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author | Samuel Rødal <sroedal@trolltech.com> | 2010-01-13 09:31:38 (GMT) |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2010-01-13 09:41:50 (GMT) |
commit | 826d995ff48a01fffc22eafe7b3127e44ed60496 (patch) | |
tree | 34f0ccafae2c8517343219e5a7bd837a72df5f92 /tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp | |
parent | 58be75dec90afbda3c9640266708a7d5b30a1f50 (diff) | |
download | Qt-826d995ff48a01fffc22eafe7b3127e44ed60496.zip Qt-826d995ff48a01fffc22eafe7b3127e44ed60496.tar.gz Qt-826d995ff48a01fffc22eafe7b3127e44ed60496.tar.bz2 |
Fixed tst_qgl multipleFBOInterleavedRendering.
We need to clobber the vertex attribute pointers _before_ we call
setState() to regenerate the clip, or we'll use invalid vertex
pointers when writing the clip.
Reviewed-by: Paul
Diffstat (limited to 'tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp')
0 files changed, 0 insertions, 0 deletions