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author | Gunnar Sletta <gunnar@trolltech.com> | 2009-10-26 09:39:38 (GMT) |
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committer | Gunnar Sletta <gunnar@trolltech.com> | 2009-10-27 07:50:27 (GMT) |
commit | c39fac87d62ef15867dc5571d03530d7e7240aa7 (patch) | |
tree | e947eb70c239619cf20db288300f3b0dd4423d92 /tests/auto/qgraphicseffectsource | |
parent | f6480ca465af9617956752e60d9be3a19b710e0f (diff) | |
download | Qt-c39fac87d62ef15867dc5571d03530d7e7240aa7.zip Qt-c39fac87d62ef15867dc5571d03530d7e7240aa7.tar.gz Qt-c39fac87d62ef15867dc5571d03530d7e7240aa7.tar.bz2 |
Options on how to get a pixmap from an effect source
Usable for future optimizations.
Reviewed-by: Samuel
Diffstat (limited to 'tests/auto/qgraphicseffectsource')
-rw-r--r-- | tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp b/tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp index 855950b..0635989 100644 --- a/tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp +++ b/tests/auto/qgraphicseffectsource/tst_qgraphicseffectsource.cpp @@ -166,6 +166,9 @@ private slots: void deviceRect(); void pixmap(); + void pixmapPadding_data(); + void pixmapPadding(); + private: QGraphicsView *view; QGraphicsScene *scene; @@ -318,6 +321,102 @@ void tst_QGraphicsEffectSource::pixmap() QCOMPARE(pixmap1, pixmap2); } +class PaddingEffect : public QGraphicsEffect +{ +public: + PaddingEffect(QObject *parent) : QGraphicsEffect(parent) + { + } + + QRectF boundingRectFor(const QRectF &src) const { + return src.adjusted(-10, -10, 10, 10); + } + + void draw(QPainter *p, QGraphicsEffectSource *source) { + pix = source->pixmap(coordinateMode, &offset, padMode); + } + + QPixmap pix; + QPoint offset; + QGraphicsEffectSource::PixmapPadMode padMode; + Qt::CoordinateSystem coordinateMode; +}; + +void tst_QGraphicsEffectSource::pixmapPadding_data() +{ + QTest::addColumn<int>("coordinateMode"); + QTest::addColumn<int>("padMode"); + QTest::addColumn<QSize>("size"); + QTest::addColumn<QPoint>("offset"); + QTest::addColumn<uint>("ulPixel"); + + QTest::newRow("log,nopad") << int(Qt::LogicalCoordinates) + << int(QGraphicsEffectSource::NoPadMode) + << QSize(10, 10) << QPoint(0, 0) + << 0xffff0000u; + + QTest::newRow("log,transparent") << int(Qt::LogicalCoordinates) + << int(QGraphicsEffectSource::ExpandToTransparentBorderPadMode) + << QSize(12, 12) << QPoint(-1, -1) + << 0x00000000u; + + QTest::newRow("log,effectrect") << int(Qt::LogicalCoordinates) + << int(QGraphicsEffectSource::ExpandToEffectRectPadMode) + << QSize(30, 30) << QPoint(-10, -10) + << 0x00000000u; + + QTest::newRow("dev,nopad") << int(Qt::DeviceCoordinates) + << int(QGraphicsEffectSource::NoPadMode) + << QSize(20, 20) << QPoint(40, 40) + << 0xffff0000u; + + QTest::newRow("dev,transparent") << int(Qt::DeviceCoordinates) + << int(QGraphicsEffectSource::ExpandToTransparentBorderPadMode) + << QSize(22, 22) << QPoint(39, 39) + << 0x00000000u; + + QTest::newRow("dev,effectrect") << int(Qt::DeviceCoordinates) + << int(QGraphicsEffectSource::ExpandToEffectRectPadMode) + << QSize(40, 40) << QPoint(30, 30) + << 0x00000000u; + +} + +void tst_QGraphicsEffectSource::pixmapPadding() +{ + QPixmap dummyTarget(100, 100); + QPainter dummyPainter(&dummyTarget); + dummyPainter.translate(40, 40); + dummyPainter.scale(2, 2); + + QPixmap pm(10, 10); + pm.fill(Qt::red); + + QGraphicsScene *scene = new QGraphicsScene(); + PaddingEffect *effect = new PaddingEffect(scene); + QGraphicsPixmapItem *pmItem = new QGraphicsPixmapItem(pm); + scene->addItem(pmItem); + pmItem->setGraphicsEffect(effect); + + QFETCH(int, coordinateMode); + QFETCH(int, padMode); + QFETCH(QPoint, offset); + QFETCH(QSize, size); + QFETCH(uint, ulPixel); + + effect->padMode = (QGraphicsEffectSource::PixmapPadMode) padMode; + effect->coordinateMode = (Qt::CoordinateSystem) coordinateMode; + + scene->render(&dummyPainter, scene->itemsBoundingRect(), scene->itemsBoundingRect()); + + QCOMPARE(effect->pix.size(), size); + QCOMPARE(effect->offset, offset); + QCOMPARE(effect->pix.toImage().pixel(0, 0), ulPixel); + + // ### Fix corruption in scene destruction, then enable... + // delete scene; +} + QTEST_MAIN(tst_QGraphicsEffectSource) #include "tst_qgraphicseffectsource.moc" |