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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-08-18 23:47:27 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-08-18 23:47:27 (GMT) |
commit | f7af55e67711270286a1addf6a28399982647a62 (patch) | |
tree | a4360ce1574e9f02cf83cdc3b71735e8d0b3c344 /tests/auto/math3d/qvectornd | |
parent | 4377c9f6a593359b436f7c8186abac8dad772329 (diff) | |
download | Qt-f7af55e67711270286a1addf6a28399982647a62.zip Qt-f7af55e67711270286a1addf6a28399982647a62.tar.gz Qt-f7af55e67711270286a1addf6a28399982647a62.tar.bz2 |
Move math3d unit tests up one level to tests/auto
Some of the platform test infrastructure assumes that all unit
tests are sub-directories under tests/auto, and the tests/auto/math3d
sub-directory was confusing that infrastructure.
Reviewed-by: trustme
Diffstat (limited to 'tests/auto/math3d/qvectornd')
-rw-r--r-- | tests/auto/math3d/qvectornd/qvectornd.pro | 5 | ||||
-rw-r--r-- | tests/auto/math3d/qvectornd/tst_qvectornd.cpp | 2141 |
2 files changed, 0 insertions, 2146 deletions
diff --git a/tests/auto/math3d/qvectornd/qvectornd.pro b/tests/auto/math3d/qvectornd/qvectornd.pro deleted file mode 100644 index 0981637..0000000 --- a/tests/auto/math3d/qvectornd/qvectornd.pro +++ /dev/null @@ -1,5 +0,0 @@ -load(qttest_p4) -VPATH += ../shared -INCLUDEPATH += ../shared -HEADERS += math3dincludes.h -SOURCES += tst_qvectornd.cpp diff --git a/tests/auto/math3d/qvectornd/tst_qvectornd.cpp b/tests/auto/math3d/qvectornd/tst_qvectornd.cpp deleted file mode 100644 index cfcce8e..0000000 --- a/tests/auto/math3d/qvectornd/tst_qvectornd.cpp +++ /dev/null @@ -1,2141 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the test suite of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://qt.nokia.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <QtTest/QtTest> -#include <QtCore/qmath.h> -#include "math3dincludes.h" - -class tst_QVector : public QObject -{ - Q_OBJECT -public: - tst_QVector() {} - ~tst_QVector() {} - -private slots: - void create2(); - void create3(); - void create4(); - - void length2_data(); - void length2(); - void length3_data(); - void length3(); - void length4_data(); - void length4(); - - void normalized2_data(); - void normalized2(); - void normalized3_data(); - void normalized3(); - void normalized4_data(); - void normalized4(); - - void normalize2_data(); - void normalize2(); - void normalize3_data(); - void normalize3(); - void normalize4_data(); - void normalize4(); - - void compare2(); - void compare3(); - void compare4(); - - void add2_data(); - void add2(); - void add3_data(); - void add3(); - void add4_data(); - void add4(); - - void subtract2_data(); - void subtract2(); - void subtract3_data(); - void subtract3(); - void subtract4_data(); - void subtract4(); - - void multiply2_data(); - void multiply2(); - void multiply3_data(); - void multiply3(); - void multiply4_data(); - void multiply4(); - - void multiplyFactor2_data(); - void multiplyFactor2(); - void multiplyFactor3_data(); - void multiplyFactor3(); - void multiplyFactor4_data(); - void multiplyFactor4(); - - void divide2_data(); - void divide2(); - void divide3_data(); - void divide3(); - void divide4_data(); - void divide4(); - - void negate2_data(); - void negate2(); - void negate3_data(); - void negate3(); - void negate4_data(); - void negate4(); - - void crossProduct_data(); - void crossProduct(); - void normal_data(); - void normal(); - void distanceToPlane_data(); - void distanceToPlane(); - void distanceToLine_data(); - void distanceToLine(); - - void dotProduct2_data(); - void dotProduct2(); - void dotProduct3_data(); - void dotProduct3(); - void dotProduct4_data(); - void dotProduct4(); - - void properties(); - void metaTypes(); -}; - -// qFuzzyCompare isn't always "fuzzy" enough to handle conversion -// between float, double, and qreal. So create "fuzzier" compares. -static bool fuzzyCompare(float x, float y) -{ - float diff = x - y; - if (diff < 0.0f) - diff = -diff; - return (diff < 0.001); -} - -// Test the creation of QVector2D objects in various ways: -// construct, copy, and modify. -void tst_QVector::create2() -{ - QVector2D null; - QCOMPARE(null.x(), (qreal)0.0f); - QCOMPARE(null.y(), (qreal)0.0f); - QVERIFY(null.isNull()); - - QVector2D v1(1.0f, 2.5f); - QCOMPARE(v1.x(), (qreal)1.0f); - QCOMPARE(v1.y(), (qreal)2.5f); - QVERIFY(!v1.isNull()); - - QVector2D v1i(1, 2); - QCOMPARE(v1i.x(), (qreal)1.0f); - QCOMPARE(v1i.y(), (qreal)2.0f); - QVERIFY(!v1i.isNull()); - - QVector2D v2(v1); - QCOMPARE(v2.x(), (qreal)1.0f); - QCOMPARE(v2.y(), (qreal)2.5f); - QVERIFY(!v2.isNull()); - - QVector2D v4; - QCOMPARE(v4.x(), (qreal)0.0f); - QCOMPARE(v4.y(), (qreal)0.0f); - QVERIFY(v4.isNull()); - v4 = v1; - QCOMPARE(v4.x(), (qreal)1.0f); - QCOMPARE(v4.y(), (qreal)2.5f); - QVERIFY(!v4.isNull()); - - QVector2D v5(QPoint(1, 2)); - QCOMPARE(v5.x(), (qreal)1.0f); - QCOMPARE(v5.y(), (qreal)2.0f); - QVERIFY(!v5.isNull()); - - QVector2D v6(QPointF(1, 2.5)); - QCOMPARE(v6.x(), (qreal)1.0f); - QCOMPARE(v6.y(), (qreal)2.5f); - QVERIFY(!v6.isNull()); - - QVector2D v7(QVector3D(1.0f, 2.5f, 54.25f)); - QCOMPARE(v7.x(), (qreal)1.0f); - QCOMPARE(v7.y(), (qreal)2.5f); - QVERIFY(!v6.isNull()); - - QVector2D v8(QVector4D(1.0f, 2.5f, 54.25f, 34.0f)); - QCOMPARE(v8.x(), (qreal)1.0f); - QCOMPARE(v8.y(), (qreal)2.5f); - QVERIFY(!v6.isNull()); - - v1.setX(3.0f); - QCOMPARE(v1.x(), (qreal)3.0f); - QCOMPARE(v1.y(), (qreal)2.5f); - QVERIFY(!v1.isNull()); - - v1.setY(10.5f); - QCOMPARE(v1.x(), (qreal)3.0f); - QCOMPARE(v1.y(), (qreal)10.5f); - QVERIFY(!v1.isNull()); - - v1.setX(0.0f); - v1.setY(0.0f); - QCOMPARE(v1.x(), (qreal)0.0f); - QCOMPARE(v1.y(), (qreal)0.0f); - QVERIFY(v1.isNull()); - - QPoint p1 = v8.toPoint(); - QCOMPARE(p1.x(), 1); - QCOMPARE(p1.y(), 3); - - QPointF p2 = v8.toPointF(); - QCOMPARE((qreal)p2.x(), (qreal)1.0f); - QCOMPARE((qreal)p2.y(), (qreal)2.5f); - - QVector3D v9 = v8.toVector3D(); - QCOMPARE(v9.x(), (qreal)1.0f); - QCOMPARE(v9.y(), (qreal)2.5f); - QCOMPARE(v9.z(), (qreal)0.0f); - - QVector4D v10 = v8.toVector4D(); - QCOMPARE(v10.x(), (qreal)1.0f); - QCOMPARE(v10.y(), (qreal)2.5f); - QCOMPARE(v10.z(), (qreal)0.0f); - QCOMPARE(v10.w(), (qreal)0.0f); -} - -// Test the creation of QVector3D objects in various ways: -// construct, copy, and modify. -void tst_QVector::create3() -{ - QVector3D null; - QCOMPARE(null.x(), (qreal)0.0f); - QCOMPARE(null.y(), (qreal)0.0f); - QCOMPARE(null.z(), (qreal)0.0f); - QVERIFY(null.isNull()); - - QVector3D v1(1.0f, 2.5f, -89.25f); - QCOMPARE(v1.x(), (qreal)1.0f); - QCOMPARE(v1.y(), (qreal)2.5f); - QCOMPARE(v1.z(), (qreal)-89.25f); - QVERIFY(!v1.isNull()); - - QVector3D v1i(1, 2, -89); - QCOMPARE(v1i.x(), (qreal)1.0f); - QCOMPARE(v1i.y(), (qreal)2.0f); - QCOMPARE(v1i.z(), (qreal)-89.0f); - QVERIFY(!v1i.isNull()); - - QVector3D v2(v1); - QCOMPARE(v2.x(), (qreal)1.0f); - QCOMPARE(v2.y(), (qreal)2.5f); - QCOMPARE(v2.z(), (qreal)-89.25f); - QVERIFY(!v2.isNull()); - - QVector3D v3(1.0f, 2.5f, 0.0f); - QCOMPARE(v3.x(), (qreal)1.0f); - QCOMPARE(v3.y(), (qreal)2.5f); - QCOMPARE(v3.z(), (qreal)0.0f); - QVERIFY(!v3.isNull()); - - QVector3D v3i(1, 2, 0); - QCOMPARE(v3i.x(), (qreal)1.0f); - QCOMPARE(v3i.y(), (qreal)2.0f); - QCOMPARE(v3i.z(), (qreal)0.0f); - QVERIFY(!v3i.isNull()); - - QVector3D v4; - QCOMPARE(v4.x(), (qreal)0.0f); - QCOMPARE(v4.y(), (qreal)0.0f); - QCOMPARE(v4.z(), (qreal)0.0f); - QVERIFY(v4.isNull()); - v4 = v1; - QCOMPARE(v4.x(), (qreal)1.0f); - QCOMPARE(v4.y(), (qreal)2.5f); - QCOMPARE(v4.z(), (qreal)-89.25f); - QVERIFY(!v4.isNull()); - - QVector3D v5(QPoint(1, 2)); - QCOMPARE(v5.x(), (qreal)1.0f); - QCOMPARE(v5.y(), (qreal)2.0f); - QCOMPARE(v5.z(), (qreal)0.0f); - QVERIFY(!v5.isNull()); - - QVector3D v6(QPointF(1, 2.5)); - QCOMPARE(v6.x(), (qreal)1.0f); - QCOMPARE(v6.y(), (qreal)2.5f); - QCOMPARE(v6.z(), (qreal)0.0f); - QVERIFY(!v6.isNull()); - - QVector3D v7(QVector2D(1.0f, 2.5f)); - QCOMPARE(v7.x(), (qreal)1.0f); - QCOMPARE(v7.y(), (qreal)2.5f); - QCOMPARE(v7.z(), (qreal)0.0f); - QVERIFY(!v7.isNull()); - - QVector3D v8(QVector2D(1.0f, 2.5f), 54.25f); - QCOMPARE(v8.x(), (qreal)1.0f); - QCOMPARE(v8.y(), (qreal)2.5f); - QCOMPARE(v8.z(), (qreal)54.25f); - QVERIFY(!v8.isNull()); - - QVector3D v9(QVector4D(1.0f, 2.5f, 54.25f, 34.0f)); - QCOMPARE(v9.x(), (qreal)1.0f); - QCOMPARE(v9.y(), (qreal)2.5f); - QCOMPARE(v9.z(), (qreal)54.25f); - QVERIFY(!v9.isNull()); - - v1.setX(3.0f); - QCOMPARE(v1.x(), (qreal)3.0f); - QCOMPARE(v1.y(), (qreal)2.5f); - QCOMPARE(v1.z(), (qreal)-89.25f); - QVERIFY(!v1.isNull()); - - v1.setY(10.5f); - QCOMPARE(v1.x(), (qreal)3.0f); - QCOMPARE(v1.y(), (qreal)10.5f); - QCOMPARE(v1.z(), (qreal)-89.25f); - QVERIFY(!v1.isNull()); - - v1.setZ(15.5f); - QCOMPARE(v1.x(), (qreal)3.0f); - QCOMPARE(v1.y(), (qreal)10.5f); - QCOMPARE(v1.z(), (qreal)15.5f); - QVERIFY(!v1.isNull()); - - v1.setX(0.0f); - v1.setY(0.0f); - v1.setZ(0.0f); - QCOMPARE(v1.x(), (qreal)0.0f); - QCOMPARE(v1.y(), (qreal)0.0f); - QCOMPARE(v1.z(), (qreal)0.0f); - QVERIFY(v1.isNull()); - - QPoint p1 = v8.toPoint(); - QCOMPARE(p1.x(), 1); - QCOMPARE(p1.y(), 3); - - QPointF p2 = v8.toPointF(); - QCOMPARE((qreal)p2.x(), (qreal)1.0f); - QCOMPARE((qreal)p2.y(), (qreal)2.5f); - - QVector2D v10 = v8.toVector2D(); - QCOMPARE(v10.x(), (qreal)1.0f); - QCOMPARE(v10.y(), (qreal)2.5f); - - QVector4D v11 = v8.toVector4D(); - QCOMPARE(v11.x(), (qreal)1.0f); - QCOMPARE(v11.y(), (qreal)2.5f); - QCOMPARE(v11.z(), (qreal)54.25f); - QCOMPARE(v11.w(), (qreal)0.0f); -} - -// Test the creation of QVector4D objects in various ways: -// construct, copy, and modify. -void tst_QVector::create4() -{ - QVector4D null; - QCOMPARE(null.x(), (qreal)0.0f); - QCOMPARE(null.y(), (qreal)0.0f); - QCOMPARE(null.z(), (qreal)0.0f); - QCOMPARE(null.w(), (qreal)0.0f); - QVERIFY(null.isNull()); - - QVector4D v1(1.0f, 2.5f, -89.25f, 34.0f); - QCOMPARE(v1.x(), (qreal)1.0f); - QCOMPARE(v1.y(), (qreal)2.5f); - QCOMPARE(v1.z(), (qreal)-89.25f); - QCOMPARE(v1.w(), (qreal)34.0f); - QVERIFY(!v1.isNull()); - - QVector4D v1i(1, 2, -89, 34); - QCOMPARE(v1i.x(), (qreal)1.0f); - QCOMPARE(v1i.y(), (qreal)2.0f); - QCOMPARE(v1i.z(), (qreal)-89.0f); - QCOMPARE(v1i.w(), (qreal)34.0f); - QVERIFY(!v1i.isNull()); - - QVector4D v2(v1); - QCOMPARE(v2.x(), (qreal)1.0f); - QCOMPARE(v2.y(), (qreal)2.5f); - QCOMPARE(v2.z(), (qreal)-89.25f); - QCOMPARE(v2.w(), (qreal)34.0f); - QVERIFY(!v2.isNull()); - - QVector4D v3(1.0f, 2.5f, 0.0f, 0.0f); - QCOMPARE(v3.x(), (qreal)1.0f); - QCOMPARE(v3.y(), (qreal)2.5f); - QCOMPARE(v3.z(), (qreal)0.0f); - QCOMPARE(v3.w(), (qreal)0.0f); - QVERIFY(!v3.isNull()); - - QVector4D v3i(1, 2, 0, 0); - QCOMPARE(v3i.x(), (qreal)1.0f); - QCOMPARE(v3i.y(), (qreal)2.0f); - QCOMPARE(v3i.z(), (qreal)0.0f); - QCOMPARE(v3i.w(), (qreal)0.0f); - QVERIFY(!v3i.isNull()); - - QVector4D v3b(1.0f, 2.5f, -89.25f, 0.0f); - QCOMPARE(v3b.x(), (qreal)1.0f); - QCOMPARE(v3b.y(), (qreal)2.5f); - QCOMPARE(v3b.z(), (qreal)-89.25f); - QCOMPARE(v3b.w(), (qreal)0.0f); - QVERIFY(!v3b.isNull()); - - QVector4D v3bi(1, 2, -89, 0); - QCOMPARE(v3bi.x(), (qreal)1.0f); - QCOMPARE(v3bi.y(), (qreal)2.0f); - QCOMPARE(v3bi.z(), (qreal)-89.0f); - QCOMPARE(v3bi.w(), (qreal)0.0f); - QVERIFY(!v3bi.isNull()); - - QVector4D v4; - QCOMPARE(v4.x(), (qreal)0.0f); - QCOMPARE(v4.y(), (qreal)0.0f); - QCOMPARE(v4.z(), (qreal)0.0f); - QCOMPARE(v4.w(), (qreal)0.0f); - QVERIFY(v4.isNull()); - v4 = v1; - QCOMPARE(v4.x(), (qreal)1.0f); - QCOMPARE(v4.y(), (qreal)2.5f); - QCOMPARE(v4.z(), (qreal)-89.25f); - QCOMPARE(v4.w(), (qreal)34.0f); - QVERIFY(!v4.isNull()); - - QVector4D v5(QPoint(1, 2)); - QCOMPARE(v5.x(), (qreal)1.0f); - QCOMPARE(v5.y(), (qreal)2.0f); - QCOMPARE(v5.z(), (qreal)0.0f); - QCOMPARE(v5.w(), (qreal)0.0f); - QVERIFY(!v5.isNull()); - - QVector4D v6(QPointF(1, 2.5)); - QCOMPARE(v6.x(), (qreal)1.0f); - QCOMPARE(v6.y(), (qreal)2.5f); - QCOMPARE(v6.z(), (qreal)0.0f); - QCOMPARE(v6.w(), (qreal)0.0f); - QVERIFY(!v6.isNull()); - - QVector4D v7(QVector2D(1.0f, 2.5f)); - QCOMPARE(v7.x(), (qreal)1.0f); - QCOMPARE(v7.y(), (qreal)2.5f); - QCOMPARE(v7.z(), (qreal)0.0f); - QCOMPARE(v7.w(), (qreal)0.0f); - QVERIFY(!v7.isNull()); - - QVector4D v8(QVector3D(1.0f, 2.5f, -89.25f)); - QCOMPARE(v8.x(), (qreal)1.0f); - QCOMPARE(v8.y(), (qreal)2.5f); - QCOMPARE(v8.z(), (qreal)-89.25f); - QCOMPARE(v8.w(), (qreal)0.0f); - QVERIFY(!v8.isNull()); - - QVector4D v9(QVector3D(1.0f, 2.5f, -89.25f), 34); - QCOMPARE(v9.x(), (qreal)1.0f); - QCOMPARE(v9.y(), (qreal)2.5f); - QCOMPARE(v9.z(), (qreal)-89.25f); - QCOMPARE(v9.w(), (qreal)34.0f); - QVERIFY(!v9.isNull()); - - QVector4D v10(QVector2D(1.0f, 2.5f), 23.5f, -8); - QCOMPARE(v10.x(), (qreal)1.0f); - QCOMPARE(v10.y(), (qreal)2.5f); - QCOMPARE(v10.z(), (qreal)23.5f); - QCOMPARE(v10.w(), (qreal)-8.0f); - QVERIFY(!v10.isNull()); - - v1.setX(3.0f); - QCOMPARE(v1.x(), (qreal)3.0f); - QCOMPARE(v1.y(), (qreal)2.5f); - QCOMPARE(v1.z(), (qreal)-89.25f); - QCOMPARE(v1.w(), (qreal)34.0f); - QVERIFY(!v1.isNull()); - - v1.setY(10.5f); - QCOMPARE(v1.x(), (qreal)3.0f); - QCOMPARE(v1.y(), (qreal)10.5f); - QCOMPARE(v1.z(), (qreal)-89.25f); - QCOMPARE(v1.w(), (qreal)34.0f); - QVERIFY(!v1.isNull()); - - v1.setZ(15.5f); - QCOMPARE(v1.x(), (qreal)3.0f); - QCOMPARE(v1.y(), (qreal)10.5f); - QCOMPARE(v1.z(), (qreal)15.5f); - QCOMPARE(v1.w(), (qreal)34.0f); - QVERIFY(!v1.isNull()); - - v1.setW(6.0f); - QCOMPARE(v1.x(), (qreal)3.0f); - QCOMPARE(v1.y(), (qreal)10.5f); - QCOMPARE(v1.z(), (qreal)15.5f); - QCOMPARE(v1.w(), (qreal)6.0f); - QVERIFY(!v1.isNull()); - - v1.setX(0.0f); - v1.setY(0.0f); - v1.setZ(0.0f); - v1.setW(0.0f); - QCOMPARE(v1.x(), (qreal)0.0f); - QCOMPARE(v1.y(), (qreal)0.0f); - QCOMPARE(v1.z(), (qreal)0.0f); - QCOMPARE(v1.w(), (qreal)0.0f); - QVERIFY(v1.isNull()); - - QPoint p1 = v8.toPoint(); - QCOMPARE(p1.x(), 1); - QCOMPARE(p1.y(), 3); - - QPointF p2 = v8.toPointF(); - QCOMPARE((qreal)p2.x(), (qreal)1.0f); - QCOMPARE((qreal)p2.y(), (qreal)2.5f); - - QVector2D v11 = v8.toVector2D(); - QCOMPARE(v11.x(), (qreal)1.0f); - QCOMPARE(v11.y(), (qreal)2.5f); - - QVector3D v12 = v8.toVector3D(); - QCOMPARE(v12.x(), (qreal)1.0f); - QCOMPARE(v12.y(), (qreal)2.5f); - QCOMPARE(v12.z(), (qreal)-89.25f); - - QVector2D v13 = v9.toVector2DAffine(); - QVERIFY(fuzzyCompare(v13.x(), (qreal)(1.0f / 34.0f))); - QVERIFY(fuzzyCompare(v13.y(), (qreal)(2.5f / 34.0f))); - - QVector4D zerow(1.0f, 2.0f, 3.0f, 0.0f); - v13 = zerow.toVector2DAffine(); - QVERIFY(v13.isNull()); - - QVector3D v14 = v9.toVector3DAffine(); - QVERIFY(fuzzyCompare(v14.x(), (qreal)(1.0f / 34.0f))); - QVERIFY(fuzzyCompare(v14.y(), (qreal)(2.5f / 34.0f))); - QVERIFY(fuzzyCompare(v14.z(), (qreal)(-89.25f / 34.0f))); - - v14 = zerow.toVector3DAffine(); - QVERIFY(v14.isNull()); -} - -// Test vector length computation for 2D vectors. -void tst_QVector::length2_data() -{ - QTest::addColumn<qreal>("x"); - QTest::addColumn<qreal>("y"); - QTest::addColumn<qreal>("len"); - - QTest::newRow("null") << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - QTest::newRow("1x") << (qreal)1.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("1y") << (qreal)0.0f << (qreal)1.0f << (qreal)1.0f; - QTest::newRow("-1x") << (qreal)-1.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("-1y") << (qreal)0.0f << (qreal)-1.0f << (qreal)1.0f; - QTest::newRow("two") << (qreal)2.0f << (qreal)-2.0f << (qreal)qSqrt(8.0f); -} -void tst_QVector::length2() -{ - QFETCH(qreal, x); - QFETCH(qreal, y); - QFETCH(qreal, len); - - QVector2D v(x, y); - QCOMPARE((float)(v.length()), (float)len); - QCOMPARE((float)(v.lengthSquared()), (float)(x * x + y * y)); -} - -// Test vector length computation for 3D vectors. -void tst_QVector::length3_data() -{ - QTest::addColumn<qreal>("x"); - QTest::addColumn<qreal>("y"); - QTest::addColumn<qreal>("z"); - QTest::addColumn<qreal>("len"); - - QTest::newRow("null") << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - QTest::newRow("1x") << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("1y") << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("1z") << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)1.0f; - QTest::newRow("-1x") << (qreal)-1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("-1y") << (qreal)0.0f << (qreal)-1.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("-1z") << (qreal)0.0f << (qreal)0.0f << (qreal)-1.0f << (qreal)1.0f; - QTest::newRow("two") << (qreal)2.0f << (qreal)-2.0f << (qreal)2.0f << (qreal)qSqrt(12.0f); -} -void tst_QVector::length3() -{ - QFETCH(qreal, x); - QFETCH(qreal, y); - QFETCH(qreal, z); - QFETCH(qreal, len); - - QVector3D v(x, y, z); - QCOMPARE((float)(v.length()), (float)len); - QCOMPARE((float)(v.lengthSquared()), (float)(x * x + y * y + z * z)); -} - -// Test vector length computation for 4D vectors. -void tst_QVector::length4_data() -{ - QTest::addColumn<qreal>("x"); - QTest::addColumn<qreal>("y"); - QTest::addColumn<qreal>("z"); - QTest::addColumn<qreal>("w"); - QTest::addColumn<qreal>("len"); - - QTest::newRow("null") << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - QTest::newRow("1x") << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("1y") << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("1z") << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("1w") << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)1.0f; - QTest::newRow("-1x") << (qreal)-1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("-1y") << (qreal)0.0f << (qreal)-1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("-1z") << (qreal)0.0f << (qreal)0.0f << (qreal)-1.0f << (qreal)0.0f << (qreal)1.0f; - QTest::newRow("-1w") << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)-1.0f << (qreal)1.0f; - QTest::newRow("two") << (qreal)2.0f << (qreal)-2.0f << (qreal)2.0f << (qreal)2.0f << (qreal)qSqrt(16.0f); -} -void tst_QVector::length4() -{ - QFETCH(qreal, x); - QFETCH(qreal, y); - QFETCH(qreal, z); - QFETCH(qreal, w); - QFETCH(qreal, len); - - QVector4D v(x, y, z, w); - QCOMPARE((float)(v.length()), (float)len); - QCOMPARE((float)(v.lengthSquared()), (float)(x * x + y * y + z * z + w * w)); -} - -// Test the unit vector conversion for 2D vectors. -void tst_QVector::normalized2_data() -{ - // Use the same test data as the length test. - length2_data(); -} -void tst_QVector::normalized2() -{ - QFETCH(qreal, x); - QFETCH(qreal, y); - QFETCH(qreal, len); - - QVector2D v(x, y); - QVector2D u = v.normalized(); - if (v.isNull()) - QVERIFY(u.isNull()); - else - QCOMPARE((float)(u.length()), (float)1.0f); - QCOMPARE((float)(u.x() * len), (float)(v.x())); - QCOMPARE((float)(u.y() * len), (float)(v.y())); -} - -// Test the unit vector conversion for 3D vectors. -void tst_QVector::normalized3_data() -{ - // Use the same test data as the length test. - length3_data(); -} -void tst_QVector::normalized3() -{ - QFETCH(qreal, x); - QFETCH(qreal, y); - QFETCH(qreal, z); - QFETCH(qreal, len); - - QVector3D v(x, y, z); - QVector3D u = v.normalized(); - if (v.isNull()) - QVERIFY(u.isNull()); - else - QCOMPARE((float)(u.length()), (float)1.0f); - QCOMPARE((float)(u.x() * len), (float)(v.x())); - QCOMPARE((float)(u.y() * len), (float)(v.y())); - QCOMPARE((float)(u.z() * len), (float)(v.z())); -} - -// Test the unit vector conversion for 4D vectors. -void tst_QVector::normalized4_data() -{ - // Use the same test data as the length test. - length4_data(); -} -void tst_QVector::normalized4() -{ - QFETCH(qreal, x); - QFETCH(qreal, y); - QFETCH(qreal, z); - QFETCH(qreal, w); - QFETCH(qreal, len); - - QVector4D v(x, y, z, w); - QVector4D u = v.normalized(); - if (v.isNull()) - QVERIFY(u.isNull()); - else - QCOMPARE((float)(u.length()), (float)1.0f); - QCOMPARE((float)(u.x() * len), (float)(v.x())); - QCOMPARE((float)(u.y() * len), (float)(v.y())); - QCOMPARE((float)(u.z() * len), (float)(v.z())); - QCOMPARE((float)(u.w() * len), (float)(v.w())); -} - -// Test the unit vector conversion for 2D vectors. -void tst_QVector::normalize2_data() -{ - // Use the same test data as the length test. - length2_data(); -} -void tst_QVector::normalize2() -{ - QFETCH(qreal, x); - QFETCH(qreal, y); - - QVector2D v(x, y); - bool isNull = v.isNull(); - v.normalize(); - if (isNull) - QVERIFY(v.isNull()); - else - QCOMPARE((float)(v.length()), (float)1.0f); -} - -// Test the unit vector conversion for 3D vectors. -void tst_QVector::normalize3_data() -{ - // Use the same test data as the length test. - length3_data(); -} -void tst_QVector::normalize3() -{ - QFETCH(qreal, x); - QFETCH(qreal, y); - QFETCH(qreal, z); - - QVector3D v(x, y, z); - bool isNull = v.isNull(); - v.normalize(); - if (isNull) - QVERIFY(v.isNull()); - else - QCOMPARE((float)(v.length()), (float)1.0f); -} - -// Test the unit vector conversion for 4D vectors. -void tst_QVector::normalize4_data() -{ - // Use the same test data as the length test. - length4_data(); -} -void tst_QVector::normalize4() -{ - QFETCH(qreal, x); - QFETCH(qreal, y); - QFETCH(qreal, z); - QFETCH(qreal, w); - - QVector4D v(x, y, z, w); - bool isNull = v.isNull(); - v.normalize(); - if (isNull) - QVERIFY(v.isNull()); - else - QCOMPARE((float)(v.length()), (float)1.0f); -} - -// Test the comparison operators for 2D vectors. -void tst_QVector::compare2() -{ - QVector2D v1(1, 2); - QVector2D v2(1, 2); - QVector2D v3(3, 2); - QVector2D v4(1, 3); - - QVERIFY(v1 == v2); - QVERIFY(v1 != v3); - QVERIFY(v1 != v4); -} - -// Test the comparison operators for 3D vectors. -void tst_QVector::compare3() -{ - QVector3D v1(1, 2, 4); - QVector3D v2(1, 2, 4); - QVector3D v3(3, 2, 4); - QVector3D v4(1, 3, 4); - QVector3D v5(1, 2, 3); - - QVERIFY(v1 == v2); - QVERIFY(v1 != v3); - QVERIFY(v1 != v4); - QVERIFY(v1 != v5); -} - -// Test the comparison operators for 4D vectors. -void tst_QVector::compare4() -{ - QVector4D v1(1, 2, 4, 8); - QVector4D v2(1, 2, 4, 8); - QVector4D v3(3, 2, 4, 8); - QVector4D v4(1, 3, 4, 8); - QVector4D v5(1, 2, 3, 8); - QVector4D v6(1, 2, 4, 3); - - QVERIFY(v1 == v2); - QVERIFY(v1 != v3); - QVERIFY(v1 != v4); - QVERIFY(v1 != v5); - QVERIFY(v1 != v6); -} - -// Test vector addition for 2D vectors. -void tst_QVector::add2_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("x3"); - QTest::addColumn<qreal>("y3"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("xonly") - << (qreal)1.0f << (qreal)0.0f - << (qreal)2.0f << (qreal)0.0f - << (qreal)3.0f << (qreal)0.0f; - - QTest::newRow("yonly") - << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f << (qreal)2.0f - << (qreal)0.0f << (qreal)3.0f; - - QTest::newRow("all") - << (qreal)1.0f << (qreal)2.0f - << (qreal)4.0f << (qreal)5.0f - << (qreal)5.0f << (qreal)7.0f; -} -void tst_QVector::add2() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - - QVector2D v1(x1, y1); - QVector2D v2(x2, y2); - QVector2D v3(x3, y3); - - QVERIFY((v1 + v2) == v3); - - QVector2D v4(v1); - v4 += v2; - QVERIFY(v4 == v3); - - QCOMPARE(v4.x(), v1.x() + v2.x()); - QCOMPARE(v4.y(), v1.y() + v2.y()); -} - -// Test vector addition for 3D vectors. -void tst_QVector::add3_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("z1"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("z2"); - QTest::addColumn<qreal>("x3"); - QTest::addColumn<qreal>("y3"); - QTest::addColumn<qreal>("z3"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("xonly") - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)3.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("yonly") - << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)3.0f << (qreal)0.0f; - - QTest::newRow("zonly") - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)3.0f; - - QTest::newRow("all") - << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f - << (qreal)4.0f << (qreal)5.0f << (qreal)-6.0f - << (qreal)5.0f << (qreal)7.0f << (qreal)-3.0f; -} -void tst_QVector::add3() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - QFETCH(qreal, z3); - - QVector3D v1(x1, y1, z1); - QVector3D v2(x2, y2, z2); - QVector3D v3(x3, y3, z3); - - QVERIFY((v1 + v2) == v3); - - QVector3D v4(v1); - v4 += v2; - QVERIFY(v4 == v3); - - QCOMPARE(v4.x(), v1.x() + v2.x()); - QCOMPARE(v4.y(), v1.y() + v2.y()); - QCOMPARE(v4.z(), v1.z() + v2.z()); -} - -// Test vector addition for 4D vectors. -void tst_QVector::add4_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("z1"); - QTest::addColumn<qreal>("w1"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("z2"); - QTest::addColumn<qreal>("w2"); - QTest::addColumn<qreal>("x3"); - QTest::addColumn<qreal>("y3"); - QTest::addColumn<qreal>("z3"); - QTest::addColumn<qreal>("w3"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("xonly") - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)3.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("yonly") - << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)3.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("zonly") - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)3.0f << (qreal)0.0f; - - QTest::newRow("wonly") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)3.0f; - - QTest::newRow("all") - << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f << (qreal)8.0f - << (qreal)4.0f << (qreal)5.0f << (qreal)-6.0f << (qreal)9.0f - << (qreal)5.0f << (qreal)7.0f << (qreal)-3.0f << (qreal)17.0f; -} -void tst_QVector::add4() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, w1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, w2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - QFETCH(qreal, z3); - QFETCH(qreal, w3); - - QVector4D v1(x1, y1, z1, w1); - QVector4D v2(x2, y2, z2, w2); - QVector4D v3(x3, y3, z3, w3); - - QVERIFY((v1 + v2) == v3); - - QVector4D v4(v1); - v4 += v2; - QVERIFY(v4 == v3); - - QCOMPARE(v4.x(), v1.x() + v2.x()); - QCOMPARE(v4.y(), v1.y() + v2.y()); - QCOMPARE(v4.z(), v1.z() + v2.z()); - QCOMPARE(v4.w(), v1.w() + v2.w()); -} - -// Test vector subtraction for 2D vectors. -void tst_QVector::subtract2_data() -{ - // Use the same test data as the add test. - add2_data(); -} -void tst_QVector::subtract2() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - - QVector2D v1(x1, y1); - QVector2D v2(x2, y2); - QVector2D v3(x3, y3); - - QVERIFY((v3 - v1) == v2); - QVERIFY((v3 - v2) == v1); - - QVector2D v4(v3); - v4 -= v1; - QVERIFY(v4 == v2); - - QCOMPARE(v4.x(), v3.x() - v1.x()); - QCOMPARE(v4.y(), v3.y() - v1.y()); - - QVector2D v5(v3); - v5 -= v2; - QVERIFY(v5 == v1); - - QCOMPARE(v5.x(), v3.x() - v2.x()); - QCOMPARE(v5.y(), v3.y() - v2.y()); -} - -// Test vector subtraction for 3D vectors. -void tst_QVector::subtract3_data() -{ - // Use the same test data as the add test. - add3_data(); -} -void tst_QVector::subtract3() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - QFETCH(qreal, z3); - - QVector3D v1(x1, y1, z1); - QVector3D v2(x2, y2, z2); - QVector3D v3(x3, y3, z3); - - QVERIFY((v3 - v1) == v2); - QVERIFY((v3 - v2) == v1); - - QVector3D v4(v3); - v4 -= v1; - QVERIFY(v4 == v2); - - QCOMPARE(v4.x(), v3.x() - v1.x()); - QCOMPARE(v4.y(), v3.y() - v1.y()); - QCOMPARE(v4.z(), v3.z() - v1.z()); - - QVector3D v5(v3); - v5 -= v2; - QVERIFY(v5 == v1); - - QCOMPARE(v5.x(), v3.x() - v2.x()); - QCOMPARE(v5.y(), v3.y() - v2.y()); - QCOMPARE(v5.z(), v3.z() - v2.z()); -} - -// Test vector subtraction for 4D vectors. -void tst_QVector::subtract4_data() -{ - // Use the same test data as the add test. - add4_data(); -} -void tst_QVector::subtract4() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, w1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, w2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - QFETCH(qreal, z3); - QFETCH(qreal, w3); - - QVector4D v1(x1, y1, z1, w1); - QVector4D v2(x2, y2, z2, w2); - QVector4D v3(x3, y3, z3, w3); - - QVERIFY((v3 - v1) == v2); - QVERIFY((v3 - v2) == v1); - - QVector4D v4(v3); - v4 -= v1; - QVERIFY(v4 == v2); - - QCOMPARE(v4.x(), v3.x() - v1.x()); - QCOMPARE(v4.y(), v3.y() - v1.y()); - QCOMPARE(v4.z(), v3.z() - v1.z()); - QCOMPARE(v4.w(), v3.w() - v1.w()); - - QVector4D v5(v3); - v5 -= v2; - QVERIFY(v5 == v1); - - QCOMPARE(v5.x(), v3.x() - v2.x()); - QCOMPARE(v5.y(), v3.y() - v2.y()); - QCOMPARE(v5.z(), v3.z() - v2.z()); - QCOMPARE(v5.w(), v3.w() - v2.w()); -} - -// Test component-wise vector multiplication for 2D vectors. -void tst_QVector::multiply2_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("x3"); - QTest::addColumn<qreal>("y3"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("xonly") - << (qreal)1.0f << (qreal)0.0f - << (qreal)2.0f << (qreal)0.0f - << (qreal)2.0f << (qreal)0.0f; - - QTest::newRow("yonly") - << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f << (qreal)2.0f - << (qreal)0.0f << (qreal)2.0f; - - QTest::newRow("all") - << (qreal)1.0f << (qreal)2.0f - << (qreal)4.0f << (qreal)5.0f - << (qreal)4.0f << (qreal)10.0f; -} -void tst_QVector::multiply2() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - - QVector2D v1(x1, y1); - QVector2D v2(x2, y2); - QVector2D v3(x3, y3); - - QVERIFY((v1 * v2) == v3); - - QVector2D v4(v1); - v4 *= v2; - QVERIFY(v4 == v3); - - QCOMPARE(v4.x(), v1.x() * v2.x()); - QCOMPARE(v4.y(), v1.y() * v2.y()); -} - -// Test component-wise vector multiplication for 3D vectors. -void tst_QVector::multiply3_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("z1"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("z2"); - QTest::addColumn<qreal>("x3"); - QTest::addColumn<qreal>("y3"); - QTest::addColumn<qreal>("z3"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("xonly") - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("yonly") - << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f; - - QTest::newRow("zonly") - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f; - - QTest::newRow("all") - << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f - << (qreal)4.0f << (qreal)5.0f << (qreal)-6.0f - << (qreal)4.0f << (qreal)10.0f << (qreal)-18.0f; -} -void tst_QVector::multiply3() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - QFETCH(qreal, z3); - - QVector3D v1(x1, y1, z1); - QVector3D v2(x2, y2, z2); - QVector3D v3(x3, y3, z3); - - QVERIFY((v1 * v2) == v3); - - QVector3D v4(v1); - v4 *= v2; - QVERIFY(v4 == v3); - - QCOMPARE(v4.x(), v1.x() * v2.x()); - QCOMPARE(v4.y(), v1.y() * v2.y()); - QCOMPARE(v4.z(), v1.z() * v2.z()); -} - -// Test component-wise vector multiplication for 4D vectors. -void tst_QVector::multiply4_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("z1"); - QTest::addColumn<qreal>("w1"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("z2"); - QTest::addColumn<qreal>("w2"); - QTest::addColumn<qreal>("x3"); - QTest::addColumn<qreal>("y3"); - QTest::addColumn<qreal>("z3"); - QTest::addColumn<qreal>("w3"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("xonly") - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("yonly") - << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("zonly") - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f; - - QTest::newRow("wonly") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f; - - QTest::newRow("all") - << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f << (qreal)8.0f - << (qreal)4.0f << (qreal)5.0f << (qreal)-6.0f << (qreal)9.0f - << (qreal)4.0f << (qreal)10.0f << (qreal)-18.0f << (qreal)72.0f; -} -void tst_QVector::multiply4() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, w1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, w2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - QFETCH(qreal, z3); - QFETCH(qreal, w3); - - QVector4D v1(x1, y1, z1, w1); - QVector4D v2(x2, y2, z2, w2); - QVector4D v3(x3, y3, z3, w3); - - QVERIFY((v1 * v2) == v3); - - QVector4D v4(v1); - v4 *= v2; - QVERIFY(v4 == v3); - - QCOMPARE(v4.x(), v1.x() * v2.x()); - QCOMPARE(v4.y(), v1.y() * v2.y()); - QCOMPARE(v4.z(), v1.z() * v2.z()); - QCOMPARE(v4.w(), v1.w() * v2.w()); -} - -// Test vector multiplication by a factor for 2D vectors. -void tst_QVector::multiplyFactor2_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("factor"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f - << (qreal)100.0f - << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("xonly") - << (qreal)1.0f << (qreal)0.0f - << (qreal)2.0f - << (qreal)2.0f << (qreal)0.0f; - - QTest::newRow("yonly") - << (qreal)0.0f << (qreal)1.0f - << (qreal)2.0f - << (qreal)0.0f << (qreal)2.0f; - - QTest::newRow("all") - << (qreal)1.0f << (qreal)2.0f - << (qreal)2.0f - << (qreal)2.0f << (qreal)4.0f; - - QTest::newRow("allzero") - << (qreal)1.0f << (qreal)2.0f - << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f; -} -void tst_QVector::multiplyFactor2() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, factor); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - - QVector2D v1(x1, y1); - QVector2D v2(x2, y2); - - QVERIFY((v1 * factor) == v2); - QVERIFY((factor * v1) == v2); - - QVector2D v3(v1); - v3 *= factor; - QVERIFY(v3 == v2); - - QCOMPARE(v3.x(), v1.x() * factor); - QCOMPARE(v3.y(), v1.y() * factor); -} - -// Test vector multiplication by a factor for 3D vectors. -void tst_QVector::multiplyFactor3_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("z1"); - QTest::addColumn<qreal>("factor"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("z2"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)100.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("xonly") - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)2.0f - << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("yonly") - << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f - << (qreal)2.0f - << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f; - - QTest::newRow("zonly") - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)2.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f; - - QTest::newRow("all") - << (qreal)1.0f << (qreal)2.0f << (qreal)-3.0f - << (qreal)2.0f - << (qreal)2.0f << (qreal)4.0f << (qreal)-6.0f; - - QTest::newRow("allzero") - << (qreal)1.0f << (qreal)2.0f << (qreal)-3.0f - << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; -} -void tst_QVector::multiplyFactor3() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, factor); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - - QVector3D v1(x1, y1, z1); - QVector3D v2(x2, y2, z2); - - QVERIFY((v1 * factor) == v2); - QVERIFY((factor * v1) == v2); - - QVector3D v3(v1); - v3 *= factor; - QVERIFY(v3 == v2); - - QCOMPARE(v3.x(), v1.x() * factor); - QCOMPARE(v3.y(), v1.y() * factor); - QCOMPARE(v3.z(), v1.z() * factor); -} - -// Test vector multiplication by a factor for 4D vectors. -void tst_QVector::multiplyFactor4_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("z1"); - QTest::addColumn<qreal>("w1"); - QTest::addColumn<qreal>("factor"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("z2"); - QTest::addColumn<qreal>("w2"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)100.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("xonly") - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)2.0f - << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("yonly") - << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)2.0f - << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f << (qreal)0.0f; - - QTest::newRow("zonly") - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f - << (qreal)2.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f; - - QTest::newRow("wonly") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)2.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f; - - QTest::newRow("all") - << (qreal)1.0f << (qreal)2.0f << (qreal)-3.0f << (qreal)4.0f - << (qreal)2.0f - << (qreal)2.0f << (qreal)4.0f << (qreal)-6.0f << (qreal)8.0f; - - QTest::newRow("allzero") - << (qreal)1.0f << (qreal)2.0f << (qreal)-3.0f << (qreal)4.0f - << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f; -} -void tst_QVector::multiplyFactor4() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, w1); - QFETCH(qreal, factor); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, w2); - - QVector4D v1(x1, y1, z1, w1); - QVector4D v2(x2, y2, z2, w2); - - QVERIFY((v1 * factor) == v2); - QVERIFY((factor * v1) == v2); - - QVector4D v3(v1); - v3 *= factor; - QVERIFY(v3 == v2); - - QCOMPARE(v3.x(), v1.x() * factor); - QCOMPARE(v3.y(), v1.y() * factor); - QCOMPARE(v3.z(), v1.z() * factor); - QCOMPARE(v3.w(), v1.w() * factor); -} - -// Test vector division by a factor for 2D vectors. -void tst_QVector::divide2_data() -{ - // Use the same test data as the multiply test. - multiplyFactor2_data(); -} -void tst_QVector::divide2() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, factor); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - - QVector2D v1(x1, y1); - QVector2D v2(x2, y2); - - if (factor == (qreal)0.0f) - return; - - QVERIFY((v2 / factor) == v1); - - QVector2D v3(v2); - v3 /= factor; - QVERIFY(v3 == v1); - - QCOMPARE(v3.x(), v2.x() / factor); - QCOMPARE(v3.y(), v2.y() / factor); -} - -// Test vector division by a factor for 3D vectors. -void tst_QVector::divide3_data() -{ - // Use the same test data as the multiply test. - multiplyFactor3_data(); -} -void tst_QVector::divide3() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, factor); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - - QVector3D v1(x1, y1, z1); - QVector3D v2(x2, y2, z2); - - if (factor == (qreal)0.0f) - return; - - QVERIFY((v2 / factor) == v1); - - QVector3D v3(v2); - v3 /= factor; - QVERIFY(v3 == v1); - - QCOMPARE(v3.x(), v2.x() / factor); - QCOMPARE(v3.y(), v2.y() / factor); - QCOMPARE(v3.z(), v2.z() / factor); -} - -// Test vector division by a factor for 4D vectors. -void tst_QVector::divide4_data() -{ - // Use the same test data as the multiply test. - multiplyFactor4_data(); -} -void tst_QVector::divide4() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, w1); - QFETCH(qreal, factor); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, w2); - - QVector4D v1(x1, y1, z1, w1); - QVector4D v2(x2, y2, z2, w2); - - if (factor == (qreal)0.0f) - return; - - QVERIFY((v2 / factor) == v1); - - QVector4D v3(v2); - v3 /= factor; - QVERIFY(v3 == v1); - - QCOMPARE(v3.x(), v2.x() / factor); - QCOMPARE(v3.y(), v2.y() / factor); - QCOMPARE(v3.z(), v2.z() / factor); - QCOMPARE(v3.w(), v2.w() / factor); -} - -// Test vector negation for 2D vectors. -void tst_QVector::negate2_data() -{ - // Use the same test data as the add test. - add2_data(); -} -void tst_QVector::negate2() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - - QVector2D v1(x1, y1); - QVector2D v2(-x1, -y1); - - QVERIFY(-v1 == v2); -} - -// Test vector negation for 3D vectors. -void tst_QVector::negate3_data() -{ - // Use the same test data as the add test. - add3_data(); -} -void tst_QVector::negate3() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - - QVector3D v1(x1, y1, z1); - QVector3D v2(-x1, -y1, -z1); - - QVERIFY(-v1 == v2); -} - -// Test vector negation for 4D vectors. -void tst_QVector::negate4_data() -{ - // Use the same test data as the add test. - add4_data(); -} -void tst_QVector::negate4() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, w1); - - QVector4D v1(x1, y1, z1, w1); - QVector4D v2(-x1, -y1, -z1, -w1); - - QVERIFY(-v1 == v2); -} - -// Test the computation of vector cross-products. -void tst_QVector::crossProduct_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("z1"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("z2"); - QTest::addColumn<qreal>("x3"); - QTest::addColumn<qreal>("y3"); - QTest::addColumn<qreal>("z3"); - QTest::addColumn<qreal>("dot"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f; - - QTest::newRow("unitvec") - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f; - - QTest::newRow("complex") - << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f - << (qreal)4.0f << (qreal)5.0f << (qreal)6.0f - << (qreal)-3.0f << (qreal)6.0f << (qreal)-3.0f - << (qreal)32.0f; -} -void tst_QVector::crossProduct() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - QFETCH(qreal, z3); - - QVector3D v1(x1, y1, z1); - QVector3D v2(x2, y2, z2); - QVector3D v3(x3, y3, z3); - - QVector3D v4 = QVector3D::crossProduct(v1, v2); - QVERIFY(v4 == v3); - - // Compute the cross-product long-hand and check again. - qreal xres = y1 * z2 - z1 * y2; - qreal yres = z1 * x2 - x1 * z2; - qreal zres = x1 * y2 - y1 * x2; - - QCOMPARE(v4.x(), xres); - QCOMPARE(v4.y(), yres); - QCOMPARE(v4.z(), zres); -} - -// Test the computation of normals. -void tst_QVector::normal_data() -{ - // Use the same test data as the crossProduct test. - crossProduct_data(); -} -void tst_QVector::normal() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - QFETCH(qreal, z3); - - QVector3D v1(x1, y1, z1); - QVector3D v2(x2, y2, z2); - QVector3D v3(x3, y3, z3); - - QVERIFY(QVector3D::normal(v1, v2) == v3.normalized()); - QVERIFY(QVector3D::normal(QVector3D(), v1, v2) == v3.normalized()); - - QVector3D point(1.0f, 2.0f, 3.0f); - QVERIFY(QVector3D::normal(point, v1 + point, v2 + point) == v3.normalized()); -} - -// Test distance to plane calculations. -void tst_QVector::distanceToPlane_data() -{ - QTest::addColumn<qreal>("x1"); // Point on plane - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("z1"); - QTest::addColumn<qreal>("x2"); // Normal to plane - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("z2"); - QTest::addColumn<qreal>("x3"); // Point to test for distance - QTest::addColumn<qreal>("y3"); - QTest::addColumn<qreal>("z3"); - QTest::addColumn<qreal>("x4"); // Second point on plane - QTest::addColumn<qreal>("y4"); - QTest::addColumn<qreal>("z4"); - QTest::addColumn<qreal>("x5"); // Third point on plane - QTest::addColumn<qreal>("y5"); - QTest::addColumn<qreal>("z5"); - QTest::addColumn<qreal>("distance"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f - << (qreal)0.0f; - - QTest::newRow("above") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)2.0f - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f - << (qreal)2.0f; - - QTest::newRow("below") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)-1.0f << (qreal)1.0f << (qreal)-2.0f - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)2.0f << (qreal)0.0f - << (qreal)-2.0f; -} -void tst_QVector::distanceToPlane() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - QFETCH(qreal, z3); - QFETCH(qreal, x4); - QFETCH(qreal, y4); - QFETCH(qreal, z4); - QFETCH(qreal, x5); - QFETCH(qreal, y5); - QFETCH(qreal, z5); - QFETCH(qreal, distance); - - QVector3D v1(x1, y1, z1); - QVector3D v2(x2, y2, z2); - QVector3D v3(x3, y3, z3); - QVector3D v4(x4, y4, z4); - QVector3D v5(x5, y5, z5); - - QCOMPARE(v3.distanceToPlane(v1, v2), distance); - QCOMPARE(v3.distanceToPlane(v1, v4, v5), distance); -} - -// Test distance to line calculations. -void tst_QVector::distanceToLine_data() -{ - QTest::addColumn<qreal>("x1"); // Point on line - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("z1"); - QTest::addColumn<qreal>("x2"); // Direction of the line - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("z2"); - QTest::addColumn<qreal>("x3"); // Point to test for distance - QTest::addColumn<qreal>("y3"); - QTest::addColumn<qreal>("z3"); - QTest::addColumn<qreal>("distance"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f; - - QTest::newRow("on line") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)5.0f - << (qreal)0.0f; - - QTest::newRow("off line") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)1.0f; - - QTest::newRow("off line 2") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f << (qreal)-2.0f << (qreal)0.0f - << (qreal)2.0f; - - QTest::newRow("points") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)5.0f << (qreal)0.0f - << (qreal)5.0f; -} -void tst_QVector::distanceToLine() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - QFETCH(qreal, z3); - QFETCH(qreal, distance); - - QVector3D v1(x1, y1, z1); - QVector3D v2(x2, y2, z2); - QVector3D v3(x3, y3, z3); - - QCOMPARE(v3.distanceToLine(v1, v2), distance); -} - -// Test the computation of dot products for 2D vectors. -void tst_QVector::dotProduct2_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("dot"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f; - - QTest::newRow("unitvec") - << (qreal)1.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)1.0f - << (qreal)0.0f; - - QTest::newRow("complex") - << (qreal)1.0f << (qreal)2.0f - << (qreal)4.0f << (qreal)5.0f - << (qreal)14.0f; -} -void tst_QVector::dotProduct2() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, dot); - - QVector2D v1(x1, y1); - QVector2D v2(x2, y2); - - QVERIFY(QVector2D::dotProduct(v1, v2) == dot); - - // Compute the dot-product long-hand and check again. - qreal d = x1 * x2 + y1 * y2; - - QCOMPARE(QVector2D::dotProduct(v1, v2), d); -} - -// Test the computation of dot products for 3D vectors. -void tst_QVector::dotProduct3_data() -{ - // Use the same test data as the crossProduct test. - crossProduct_data(); -} -void tst_QVector::dotProduct3() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, x3); - QFETCH(qreal, y3); - QFETCH(qreal, z3); - QFETCH(qreal, dot); - - Q_UNUSED(x3); - Q_UNUSED(y3); - Q_UNUSED(z3); - - QVector3D v1(x1, y1, z1); - QVector3D v2(x2, y2, z2); - - QVERIFY(QVector3D::dotProduct(v1, v2) == dot); - - // Compute the dot-product long-hand and check again. - qreal d = x1 * x2 + y1 * y2 + z1 * z2; - - QCOMPARE(QVector3D::dotProduct(v1, v2), d); -} - -// Test the computation of dot products for 4D vectors. -void tst_QVector::dotProduct4_data() -{ - QTest::addColumn<qreal>("x1"); - QTest::addColumn<qreal>("y1"); - QTest::addColumn<qreal>("z1"); - QTest::addColumn<qreal>("w1"); - QTest::addColumn<qreal>("x2"); - QTest::addColumn<qreal>("y2"); - QTest::addColumn<qreal>("z2"); - QTest::addColumn<qreal>("w2"); - QTest::addColumn<qreal>("dot"); - - QTest::newRow("null") - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f; - - QTest::newRow("unitvec") - << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f << (qreal)1.0f << (qreal)0.0f << (qreal)0.0f - << (qreal)0.0f; - - QTest::newRow("complex") - << (qreal)1.0f << (qreal)2.0f << (qreal)3.0f << (qreal)4.0f - << (qreal)4.0f << (qreal)5.0f << (qreal)6.0f << (qreal)7.0f - << (qreal)60.0f; -} -void tst_QVector::dotProduct4() -{ - QFETCH(qreal, x1); - QFETCH(qreal, y1); - QFETCH(qreal, z1); - QFETCH(qreal, w1); - QFETCH(qreal, x2); - QFETCH(qreal, y2); - QFETCH(qreal, z2); - QFETCH(qreal, w2); - QFETCH(qreal, dot); - - QVector4D v1(x1, y1, z1, w1); - QVector4D v2(x2, y2, z2, w2); - - QVERIFY(QVector4D::dotProduct(v1, v2) == dot); - - // Compute the dot-product long-hand and check again. - qreal d = x1 * x2 + y1 * y2 + z1 * z2 + w1 * w2; - - QCOMPARE(QVector4D::dotProduct(v1, v2), d); -} - -class tst_QVectorProperties : public QObject -{ - Q_OBJECT - Q_PROPERTY(QVector2D vector2D READ vector2D WRITE setVector2D) - Q_PROPERTY(QVector3D vector3D READ vector3D WRITE setVector3D) - Q_PROPERTY(QVector4D vector4D READ vector4D WRITE setVector4D) -public: - tst_QVectorProperties(QObject *parent = 0) : QObject(parent) {} - - QVector2D vector2D() const { return v2; } - void setVector2D(const QVector2D& value) { v2 = value; } - - QVector3D vector3D() const { return v3; } - void setVector3D(const QVector3D& value) { v3 = value; } - - QVector4D vector4D() const { return v4; } - void setVector4D(const QVector4D& value) { v4 = value; } - -private: - QVector2D v2; - QVector3D v3; - QVector4D v4; -}; - -// Test getting and setting vector properties via the metaobject system. -void tst_QVector::properties() -{ - tst_QVectorProperties obj; - - obj.setVector2D(QVector2D(1.0f, 2.0f)); - obj.setVector3D(QVector3D(3.0f, 4.0f, 5.0f)); - obj.setVector4D(QVector4D(6.0f, 7.0f, 8.0f, 9.0f)); - - QVector2D v2 = qVariantValue<QVector2D>(obj.property("vector2D")); - QCOMPARE(v2.x(), (qreal)1.0f); - QCOMPARE(v2.y(), (qreal)2.0f); - - QVector3D v3 = qVariantValue<QVector3D>(obj.property("vector3D")); - QCOMPARE(v3.x(), (qreal)3.0f); - QCOMPARE(v3.y(), (qreal)4.0f); - QCOMPARE(v3.z(), (qreal)5.0f); - - QVector4D v4 = qVariantValue<QVector4D>(obj.property("vector4D")); - QCOMPARE(v4.x(), (qreal)6.0f); - QCOMPARE(v4.y(), (qreal)7.0f); - QCOMPARE(v4.z(), (qreal)8.0f); - QCOMPARE(v4.w(), (qreal)9.0f); - - obj.setProperty("vector2D", - qVariantFromValue(QVector2D(-1.0f, -2.0f))); - obj.setProperty("vector3D", - qVariantFromValue(QVector3D(-3.0f, -4.0f, -5.0f))); - obj.setProperty("vector4D", - qVariantFromValue(QVector4D(-6.0f, -7.0f, -8.0f, -9.0f))); - - v2 = qVariantValue<QVector2D>(obj.property("vector2D")); - QCOMPARE(v2.x(), (qreal)-1.0f); - QCOMPARE(v2.y(), (qreal)-2.0f); - - v3 = qVariantValue<QVector3D>(obj.property("vector3D")); - QCOMPARE(v3.x(), (qreal)-3.0f); - QCOMPARE(v3.y(), (qreal)-4.0f); - QCOMPARE(v3.z(), (qreal)-5.0f); - - v4 = qVariantValue<QVector4D>(obj.property("vector4D")); - QCOMPARE(v4.x(), (qreal)-6.0f); - QCOMPARE(v4.y(), (qreal)-7.0f); - QCOMPARE(v4.z(), (qreal)-8.0f); - QCOMPARE(v4.w(), (qreal)-9.0f); -} - -void tst_QVector::metaTypes() -{ - QVERIFY(QMetaType::type("QVector2D") == QMetaType::QVector2D); - QVERIFY(QMetaType::type("QVector3D") == QMetaType::QVector3D); - QVERIFY(QMetaType::type("QVector4D") == QMetaType::QVector4D); - - QCOMPARE(QByteArray(QMetaType::typeName(QMetaType::QVector2D)), - QByteArray("QVector2D")); - QCOMPARE(QByteArray(QMetaType::typeName(QMetaType::QVector3D)), - QByteArray("QVector3D")); - QCOMPARE(QByteArray(QMetaType::typeName(QMetaType::QVector4D)), - QByteArray("QVector4D")); - - QVERIFY(QMetaType::isRegistered(QMetaType::QVector2D)); - QVERIFY(QMetaType::isRegistered(QMetaType::QVector3D)); - QVERIFY(QMetaType::isRegistered(QMetaType::QVector4D)); - - QVERIFY(qMetaTypeId<QVector2D>() == QMetaType::QVector2D); - QVERIFY(qMetaTypeId<QVector3D>() == QMetaType::QVector3D); - QVERIFY(qMetaTypeId<QVector4D>() == QMetaType::QVector4D); -} - -QTEST_APPLESS_MAIN(tst_QVector) - -#include "tst_qvectornd.moc" |