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authorSamuel Rødal <samuel.rodal@nokia.com>2010-10-29 11:37:43 (GMT)
committerSamuel Rødal <samuel.rodal@nokia.com>2010-10-29 12:09:41 (GMT)
commitc4d715260bd0ed5f3b6d38a63a2659715342c90a (patch)
tree2c5f6cb9fc396789e7a14bfe6946b0a03f710464 /tests/auto/qgl
parentbdc13bcc7b4d195d741142acce9b4e9b68c4d5e0 (diff)
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Prevented threading related crash in OpenGL module.
If the last shallow copy of a QImage which is cached in the QGLTextureCache is destroyed in a thread at the same time as the QGLContext which the texture was initialized in is active in a different thread, the QImage thread incorrectly tries to make the context active in two threads at once. To prevent this from happening it's best to always do the texture clean-up in the main thread. Task-number: QT-4238 Reviewed-by: Eskil Abrahamsen Blomfeldt
Diffstat (limited to 'tests/auto/qgl')
-rw-r--r--tests/auto/qgl/tst_qgl.cpp118
1 files changed, 118 insertions, 0 deletions
diff --git a/tests/auto/qgl/tst_qgl.cpp b/tests/auto/qgl/tst_qgl.cpp
index e411508..4220b45 100644
--- a/tests/auto/qgl/tst_qgl.cpp
+++ b/tests/auto/qgl/tst_qgl.cpp
@@ -96,6 +96,7 @@ private slots:
void shareRegister();
void qglContextDefaultBindTexture();
void textureCleanup();
+ void threadImages();
};
tst_QGL::tst_QGL()
@@ -2253,6 +2254,123 @@ void tst_QGL::textureCleanup()
#endif
}
+namespace ThreadImages {
+
+class Producer : public QObject
+{
+ Q_OBJECT
+public:
+ Producer()
+ {
+ startTimer(20);
+
+ QThread *thread = new QThread;
+ thread->start();
+
+ connect(this, SIGNAL(destroyed()), thread, SLOT(quit()));
+
+ moveToThread(thread);
+ connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
+ }
+
+signals:
+ void imageReady(const QImage &image);
+
+protected:
+ void timerEvent(QTimerEvent *)
+ {
+ QImage image(256, 256, QImage::Format_RGB32);
+ QLinearGradient g(0, 0, 0, 256);
+ g.setColorAt(0, QColor(255, 180, 180));
+ g.setColorAt(1, Qt::white);
+ g.setSpread(QGradient::ReflectSpread);
+
+ QBrush brush(g);
+ brush.setTransform(QTransform::fromTranslate(0, delta));
+ delta += 10;
+
+ QPainter p(&image);
+ p.fillRect(image.rect(), brush);
+
+ if (images.size() > 10)
+ images.removeFirst();
+
+ images.append(image);
+
+ emit imageReady(image);
+ }
+
+private:
+ QList<QImage> images;
+ int delta;
+};
+
+
+class DisplayWidget : public QGLWidget
+{
+ Q_OBJECT
+public:
+ DisplayWidget(QWidget *parent) : QGLWidget(parent) {}
+ void paintEvent(QPaintEvent *)
+ {
+ QPainter p(this);
+ p.drawImage(rect(), m_image);
+ }
+
+public slots:
+ void setImage(const QImage &image)
+ {
+ m_image = image;
+ update();
+ }
+
+private:
+ QImage m_image;
+};
+
+class Widget : public QWidget
+{
+ Q_OBJECT
+public:
+ Widget()
+ : iterations(0)
+ , display(0)
+ {
+ startTimer(400);
+ }
+
+ int iterations;
+
+protected:
+ void timerEvent(QTimerEvent *)
+ {
+ ++iterations;
+
+ delete display;
+ display = new DisplayWidget(this);
+ connect(&producer, SIGNAL(imageReady(const QImage &)), display, SLOT(setImage(const QImage &)));
+
+ display->setGeometry(rect());
+ display->show();
+ }
+
+private:
+ Producer producer;
+ DisplayWidget *display;
+};
+
+}
+
+void tst_QGL::threadImages()
+{
+ ThreadImages::Widget *widget = new ThreadImages::Widget;
+ widget->show();
+
+ while (widget->iterations <= 5) {
+ qApp->processEvents();
+ }
+}
+
class tst_QGLDummy : public QObject
{
Q_OBJECT