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authorTrond Kjernåsen <trond.kjernasen@nokia.com>2010-09-09 14:51:18 (GMT)
committerTrond Kjernåsen <trond.kjernasen@nokia.com>2010-09-09 14:51:18 (GMT)
commitde1b1cd7a6a15755bd5f049533791554c933686c (patch)
tree882e21f13d012ada1c6491c6a667d8ba65e034b7 /tests/auto/qglthreads/tst_qglthreads.cpp
parentc0c5f52efeb62d05c2c6a379a46fccb1166ce73d (diff)
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Added basic tests for threaded QPainter drawing onto FBOs and PBOs.
I've noticed that under Windows we get some wglMakeCurrent() failed messages in the QGLWidget, QGLPixelBuffer and QGLFrameBufferObject tests when deleting the painter or device wrappers used in the threading tests. It's currently unknown why this happens, as both the contexts and devices are valid at that point.
Diffstat (limited to 'tests/auto/qglthreads/tst_qglthreads.cpp')
-rw-r--r--tests/auto/qglthreads/tst_qglthreads.cpp160
1 files changed, 139 insertions, 21 deletions
diff --git a/tests/auto/qglthreads/tst_qglthreads.cpp b/tests/auto/qglthreads/tst_qglthreads.cpp
index 4777fb1..38b0dab 100644
--- a/tests/auto/qglthreads/tst_qglthreads.cpp
+++ b/tests/auto/qglthreads/tst_qglthreads.cpp
@@ -456,11 +456,71 @@ void tst_QGLThreads::renderInThread()
QVERIFY(!thread.failure);
}
+class Device
+{
+public:
+ virtual ~Device() {}
+ virtual QPaintDevice *realPaintDevice() = 0;
+ virtual void prepareDevice() {}
+};
+
+class GLWidgetWrapper : public Device
+{
+public:
+ GLWidgetWrapper() {
+ widget.resize(150, 150);
+ widget.show();
+ QTest::qWaitForWindowShown(&widget);
+ widget.doneCurrent();
+ }
+ QPaintDevice *realPaintDevice() { return &widget; }
+
+ ThreadSafeGLWidget widget;
+};
+
+class PixmapWrapper : public Device
+{
+public:
+ PixmapWrapper() { pixmap = new QPixmap(512, 512); }
+ ~PixmapWrapper() { delete pixmap; }
+ QPaintDevice *realPaintDevice() { return pixmap; }
+
+ QPixmap *pixmap;
+};
+
+class PixelBufferWrapper : public Device
+{
+public:
+ PixelBufferWrapper() { pbuffer = new QGLPixelBuffer(512, 512); }
+ ~PixelBufferWrapper() { delete pbuffer; }
+ QPaintDevice *realPaintDevice() { return pbuffer; }
+
+ QGLPixelBuffer *pbuffer;
+};
+
+
+class FrameBufferObjectWrapper : public Device
+{
+public:
+ FrameBufferObjectWrapper() {
+ widget.makeCurrent();
+ fbo = new QGLFramebufferObject(512, 512);
+ widget.doneCurrent();
+ }
+ ~FrameBufferObjectWrapper() { delete fbo; }
+ QPaintDevice *realPaintDevice() { return fbo; }
+ void prepareDevice() { widget.makeCurrent(); }
+
+ ThreadSafeGLWidget widget;
+ QGLFramebufferObject *fbo;
+};
+
+
class ThreadPainter : public QObject
{
Q_OBJECT
public:
- ThreadPainter(QPaintDevice *pd) : paintDevice(pd), fail(true) {
+ ThreadPainter(Device *pd) : device(pd), fail(true) {
pixmap = QPixmap(40, 40);
pixmap.fill(Qt::green);
QPainter p(&pixmap);
@@ -474,6 +534,8 @@ public slots:
QTime time;
time.start();
int rotAngle = 10;
+ device->prepareDevice();
+ QPaintDevice *paintDevice = device->realPaintDevice();
QSize s(paintDevice->width(), paintDevice->height());
while (time.elapsed() < RUNNING_TIME) {
QPainter p;
@@ -506,7 +568,7 @@ public slots:
private:
QPixmap pixmap;
- QPaintDevice *paintDevice;
+ Device *device;
bool fail;
};
@@ -520,16 +582,6 @@ public:
devices.append(new T);
threads.append(new QThread);
painters.append(new ThreadPainter(devices.at(i)));
- if (devices.at(i)->devType() == QInternal::Widget) {
- QWidget *widget = static_cast<QWidget *>(devices.at(i));
- widget->resize(150, 150);
- widget->show();
- QTest::qWaitForWindowShown(widget);
- if (widget->inherits("QGLWidget")) {
- QGLWidget *glWidget = static_cast<QGLWidget *>(widget);
- glWidget->doneCurrent();
- }
- }
painters.at(i)->moveToThread(threads.at(i));
painters.at(i)->connect(threads.at(i), SIGNAL(started()), painters.at(i), SLOT(draw()));
}
@@ -568,7 +620,7 @@ public:
private:
QList<QThread *> threads;
- QList<QPaintDevice *> devices;
+ QList<Device *> devices;
QList<ThreadPainter *> painters;
int numThreads;
};
@@ -587,7 +639,12 @@ void tst_QGLThreads::painterOnGLWidgetInThread()
#ifdef Q_OS_MAC
QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
#endif
- PaintThreadManager<ThreadSafeGLWidget> painterThreads(5);
+ if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) ||
+ (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) {
+ QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll);
+ }
+
+ PaintThreadManager<GLWidgetWrapper> painterThreads(5);
painterThreads.start();
while (painterThreads.areRunning()) {
@@ -601,12 +658,6 @@ void tst_QGLThreads::painterOnGLWidgetInThread()
QVERIFY(!painterThreads.failed());
}
-class Pixmap : public QPixmap
-{
-public:
- Pixmap() : QPixmap(200, 200) {}
-};
-
/*
This test uses QPainter to draw onto different QPixmaps in
different threads at the same time.
@@ -616,7 +667,74 @@ void tst_QGLThreads::painterOnPixmapInThread()
#ifdef Q_WS_X11
QSKIP("Drawing text in threads onto X11 drawables currently crashes on some X11 servers.", SkipAll);
#endif
- PaintThreadManager<Pixmap> painterThreads(5);
+ PaintThreadManager<PixmapWrapper> painterThreads(5);
+ painterThreads.start();
+
+ while (painterThreads.areRunning()) {
+ qApp->processEvents();
+#ifdef Q_WS_WIN
+ Sleep(100);
+#else
+ usleep(100 * 1000);
+#endif
+ }
+ QVERIFY(!painterThreads.failed());
+}
+
+/* This test uses QPainter to draw onto different QGLPixelBuffer
+ objects in different threads at the same time.
+*/
+void tst_QGLThreads::painterOnPboInThread()
+{
+#ifdef Q_OS_MAC
+ QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
+#endif
+ if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) ||
+ (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) {
+ QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll);
+ return;
+ }
+
+ if (!QGLPixelBuffer::hasOpenGLPbuffers()) {
+ QSKIP("This system doesn't support pbuffers.", SkipAll);
+ return;
+ }
+
+ PaintThreadManager<PixelBufferWrapper> painterThreads(5);
+ painterThreads.start();
+
+ while (painterThreads.areRunning()) {
+ qApp->processEvents();
+#ifdef Q_WS_WIN
+ Sleep(100);
+#else
+ usleep(100 * 1000);
+#endif
+ }
+ QVERIFY(!painterThreads.failed());
+}
+
+/* This test uses QPainter to draw onto different
+ QGLFramebufferObjects (bound in a QGLWidget's context) in different
+ threads at the same time.
+*/
+void tst_QGLThreads::painterOnFboInThread()
+{
+#ifdef Q_OS_MAC
+ QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
+#endif
+ if (!((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) ||
+ (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0))) {
+ QSKIP("The OpenGL based threaded QPainter tests requires OpenGL/ES 2.0.", SkipAll);
+ return;
+ }
+
+ if (!QGLFramebufferObject::hasOpenGLFramebufferObjects()) {
+ QSKIP("This system doesn't support framebuffer objects.", SkipAll);
+ return;
+ }
+
+ PaintThreadManager<FrameBufferObjectWrapper> painterThreads(5);
painterThreads.start();
while (painterThreads.areRunning()) {