(qreal, z1);
- QFETCH(qreal, w1);
- QFETCH(qreal, x2);
- QFETCH(qreal, y2);
- QFETCH(qreal, z2);
- QFETCH(qreal, w2);
- QFETCH(qreal, dot);
-
- QVector4D v1(x1, y1, z1, w1);
- QVector4D v2(x2, y2, z2, w2);
-
- QVERIFY(QVector4D::dotProduct(v1, v2) == dot);
-
- // Compute the dot-product long-hand and check again.
- qreal d = x1 * x2 + y1 * y2 + z1 * z2 + w1 * w2;
-
- QCOMPARE(QVector4D::dotProduct(v1, v2), d);
-}
-
-class tst_QVectorProperties : public QObject
-{
- Q_OBJECT
- Q_PROPERTY(QVector2D vector2D READ vector2D WRITE setVector2D)
- Q_PROPERTY(QVector3D vector3D READ vector3D WRITE setVector3D)
- Q_PROPERTY(QVector4D vector4D READ vector4D WRITE setVector4D)
-public:
- tst_QVectorProperties(QObject *parent = 0) : QObject(parent) {}
-
- QVector2D vector2D() const { return v2; }
- void setVector2D(const QVector2D& value) { v2 = value; }
-
- QVector3D vector3D() const { return v3; }
- void setVector3D(const QVector3D& value) { v3 = value; }
-
- QVector4D vector4D() const { return v4; }
- void setVector4D(const QVector4D& value) { v4 = value; }
-
-private:
- QVector2D v2;
- QVector3D v3;
- QVector4D v4;
-};
-
-// Test getting and setting vector properties via the metaobject system.
-void tst_QVector::properties()
-{
- tst_QVectorProperties obj;
-
- obj.setVector2D(QVector2D(1.0f, 2.0f));
- obj.setVector3D(QVector3D(3.0f, 4.0f, 5.0f));
- obj.setVector4D(QVector4D(6.0f, 7.0f, 8.0f, 9.0f));
-
- QVector2D v2 = qVariantValue<QVector2D>(obj.property("vector2D"));
- QCOMPARE(v2.x(), (qreal)1.0f);
- QCOMPARE(v2.y(), (qreal)2.0f);
-
- QVector3D v3 = qVariantValue<QVector3D>(obj.property("vector3D"));
- QCOMPARE(v3.x(), (qreal)3.0f);
- QCOMPARE(v3.y(), (qreal)4.0f);
- QCOMPARE(v3.z(), (qreal)5.0f);
-
- QVector4D v4 = qVariantValue<QVector4D>(obj.property("vector4D"));
- QCOMPARE(v4.x(), (qreal)6.0f);
- QCOMPARE(v4.y(), (qreal)7.0f);
- QCOMPARE(v4.z(), (qreal)8.0f);
- QCOMPARE(v4.w(), (qreal)9.0f);
-
- obj.setProperty("vector2D",
- qVariantFromValue(QVector2D(-1.0f, -2.0f)));
- obj.setProperty("vector3D",
- qVariantFromValue(QVector3D(-3.0f, -4.0f, -5.0f)));
- obj.setProperty("vector4D",
- qVariantFromValue(QVector4D(-6.0f, -7.0f, -8.0f, -9.0f)));
-
- v2 = qVariantValue<QVector2D>(obj.property("vector2D"));
- QCOMPARE(v2.x(), (qreal)-1.0f);
- QCOMPARE(v2.y(), (qreal)-2.0f);
-
- v3 = qVariantValue<QVector3D>(obj.property("vector3D"));
- QCOMPARE(v3.x(), (qreal)-3.0f);
- QCOMPARE(v3.y(), (qreal)-4.0f);
- QCOMPARE(v3.z(), (qreal)-5.0f);
-
- v4 = qVariantValue<QVector4D>(obj.property("vector4D"));
- QCOMPARE(v4.x(), (qreal)-6.0f);
- QCOMPARE(v4.y(), (qreal)-7.0f);
- QCOMPARE(v4.z(), (qreal)-8.0f);
- QCOMPARE(v4.w(), (qreal)-9.0f);
-}
-
-void tst_QVector::metaTypes()
-{
- QVERIFY(QMetaType::type("QVector2D") == QMetaType::QVector2D);
- QVERIFY(QMetaType::type("QVector3D") == QMetaType::QVector3D);
- QVERIFY(QMetaType::type("QVector4D") == QMetaType::QVector4D);
-
- QCOMPARE(QByteArray(QMetaType::typeName(QMetaType::QVector2D)),
- QByteArray("QVector2D"));
- QCOMPARE(QByteArray(QMetaType::typeName(QMetaType::QVector3D)),
- QByteArray("QVector3D"));
- QCOMPARE(QByteArray(QMetaType::typeName(QMetaType::QVector4D)),
- QByteArray("QVector4D"));
-
- QVERIFY(QMetaType::isRegistered(QMetaType::QVector2D));
- QVERIFY(QMetaType::isRegistered(QMetaType::QVector3D));
- QVERIFY(QMetaType::isRegistered(QMetaType::QVector4D));
-
- QVERIFY(qMetaTypeId<QVector2D>() == QMetaType::QVector2D);
- QVERIFY(qMetaTypeId<QVector3D>() == QMetaType::QVector3D);
- QVERIFY(qMetaTypeId<QVector4D>() == QMetaType::QVector4D);
-}
-
-QTEST_APPLESS_MAIN(tst_QVector)
-
-#include "tst_qvectornd.moc"