summaryrefslogtreecommitdiffstats
path: root/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
diff options
context:
space:
mode:
authorOlivier Goffart <ogoffart@trolltech.com>2009-09-09 08:09:39 (GMT)
committerOlivier Goffart <ogoffart@trolltech.com>2009-09-09 08:10:44 (GMT)
commit2cbc5ee1bc89be2f174566f35eb89b493ba75c69 (patch)
treefb58bf31671b33860ea93042b11392df7fcc5b01 /tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
parentd71d5ffd356342e55f09b31f5a702926f86994eb (diff)
downloadQt-2cbc5ee1bc89be2f174566f35eb89b493ba75c69.zip
Qt-2cbc5ee1bc89be2f174566f35eb89b493ba75c69.tar.gz
Qt-2cbc5ee1bc89be2f174566f35eb89b493ba75c69.tar.bz2
Make the QGraphicsViews more rebost regarding slow window manager
Diffstat (limited to 'tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp')
-rw-r--r--tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
index cbb0802..b8061da 100644
--- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
+++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
@@ -60,6 +60,9 @@
#include <QVBoxLayout>
#include <QGraphicsEffect>
+#include "../../shared/util.h"
+
+
//TESTED_CLASS=
//TESTED_FILES=
@@ -1933,7 +1936,7 @@ void tst_QGraphicsItem::zValue()
QApplication::sendPostedEvents(); //glib workaround
#endif
- QVERIFY(!_paintedItems.isEmpty());
+ QTRY_VERIFY(!_paintedItems.isEmpty());
QVERIFY((_paintedItems.size() % 4) == 0);
for (int i = 0; i < 3; ++i)
QVERIFY(_paintedItems.at(i)->zValue() < _paintedItems.at(i + 1)->zValue());
@@ -2917,6 +2920,7 @@ void tst_QGraphicsItem::hoverEventsGenerateRepaints()
qApp->processEvents();
qApp->processEvents();
+ QTRY_COMPARE(tester->repaints, 1);
// Send a hover enter event
QGraphicsSceneHoverEvent hoverEnterEvent(QEvent::GraphicsSceneHoverEnter);
@@ -7823,7 +7827,7 @@ void tst_QGraphicsItem::panel()
QEvent activate(QEvent::WindowActivate);
QEvent deactivate(QEvent::WindowDeactivate);
-
+
QApplication::sendEvent(&scene, &activate);
// No previous activation, so the scene is active.