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author | Lars Knoll <lars.knoll@nokia.com> | 2009-03-23 09:18:55 (GMT) |
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committer | Simon Hausmann <simon.hausmann@nokia.com> | 2009-03-23 09:18:55 (GMT) |
commit | e5fcad302d86d316390c6b0f62759a067313e8a9 (patch) | |
tree | c2afbf6f1066b6ce261f14341cf6d310e5595bc1 /tests/auto/qgraphicsscene | |
download | Qt-e5fcad302d86d316390c6b0f62759a067313e8a9.zip Qt-e5fcad302d86d316390c6b0f62759a067313e8a9.tar.gz Qt-e5fcad302d86d316390c6b0f62759a067313e8a9.tar.bz2 |
Long live Qt 4.5!
Diffstat (limited to 'tests/auto/qgraphicsscene')
32 files changed, 3589 insertions, 0 deletions
diff --git a/tests/auto/qgraphicsscene/.gitignore b/tests/auto/qgraphicsscene/.gitignore new file mode 100644 index 0000000..df1097a --- /dev/null +++ b/tests/auto/qgraphicsscene/.gitignore @@ -0,0 +1 @@ +tst_qgraphicsscene diff --git a/tests/auto/qgraphicsscene/Ash_European.jpg b/tests/auto/qgraphicsscene/Ash_European.jpg Binary files differnew file mode 100644 index 0000000..8581d32 --- /dev/null +++ b/tests/auto/qgraphicsscene/Ash_European.jpg diff --git a/tests/auto/qgraphicsscene/graphicsScene_selection.data b/tests/auto/qgraphicsscene/graphicsScene_selection.data Binary files differnew file mode 100644 index 0000000..8ff3fee --- /dev/null +++ b/tests/auto/qgraphicsscene/graphicsScene_selection.data diff --git a/tests/auto/qgraphicsscene/images.qrc b/tests/auto/qgraphicsscene/images.qrc new file mode 100644 index 0000000..cac10be --- /dev/null +++ b/tests/auto/qgraphicsscene/images.qrc @@ -0,0 +1,5 @@ +<!DOCTYPE RCC><RCC version="1.0"> +<qresource> + <file>Ash_European.jpg</file> +</qresource> +</RCC> diff --git a/tests/auto/qgraphicsscene/qgraphicsscene.pro b/tests/auto/qgraphicsscene/qgraphicsscene.pro new file mode 100644 index 0000000..b8a5c8f --- /dev/null +++ b/tests/auto/qgraphicsscene/qgraphicsscene.pro @@ -0,0 +1,17 @@ +load(qttest_p4) +SOURCES += tst_qgraphicsscene.cpp +RESOURCES += images.qrc +win32:!wince*: LIBS += -lUser32 + +!wince*:DEFINES += SRCDIR=\\\"$$PWD\\\" +DEFINES += QT_NO_CAST_TO_ASCII + +wince*: { + DEFINES += SRCDIR=\\\".\\\" + rootFiles.sources = Ash_European.jpg graphicsScene_selection.data + rootFiles.path = . + renderFiles.sources = testData\render\* + renderFiles.path = testData\render + DEPLOYMENT += rootFiles renderFiles +} + diff --git a/tests/auto/qgraphicsscene/testData/render/all-all-45-deg-left.png b/tests/auto/qgraphicsscene/testData/render/all-all-45-deg-left.png Binary files differnew file mode 100644 index 0000000..526b897 --- /dev/null +++ b/tests/auto/qgraphicsscene/testData/render/all-all-45-deg-left.png diff --git 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b/tests/auto/qgraphicsscene/testData/render/topright-topleft-untransformed.png Binary files differnew file mode 100644 index 0000000..42e07f1 --- /dev/null +++ b/tests/auto/qgraphicsscene/testData/render/topright-topleft-untransformed.png diff --git a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp new file mode 100644 index 0000000..91ed851 --- /dev/null +++ b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp @@ -0,0 +1,3566 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + + +#include <QtTest/QtTest> +#if defined(Q_OS_WINCE) +#include <ceconfig.h> +#endif + +#if QT_VERSION < 0x040200 +QTEST_NOOP_MAIN +#else + +#include <QtGui> +#include <math.h> + +#if defined(Q_OS_WIN) && !defined(Q_OS_WINCE) +#include <windows.h> +#define Q_CHECK_PAINTEVENTS \ + if (::SwitchDesktop(::GetThreadDesktop(::GetCurrentThreadId())) == 0) \ + QSKIP("The Graphics View doesn't get the paint events", SkipSingle); +#else +#define Q_CHECK_PAINTEVENTS +#endif + +//TESTED_CLASS= +//TESTED_FILES= + +Q_DECLARE_METATYPE(QList<int>) +Q_DECLARE_METATYPE(QList<QRectF>) +Q_DECLARE_METATYPE(QMatrix) +Q_DECLARE_METATYPE(QPainterPath) +Q_DECLARE_METATYPE(QPointF) +Q_DECLARE_METATYPE(QRectF) +Q_DECLARE_METATYPE(Qt::AspectRatioMode) +Q_DECLARE_METATYPE(Qt::ItemSelectionMode) + +static const int randomX[] = {276, 40, 250, 864, -56, 426, 855, 825, 184, 955, -798, -804, 773, + 282, 489, 686, 780, -220, 50, 749, -856, -205, 81, 492, -819, 518, + 895, 57, -559, 788, -965, 68, -442, -247, -339, -648, 292, 891, + -865, 462, 864, 673, 640, 523, 194, 500, -727, 307, -243, 320, + -545, 415, 448, 341, -619, 652, 892, -16, -14, -659, -101, -934, + 532, 356, 824, 132, 160, 130, 104, 886, -179, -174, 543, -644, 60, + -470, -354, -728, 689, 682, -587, -694, -221, -741, 37, 372, -289, + 741, -300, 858, -320, 729, -602, -956, -544, -403, 203, 398, 284, + -972, -572, -946, 81, 51, -403, -580, 867, 546, 565, -580, -484, + 659, 982, -518, -976, 423, -800, 659, -297, 712, 938, -19, -16, + 824, -252, 197, 321, -837, 824, 136, 226, -980, -909, -826, -479, + -835, -503, -828, -901, -810, -641, -548, -179, 194, 749, -296, 539, + -37, -599, -235, 121, 35, -230, -915, 789, 764, -622, -382, -90, -701, + 676, -407, 998, 267, 913, 817, -748, -370, -162, -797, 19, -556, 933, + -670, -101, -765, -941, -17, 360, 31, 960, 509, 933, -35, 974, -924, + -734, 589, 963, 724, 794, 843, 16, -272, -811, 721, 99, -122, 216, + -404, 158, 787, -443, -437, -337, 383, -342, 538, -641, 791, 637, + -848, 397, 820, 109, 11, 45, 809, 591, 933, 961, 625, -140, -592, + -694, -969, 317, 293, 777, -18, -282, 835, -455, -708, -407, -204, + 748, 347, -501, -545, 292, -362, 176, 546, -573, -38, -854, -395, + 560, -624, -940, -971, 66, -910, 782, 985}; + +static const int randomY[] = {603, 70, -318, 843, 450, -637, 199, -527, 407, 964, -54, 620, -207, + -736, -700, -476, -706, -142, 837, 621, 522, -98, 232, 292, -267, 900, + 615, -356, -415, 783, 290, 462, -857, -314, 677, 36, 772, 424, -72, + -121, 547, -533, 537, -656, 289, 508, 914, 601, 434, 588, -779, -714, + -368, 628, -276, 432, -1, -929, 638, -36, 253, -922, -943, 979, -34, + -268, -193, 601, 686, -330, 165, 98, 75, -691, -605, 617, 773, 617, + 619, 238, -42, -405, 17, 384, -472, -846, 520, 110, 591, -217, 936, + -373, 731, 734, 810, 961, 881, 939, 379, -905, -137, 437, 298, 688, + -71, -204, 573, -120, -821, 489, -722, -926, 529, -113, -243, 543, + 868, -301, -781, -549, -842, -489, -80, -910, -928, 51, -91, 324, + 204, -92, 867, 723, 248, 709, -357, 591, -365, -379, 266, -649, -95, + 205, 551, 355, -631, 79, -186, 795, -7, -225, 46, -410, 665, -874, + -618, 845, -548, 443, 471, -644, 606, -607, 59, -619, 288, -244, 529, + 690, 349, -738, -611, -879, -642, 801, -178, 823, -748, -552, -247, + -223, -408, 651, -62, 949, -795, 171, -107, -210, -207, -842, -86, + 436, 528, 366, -178, 245, -695, 665, 613, -948, 667, -620, -979, -949, + 905, 181, -412, -467, -437, -774, 750, -10, 54, 205, -674, -290, -924, + -361, -463, 912, -702, 622, -542, 220, 115, 832, 451, -38, -952, -230, + -588, 864, 234, 225, -303, 493, 246, 153, 338, -378, 377, -819, 140, 136, + 467, -849, -326, -533, 166, 252, -994, -699, 904, -566, 621, -752}; + +class HoverItem : public QGraphicsRectItem +{ +public: + HoverItem() + : QGraphicsRectItem(QRectF(-10, -10, 20, 20)), isHovered(false) + { setAcceptsHoverEvents(true); } + + bool isHovered; + +protected: + void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *) + { + isHovered = (option->state & QStyle::State_MouseOver); + + painter->setOpacity(0.75); + painter->setPen(Qt::NoPen); + painter->setBrush(Qt::darkGray); + painter->drawRoundRect(boundingRect().adjusted(3, 3, -3, -3), Qt::darkGray); + painter->setPen(Qt::black); + if (isHovered) { + painter->setBrush(QColor(Qt::blue).light(120)); + } else { + painter->setBrush(Qt::gray); + } + painter->drawRoundRect(boundingRect().adjusted(0, 0, -5, -5)); + } +}; + +class EventSpy : public QObject +{ + Q_OBJECT +public: + EventSpy(QObject *watched, QEvent::Type type) + : _count(0), spied(type) + { + watched->installEventFilter(this); + } + + int count() const { return _count; } + +protected: + bool eventFilter(QObject *watched, QEvent *event) + { + Q_UNUSED(watched); + if (event->type() == spied) + ++_count; + return false; + } + + int _count; + QEvent::Type spied; +}; + +class tst_QGraphicsScene : public QObject +{ + Q_OBJECT +public slots: + void initTestCase(); + +private slots: + void construction(); + void sceneRect(); + void itemIndexMethod(); + void bspTreeDepth(); + void itemsBoundingRect_data(); + void itemsBoundingRect(); + void items(); + void items_QPointF_data(); + void items_QPointF(); + void items_QRectF(); + void items_QRectF_2_data(); + void items_QRectF_2(); + void items_QPolygonF(); + void items_QPolygonF_2(); + void items_QPainterPath(); + void items_QPainterPath_2(); + void selection(); + void selectionChanged(); + void selectionChanged2(); + void addItem(); + void addEllipse(); + void addLine(); + void addPath(); + void addPixmap(); + void addRect(); + void addText(); + void removeItem(); + void clear(); + void focusItem(); + void focusItemLostFocus(); + void setFocusItem(); + void mouseGrabberItem(); + void hoverEvents_siblings(); + void hoverEvents_parentChild(); + void createItemGroup(); + void mouseEventPropagation(); + void mouseEventPropagation_ignore(); + void mouseEventPropagation_focus(); + void mouseEventPropagation_doubleclick(); + void mouseEventPropagation_mouseMove(); + void dragAndDrop_simple(); + void dragAndDrop_disabledOrInvisible(); + void dragAndDrop_propagate(); + void render_data(); + void render(); + void contextMenuEvent(); + void contextMenuEvent_ItemIgnoresTransformations(); + void update(); + void views(); + void event(); + void eventsToDisabledItems(); + void exposedRect(); + void tabFocus_emptyScene(); + void tabFocus_sceneWithFocusableItems(); + void tabFocus_sceneWithFocusWidgets(); + void tabFocus_sceneWithNestedFocusWidgets(); + void style(); + void sorting_data(); + void sorting(); + void changedSignal_data(); + void changedSignal(); + void stickyFocus_data(); + void stickyFocus(); + + // task specific tests below me + void task139710_bspTreeCrash(); + void task139782_containsItemBoundingRect(); + void task176178_itemIndexMethodBreaksSceneRect(); + void task160653_selectionChanged(); +}; + +void tst_QGraphicsScene::initTestCase() +{ +#ifdef Q_OS_WINCE //disable magic for WindowsCE + qApp->setAutoMaximizeThreshold(-1); +#endif +} + +void tst_QGraphicsScene::construction() +{ + QGraphicsScene scene; + QCOMPARE(scene.itemsBoundingRect(), QRectF()); + QVERIFY(scene.items().isEmpty()); + QVERIFY(scene.items(QPointF()).isEmpty()); + QVERIFY(scene.items(QRectF()).isEmpty()); + QVERIFY(scene.items(QPolygonF()).isEmpty()); + QVERIFY(scene.items(QPainterPath()).isEmpty()); + QTest::ignoreMessage(QtWarningMsg, "QGraphicsScene::collidingItems: cannot find collisions for null item"); + QVERIFY(scene.collidingItems(0).isEmpty()); + QVERIFY(!scene.itemAt(QPointF())); + QVERIFY(scene.selectedItems().isEmpty()); + QVERIFY(!scene.focusItem()); +} + +void tst_QGraphicsScene::sceneRect() +{ + QGraphicsScene scene; + QCOMPARE(scene.sceneRect(), QRectF()); + + QGraphicsItem *item = scene.addRect(QRectF(0, 0, 10, 10)); + item->setPos(-5, -5); + + QCOMPARE(scene.itemAt(0, 0), item); + QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0); + QCOMPARE(scene.sceneRect(), QRectF(-5, -5, 15, 15)); + + scene.setSceneRect(-100, -100, 10, 10); + + QCOMPARE(scene.itemAt(0, 0), item); + QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0); + QCOMPARE(scene.sceneRect(), QRectF(-100, -100, 10, 10)); + + scene.setSceneRect(QRectF()); + + QCOMPARE(scene.itemAt(0, 0), item); + QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0); + QCOMPARE(scene.sceneRect(), QRectF(-5, -5, 15, 15)); +} + +void tst_QGraphicsScene::itemIndexMethod() +{ + QGraphicsScene scene; + QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::BspTreeIndex); + +#ifdef QT_ARCH_ARM + const int minY = -500; + const int maxY = 500; + const int minX = -500; + const int maxX = 500; +#else + const int minY = -1000; + const int maxY = 2000; + const int minX = -1000; + const int maxX = 2000; +#endif + + QList<QGraphicsItem *> items; + for (int y = minY; y < maxY; y += 100) { + for (int x = minX; x < maxX; x += 100) { + QGraphicsItem *item = scene.addRect(QRectF(0, 0, 10, 10)); + item->setPos(x, y); + QCOMPARE(scene.itemAt(x, y), item); + items << item; + } + } + + int n = 0; + for (int y = minY; y < maxY; y += 100) { + for (int x = minX; x < maxX; x += 100) + QCOMPARE(scene.itemAt(x, y), items.at(n++)); + } + + scene.setItemIndexMethod(QGraphicsScene::NoIndex); + QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::NoIndex); + + n = 0; + for (int y = minY; y < maxY; y += 100) { + for (int x = minX; x < maxX; x += 100) + QCOMPARE(scene.itemAt(x, y), items.at(n++)); + } + + scene.setItemIndexMethod(QGraphicsScene::BspTreeIndex); + QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::BspTreeIndex); + + n = 0; + for (int y = minY; y < maxY; y += 100) { + for (int x = minX; x < maxX; x += 100) + QCOMPARE(scene.itemAt(x, y), items.at(n++)); + } +} + +void tst_QGraphicsScene::bspTreeDepth() +{ + QGraphicsScene scene; + QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::BspTreeIndex); + QCOMPARE(scene.bspTreeDepth(), 0); + scene.setBspTreeDepth(1); + QCOMPARE(scene.bspTreeDepth(), 1); + QTest::ignoreMessage(QtWarningMsg, "QGraphicsScene::setBspTreeDepth: invalid depth -1 ignored; must be >= 0"); + scene.setBspTreeDepth(-1); + QCOMPARE(scene.bspTreeDepth(), 1); +} + +void tst_QGraphicsScene::items() +{ +#ifdef QT_ARCH_ARM + const int minY = -500; + const int maxY = 500; + const int minX = -500; + const int maxX = 500; +#else + const int minY = -1000; + const int maxY = 2000; + const int minX = -1000; + const int maxX = 2000; +#endif + + { + QGraphicsScene scene; + + QList<QGraphicsItem *> items; + for (int y = minY; y < maxY; y += 100) { + for (int x = minX; x < maxX; x += 100) + items << scene.addRect(QRectF(0, 0, 10, 10)); + } + + QCOMPARE(scene.items(), items); + scene.itemAt(0, 0); // trigger indexing + + scene.removeItem(items.at(5)); + delete items.at(5); + QVERIFY(!scene.items().contains(0)); + delete items.at(7); + QVERIFY(!scene.items().contains(0)); + } + { + QGraphicsScene scene; + QGraphicsLineItem *l1 = scene.addLine(-5, 0, 5, 0); + QGraphicsLineItem *l2 = scene.addLine(0, -5, 0, 5); + QVERIFY(!l1->sceneBoundingRect().intersects(l2->sceneBoundingRect())); + QVERIFY(!l2->sceneBoundingRect().intersects(l1->sceneBoundingRect())); + QVERIFY(scene.items(-1, -1, 2, 2).contains(l1)); + QVERIFY(scene.items(-1, -1, 2, 2).contains(l2)); + } +} + +void tst_QGraphicsScene::itemsBoundingRect_data() +{ + QTest::addColumn<QList<QRectF> >("rects"); + QTest::addColumn<QMatrix>("matrix"); + QTest::addColumn<QRectF>("boundingRect"); + + QMatrix transformationMatrix; + transformationMatrix.translate(50, -50); + transformationMatrix.scale(2, 2); + transformationMatrix.rotate(90); + + QTest::newRow("none") + << QList<QRectF>() + << QMatrix() + << QRectF(); + QTest::newRow("{{0, 0, 10, 10}}") + << (QList<QRectF>() << QRectF(0, 0, 10, 10)) + << QMatrix() + << QRectF(0, 0, 10, 10); + QTest::newRow("{{-10, -10, 10, 10}}") + << (QList<QRectF>() << QRectF(-10, -10, 10, 10)) + << QMatrix() + << QRectF(-10, -10, 10, 10); + QTest::newRow("{{-1000, -1000, 1, 1}, {-10, -10, 10, 10}}") + << (QList<QRectF>() << QRectF(-1000, -1000, 1, 1) << QRectF(-10, -10, 10, 10)) + << QMatrix() + << QRectF(-1000, -1000, 1000, 1000); + QTest::newRow("transformed {{0, 0, 10, 10}}") + << (QList<QRectF>() << QRectF(0, 0, 10, 10)) + << transformationMatrix + << QRectF(30, -50, 20, 20); + QTest::newRow("transformed {{-10, -10, 10, 10}}") + << (QList<QRectF>() << QRectF(-10, -10, 10, 10)) + << transformationMatrix + << QRectF(50, -70, 20, 20); + QTest::newRow("transformed {{-1000, -1000, 1, 1}, {-10, -10, 10, 10}}") + << (QList<QRectF>() << QRectF(-1000, -1000, 1, 1) << QRectF(-10, -10, 10, 10)) + << transformationMatrix + << QRectF(50, -2050, 2000, 2000); + + QList<QRectF> all; + for (int i = 0; i < 256; ++i) + all << QRectF(randomX[i], randomY[i], 10, 10); + QTest::newRow("all") + << all + << QMatrix() + << QRectF(-980, -994, 1988, 1983); + QTest::newRow("transformed all") + << all + << transformationMatrix + << QRectF(-1928, -2010, 3966, 3976); +} + +void tst_QGraphicsScene::itemsBoundingRect() +{ + QFETCH(QList<QRectF>, rects); + QFETCH(QMatrix, matrix); + QFETCH(QRectF, boundingRect); + + QGraphicsScene scene; + + foreach (QRectF rect, rects) { + QPainterPath path; + path.addRect(rect); + scene.addPath(path)->setMatrix(matrix); + } + + QCOMPARE(scene.itemsBoundingRect(), boundingRect); +} + +void tst_QGraphicsScene::items_QPointF_data() +{ + QTest::addColumn<QList<QRectF> >("items"); + QTest::addColumn<QPointF>("point"); + QTest::addColumn<QList<int> >("itemsAtPoint"); + + QTest::newRow("empty") + << QList<QRectF>() + << QPointF() + << QList<int>(); + QTest::newRow("1") + << (QList<QRectF>() << QRectF(0, 0, 10, 10)) + << QPointF(0, 0) + << (QList<int>() << 0); + QTest::newRow("2") + << (QList<QRectF>() << QRectF(0, 0, 10, 10)) + << QPointF(5, 5) + << (QList<int>() << 0); + QTest::newRow("3") + << (QList<QRectF>() << QRectF(0, 0, 10, 10)) + << QPointF(9.9, 9.9) + << (QList<int>() << 0); + QTest::newRow("3.5") + << (QList<QRectF>() << QRectF(0, 0, 10, 10)) + << QPointF(10, 10) + << QList<int>(); + QTest::newRow("4") + << (QList<QRectF>() << QRectF(0, 0, 10, 10) << QRectF(9.9, 9.9, 10, 10)) + << QPointF(9.9, 9.9) + << (QList<int>() << 1 << 0); + QTest::newRow("4.5") + << (QList<QRectF>() << QRectF(0, 0, 10, 10) << QRectF(10, 10, 10, 10)) + << QPointF(10, 10) + << (QList<int>() << 1); + QTest::newRow("5") + << (QList<QRectF>() << QRectF(5, 5, 10, 10) << QRectF(10, 10, 10, 10)) + << QPointF(10, 10) + << (QList<int>() << 1 << 0); + QTest::newRow("6") + << (QList<QRectF>() << QRectF(5, 5, 10, 10) << QRectF(10, 10, 10, 10) << QRectF(0, 0, 20, 30)) + << QPointF(10, 10) + << (QList<int>() << 2 << 1 << 0); +} + +void tst_QGraphicsScene::items_QPointF() +{ + QFETCH(QList<QRectF>, items); + QFETCH(QPointF, point); + QFETCH(QList<int>, itemsAtPoint); + + QGraphicsScene scene; + + int n = 0; + QList<QGraphicsItem *> addedItems; + foreach(QRectF rect, items) { + QPainterPath path; + path.addRect(0, 0, rect.width(), rect.height()); + + QGraphicsItem *item = scene.addPath(path); + item->setZValue(n++); + item->setPos(rect.topLeft()); + addedItems << item; + } + + QList<int> itemIndexes; + foreach (QGraphicsItem *item, scene.items(point)) + itemIndexes << addedItems.indexOf(item); + + QCOMPARE(itemIndexes, itemsAtPoint); +} + +void tst_QGraphicsScene::items_QRectF() +{ + QGraphicsScene scene; + QGraphicsItem *item1 = scene.addRect(QRectF(-10, -10, 10, 10)); + QGraphicsItem *item2 = scene.addRect(QRectF(10, -10, 10, 10)); + QGraphicsItem *item3 = scene.addRect(QRectF(10, 10, 10, 10)); + QGraphicsItem *item4 = scene.addRect(QRectF(-10, 10, 10, 10)); + + item1->setZValue(0); + item2->setZValue(1); + item3->setZValue(2); + item4->setZValue(3); + + QCOMPARE(scene.items(QRectF(-10, -10, 10, 10)), QList<QGraphicsItem *>() << item1); + QCOMPARE(scene.items(QRectF(10, -10, 10, 10)), QList<QGraphicsItem *>() << item2); + QCOMPARE(scene.items(QRectF(10, 10, 10, 10)), QList<QGraphicsItem *>() << item3); + QCOMPARE(scene.items(QRectF(-10, 10, 10, 10)), QList<QGraphicsItem *>() << item4); + QCOMPARE(scene.items(QRectF(-10, -10, 1, 1)), QList<QGraphicsItem *>() << item1); + QCOMPARE(scene.items(QRectF(10, -10, 1, 1)), QList<QGraphicsItem *>() << item2); + QCOMPARE(scene.items(QRectF(10, 10, 1, 1)), QList<QGraphicsItem *>() << item3); + QCOMPARE(scene.items(QRectF(-10, 10, 1, 1)), QList<QGraphicsItem *>() << item4); + + QCOMPARE(scene.items(QRectF(-10, -10, 40, 10)), QList<QGraphicsItem *>() << item2 << item1); + QCOMPARE(scene.items(QRectF(-10, 10, 40, 10)), QList<QGraphicsItem *>() << item4 << item3); + + item1->setZValue(3); + item2->setZValue(2); + item3->setZValue(1); + item4->setZValue(0); + + QCOMPARE(scene.items(QRectF(-10, -10, 40, 10)), QList<QGraphicsItem *>() << item1 << item2); + QCOMPARE(scene.items(QRectF(-10, 10, 40, 10)), QList<QGraphicsItem *>() << item3 << item4); +} + +void tst_QGraphicsScene::items_QRectF_2_data() +{ + QTest::addColumn<QRectF>("ellipseRect"); + QTest::addColumn<QRectF>("sceneRect"); + QTest::addColumn<Qt::ItemSelectionMode>("selectionMode"); + QTest::addColumn<bool>("contained"); + QTest::addColumn<bool>("containedRotated"); + + // None of the rects contain the ellipse's shape nor bounding rect + QTest::newRow("1") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::ContainsItemShape << false << false; + QTest::newRow("2") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::ContainsItemShape << false << false; + QTest::newRow("3") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::ContainsItemShape << false << false; + QTest::newRow("4") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::ContainsItemShape << false << false; + QTest::newRow("5") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::ContainsItemBoundingRect << false << false; + QTest::newRow("6") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::ContainsItemBoundingRect << false << false; + QTest::newRow("7") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::ContainsItemBoundingRect << false << false; + QTest::newRow("8") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::ContainsItemBoundingRect << false << false; + QTest::newRow("9") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 50, 50) << Qt::ContainsItemShape << false << false; + QTest::newRow("10") << QRectF(0, 0, 100, 100) << QRectF(0, 50, 50, 50) << Qt::ContainsItemShape << false << false; + QTest::newRow("11") << QRectF(0, 0, 100, 100) << QRectF(50, 0, 50, 50) << Qt::ContainsItemShape << false << false; + QTest::newRow("12") << QRectF(0, 0, 100, 100) << QRectF(50, 50, 50, 50) << Qt::ContainsItemShape << false << false; + QTest::newRow("13") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 50, 50) << Qt::ContainsItemBoundingRect << false << false; + QTest::newRow("14") << QRectF(0, 0, 100, 100) << QRectF(0, 50, 50, 50) << Qt::ContainsItemBoundingRect << false << false; + QTest::newRow("15") << QRectF(0, 0, 100, 100) << QRectF(50, 0, 50, 50) << Qt::ContainsItemBoundingRect << false << false; + QTest::newRow("16") << QRectF(0, 0, 100, 100) << QRectF(50, 50, 50, 50) << Qt::ContainsItemBoundingRect << false << false; + QTest::newRow("17") << QRectF(0, 0, 100, 100) << QRectF(-50, -50, 100, 100) << Qt::ContainsItemShape << false << false; + QTest::newRow("18") << QRectF(0, 0, 100, 100) << QRectF(0, -50, 100, 100) << Qt::ContainsItemShape << false << false; + QTest::newRow("19") << QRectF(0, 0, 100, 100) << QRectF(-50, 0, 100, 100) << Qt::ContainsItemShape << false << false; + QTest::newRow("20") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 100, 100) << Qt::ContainsItemShape << false << false; + QTest::newRow("21") << QRectF(0, 0, 100, 100) << QRectF(-50, -50, 100, 100) << Qt::ContainsItemBoundingRect << false << false; + QTest::newRow("22") << QRectF(0, 0, 100, 100) << QRectF(0, -50, 100, 100) << Qt::ContainsItemBoundingRect << false << false; + QTest::newRow("23") << QRectF(0, 0, 100, 100) << QRectF(-50, 0, 100, 100) << Qt::ContainsItemBoundingRect << false << false; + + // The rect is the same as the ellipse's bounding rect + QTest::newRow("24") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 100, 100) << Qt::ContainsItemBoundingRect << false << false; + + // None intersects with the item's shape, but they all intersects with the + // item's bounding rect. + QTest::newRow("25") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::IntersectsItemShape << false << false; + QTest::newRow("26") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::IntersectsItemShape << false << true; + QTest::newRow("27") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::IntersectsItemShape << false << false; + QTest::newRow("28") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::IntersectsItemShape << false << false; + QTest::newRow("29") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::IntersectsItemBoundingRect << true << true; + QTest::newRow("30") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::IntersectsItemBoundingRect << true << true; + QTest::newRow("31") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::IntersectsItemBoundingRect << true << false; + QTest::newRow("32") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::IntersectsItemBoundingRect << true << false; + + // This rect does not contain the shape nor the bounding rect + QTest::newRow("33") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::ContainsItemShape << false << false; + QTest::newRow("34") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::ContainsItemBoundingRect << false << false; + + // It will, however, intersect with both + QTest::newRow("35") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::IntersectsItemShape << true << true; + QTest::newRow("36") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::IntersectsItemBoundingRect << true << true; + + // A rect that contains the whole ellipse will both contain and intersect + // with both the ellipse's shape and bounding rect. + QTest::newRow("37") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::IntersectsItemBoundingRect << true << true; + QTest::newRow("38") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::IntersectsItemShape << true << true; + QTest::newRow("39") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::ContainsItemBoundingRect << true << false; + QTest::newRow("40") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::ContainsItemShape << true << false; + + // A rect that is fully contained within the ellipse will intersect only + QTest::newRow("41") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::ContainsItemShape << false << false; + QTest::newRow("42") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::ContainsItemBoundingRect << false << false; + QTest::newRow("43") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::IntersectsItemShape << true << true; + QTest::newRow("44") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::IntersectsItemBoundingRect << true << true; +} + +void tst_QGraphicsScene::items_QRectF_2() +{ + QFETCH(QRectF, ellipseRect); + QFETCH(QRectF, sceneRect); + QFETCH(Qt::ItemSelectionMode, selectionMode); + QFETCH(bool, contained); + QFETCH(bool, containedRotated); + + QGraphicsScene scene; + QGraphicsItem *item = scene.addEllipse(ellipseRect); + + QCOMPARE(!scene.items(sceneRect, selectionMode).isEmpty(), contained); + item->rotate(45); + QCOMPARE(!scene.items(sceneRect, selectionMode).isEmpty(), containedRotated); +} + +void tst_QGraphicsScene::items_QPolygonF() +{ + QGraphicsScene scene; + QGraphicsItem *item1 = scene.addRect(QRectF(-10, -10, 10, 10)); + QGraphicsItem *item2 = scene.addRect(QRectF(10, -10, 10, 10)); + QGraphicsItem *item3 = scene.addRect(QRectF(10, 10, 10, 10)); + QGraphicsItem *item4 = scene.addRect(QRectF(-10, 10, 10, 10)); + + item1->setZValue(0); + item2->setZValue(1); + item3->setZValue(2); + item4->setZValue(3); + + QPolygonF poly1(item1->boundingRect()); + QPolygonF poly2(item2->boundingRect()); + QPolygonF poly3(item3->boundingRect()); + QPolygonF poly4(item4->boundingRect()); + + QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item1); + QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item2); + QCOMPARE(scene.items(poly3), QList<QGraphicsItem *>() << item3); + QCOMPARE(scene.items(poly4), QList<QGraphicsItem *>() << item4); + + poly1 = QPolygonF(QRectF(-10, -10, 1, 1)); + poly2 = QPolygonF(QRectF(10, -10, 1, 1)); + poly3 = QPolygonF(QRectF(10, 10, 1, 1)); + poly4 = QPolygonF(QRectF(-10, 10, 1, 1)); + + QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item1); + QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item2); + QCOMPARE(scene.items(poly3), QList<QGraphicsItem *>() << item3); + QCOMPARE(scene.items(poly4), QList<QGraphicsItem *>() << item4); + + poly1 = QPolygonF(QRectF(-10, -10, 40, 10)); + poly2 = QPolygonF(QRectF(-10, 10, 40, 10)); + + QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item2 << item1); + QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item4 << item3); + + item1->setZValue(3); + item2->setZValue(2); + item3->setZValue(1); + item4->setZValue(0); + + QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item1 << item2); + QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item3 << item4); +} + +void tst_QGraphicsScene::items_QPolygonF_2() +{ + QGraphicsScene scene; + QGraphicsItem *ellipse = scene.addEllipse(QRectF(0, 0, 100, 100)); + + // None of the rects contain the ellipse's shape nor bounding rect + QVERIFY(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::ContainsItemShape).isEmpty()); + QVERIFY(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::ContainsItemShape).isEmpty()); + QVERIFY(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::ContainsItemShape).isEmpty()); + QVERIFY(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::ContainsItemShape).isEmpty()); + QVERIFY(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty()); + QVERIFY(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty()); + QVERIFY(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty()); + QVERIFY(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty()); + + // None intersects with the item's shape, but they all intersects with the + // item's bounding rect. + QVERIFY(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::IntersectsItemShape).isEmpty()); + QVERIFY(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::IntersectsItemShape).isEmpty()); + QVERIFY(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::IntersectsItemShape).isEmpty()); + QVERIFY(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::IntersectsItemShape).isEmpty()); + QCOMPARE(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse); + QCOMPARE(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse); + QCOMPARE(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse); + QCOMPARE(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse); + + // This rect does not contain the shape nor the bounding rect + QVERIFY(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::ContainsItemShape).isEmpty()); + QVERIFY(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::ContainsItemBoundingRect).isEmpty()); + + // It will, however, intersect with both + QCOMPARE(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::IntersectsItemShape).first(), ellipse); + QCOMPARE(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::IntersectsItemBoundingRect).first(), ellipse); + + // A rect that contains the whole ellipse will both contain and intersect + // with both the ellipse's shape and bounding rect. + QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::IntersectsItemShape).first(), ellipse); + QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::ContainsItemShape).first(), ellipse); + QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::IntersectsItemBoundingRect).first(), ellipse); + QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::ContainsItemBoundingRect).first(), ellipse); +} + +void tst_QGraphicsScene::items_QPainterPath() +{ + QGraphicsScene scene; + QGraphicsItem *item1 = scene.addRect(QRectF(-10, -10, 10, 10)); + QGraphicsItem *item2 = scene.addRect(QRectF(10, -10, 10, 10)); + QGraphicsItem *item3 = scene.addRect(QRectF(10, 10, 10, 10)); + QGraphicsItem *item4 = scene.addRect(QRectF(-10, 10, 10, 10)); + + item1->setZValue(0); + item2->setZValue(1); + item3->setZValue(2); + item4->setZValue(3); + + QPainterPath path1; path1.addEllipse(item1->boundingRect()); + QPainterPath path2; path2.addEllipse(item2->boundingRect()); + QPainterPath path3; path3.addEllipse(item3->boundingRect()); + QPainterPath path4; path4.addEllipse(item4->boundingRect()); + + QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item1); + QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item2); + QCOMPARE(scene.items(path3), QList<QGraphicsItem *>() << item3); + QCOMPARE(scene.items(path4), QList<QGraphicsItem *>() << item4); + + path1 = QPainterPath(); path1.addEllipse(QRectF(-10, -10, 1, 1)); + path2 = QPainterPath(); path2.addEllipse(QRectF(10, -10, 1, 1)); + path3 = QPainterPath(); path3.addEllipse(QRectF(10, 10, 1, 1)); + path4 = QPainterPath(); path4.addEllipse(QRectF(-10, 10, 1, 1)); + + QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item1); + QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item2); + QCOMPARE(scene.items(path3), QList<QGraphicsItem *>() << item3); + QCOMPARE(scene.items(path4), QList<QGraphicsItem *>() << item4); + + path1 = QPainterPath(); path1.addRect(QRectF(-10, -10, 40, 10)); + path2 = QPainterPath(); path2.addRect(QRectF(-10, 10, 40, 10)); + + QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item2 << item1); + QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item4 << item3); + + item1->setZValue(3); + item2->setZValue(2); + item3->setZValue(1); + item4->setZValue(0); + + QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item1 << item2); + QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item3 << item4); +} + +void tst_QGraphicsScene::items_QPainterPath_2() +{ + QGraphicsScene scene; + QGraphicsItem *ellipse = scene.addEllipse(QRectF(0, 0, 100, 100)); + + QPainterPath p1; p1.addRect(QRectF(1, 1, 10, 10)); + QPainterPath p2; p2.addRect(QRectF(1, 89, 10, 10)); + QPainterPath p3; p3.addRect(QRectF(89, 1, 10, 10)); + QPainterPath p4; p4.addRect(QRectF(89, 89, 10, 10)); + + // None of the rects contain the ellipse's shape nor bounding rect + QVERIFY(scene.items(p1, Qt::ContainsItemShape).isEmpty()); + QVERIFY(scene.items(p2, Qt::ContainsItemShape).isEmpty()); + QVERIFY(scene.items(p3, Qt::ContainsItemShape).isEmpty()); + QVERIFY(scene.items(p4, Qt::ContainsItemShape).isEmpty()); + QVERIFY(scene.items(p1, Qt::ContainsItemBoundingRect).isEmpty()); + QVERIFY(scene.items(p2, Qt::ContainsItemBoundingRect).isEmpty()); + QVERIFY(scene.items(p3, Qt::ContainsItemBoundingRect).isEmpty()); + QVERIFY(scene.items(p4, Qt::ContainsItemBoundingRect).isEmpty()); + + // None intersects with the item's shape, but they all intersects with the + // item's bounding rect. + QVERIFY(scene.items(p1, Qt::IntersectsItemShape).isEmpty()); + QVERIFY(scene.items(p2, Qt::IntersectsItemShape).isEmpty()); + QVERIFY(scene.items(p3, Qt::IntersectsItemShape).isEmpty()); + QVERIFY(scene.items(p4, Qt::IntersectsItemShape).isEmpty()); + QCOMPARE(scene.items(p1, Qt::IntersectsItemBoundingRect).first(), ellipse); + QCOMPARE(scene.items(p2, Qt::IntersectsItemBoundingRect).first(), ellipse); + QCOMPARE(scene.items(p3, Qt::IntersectsItemBoundingRect).first(), ellipse); + QCOMPARE(scene.items(p4, Qt::IntersectsItemBoundingRect).first(), ellipse); + + QPainterPath p5; + p5.addRect(QRectF(5, 5, 90, 90)); + + // This rect does not contain the shape nor the bounding rect + QVERIFY(scene.items(p5, Qt::ContainsItemShape).isEmpty()); + QVERIFY(scene.items(p5, Qt::ContainsItemBoundingRect).isEmpty()); + + // It will, however, intersect with both + QCOMPARE(scene.items(p5, Qt::IntersectsItemShape).first(), ellipse); + QCOMPARE(scene.items(p5, Qt::IntersectsItemBoundingRect).first(), ellipse); + + QPainterPath p6; + p6.addRect(QRectF(-5, -5, 110, 110)); + + // A rect that contains the whole ellipse will both contain and intersect + // with both the ellipse's shape and bounding rect. + QCOMPARE(scene.items(p6, Qt::IntersectsItemShape).first(), ellipse); + QCOMPARE(scene.items(p6, Qt::ContainsItemShape).first(), ellipse); + QCOMPARE(scene.items(p6, Qt::IntersectsItemBoundingRect).first(), ellipse); + QCOMPARE(scene.items(p6, Qt::ContainsItemBoundingRect).first(), ellipse); +} + +void tst_QGraphicsScene::selection() +{ + // ### This test is difficult to make work for all platforms; instead, a + // hand crafted data set would make it stable. Its behavior is thoroughly + // covered by other tests. Todo: Fix this test. + + /* + QGraphicsScene scene; + QMap<QGraphicsItem *, int> itemIndexes; + for (int i = 0; i < 256; ++i) { + QPainterPath path; + path.addRect(randomX[i], randomY[i], 25, 25); + + QGraphicsPathItem *pathItem = scene.addPath(path); + pathItem->setFlag(QGraphicsItem::ItemIsSelectable); + itemIndexes.insert(pathItem, i); + } + +#if 0 + // Write data + QFile::remove("graphicsScene_selection.data"); + QFile file("graphicsScene_selection.data"); + if (!file.open(QFile::WriteOnly)) + QFAIL("Unable to generate data file graphicsScene_selection.data"); + QDataStream stream(&file); + for (qreal y = -1000; y < 1000; y += 33) { + for (qreal x = -1000; x < 1000; x += 33) { + for (qreal size = 1; size < 200; size += 33) { + QPainterPath path; + path.addRect(QRectF(x, y, size, size)); + scene.setSelectionArea(path); + QCOMPARE(scene.selectionArea(), path); + + QList<int> indexes; + foreach (QGraphicsItem *item, scene.selectedItems()) + indexes << itemIndexes.value(item); + + stream << x << y << size << indexes; + } + } + } +#else + // Read data + QFile file("graphicsScene_selection.data"); + if (!file.open(QFile::ReadOnly)) + QFAIL("Unable to load data file graphicsScene_selection.data"); + + QDataStream stream(&file); + + while (!stream.atEnd()) { + QList<int> expectedIndexes; + + qreal x, y, size; + stream >> x >> y >> size >> expectedIndexes; + + QPainterPath path; + path.addRect(QRectF(x, y, size, size)); + scene.setSelectionArea(path); + QCOMPARE(scene.selectionArea(), path); + + QList<int> indexes; + foreach (QGraphicsItem *item, scene.selectedItems()) + indexes << itemIndexes.value(item); + + qSort(indexes); + qSort(expectedIndexes); + + QCOMPARE(indexes, expectedIndexes); + + scene.clearSelection(); + QVERIFY(scene.selectedItems().isEmpty()); + } +#endif + */ +} + +class CustomView : public QGraphicsView +{ +public: + CustomView() : repaints(0) + { } + + int repaints; +protected: + void paintEvent(QPaintEvent *event) + { + ++repaints; + QGraphicsView::paintEvent(event); + } +}; + +void tst_QGraphicsScene::selectionChanged() +{ + QGraphicsScene scene(0, 0, 1000, 1000); + QSignalSpy spy(&scene, SIGNAL(selectionChanged())); + QCOMPARE(spy.count(), 0); + + QPainterPath path; + path.addRect(scene.sceneRect()); + QCOMPARE(scene.selectionArea(), QPainterPath()); + scene.setSelectionArea(path); + QCOMPARE(scene.selectionArea(), path); + QCOMPARE(spy.count(), 0); // selection didn't change + QVERIFY(scene.selectedItems().isEmpty()); + + QGraphicsItem *rect = scene.addRect(QRectF(0, 0, 100, 100)); + QCOMPARE(spy.count(), 0); // selection didn't change + + rect->setSelected(true); + QVERIFY(!rect->isSelected()); + QCOMPARE(spy.count(), 0); // selection didn't change, item isn't selectable + + rect->setFlag(QGraphicsItem::ItemIsSelectable); + rect->setSelected(true); + QVERIFY(rect->isSelected()); + QCOMPARE(spy.count(), 1); // selection changed + QCOMPARE(scene.selectedItems(), QList<QGraphicsItem *>() << rect); + + rect->setSelected(false); + QVERIFY(!rect->isSelected()); + QCOMPARE(spy.count(), 2); // selection changed + QVERIFY(scene.selectedItems().isEmpty()); + + QGraphicsEllipseItem *parentItem = new QGraphicsEllipseItem(QRectF(0, 0, 100, 100)); + QGraphicsEllipseItem *childItem = new QGraphicsEllipseItem(QRectF(0, 0, 100, 100), parentItem); + QGraphicsEllipseItem *grandChildItem = new QGraphicsEllipseItem(QRectF(0, 0, 100, 100), childItem); + grandChildItem->setFlag(QGraphicsItem::ItemIsSelectable); + grandChildItem->setSelected(true); + grandChildItem->setSelected(false); + grandChildItem->setSelected(true); + scene.addItem(parentItem); + + QCOMPARE(spy.count(), 3); // the grandchild was added, so the selection changed once + + scene.removeItem(parentItem); + QCOMPARE(spy.count(), 4); // the grandchild was removed, so the selection changed + + rect->setSelected(true); + QCOMPARE(spy.count(), 5); // the rect was reselected, so the selection changed + + scene.clearSelection(); + QCOMPARE(spy.count(), 6); // the scene selection was cleared + + rect->setSelected(true); + QCOMPARE(spy.count(), 7); // the rect was reselected, so the selection changed + + rect->setFlag(QGraphicsItem::ItemIsSelectable, false); + QCOMPARE(spy.count(), 8); // the rect was unselected, so the selection changed + + rect->setSelected(true); + QCOMPARE(spy.count(), 8); // the rect is not longer selectable, so the selection does not change + + + rect->setFlag(QGraphicsItem::ItemIsSelectable, true); + rect->setSelected(true); + QCOMPARE(spy.count(), 9); // the rect is again selectable, so the selection changed + + delete rect; + QCOMPARE(spy.count(), 10); // a selected item was deleted; selection changed +} + +void tst_QGraphicsScene::selectionChanged2() +{ + QGraphicsScene scene; + QSignalSpy spy(&scene, SIGNAL(selectionChanged())); + + QGraphicsItem *item1 = scene.addRect(0, 0, 100, 100); + QGraphicsItem *item2 = scene.addRect(100, 100, 100, 100); + item1->setFlag(QGraphicsItem::ItemIsSelectable); + item2->setFlag(QGraphicsItem::ItemIsSelectable); + + QCOMPARE(spy.count(), 0); + { + QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress); + event.setScenePos(QPointF(50, 50)); + event.setButton(Qt::LeftButton); + qApp->sendEvent(&scene, &event); + } + { + QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease); + event.setScenePos(QPointF(50, 50)); + event.setButton(Qt::LeftButton); + qApp->sendEvent(&scene, &event); + } + QVERIFY(item1->isSelected()); + QVERIFY(!item2->isSelected()); + QCOMPARE(spy.count(), 1); + { + QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress); + event.setScenePos(QPointF(150, 150)); + event.setButton(Qt::LeftButton); + qApp->sendEvent(&scene, &event); + } + { + QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease); + event.setScenePos(QPointF(150, 150)); + event.setButton(Qt::LeftButton); + qApp->sendEvent(&scene, &event); + } + QVERIFY(!item1->isSelected()); + QVERIFY(item2->isSelected()); + QCOMPARE(spy.count(), 2); + { + QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress); + event.setScenePos(QPointF(50, 50)); + event.setButton(Qt::LeftButton); + event.setModifiers(Qt::ControlModifier); + qApp->sendEvent(&scene, &event); + } + QVERIFY(!item1->isSelected()); + QVERIFY(item2->isSelected()); + QCOMPARE(spy.count(), 2); + { + QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease); + event.setScenePos(QPointF(50, 50)); + event.setButton(Qt::LeftButton); + qApp->sendEvent(&scene, &event); + } + QVERIFY(item1->isSelected()); + QVERIFY(!item2->isSelected()); + QCOMPARE(spy.count(), 3); +} + +void tst_QGraphicsScene::addItem() +{ + Q_CHECK_PAINTEVENTS + { + // 1) Create item, then scene, then add item + QGraphicsItem *path = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20)); + QGraphicsScene scene; + + CustomView view; + view.setScene(&scene); + view.show(); +#ifdef Q_WS_X11 + qt_x11_wait_for_window_manager(&view); +#endif + qApp->processEvents(); + view.repaints = 0; + + scene.addItem(path); + + // Adding an item should always issue a repaint. + qApp->processEvents(); // <- delayed update is called + qApp->processEvents(); // <- scene schedules pending update + qApp->processEvents(); // <- pending update is sent to view + QVERIFY(view.repaints > 0); + view.repaints = 0; + + QCOMPARE(scene.itemAt(0, 0), path); + + QGraphicsItem *path2 = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20)); + path2->setPos(100, 100); + + QCOMPARE(scene.itemAt(0, 0), path); + QCOMPARE(scene.itemAt(100, 100), (QGraphicsItem *)0); + scene.addItem(path2); + + // Adding an item should always issue a repaint. + qApp->processEvents(); // <- delayed update is called + qApp->processEvents(); // <- scene schedules pending update + qApp->processEvents(); // <- pending update is sent to view + QVERIFY(view.repaints > 0); + + QCOMPARE(scene.itemAt(100, 100), path2); + } + { + // 2) Create scene, then item, then add item + QGraphicsScene scene; + QGraphicsItem *path = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20)); + scene.addItem(path); + + QGraphicsItem *path2 = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20)); + path2->setPos(100, 100); + scene.addItem(path2); + + QCOMPARE(scene.itemAt(0, 0), path); + QCOMPARE(scene.itemAt(100, 100), path2); + } +} + +void tst_QGraphicsScene::addEllipse() +{ + QGraphicsScene scene; + QGraphicsEllipseItem *ellipse = scene.addEllipse(QRectF(-10, -10, 20, 20), + QPen(Qt::red), QBrush(Qt::blue)); + QCOMPARE(ellipse->pos(), QPointF()); + QCOMPARE(ellipse->pen(), QPen(Qt::red)); + QCOMPARE(ellipse->brush(), QBrush(Qt::blue)); + QCOMPARE(ellipse->rect(), QRectF(-10, -10, 20, 20)); + QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)ellipse); + QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)ellipse); + QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)ellipse); + QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)ellipse); + QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)ellipse); + QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0); +} + +void tst_QGraphicsScene::addLine() +{ + QGraphicsScene scene; + QPen pen(Qt::red); + pen.setWidthF(1.0); + QGraphicsLineItem *line = scene.addLine(QLineF(-10, -10, 20, 20), + pen); + QCOMPARE(line->pos(), QPointF()); + QCOMPARE(line->pen(), pen); + QCOMPARE(line->line(), QLineF(-10, -10, 20, 20)); + QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)line); + QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)line); + QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)line); +} + +void tst_QGraphicsScene::addPath() +{ + QGraphicsScene scene; + QPainterPath p; + p.addEllipse(QRectF(-10, -10, 20, 20)); + p.addEllipse(QRectF(-10, 20, 20, 20)); + + QGraphicsPathItem *path = scene.addPath(p, QPen(Qt::red), QBrush(Qt::blue)); + QCOMPARE(path->pos(), QPointF()); + QCOMPARE(path->pen(), QPen(Qt::red)); + QCOMPARE(path->path(), p); + QCOMPARE(path->brush(), QBrush(Qt::blue)); + QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)path); + QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)path); + QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)path); + QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)path); + QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)path); + QCOMPARE(scene.itemAt(0, 30), (QGraphicsItem *)path); + QCOMPARE(scene.itemAt(-9.9, 30), (QGraphicsItem *)path); + QCOMPARE(scene.itemAt(9.9, 30), (QGraphicsItem *)path); + QCOMPARE(scene.itemAt(0, 20.1), (QGraphicsItem *)path); + QCOMPARE(scene.itemAt(0, 39.9), (QGraphicsItem *)path); + QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(-10, 20), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(10, 20), (QGraphicsItem *)0); +if (sizeof(qreal) != sizeof(double)) + QWARN("Skipping test because of rounding errors when qreal != double"); +else + QCOMPARE(scene.itemAt(-10, 30), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(10.1, 30), (QGraphicsItem *)0); +} + +void tst_QGraphicsScene::addPixmap() +{ + QGraphicsScene scene; + QPixmap pix(":/Ash_European.jpg"); + QGraphicsPixmapItem *pixmap = scene.addPixmap(pix); + + QCOMPARE(pixmap->pos(), QPointF()); + QCOMPARE(pixmap->pixmap(), pix); + QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)pixmap); + QCOMPARE(scene.itemAt(pix.width() - 1, 0), (QGraphicsItem *)pixmap); + QCOMPARE(scene.itemAt(0, pix.height() - 1), (QGraphicsItem *)pixmap); + QCOMPARE(scene.itemAt(pix.width() - 1, pix.height() - 1), (QGraphicsItem *)pixmap); + QCOMPARE(scene.itemAt(-1, -1), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(pix.width() - 1, -1), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(-1, pix.height() - 1), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(pix.width(), pix.height()), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(0, pix.height()), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(pix.width(), 0), (QGraphicsItem *)0); +} + +void tst_QGraphicsScene::addRect() +{ + QGraphicsScene scene; + QGraphicsRectItem *rect = scene.addRect(QRectF(-10, -10, 20, 20), + QPen(Qt::red), QBrush(Qt::blue)); + QCOMPARE(rect->pos(), QPointF()); + QCOMPARE(rect->pen(), QPen(Qt::red)); + QCOMPARE(rect->brush(), QBrush(Qt::blue)); + QCOMPARE(rect->rect(), QRectF(-10, -10, 20, 20)); + QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)rect); + QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)rect); + QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)rect); + QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)rect); + QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)rect); + QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0); + QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)rect); + QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0); +} + +void tst_QGraphicsScene::addText() +{ + QGraphicsScene scene; + QGraphicsTextItem *text = scene.addText("Qt", QFont()); + QCOMPARE(text->pos(), QPointF()); + QCOMPARE(text->toPlainText(), QString("Qt")); + QCOMPARE(text->font(), QFont()); +} + +void tst_QGraphicsScene::removeItem() +{ +#if defined(Q_OS_WINCE) && !defined(GWES_ICONCURS) + QSKIP("No mouse cursor support", SkipAll); +#endif + QGraphicsScene scene; + QGraphicsItem *item = scene.addRect(QRectF(0, 0, 10, 10)); + QCOMPARE(scene.itemAt(0, 0), item); // forces indexing + scene.removeItem(item); + QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)0); + delete item; + + QGraphicsItem *item2 = scene.addRect(QRectF(0, 0, 10, 10)); + item2->setFlag(QGraphicsItem::ItemIsSelectable); + QCOMPARE(scene.itemAt(0, 0), item2); + + // Removing a selected item + QVERIFY(scene.selectedItems().isEmpty()); + item2->setSelected(true); + QVERIFY(scene.selectedItems().contains(item2)); + scene.removeItem(item2); + QVERIFY(scene.selectedItems().isEmpty()); + + // Check that we are in a state that can receive paint events + // (i.e., not logged out on Windows). + Q_CHECK_PAINTEVENTS + + // Removing a hovered item + HoverItem *hoverItem = new HoverItem; + scene.addItem(hoverItem); + scene.setSceneRect(-50, -50, 100, 100); + + QGraphicsView view(&scene); + view.setFixedSize(150, 150); + view.show(); +#ifdef Q_WS_X11 + qt_x11_wait_for_window_manager(&view); +#endif + QTest::mouseMove(view.viewport(), QPoint(-1, -1)); + { + QMouseEvent moveEvent(QEvent::MouseMove, view.mapFromScene(hoverItem->scenePos() + QPointF(20, 20)), Qt::NoButton, 0, 0); + QApplication::sendEvent(view.viewport(), &moveEvent); + } + qApp->processEvents(); // update + qApp->processEvents(); // draw + QVERIFY(!hoverItem->isHovered); + + { + QTest::mouseMove(view.viewport(), view.mapFromScene(hoverItem->scenePos()), Qt::NoButton); + QTest::qWait(250); + QMouseEvent moveEvent(QEvent::MouseMove, view.mapFromScene(hoverItem->scenePos()), Qt::NoButton, 0, 0); + QApplication::sendEvent(view.viewport(), &moveEvent); + } + qApp->processEvents(); // update + qApp->processEvents(); // draw + QVERIFY(hoverItem->isHovered); + + scene.removeItem(hoverItem); + hoverItem->setAcceptsHoverEvents(false); + scene.addItem(hoverItem); + qApp->processEvents(); // update + qApp->processEvents(); // draw + QVERIFY(!hoverItem->isHovered); +} + +void tst_QGraphicsScene::focusItem() +{ + QGraphicsScene scene; + QVERIFY(!scene.focusItem()); + QGraphicsItem *item = scene.addText("Qt"); + QVERIFY(!scene.focusItem()); + item->setFocus(); + QVERIFY(!scene.focusItem()); + item->setFlag(QGraphicsItem::ItemIsFocusable); + QVERIFY(!scene.focusItem()); + item->setFocus(); + QCOMPARE(scene.focusItem(), item); + + QFocusEvent focusOut(QEvent::FocusOut); + QApplication::sendEvent(&scene, &focusOut); + + QVERIFY(!scene.focusItem()); + + QFocusEvent focusIn(QEvent::FocusIn); + QApplication::sendEvent(&scene, &focusIn); + QCOMPARE(scene.focusItem(), item); + + QGraphicsItem *item2 = scene.addText("Qt"); + item2->setFlag(QGraphicsItem::ItemIsFocusable); + QCOMPARE(scene.focusItem(), item); + + item2->setFocus(); + QCOMPARE(scene.focusItem(), item2); + item->setFocus(); + QCOMPARE(scene.focusItem(), item); + + item2->setFocus(); + QCOMPARE(scene.focusItem(), item2); + QApplication::sendEvent(&scene, &focusOut); + QVERIFY(!scene.hasFocus()); + QVERIFY(!scene.focusItem()); + QApplication::sendEvent(&scene, &focusIn); + QCOMPARE(scene.focusItem(), item2); + + QApplication::sendEvent(&scene, &focusOut); + + QVERIFY(!scene.focusItem()); + scene.removeItem(item2); + delete item2; + + QApplication::sendEvent(&scene, &focusIn); + QVERIFY(!scene.focusItem()); +} + +class FocusItem : public QGraphicsTextItem +{ +protected: + void focusOutEvent(QFocusEvent *) + { + QVERIFY(!scene()->focusItem()); + } +}; + +void tst_QGraphicsScene::focusItemLostFocus() +{ + QGraphicsScene scene; + FocusItem *item = new FocusItem; + item->setTextInteractionFlags(Qt::TextEditorInteraction); + scene.addItem(item); + + item->setFocus(); + QCOMPARE(scene.focusItem(), (QGraphicsItem *)item); + item->clearFocus(); +} + +void tst_QGraphicsScene::clear() +{ + QGraphicsScene scene; + scene.clear(); + QVERIFY(scene.items().isEmpty()); + scene.addRect(0, 0, 100, 100); + QCOMPARE(scene.sceneRect(), QRectF(0, 0, 100, 100)); + scene.clear(); + QVERIFY(scene.items().isEmpty()); + QCOMPARE(scene.sceneRect(), QRectF(0, 0, 100, 100)); +} + +void tst_QGraphicsScene::setFocusItem() +{ + QGraphicsScene scene; + QGraphicsItem *item = scene.addText("Qt"); + QVERIFY(!scene.focusItem()); + QVERIFY(!scene.hasFocus()); + scene.setFocusItem(item); + QVERIFY(!scene.hasFocus()); + QVERIFY(!scene.focusItem()); + item->setFlag(QGraphicsItem::ItemIsFocusable); + + for (int i = 0; i < 3; ++i) { + scene.setFocusItem(item); + QVERIFY(scene.hasFocus()); + QCOMPARE(scene.focusItem(), item); + QVERIFY(item->hasFocus()); + } + + QGraphicsItem *item2 = scene.addText("Qt"); + item2->setFlag(QGraphicsItem::ItemIsFocusable); + + scene.setFocusItem(item2); + QVERIFY(!item->hasFocus()); + QVERIFY(item2->hasFocus()); + + scene.setFocusItem(item); + QVERIFY(item->hasFocus()); + QVERIFY(!item2->hasFocus()); + + scene.clearFocus(); + QVERIFY(!item->hasFocus()); + QVERIFY(!item2->hasFocus()); + + scene.setFocus(); + QVERIFY(item->hasFocus()); + QVERIFY(!item2->hasFocus()); + + scene.setFocusItem(0); + QVERIFY(!item->hasFocus()); + QVERIFY(!item2->hasFocus()); + + scene.setFocus(); + QVERIFY(!item->hasFocus()); + QVERIFY(!item2->hasFocus()); +} + +void tst_QGraphicsScene::mouseGrabberItem() +{ + QGraphicsScene scene; + QVERIFY(!scene.mouseGrabberItem()); + + QGraphicsItem *item = scene.addRect(QRectF(-10, -10, 20, 20)); + item->setFlag(QGraphicsItem::ItemIsMovable); + item->setZValue(1); + + QGraphicsItem *item2 = scene.addRect(QRectF(-10, -10, 20, 20)); + item2->setFlag(QGraphicsItem::ItemIsMovable); + item2->setZValue(0); + + for (int i = 0; i < 3; ++i) { + item->setPos(0, 0); + item2->setPos(0, 0); + item->setZValue((i & 1) ? 0 : 1); + item2->setZValue((i & 1) ? 1 : 0); + QGraphicsItem *topMostItem = (i & 1) ? item2 : item; + + QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress); + pressEvent.setButton(Qt::LeftButton); + pressEvent.setScenePos(QPointF(0, 0)); + pressEvent.setScreenPos(QPoint(100, 100)); + + QApplication::sendEvent(&scene, &pressEvent); + QCOMPARE(scene.mouseGrabberItem(), topMostItem); + + for (int i = 0; i < 1000; ++i) { + QGraphicsSceneMouseEvent moveEvent(QEvent::GraphicsSceneMouseMove); + moveEvent.setButtons(Qt::LeftButton); + moveEvent.setScenePos(QPointF(i * 10, i * 10)); + moveEvent.setScreenPos(QPoint(100 + i * 10, 100 + i * 10)); + QApplication::sendEvent(&scene, &moveEvent); + QCOMPARE(scene.mouseGrabberItem(), topMostItem); + + // Geometrical changes should not affect the mouse grabber. + item->setZValue(rand() % 500); + item2->setZValue(rand() % 500); + item->setPos(rand() % 50000, rand() % 50000); + item2->setPos(rand() % 50000, rand() % 50000); + } + + QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease); + releaseEvent.setScenePos(QPointF(10000, 10000)); + releaseEvent.setScreenPos(QPoint(1000000, 1000000)); + QApplication::sendEvent(&scene, &releaseEvent); + QVERIFY(!scene.mouseGrabberItem()); + } + + // Structural change: deleting the mouse grabber + item->setPos(0, 0); + item->setZValue(1); + item2->setPos(0, 0); + item2->setZValue(0); + QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress); + pressEvent.setButton(Qt::LeftButton); + pressEvent.setScenePos(QPointF(0, 0)); + pressEvent.setScreenPos(QPoint(100, 100)); + + QGraphicsSceneMouseEvent moveEvent(QEvent::GraphicsSceneMouseMove); + moveEvent.setButtons(Qt::LeftButton); + moveEvent.setScenePos(QPointF(0, 0)); + moveEvent.setScreenPos(QPoint(100, 100)); + + QApplication::sendEvent(&scene, &pressEvent); + QApplication::sendEvent(&scene, &moveEvent); + QCOMPARE(scene.mouseGrabberItem(), item); + item->setVisible(false); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0); + QApplication::sendEvent(&scene, &pressEvent); + QCOMPARE(scene.mouseGrabberItem(), item2); + item2->setVisible(false); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0); + QApplication::sendEvent(&scene, &moveEvent); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0); + item2->setVisible(true); + QApplication::sendEvent(&scene, &moveEvent); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0); + QApplication::sendEvent(&scene, &pressEvent); + QApplication::sendEvent(&scene, &moveEvent); + QCOMPARE(scene.mouseGrabberItem(), item2); + scene.removeItem(item2); + delete item2; + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0); +} + +void tst_QGraphicsScene::hoverEvents_siblings() +{ + Q_CHECK_PAINTEVENTS + + QGraphicsScene scene; + QGraphicsItem *lastItem = 0; + QList<HoverItem *> items; + for (int i = 0; i < 15; ++i) { + QGraphicsItem *item = new HoverItem; + scene.addItem(item); + items << (HoverItem *)item; + if (lastItem) { + item->setPos(lastItem->pos() + QPointF(sin(i / 3.0) * 17, cos(i / 3.0) * 17)); + } + item->setZValue(i); + lastItem = item; + } + + QGraphicsView view(&scene); + view.setRenderHint(QPainter::Antialiasing, true); +#if defined(Q_OS_WINCE) + view.setMinimumSize(230, 200); +#else + view.setMinimumSize(400, 300); +#endif + view.rotate(10); + view.scale(1.7, 1.7); + view.show(); +#ifdef Q_WS_X11 + qt_x11_wait_for_window_manager(&view); +#endif + qApp->setActiveWindow(&view); + view.activateWindow(); + + QCursor::setPos(view.mapToGlobal(QPoint(-5, -5))); + + QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove); + mouseEvent.setScenePos(QPointF(-1000, -1000)); + QApplication::sendEvent(&scene, &mouseEvent); + + QTest::qWait(50); + + for (int j = 1; j >= 0; --j) { + int i = j ? 0 : 14; + forever { + if (j) + QVERIFY(!items.at(i)->isHovered); + else + QVERIFY(!items.at(i)->isHovered); + QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove); + mouseEvent.setScenePos(items.at(i)->mapToScene(0, 0)); + QApplication::sendEvent(&scene, &mouseEvent); + + qApp->processEvents(); // this posts updates from the scene to the view + qApp->processEvents(); // which trigger a repaint here + + QVERIFY(items.at(i)->isHovered); + if (j && i > 0) + QVERIFY(!items.at(i - 1)->isHovered); + if (!j && i < 14) + QVERIFY(!items.at(i + 1)->isHovered); + i += j ? 1 : -1; + if ((j && i == 15) || (!j && i == -1)) + break; + } + + QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove); + mouseEvent.setScenePos(QPointF(-1000, -1000)); + QApplication::sendEvent(&scene, &mouseEvent); + + qApp->processEvents(); // this posts updates from the scene to the view + qApp->processEvents(); // which trigger a repaint here + } +} + +void tst_QGraphicsScene::hoverEvents_parentChild() +{ + Q_CHECK_PAINTEVENTS + + QGraphicsScene scene; + QGraphicsItem *lastItem = 0; + QList<HoverItem *> items; + for (int i = 0; i < 15; ++i) { + QGraphicsItem *item = new HoverItem; + scene.addItem(item); + items << (HoverItem *)item; + if (lastItem) { + item->setParentItem(lastItem); + item->setPos(sin(i / 3.0) * 17, cos(i / 3.0) * 17); + } + lastItem = item; + } + + QGraphicsView view(&scene); + view.setRenderHint(QPainter::Antialiasing, true); +#if defined(Q_OS_WINCE) + view.setMinimumSize(230, 200); +#else + view.setMinimumSize(400, 300); +#endif + view.rotate(10); + view.scale(1.7, 1.7); + view.show(); +#ifdef Q_WS_X11 + qt_x11_wait_for_window_manager(&view); +#endif + + QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove); + mouseEvent.setScenePos(QPointF(-1000, -1000)); + QApplication::sendEvent(&scene, &mouseEvent); + + for (int j = 1; j >= 0; --j) { + int i = j ? 0 : 14; + forever { + if (j) { + QVERIFY(!items.at(i)->isHovered); + } else { + if (i == 14) + QVERIFY(!items.at(13)->isHovered); + } + mouseEvent.setScenePos(items.at(i)->mapToScene(0, 0)); + QApplication::sendEvent(&scene, &mouseEvent); + + qApp->processEvents(); // this posts updates from the scene to the view + qApp->processEvents(); // which trigger a repaint here + + QVERIFY(items.at(i)->isHovered); + if (i < 14) + QVERIFY(!items.at(i + 1)->isHovered); + i += j ? 1 : -1; + if ((j && i == 15) || (!j && i == -1)) + break; + } + + mouseEvent.setScenePos(QPointF(-1000, -1000)); + QApplication::sendEvent(&scene, &mouseEvent); + + qApp->processEvents(); // this posts updates from the scene to the view + qApp->processEvents(); // which trigger a repaint here + } +} + +void tst_QGraphicsScene::createItemGroup() +{ + QGraphicsScene scene; + + QList<QGraphicsItem *> children1; + children1 << scene.addRect(QRectF(-10, -10, 20, 20)); + children1 << scene.addRect(QRectF(-10, -10, 20, 20)); + children1 << scene.addRect(QRectF(-10, -10, 20, 20)); + children1 << scene.addRect(QRectF(-10, -10, 20, 20)); + + QList<QGraphicsItem *> children2; + children2 << scene.addRect(QRectF(-10, -10, 20, 20)); + children2 << scene.addRect(QRectF(-10, -10, 20, 20)); + children2 << scene.addRect(QRectF(-10, -10, 20, 20)); + children2 << scene.addRect(QRectF(-10, -10, 20, 20)); + + QList<QGraphicsItem *> children3; + children3 << scene.addRect(QRectF(-10, -10, 20, 20)); + children3 << scene.addRect(QRectF(-10, -10, 20, 20)); + children3 << scene.addRect(QRectF(-10, -10, 20, 20)); + children3 << scene.addRect(QRectF(-10, -10, 20, 20)); + + // All items in children1 are children of parent1 + QGraphicsItem *parent1 = scene.addRect(QRectF(-10, -10, 20, 20)); + foreach (QGraphicsItem *item, children1) + item->setParentItem(parent1); + + QGraphicsItemGroup *group = scene.createItemGroup(children1); + QCOMPARE(group->parentItem(), parent1); + QCOMPARE(children1.first()->parentItem(), (QGraphicsItem *)group); + scene.destroyItemGroup(group); + QCOMPARE(children1.first()->parentItem(), parent1); + group = scene.createItemGroup(children1); + QCOMPARE(group->parentItem(), parent1); + QCOMPARE(children1.first()->parentItem(), (QGraphicsItem *)group); + scene.destroyItemGroup(group); + QCOMPARE(children1.first()->parentItem(), parent1); + + // All items in children2 are children of parent2 + QGraphicsItem *parent2 = scene.addRect(QRectF(-10, -10, 20, 20)); + foreach (QGraphicsItem *item, children2) + item->setParentItem(parent2); + + // Now make parent2 a child of parent1, so all children2 are also children + // of parent1. + parent2->setParentItem(parent1); + + // The children2 group should still have parent2 as their common ancestor. + group = scene.createItemGroup(children2); + QCOMPARE(group->parentItem(), parent2); + QCOMPARE(children2.first()->parentItem(), (QGraphicsItem *)group); + scene.destroyItemGroup(group); + QCOMPARE(children2.first()->parentItem(), parent2); + + // But the set of both children2 and children1 share only parent1. + group = scene.createItemGroup(children2 + children1); + QCOMPARE(group->parentItem(), parent1); + QCOMPARE(children1.first()->parentItem(), (QGraphicsItem *)group); + QCOMPARE(children2.first()->parentItem(), (QGraphicsItem *)group); + scene.destroyItemGroup(group); + QCOMPARE(children1.first()->parentItem(), parent1); + QCOMPARE(children2.first()->parentItem(), parent1); + + // Fixup the parent-child chain + foreach (QGraphicsItem *item, children2) + item->setParentItem(parent2); + + // These share no common parent + group = scene.createItemGroup(children3); + QCOMPARE(group->parentItem(), (QGraphicsItem *)0); + scene.destroyItemGroup(group); + + // Make children3 children of parent3 + QGraphicsItem *parent3 = scene.addRect(QRectF(-10, -10, 20, 20)); + foreach (QGraphicsItem *item, children3) + item->setParentItem(parent3); + + // These should have parent3 as a parent + group = scene.createItemGroup(children3); + QCOMPARE(group->parentItem(), parent3); + scene.destroyItemGroup(group); + + // Now make them all children of parent1 + parent3->setParentItem(parent1); + + group = scene.createItemGroup(children3); + QCOMPARE(group->parentItem(), parent3); + scene.destroyItemGroup(group); + + group = scene.createItemGroup(children2); + QCOMPARE(group->parentItem(), parent2); + scene.destroyItemGroup(group); + + group = scene.createItemGroup(children1); + QCOMPARE(group->parentItem(), parent1); + scene.destroyItemGroup(group); + + QGraphicsItemGroup *emptyGroup = scene.createItemGroup(QList<QGraphicsItem *>()); + QCOMPARE(emptyGroup->children(), QList<QGraphicsItem *>()); + QVERIFY(!emptyGroup->parentItem()); + QCOMPARE(emptyGroup->scene(), &scene); +} + +class EventTester : public QGraphicsEllipseItem +{ +public: + EventTester() + : QGraphicsEllipseItem(QRectF(-10, -10, 20, 20)), ignoreMouse(false) + { } + + bool ignoreMouse; + QList<QEvent::Type> eventTypes; + +protected: + bool sceneEvent(QEvent *event) + { + eventTypes << QEvent::Type(event->type()); + switch (event->type()) { + case QEvent::GraphicsSceneMousePress: + case QEvent::GraphicsSceneMouseMove: + case QEvent::GraphicsSceneMouseRelease: + if (ignoreMouse) { + event->ignore(); + return true; + } + default: + break; + } + + return QGraphicsEllipseItem::sceneEvent(event); + } +}; + +void tst_QGraphicsScene::mouseEventPropagation() +{ + EventTester *a = new EventTester; + EventTester *b = new EventTester; + EventTester *c = new EventTester; + EventTester *d = new EventTester; + b->setParentItem(a); + c->setParentItem(b); + d->setParentItem(c); + + a->setFlag(QGraphicsItem::ItemIsMovable); + b->setFlag(QGraphicsItem::ItemIsMovable); + c->setFlag(QGraphicsItem::ItemIsMovable); + d->setFlag(QGraphicsItem::ItemIsMovable); + + a->setData(0, "A"); + b->setData(0, "B"); + c->setData(0, "C"); + d->setData(0, "D"); + + // scene -> a -> b -> c -> d + QGraphicsScene scene; + scene.addItem(a); + + // Prepare some events + QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress); + pressEvent.setButton(Qt::LeftButton); + pressEvent.setScenePos(QPointF(0, 0)); + QGraphicsSceneMouseEvent moveEvent(QEvent::GraphicsSceneMouseMove); + moveEvent.setButton(Qt::LeftButton); + moveEvent.setScenePos(QPointF(0, 0)); + QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease); + releaseEvent.setButton(Qt::LeftButton); + releaseEvent.setScenePos(QPointF(0, 0)); + + // Send a press + QApplication::sendEvent(&scene, &pressEvent); + QCOMPARE(d->eventTypes.size(), 2); + QCOMPARE(d->eventTypes.at(0), QEvent::GrabMouse); + QCOMPARE(d->eventTypes.at(1), QEvent::GraphicsSceneMousePress); + QCOMPARE(c->eventTypes.size(), 0); + QCOMPARE(b->eventTypes.size(), 0); + QCOMPARE(a->eventTypes.size(), 0); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)d); + + // Send a move + QApplication::sendEvent(&scene, &moveEvent); + QCOMPARE(d->eventTypes.size(), 3); + QCOMPARE(d->eventTypes.at(2), QEvent::GraphicsSceneMouseMove); + QCOMPARE(c->eventTypes.size(), 0); + QCOMPARE(b->eventTypes.size(), 0); + QCOMPARE(a->eventTypes.size(), 0); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)d); + + // Send a release + QApplication::sendEvent(&scene, &releaseEvent); + QCOMPARE(d->eventTypes.size(), 5); + QCOMPARE(d->eventTypes.at(3), QEvent::GraphicsSceneMouseRelease); + QCOMPARE(d->eventTypes.at(4), QEvent::UngrabMouse); + QCOMPARE(c->eventTypes.size(), 0); + QCOMPARE(b->eventTypes.size(), 0); + QCOMPARE(a->eventTypes.size(), 0); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0); + + d->setAcceptedMouseButtons(Qt::RightButton); + + // Send a press + QApplication::sendEvent(&scene, &pressEvent); + QCOMPARE(d->eventTypes.size(), 5); + QCOMPARE(c->eventTypes.size(), 2); + QCOMPARE(c->eventTypes.at(0), QEvent::GrabMouse); + QCOMPARE(c->eventTypes.at(1), QEvent::GraphicsSceneMousePress); + QCOMPARE(b->eventTypes.size(), 0); + QCOMPARE(a->eventTypes.size(), 0); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c); + + // Send another press, with a button that isn't actually accepted + QApplication::sendEvent(&scene, &pressEvent); + pressEvent.setButton(Qt::RightButton); + QCOMPARE(d->eventTypes.size(), 5); + QCOMPARE(c->eventTypes.size(), 3); + QCOMPARE(c->eventTypes.at(2), QEvent::GraphicsSceneMousePress); + QCOMPARE(b->eventTypes.size(), 0); + QCOMPARE(a->eventTypes.size(), 0); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c); + + // Send a move + QApplication::sendEvent(&scene, &moveEvent); + QCOMPARE(d->eventTypes.size(), 5); + QCOMPARE(c->eventTypes.size(), 4); + QCOMPARE(c->eventTypes.at(3), QEvent::GraphicsSceneMouseMove); + QCOMPARE(b->eventTypes.size(), 0); + QCOMPARE(a->eventTypes.size(), 0); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c); + + // Send a release + QApplication::sendEvent(&scene, &releaseEvent); + QCOMPARE(d->eventTypes.size(), 5); + QCOMPARE(c->eventTypes.size(), 6); + QCOMPARE(c->eventTypes.at(4), QEvent::GraphicsSceneMouseRelease); + QCOMPARE(c->eventTypes.at(5), QEvent::UngrabMouse); + QCOMPARE(b->eventTypes.size(), 0); + QCOMPARE(a->eventTypes.size(), 0); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0); + + // Disabled items eat events. c should not get this. + d->setEnabled(false); + d->setAcceptedMouseButtons(Qt::RightButton); + + // Send a right press. This disappears in d. + QApplication::sendEvent(&scene, &pressEvent); + QCOMPARE(d->eventTypes.size(), 5); + QCOMPARE(c->eventTypes.size(), 6); + QCOMPARE(b->eventTypes.size(), 0); + QCOMPARE(a->eventTypes.size(), 0); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0); + + // Send a left press. This goes to c. + pressEvent.setButton(Qt::LeftButton); + QApplication::sendEvent(&scene, &pressEvent); + QCOMPARE(d->eventTypes.size(), 5); + QCOMPARE(c->eventTypes.size(), 8); + QCOMPARE(c->eventTypes.at(6), QEvent::GrabMouse); + QCOMPARE(c->eventTypes.at(7), QEvent::GraphicsSceneMousePress); + QCOMPARE(b->eventTypes.size(), 0); + QCOMPARE(a->eventTypes.size(), 0); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c); + + // Clicking outside the items removes the mouse grabber +} + +void tst_QGraphicsScene::mouseEventPropagation_ignore() +{ + EventTester *a = new EventTester; + EventTester *b = new EventTester; + EventTester *c = new EventTester; + EventTester *d = new EventTester; + b->setParentItem(a); + c->setParentItem(b); + d->setParentItem(c); + + a->setFlags(QGraphicsItem::ItemIsMovable); + b->setFlags(QGraphicsItem::ItemIsMovable); + c->setFlags(QGraphicsItem::ItemIsMovable); + d->setFlags(QGraphicsItem::ItemIsMovable); + + // scene -> a -> b -> c -> d + QGraphicsScene scene; + scene.addItem(a); + + // Prepare some events + QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress); + pressEvent.setButton(Qt::LeftButton); + pressEvent.setScenePos(QPointF(0, 0)); + + b->ignoreMouse = true; + c->ignoreMouse = true; + d->ignoreMouse = true; + + QApplication::sendEvent(&scene, &pressEvent); + QCOMPARE(a->eventTypes.size(), 2); + QCOMPARE(a->eventTypes.at(0), QEvent::GrabMouse); + QCOMPARE(a->eventTypes.at(1), QEvent::GraphicsSceneMousePress); + QCOMPARE(b->eventTypes.size(), 3); + QCOMPARE(b->eventTypes.at(0), QEvent::GrabMouse); + QCOMPARE(b->eventTypes.at(1), QEvent::GraphicsSceneMousePress); + QCOMPARE(b->eventTypes.at(2), QEvent::UngrabMouse); + QCOMPARE(c->eventTypes.size(), 3); + QCOMPARE(c->eventTypes.at(0), QEvent::GrabMouse); + QCOMPARE(c->eventTypes.at(1), QEvent::GraphicsSceneMousePress); + QCOMPARE(c->eventTypes.at(2), QEvent::UngrabMouse); + QCOMPARE(d->eventTypes.size(), 3); + QCOMPARE(d->eventTypes.at(0), QEvent::GrabMouse); + QCOMPARE(d->eventTypes.at(1), QEvent::GraphicsSceneMousePress); + QCOMPARE(d->eventTypes.at(2), QEvent::UngrabMouse); + QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)a); + + a->ignoreMouse = true; + + QApplication::sendEvent(&scene, &pressEvent); + QCOMPARE(a->eventTypes.size(), 3); + QCOMPARE(a->eventTypes.at(2), QEvent::GraphicsSceneMousePress); + QCOMPARE(b->eventTypes.size(), 3); + QCOMPARE(c->eventTypes.size(), 3); + QCOMPARE(d->eventTypes.size(), 3); + + QVERIFY(!pressEvent.isAccepted()); +} + +void tst_QGraphicsScene::mouseEventPropagation_focus() +{ + EventTester *a = new EventTester; + EventTester *b = new EventTester; + EventTester *c = new EventTester; + EventTester *d = new EventTester; + b->setParentItem(a); + c->setParentItem(b); + d->setParentItem(c); + + a->setFlag(QGraphicsItem::ItemIsMovable); + b->setFlag(QGraphicsItem::ItemIsMovable); + c->setFlag(QGraphicsItem::ItemIsMovable); + d->setFlag(QGraphicsItem::ItemIsMovable); + + // scene -> a -> b -> c -> d + QGraphicsScene scene; + scene.addItem(a); + + // Prepare some events + QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress); + pressEvent.setButton(Qt::LeftButton); + pressEvent.setScenePos(QPointF(0, 0)); + + a->setFlag(QGraphicsItem::ItemIsFocusable); + QVERIFY(!a->hasFocus()); + + QApplication::sendEvent(&scene, &pressEvent); + + QVERIFY(a->hasFocus()); + QCOMPARE(a->eventTypes.size(), 1); + QCOMPARE(a->eventTypes.first(), QEvent::FocusIn); + QCOMPARE(d->eventTypes.size(), 2); + QCOMPARE(d->eventTypes.at(0), QEvent::GrabMouse); + QCOMPARE(d->eventTypes.at(1), QEvent::GraphicsSceneMousePress); +} + +void tst_QGraphicsScene::mouseEventPropagation_doubleclick() +{ + EventTester *a = new EventTester; + EventTester *b = new EventTester; + a->setFlags(QGraphicsItem::ItemIsMovable); + b->setFlags(QGraphicsItem::ItemIsMovable); + + a->setPos(-50, 0); + b->setPos(50, 0); + + QGraphicsScene scene; + scene.addItem(a); + scene.addItem(b); + + // Prepare some events + QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress); + pressEvent.setButton(Qt::LeftButton); + pressEvent.setScenePos(QPointF(0, 0)); + QGraphicsSceneMouseEvent doubleClickEvent(QEvent::GraphicsSceneMouseDoubleClick); + doubleClickEvent.setButton(Qt::LeftButton); + doubleClickEvent.setScenePos(QPointF(0, 0)); + QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease); + releaseEvent.setButton(Qt::LeftButton); + releaseEvent.setScenePos(QPointF(0, 0)); + + // Send press to A + pressEvent.setScenePos(a->mapToScene(0, 0)); + QApplication::sendEvent(&scene, &pressEvent); + QCOMPARE(a->eventTypes.size(), 2); + QCOMPARE(a->eventTypes.at(0), QEvent::GrabMouse); + QCOMPARE(a->eventTypes.at(1), QEvent::GraphicsSceneMousePress); + + // Send release to A + releaseEvent.setScenePos(a->mapToScene(0, 0)); + QApplication::sendEvent(&scene, &releaseEvent); + QCOMPARE(a->eventTypes.size(), 4); + QCOMPARE(a->eventTypes.at(2), QEvent::GraphicsSceneMouseRelease); + QCOMPARE(a->eventTypes.at(3), QEvent::UngrabMouse); + + // Send doubleclick to B + doubleClickEvent.setScenePos(b->mapToScene(0, 0)); + QApplication::sendEvent(&scene, &doubleClickEvent); + QCOMPARE(a->eventTypes.size(), 4); + QCOMPARE(b->eventTypes.size(), 2); + QCOMPARE(b->eventTypes.at(0), QEvent::GrabMouse); + QCOMPARE(b->eventTypes.at(1), QEvent::GraphicsSceneMousePress); + + // Send release to B + releaseEvent.setScenePos(b->mapToScene(0, 0)); + QApplication::sendEvent(&scene, &releaseEvent); + QCOMPARE(a->eventTypes.size(), 4); + QCOMPARE(b->eventTypes.size(), 4); + QCOMPARE(b->eventTypes.at(2), QEvent::GraphicsSceneMouseRelease); + QCOMPARE(b->eventTypes.at(3), QEvent::UngrabMouse); +} + +class Scene : public QGraphicsScene +{ +public: + QList<QPointF> mouseMovePoints; + +protected: + void mouseMoveEvent(QGraphicsSceneMouseEvent *event) + { + mouseMovePoints << event->scenePos(); + } +}; + +void tst_QGraphicsScene::mouseEventPropagation_mouseMove() +{ + Scene scene; + scene.addRect(QRectF(5, 0, 12, 12)); + scene.addRect(QRectF(15, 0, 12, 12))->setAcceptsHoverEvents(true); + for (int i = 0; i < 30; ++i) { + QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseMove); + event.setScenePos(QPointF(i, 5)); + QApplication::sendEvent(&scene, &event); + } + + QCOMPARE(scene.mouseMovePoints.size(), 30); + for (int i = 0; i < 30; ++i) + QCOMPARE(scene.mouseMovePoints.at(i), QPointF(i, 5)); +} + +class DndTester : public QGraphicsEllipseItem +{ +public: + DndTester(const QRectF &rect) + : QGraphicsEllipseItem(rect), lastEvent(0), + ignoresDragEnter(false), ignoresDragMove(false) + + { + } + + ~DndTester() + { + delete lastEvent; + } + + QGraphicsSceneDragDropEvent *lastEvent; + QList<QEvent::Type> eventList; + bool ignoresDragEnter; + bool ignoresDragMove; + +protected: + void dragEnterEvent(QGraphicsSceneDragDropEvent *event) + { + storeLastEvent(event); + event->setAccepted(!ignoresDragEnter); + if (!ignoresDragEnter) + event->setDropAction(Qt::IgnoreAction); + eventList << event->type(); + } + + void dragMoveEvent(QGraphicsSceneDragDropEvent *event) + { + storeLastEvent(event); + event->setAccepted(!ignoresDragMove); + eventList << event->type(); + } + + void dragLeaveEvent(QGraphicsSceneDragDropEvent *event) + { + storeLastEvent(event); + eventList << event->type(); + } + + void dropEvent(QGraphicsSceneDragDropEvent *event) + { + storeLastEvent(event); + eventList << event->type(); + } + +private: + void storeLastEvent(QGraphicsSceneDragDropEvent *event) + { + delete lastEvent; + lastEvent = new QGraphicsSceneDragDropEvent(event->type()); + lastEvent->setScenePos(event->scenePos()); + lastEvent->setScreenPos(event->screenPos()); + lastEvent->setButtons(event->buttons()); + lastEvent->setModifiers(event->modifiers()); + lastEvent->setPossibleActions(event->possibleActions()); + lastEvent->setProposedAction(event->proposedAction()); + lastEvent->setDropAction(event->dropAction()); + lastEvent->setMimeData(event->mimeData()); + lastEvent->setWidget(event->widget()); + lastEvent->setSource(event->source()); + } +}; + +void tst_QGraphicsScene::dragAndDrop_simple() +{ + DndTester *item = new DndTester(QRectF(-10, -10, 20, 20)); + + QGraphicsScene scene; + scene.addItem(item); + + QGraphicsView view(&scene); + view.setFixedSize(100, 100); + + QMimeData mimeData; + + // Initial drag enter for the scene + QDragEnterEvent dragEnter(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragEnter); + QVERIFY(dragEnter.isAccepted()); + QCOMPARE(dragEnter.dropAction(), Qt::CopyAction); + + { + // Move outside the item + QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(!dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::CopyAction); + } + { + // Move inside the item without setAcceptDrops + QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(!dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::CopyAction); + QCOMPARE(item->eventList.size(), 0); + } + item->setAcceptDrops(true); + { + // Move inside the item with setAcceptDrops + QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction); + QCOMPARE(item->eventList.size(), 2); + QCOMPARE(item->eventList.at(0), QEvent::GraphicsSceneDragEnter); + QCOMPARE(item->eventList.at(1), QEvent::GraphicsSceneDragMove); + QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos())); + QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos())); + QVERIFY(item->lastEvent->isAccepted()); + QCOMPARE(item->lastEvent->dropAction(), Qt::IgnoreAction); + } + { + // Another move inside the item + QDragMoveEvent dragMove(view.mapFromScene(item->mapToScene(5, 5)), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction); + QCOMPARE(item->eventList.size(), 3); + QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragMove); + QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos())); + QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos())); + QVERIFY(item->lastEvent->isAccepted()); + QCOMPARE(item->lastEvent->dropAction(), Qt::IgnoreAction); + } + { + // Move outside the item + QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(!dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::CopyAction); + QCOMPARE(item->eventList.size(), 4); + QCOMPARE(item->eventList.at(3), QEvent::GraphicsSceneDragLeave); + QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos())); + QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos())); + QVERIFY(item->lastEvent->isAccepted()); + QCOMPARE(item->lastEvent->dropAction(), Qt::CopyAction); + } + { + // Move inside the item again + QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction); + QCOMPARE(item->eventList.size(), 6); + QCOMPARE(item->eventList.at(4), QEvent::GraphicsSceneDragEnter); + QCOMPARE(item->eventList.at(5), QEvent::GraphicsSceneDragMove); + QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos())); + QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos())); + QVERIFY(item->lastEvent->isAccepted()); + QCOMPARE(item->lastEvent->dropAction(), Qt::IgnoreAction); + } + { + // Drop inside the item + QDropEvent drop(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &drop); + QVERIFY(drop.isAccepted()); + QCOMPARE(drop.dropAction(), Qt::CopyAction); + QCOMPARE(item->eventList.size(), 7); + QCOMPARE(item->eventList.at(6), QEvent::GraphicsSceneDrop); + QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(drop.pos())); + QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(drop.pos())); + QVERIFY(item->lastEvent->isAccepted()); + QCOMPARE(item->lastEvent->dropAction(), Qt::CopyAction); + } +} + +void tst_QGraphicsScene::dragAndDrop_disabledOrInvisible() +{ + DndTester *item = new DndTester(QRectF(-10, -10, 20, 20)); + item->setAcceptDrops(true); + + QGraphicsScene scene; + scene.addItem(item); + + QGraphicsView view(&scene); + view.setFixedSize(100, 100); + + QMimeData mimeData; + + // Initial drag enter for the scene + QDragEnterEvent dragEnter(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragEnter); + QVERIFY(dragEnter.isAccepted()); + QCOMPARE(dragEnter.dropAction(), Qt::CopyAction); + { + // Move inside the item + QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction); + QCOMPARE(item->eventList.size(), 2); + QCOMPARE(item->eventList.at(0), QEvent::GraphicsSceneDragEnter); + QCOMPARE(item->eventList.at(1), QEvent::GraphicsSceneDragMove); + } + { + // Move outside the item + QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(!dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::CopyAction); + QCOMPARE(item->eventList.size(), 3); + QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragLeave); + } + + // Now disable the item + item->setEnabled(false); + QVERIFY(!item->isEnabled()); + QVERIFY(item->isVisible()); + + { + // Move inside the item + QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(!dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::CopyAction); + QCOMPARE(item->eventList.size(), 3); + QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragLeave); + } + + // Reenable it, and make it invisible + item->setEnabled(true); + item->setVisible(false); + QVERIFY(item->isEnabled()); + QVERIFY(!item->isVisible()); + + { + // Move inside the item + QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(!dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::CopyAction); + QCOMPARE(item->eventList.size(), 3); + QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragLeave); + } + + // Dummy drop event to keep the Mac from crashing. + QDropEvent dropEvent(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dropEvent); +} + +void tst_QGraphicsScene::dragAndDrop_propagate() +{ + DndTester *item1 = new DndTester(QRectF(-10, -10, 20, 20)); + DndTester *item2 = new DndTester(QRectF(0, 0, 20, 20)); + item1->setAcceptDrops(true); + item2->setAcceptDrops(true); + item2->ignoresDragMove = true; + item2->ignoresDragEnter = false; + item2->setZValue(1); + + item1->setData(0, "item1"); + item2->setData(0, "item2"); + + QGraphicsScene scene; + scene.addItem(item1); + scene.addItem(item2); + + QGraphicsView view(&scene); + view.setFixedSize(100, 100); + + QMimeData mimeData; + + // Initial drag enter for the scene + QDragEnterEvent dragEnter(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragEnter); + QVERIFY(dragEnter.isAccepted()); + QCOMPARE(dragEnter.dropAction(), Qt::CopyAction); + + { + // Move outside the items + QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(!dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::CopyAction); + QVERIFY(item1->eventList.isEmpty()); + QVERIFY(item2->eventList.isEmpty()); + } + { + // Move inside item1 + QDragMoveEvent dragMove(view.mapFromScene(-5, -5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction); + QCOMPARE(item1->eventList.size(), 2); + QCOMPARE(item1->eventList.at(0), QEvent::GraphicsSceneDragEnter); + QCOMPARE(item1->eventList.at(1), QEvent::GraphicsSceneDragMove); + } + + { + // Move into the intersection item1-item2 + QDragMoveEvent dragMove(view.mapFromScene(5, 5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(!dragMove.isAccepted()); // move does not propagate, (ignoresDragMove = true) + QCOMPARE(item1->eventList.size(), 3); + QCOMPARE(item1->eventList.at(2), QEvent::GraphicsSceneDragLeave); + QCOMPARE(item2->eventList.size(), 2); + QCOMPARE(item2->eventList.at(0), QEvent::GraphicsSceneDragEnter); + QCOMPARE(item2->eventList.at(1), QEvent::GraphicsSceneDragMove); + } + { + // Move into the item2 + QDragMoveEvent dragMove(view.mapFromScene(15, 15), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(!dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::CopyAction); + QCOMPARE(item1->eventList.size(), 3); + QCOMPARE(item2->eventList.size(), 3); + QCOMPARE(item2->eventList.at(2), QEvent::GraphicsSceneDragMove); + } + { + // Move inside item1 + QDragMoveEvent dragMove(view.mapFromScene(-5, -5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(dragMove.isAccepted()); + QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction); + QCOMPARE(item1->eventList.size(), 5); + QCOMPARE(item1->eventList.at(3), QEvent::GraphicsSceneDragEnter); + QCOMPARE(item1->eventList.at(4), QEvent::GraphicsSceneDragMove); + QCOMPARE(item2->eventList.size(), 4); + QCOMPARE(item2->eventList.at(3), QEvent::GraphicsSceneDragLeave); + } + + { + item2->ignoresDragEnter = true; + // Move into the intersection item1-item2 + QDragMoveEvent dragMove(view.mapFromScene(5, 5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dragMove); + QVERIFY(dragMove.isAccepted()); // dragEnter propagates down to item1, which then accepts the move event. + QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction); + QCOMPARE(item1->eventList.size(), 6); + QCOMPARE(item1->eventList.at(5), QEvent::GraphicsSceneDragMove); + QCOMPARE(item2->eventList.size(), 5); + QCOMPARE(item2->eventList.at(4), QEvent::GraphicsSceneDragEnter); + } + + { + item2->ignoresDragEnter = false; + // Drop on the intersection item1-item2 + QDropEvent drop(view.mapFromScene(5, 5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &drop); + QVERIFY(drop.isAccepted()); + QCOMPARE(drop.dropAction(), Qt::CopyAction); + + QCOMPARE(item1->eventList.size(), 7); + QCOMPARE(item1->eventList.at(6), QEvent::GraphicsSceneDrop); + QCOMPARE(item2->eventList.size(), 5); + } + + // Dummy drop event to keep the Mac from crashing. + QDropEvent dropEvent(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0); + QApplication::sendEvent(view.viewport(), &dropEvent); +} + +void tst_QGraphicsScene::render_data() +{ + QTest::addColumn<QRectF>("targetRect"); + QTest::addColumn<QRectF>("sourceRect"); + QTest::addColumn<Qt::AspectRatioMode>("aspectRatioMode"); + QTest::addColumn<QMatrix>("matrix"); + + QTest::newRow("all-all-untransformed") << QRectF() << QRectF() + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("all-topleft-untransformed") << QRectF(0, 0, 150, 150) + << QRectF() << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("all-topright-untransformed") << QRectF(150, 0, 150, 150) + << QRectF() << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("all-bottomleft-untransformed") << QRectF(0, 150, 150, 150) + << QRectF() << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("all-bottomright-untransformed") << QRectF(150, 150, 150, 150) + << QRectF() << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("topleft-all-untransformed") << QRectF() << QRectF(-10, -10, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("topright-all-untransformed") << QRectF() << QRectF(0, -10, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("bottomleft-all-untransformed") << QRectF() << QRectF(-10, 0, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("bottomright-all-untransformed") << QRectF() << QRectF(0, 0, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("topleft-topleft-untransformed") << QRectF(0, 0, 150, 150) << QRectF(-10, -10, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("topright-topleft-untransformed") << QRectF(150, 0, 150, 150) << QRectF(-10, -10, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("bottomleft-topleft-untransformed") << QRectF(0, 150, 150, 150) << QRectF(-10, -10, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("bottomright-topleft-untransformed") << QRectF(150, 150, 150, 150) << QRectF(-10, -10, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("top-topleft-untransformed") << QRectF(0, 0, 300, 150) << QRectF(-10, -10, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("bottom-topleft-untransformed") << QRectF(0, 150, 300, 150) << QRectF(-10, -10, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("left-topleft-untransformed") << QRectF(0, 0, 150, 300) << QRectF(-10, -10, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("right-topleft-untransformed") << QRectF(150, 0, 150, 300) << QRectF(-10, -10, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("top-bottomright-untransformed") << QRectF(0, 0, 300, 150) << QRectF(0, 0, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("bottom-bottomright-untransformed") << QRectF(0, 150, 300, 150) << QRectF(0, 0, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("left-bottomright-untransformed") << QRectF(0, 0, 150, 300) << QRectF(0, 0, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("right-bottomright-untransformed") << QRectF(150, 0, 150, 300) << QRectF(0, 0, 10, 10) + << Qt::IgnoreAspectRatio << QMatrix(); + QTest::newRow("all-all-45-deg-right") << QRectF() << QRectF() + << Qt::IgnoreAspectRatio << QMatrix().rotate(-45); + QTest::newRow("all-all-45-deg-left") << QRectF() << QRectF() + << Qt::IgnoreAspectRatio << QMatrix().rotate(45); + QTest::newRow("all-all-scale-2x") << QRectF() << QRectF() + << Qt::IgnoreAspectRatio << QMatrix().scale(2, 2); + QTest::newRow("all-all-translate-50-0") << QRectF() << QRectF() + << Qt::IgnoreAspectRatio << QMatrix().translate(50, 0); + QTest::newRow("all-all-translate-0-50") << QRectF() << QRectF() + << Qt::IgnoreAspectRatio << QMatrix().translate(0, 50); +} + +void tst_QGraphicsScene::render() +{ + QFETCH(QRectF, targetRect); + QFETCH(QRectF, sourceRect); + QFETCH(Qt::AspectRatioMode, aspectRatioMode); + QFETCH(QMatrix, matrix); + + QPixmap pix(30, 30); + pix.fill(Qt::blue); + + QGraphicsScene scene; + scene.addEllipse(QRectF(-10, -10, 20, 20), QPen(Qt::black), QBrush(Qt::white)); + scene.addEllipse(QRectF(-2, -7, 4, 4), QPen(Qt::black), QBrush(Qt::yellow))->setZValue(1); + QGraphicsPixmapItem *item = scene.addPixmap(pix); + item->setZValue(2); + item->setOffset(QPointF(3, 3)); + + scene.setSceneRect(scene.itemsBoundingRect()); + + QImage bigImage(300, 300, QImage::Format_RGB32); + bigImage.fill(0); + QPainter painter(&bigImage); + painter.setPen(Qt::lightGray); + for (int i = 0; i <= 300; i += 25) { + painter.drawLine(0, i, 300, i); + painter.drawLine(i, 0, i, 300); + } + painter.setPen(QPen(Qt::darkGray, 2)); + painter.drawLine(0, 150, 300, 150); + painter.drawLine(150, 0, 150, 300); + painter.setMatrix(matrix); + scene.render(&painter, targetRect, sourceRect, aspectRatioMode); + painter.end(); + + const QString renderPath = QLatin1String(SRCDIR) + "/testData/render"; + QString fileName = renderPath + QString("/%1.png").arg(QTest::currentDataTag()); + QImage original(fileName); + QVERIFY(!original.isNull()); + + // Compare + int wrongPixels = 0; + for (int y = 0; y < original.height(); ++y) { + for (int x = 0; x < original.width(); ++x) { + if (bigImage.pixel(x, y) != original.pixel(x, y)) + ++wrongPixels; + } + } + + // This is a pixmap compare test - because of rounding errors on diverse + // platforms, and especially because tests are compiled in release mode, + // we set a 95% acceptance threshold for comparing images. This number may + // have to be adjusted if this test fails. + qreal threshold = 0.95; + qreal similarity = (1 - (wrongPixels / qreal(original.width() * original.height()))); + if (similarity < threshold) { +#if 1 + // fail + QLabel *expectedLabel = new QLabel; + expectedLabel->setPixmap(QPixmap::fromImage(original)); + + QLabel *newLabel = new QLabel; + newLabel->setPixmap(QPixmap::fromImage(bigImage)); + + QGridLayout *gridLayout = new QGridLayout; + gridLayout->addWidget(new QLabel(tr("MISMATCH: %1").arg(QTest::currentDataTag())), 0, 0, 1, 2); + gridLayout->addWidget(new QLabel(tr("Current")), 1, 0); + gridLayout->addWidget(new QLabel(tr("Expected")), 1, 1); + gridLayout->addWidget(expectedLabel, 2, 1); + gridLayout->addWidget(newLabel, 2, 0); + + QWidget widget; + widget.setLayout(gridLayout); + widget.show(); + + QTestEventLoop::instance().enterLoop(1); + + QFAIL("Images are not identical."); +#else + // generate + qDebug() << "Updating" << QTest::currentDataTag() << ":" << bigImage.save(fileName, "png"); +#endif + } +} + +void tst_QGraphicsScene::contextMenuEvent() +{ + QGraphicsScene scene; + EventTester *item = new EventTester; + scene.addItem(item); + item->setFlag(QGraphicsItem::ItemIsFocusable); + item->setFocus(); + + QVERIFY(item->hasFocus()); + QVERIFY(scene.hasFocus()); + + QGraphicsView view(&scene); + view.show(); +#ifdef Q_WS_X11 + qt_x11_wait_for_window_manager(&view); +#endif + view.centerOn(item); + + { + QContextMenuEvent event(QContextMenuEvent::Keyboard, view.viewport()->rect().center(), + view.mapToGlobal(view.viewport()->rect().center())); + QApplication::sendEvent(view.viewport(), &event); + QCOMPARE(item->eventTypes.last(), QEvent::GraphicsSceneContextMenu); + } +} + +class ContextMenuItem : public QGraphicsRectItem +{ +public: + ContextMenuItem() : QGraphicsRectItem(0, 0, 100, 100) + { setBrush(Qt::red); } + +protected: + void contextMenuEvent(QGraphicsSceneContextMenuEvent *) + { /* just accept */ } +}; + +void tst_QGraphicsScene::contextMenuEvent_ItemIgnoresTransformations() +{ + QGraphicsScene scene(0, 0, 200, 200); + ContextMenuItem *item = new ContextMenuItem; + item->setFlag(QGraphicsItem::ItemIgnoresTransformations); + scene.addItem(item); + + QGraphicsView view(&scene); + view.resize(200, 200); + view.show(); +#ifdef Q_WS_X11 + qt_x11_wait_for_window_manager(&view); +#endif + + { + QPoint pos(50, 50); + QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.mapToGlobal(pos)); + event.ignore(); + QApplication::sendEvent(view.viewport(), &event); + QVERIFY(event.isAccepted()); + } + { + QPoint pos(150, 150); + QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.mapToGlobal(pos)); + event.ignore(); + QApplication::sendEvent(view.viewport(), &event); + QVERIFY(!event.isAccepted()); + } + view.scale(1.5, 1.5); + { + QPoint pos(25, 25); + QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.mapToGlobal(pos)); + event.ignore(); + QApplication::sendEvent(view.viewport(), &event); + QVERIFY(event.isAccepted()); + } + { + QPoint pos(55, 55); + QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.mapToGlobal(pos)); + event.ignore(); + QApplication::sendEvent(view.viewport(), &event); + QVERIFY(!event.isAccepted()); + } +} + +void tst_QGraphicsScene::update() +{ + QGraphicsScene scene; + + QGraphicsRectItem *rect = new QGraphicsRectItem(0, 0, 100, 100); + scene.addItem(rect); + rect->setPos(-100, -100); + + // This function forces indexing + scene.itemAt(0, 0); + + qRegisterMetaType<QList<QRectF> >("QList<QRectF>"); + QSignalSpy spy(&scene, SIGNAL(changed(QList<QRectF>))); + + // When deleted, the item will lazy-remove itself + delete rect; + + // This function forces a purge, which will post an update signal + scene.itemAt(0, 0); + + // This will process the pending update + QApplication::instance()->processEvents(); + + // Check that the update region is correct + QCOMPARE(spy.count(), 1); + QRectF region; + foreach (QRectF rectF, qVariantValue<QList<QRectF> >(spy.at(0).at(0))) + region |= rectF; + QCOMPARE(region, QRectF(-100, -100, 200, 200)); +} + +void tst_QGraphicsScene::views() +{ + QGraphicsScene scene; + QGraphicsView view(&scene); + + QCOMPARE(scene.views().size(), 1); + QCOMPARE(scene.views().at(0), &view); + + QGraphicsView view1(&scene); + QCOMPARE(scene.views().size(), 2); + QVERIFY(scene.views().contains(&view1)); + + view.setScene(0); + QCOMPARE(scene.views().size(), 1); + QCOMPARE(scene.views().at(0), &view1); + + QGraphicsView *view2 = new QGraphicsView(&scene); + QCOMPARE(scene.views().size(), 2); + QCOMPARE(scene.views().at(0), &view1); + QCOMPARE(scene.views().at(1), view2); + + delete view2; + + QCOMPARE(scene.views().size(), 1); + QCOMPARE(scene.views().at(0), &view1); +} + +class CustomScene : public QGraphicsScene +{ +public: + CustomScene() : gotTimerEvent(false) + { startTimer(10); } + + bool gotTimerEvent; +protected: + void timerEvent(QTimerEvent *) + { + gotTimerEvent = true; + } +}; + +void tst_QGraphicsScene::event() +{ + // Test that QGraphicsScene properly propagates events to QObject. + CustomScene scene; + QTestEventLoop::instance().enterLoop(1); + QVERIFY(scene.gotTimerEvent); +} + +class DisabledItemTester : public QGraphicsRectItem +{ +public: + DisabledItemTester(const QRectF &rect, QGraphicsItem *parent = 0) + : QGraphicsRectItem(rect, parent) + { } + + QList<QEvent::Type> receivedSceneEvents; + QList<QEvent::Type> receivedSceneEventFilters; + +protected: + bool sceneEventFilter(QGraphicsItem *watched, QEvent *event) + { + receivedSceneEventFilters << event->type(); + return QGraphicsRectItem::sceneEventFilter(watched, event); + } + + bool sceneEvent(QEvent *event) + { + receivedSceneEvents << event->type(); + return QGraphicsRectItem::sceneEvent(event); + } +}; + +void tst_QGraphicsScene::eventsToDisabledItems() +{ + QGraphicsScene scene; + + DisabledItemTester *item1 = new DisabledItemTester(QRectF(-50, -50, 100, 100)); + DisabledItemTester *item2 = new DisabledItemTester(QRectF(-50, -50, 100, 100)); + item1->setZValue(1); // on top + + scene.addItem(item1); + scene.addItem(item2); + + item1->installSceneEventFilter(item2); + + QVERIFY(item1->receivedSceneEvents.isEmpty()); + QVERIFY(item2->receivedSceneEvents.isEmpty()); + QVERIFY(item1->receivedSceneEventFilters.isEmpty()); + QVERIFY(item2->receivedSceneEventFilters.isEmpty()); + + QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress); + event.setButton(Qt::LeftButton); + QApplication::sendEvent(&scene, &event); + + // First item2 receives a scene event filter. Then item1 receives the + // actual event. Finally the event propagates to item2. So both items + // should have received the event, and item1 also got the filter. + QCOMPARE(item1->receivedSceneEvents.size(), 3); + QCOMPARE(item2->receivedSceneEvents.size(), 3); + QCOMPARE(item1->receivedSceneEventFilters.size(), 0); + QCOMPARE(item2->receivedSceneEventFilters.size(), 3); + + item1->receivedSceneEvents.clear(); + item1->receivedSceneEventFilters.clear(); + item2->receivedSceneEvents.clear(); + item2->receivedSceneEventFilters.clear(); + + item1->setEnabled(false); // disable the topmost item, eat mouse events + + event.setButton(Qt::LeftButton); + event.setAccepted(false); + QApplication::sendEvent(&scene, &event); + + // Check that only item1 received anything - it only got the filter. + QCOMPARE(item1->receivedSceneEvents.size(), 0); + QCOMPARE(item2->receivedSceneEvents.size(), 0); + QCOMPARE(item1->receivedSceneEventFilters.size(), 0); + QCOMPARE(item2->receivedSceneEventFilters.size(), 3); +} + +class ExposedPixmapItem : public QGraphicsPixmapItem +{ +public: + ExposedPixmapItem(QGraphicsItem *item = 0) + : QGraphicsPixmapItem(item) + { } + + void paint(QPainter *, const QStyleOptionGraphicsItem *option, QWidget *) + { + exposed = option->exposedRect; + } + + QRectF exposed; +}; + +void tst_QGraphicsScene::exposedRect() +{ + ExposedPixmapItem *item = new ExposedPixmapItem; + item->setPixmap(QPixmap(":/Ash_European.jpg")); + QGraphicsScene scene; + scene.addItem(item); + + QCOMPARE(item->exposed, QRectF()); + + QImage image(100, 100, QImage::Format_ARGB32_Premultiplied); + QPainter painter(&image); + + scene.render(&painter); + QCOMPARE(item->exposed, item->boundingRect()); + + painter.rotate(180); + painter.translate(100, 100); + + scene.render(&painter); + QCOMPARE(item->exposed, item->boundingRect()); +} + +void tst_QGraphicsScene::tabFocus_emptyScene() +{ + QGraphicsScene scene; + QDial *dial1 = new QDial; + QGraphicsView *view = new QGraphicsView(&scene); + QDial *dial2 = new QDial; + + QHBoxLayout *layout = new QHBoxLayout; + layout->addWidget(dial1); + layout->addWidget(view); + layout->addWidget(dial2); + + QWidget widget; + widget.setLayout(layout); + widget.show(); + qApp->setActiveWindow(&widget); + widget.activateWindow(); + QTest::qWait(125); + + dial1->setFocus(); + QVERIFY(dial1->hasFocus()); + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QVERIFY(!dial1->hasFocus()); + QVERIFY(view->hasFocus()); + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QVERIFY(!view->hasFocus()); + QVERIFY(dial2->hasFocus()); + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QVERIFY(!dial2->hasFocus()); + QVERIFY(view->hasFocus()); + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QVERIFY(dial1->hasFocus()); + QVERIFY(!dial2->hasFocus()); +} + +void tst_QGraphicsScene::tabFocus_sceneWithFocusableItems() +{ + QGraphicsScene scene; + QGraphicsTextItem *item = scene.addText("Qt rocks!"); + item->setTabChangesFocus(true); + item->setTextInteractionFlags(Qt::TextEditorInteraction); + QVERIFY(item->flags() & QGraphicsItem::ItemIsFocusable); + item->setFocus(); + item->clearFocus(); + + QGraphicsTextItem *item2 = scene.addText("Trolltech rocks!"); + item2->setTabChangesFocus(true); + item2->setTextInteractionFlags(Qt::TextEditorInteraction); + item2->setPos(0, item->boundingRect().bottom()); + QVERIFY(item2->flags() & QGraphicsItem::ItemIsFocusable); + + QDial *dial1 = new QDial; + QGraphicsView *view = new QGraphicsView(&scene); + QDial *dial2 = new QDial; + + QHBoxLayout *layout = new QHBoxLayout; + layout->addWidget(dial1); + layout->addWidget(view); + layout->addWidget(dial2); + + QWidget widget; + widget.setLayout(layout); + widget.show(); + qApp->setActiveWindow(&widget); + widget.activateWindow(); + QTest::qWait(125); + + dial1->setFocus(); + QVERIFY(dial1->hasFocus()); + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QTest::qWait(125); + QVERIFY(view->hasFocus()); + QVERIFY(view->viewport()->hasFocus()); + QVERIFY(scene.hasFocus()); + QVERIFY(item->hasFocus()); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QTest::qWait(125); + QVERIFY(dial2->hasFocus()); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QTest::qWait(125); + QVERIFY(view->hasFocus()); + QVERIFY(view->viewport()->hasFocus()); + QVERIFY(scene.hasFocus()); + QVERIFY(item->hasFocus()); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QTest::qWait(125); + QVERIFY(dial1->hasFocus()); + + // If the item requests input focus, it can only ensure that the scene + // sets focus on itself, but the scene cannot request focus from any view. + item->setFocus(); + QTest::qWait(125); + QVERIFY(!view->hasFocus()); + QVERIFY(!view->viewport()->hasFocus()); + QVERIFY(scene.hasFocus()); + QVERIFY(item->hasFocus()); + + view->setFocus(); + QTest::qWait(125); + QVERIFY(view->hasFocus()); + QVERIFY(view->viewport()->hasFocus()); + QVERIFY(scene.hasFocus()); + QVERIFY(item->hasFocus()); + + // Check that everyone loses focus when the widget is hidden. + widget.hide(); + QTest::qWait(125); + QVERIFY(!view->hasFocus()); + QVERIFY(!view->viewport()->hasFocus()); + QVERIFY(!scene.hasFocus()); + QVERIFY(!item->hasFocus()); + + // Check that the correct item regains focus. + widget.show(); + qApp->setActiveWindow(&widget); + widget.activateWindow(); + QTest::qWait(125); + QVERIFY(view->hasFocus()); + QVERIFY(view->viewport()->hasFocus()); + QVERIFY(scene.hasFocus()); + QVERIFY(item->hasFocus()); +} + +class FocusWidget : public QGraphicsWidget +{ + Q_OBJECT +public: + FocusWidget(QGraphicsItem *parent = 0) + : QGraphicsWidget(parent), tabs(0), backTabs(0) + { + setFocusPolicy(Qt::StrongFocus); + resize(100, 100); + } + + void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *) + { + if (option->state & QStyle::State_HasFocus) { + painter->fillRect(rect(), Qt::blue); + } + painter->setBrush(Qt::green); + painter->drawEllipse(rect()); + if (option->state & QStyle::State_HasFocus) { + painter->setPen(QPen(Qt::black, 1, Qt::DashLine)); + painter->setBrush(Qt::NoBrush); + painter->drawEllipse(rect().adjusted(5, 5, -5, -5)); + } + } + + int tabs; + int backTabs; + +protected: + bool sceneEvent(QEvent *event) + { + if (event->type() == QEvent::KeyPress) { + QKeyEvent *k = static_cast<QKeyEvent *>(event); + if (k->key() == Qt::Key_Tab) + ++tabs; + if (k->key() == Qt::Key_Backtab) + ++backTabs; + } + return QGraphicsWidget::sceneEvent(event); + } + + void focusInEvent(QFocusEvent *) + { update(); } + void focusOutEvent(QFocusEvent *) + { update(); } +}; + +void tst_QGraphicsScene::tabFocus_sceneWithFocusWidgets() +{ + QGraphicsScene scene; + + FocusWidget *widget1 = new FocusWidget; + FocusWidget *widget2 = new FocusWidget; + widget2->setPos(widget1->boundingRect().right(), 0); + scene.addItem(widget1); + scene.addItem(widget2); + + QDial *dial1 = new QDial; + QGraphicsView *view = new QGraphicsView(&scene); + view->setRenderHint(QPainter::Antialiasing); + QDial *dial2 = new QDial; + + QHBoxLayout *layout = new QHBoxLayout; + layout->addWidget(dial1); + layout->addWidget(view); + layout->addWidget(dial2); + + QWidget widget; + widget.setLayout(layout); + widget.show(); + qApp->setActiveWindow(&widget); + widget.activateWindow(); + QTest::qWait(125); + + dial1->setFocus(); + QVERIFY(dial1->hasFocus()); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QTest::qWait(125); + QVERIFY(view->hasFocus()); + QVERIFY(view->viewport()->hasFocus()); + QVERIFY(scene.hasFocus()); + QCOMPARE(widget1->tabs, 0); + QVERIFY(widget1->hasFocus()); + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QTest::qWait(125); + QCOMPARE(widget1->tabs, 1); + QVERIFY(widget2->hasFocus()); + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QTest::qWait(125); + QCOMPARE(widget2->tabs, 1); + QVERIFY(dial2->hasFocus()); + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QTest::qWait(125); + QVERIFY(widget2->hasFocus()); + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QTest::qWait(125); + QCOMPARE(widget2->backTabs, 1); + QVERIFY(widget1->hasFocus()); + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QTest::qWait(125); + QCOMPARE(widget1->backTabs, 1); + QVERIFY(dial1->hasFocus()); + + widget1->setFocus(); + view->viewport()->setFocus(); + widget.hide(); + QTest::qWait(125); + widget.show(); + qApp->setActiveWindow(&widget); + widget.activateWindow(); + QTest::qWait(125); + QVERIFY(widget1->hasFocus()); +} + +void tst_QGraphicsScene::tabFocus_sceneWithNestedFocusWidgets() +{ + QGraphicsScene scene; + + FocusWidget *widget1 = new FocusWidget; + FocusWidget *widget1_1 = new FocusWidget; + FocusWidget *widget1_2 = new FocusWidget; + widget1_1->setParentItem(widget1); + widget1_1->scale(0.5, 0.5); + widget1_1->setPos(0, widget1->boundingRect().height() / 2); + widget1_2->setParentItem(widget1); + widget1_2->scale(0.5, 0.5); + widget1_2->setPos(widget1->boundingRect().width() / 2, widget1->boundingRect().height() / 2); + + FocusWidget *widget2 = new FocusWidget; + widget2->setPos(widget1->boundingRect().right(), 0); + + widget1->setData(0, "widget1"); + widget1_1->setData(0, "widget1_1"); + widget1_2->setData(0, "widget1_2"); + widget2->setData(0, "widget2"); + + scene.addItem(widget1); + scene.addItem(widget2); + + QDial *dial1 = new QDial; + QGraphicsView *view = new QGraphicsView(&scene); + view->setRenderHint(QPainter::Antialiasing); + QDial *dial2 = new QDial; + + QHBoxLayout *layout = new QHBoxLayout; + layout->addWidget(dial1); + layout->addWidget(view); + layout->addWidget(dial2); + + QWidget widget; + widget.setLayout(layout); + widget.show(); + qApp->setActiveWindow(&widget); + widget.activateWindow(); + QTest::qWait(125); + + dial1->setFocus(); + QVERIFY(dial1->hasFocus()); + + EventSpy focusInSpy_1(widget1, QEvent::FocusIn); + EventSpy focusOutSpy_1(widget1, QEvent::FocusOut); + EventSpy focusInSpy_1_1(widget1_1, QEvent::FocusIn); + EventSpy focusOutSpy_1_1(widget1_1, QEvent::FocusOut); + EventSpy focusInSpy_1_2(widget1_2, QEvent::FocusIn); + EventSpy focusOutSpy_1_2(widget1_2, QEvent::FocusOut); + EventSpy focusInSpy_2(widget2, QEvent::FocusIn); + EventSpy focusOutSpy_2(widget2, QEvent::FocusOut); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QTest::qWait(125); + QVERIFY(widget1->hasFocus()); + QCOMPARE(focusInSpy_1.count(), 1); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QTest::qWait(125); + QVERIFY(!widget1->hasFocus()); + QVERIFY(widget1_1->hasFocus()); + QCOMPARE(focusOutSpy_1.count(), 1); + QCOMPARE(focusInSpy_1_1.count(), 1); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QTest::qWait(125); + QVERIFY(!widget1_1->hasFocus()); + QVERIFY(widget1_2->hasFocus()); + QCOMPARE(focusOutSpy_1_1.count(), 1); + QCOMPARE(focusInSpy_1_2.count(), 1); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QTest::qWait(125); + QVERIFY(!widget1_2->hasFocus()); + QVERIFY(widget2->hasFocus()); + QCOMPARE(focusOutSpy_1_2.count(), 1); + QCOMPARE(focusInSpy_2.count(), 1); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab); + QTest::qWait(125); + QVERIFY(!widget2->hasFocus()); + QVERIFY(dial2->hasFocus()); + QCOMPARE(focusOutSpy_2.count(), 1); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QTest::qWait(125); + QVERIFY(widget2->hasFocus()); + QCOMPARE(focusInSpy_2.count(), 2); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QTest::qWait(125); + QVERIFY(!widget2->hasFocus()); + QVERIFY(widget1_2->hasFocus()); + QCOMPARE(focusOutSpy_2.count(), 2); + QCOMPARE(focusInSpy_1_2.count(), 2); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QTest::qWait(125); + QVERIFY(!widget1_2->hasFocus()); + QVERIFY(widget1_1->hasFocus()); + QCOMPARE(focusOutSpy_1_2.count(), 2); + QCOMPARE(focusInSpy_1_1.count(), 2); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QTest::qWait(125); + QVERIFY(!widget1_1->hasFocus()); + QVERIFY(widget1->hasFocus()); + QCOMPARE(focusOutSpy_1_1.count(), 2); + QCOMPARE(focusInSpy_1.count(), 2); + + QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab); + QTest::qWait(125); + QVERIFY(!widget1->hasFocus()); + QVERIFY(dial1->hasFocus()); + QCOMPARE(focusOutSpy_1.count(), 2); + + widget1->setFocus(); + view->viewport()->setFocus(); + widget.hide(); + QTest::qWait(125); + widget.show(); + qApp->setActiveWindow(&widget); + widget.activateWindow(); + QTest::qWait(125); + QVERIFY(widget1->hasFocus()); +} + +void tst_QGraphicsScene::style() +{ + QPointer<QWindowsStyle> windowsStyle = new QWindowsStyle; + + QGraphicsScene scene; + QLineEdit *edit = new QLineEdit; + QGraphicsProxyWidget *proxy = scene.addWidget(edit); + + EventSpy sceneSpy(&scene, QEvent::StyleChange); + EventSpy proxySpy(proxy, QEvent::StyleChange); + EventSpy editSpy(edit, QEvent::StyleChange); + + QCOMPARE(scene.style(), QApplication::style()); + + scene.setStyle(windowsStyle); + QCOMPARE(sceneSpy.count(), 1); + QCOMPARE(proxySpy.count(), 1); + QCOMPARE(editSpy.count(), 1); + QCOMPARE(scene.style(), (QStyle *)windowsStyle); + QCOMPARE(proxy->style(), (QStyle *)windowsStyle); + QCOMPARE(edit->style(), (QStyle *)windowsStyle); + + scene.setStyle(0); + QCOMPARE(sceneSpy.count(), 2); + QCOMPARE(proxySpy.count(), 2); + QCOMPARE(editSpy.count(), 2); + QCOMPARE(scene.style(), QApplication::style()); + QCOMPARE(proxy->style(), QApplication::style()); + QCOMPARE(edit->style(), QApplication::style()); + QVERIFY(!windowsStyle); // deleted +} + +void tst_QGraphicsScene::task139710_bspTreeCrash() +{ + // create a scene with 2000 items + QGraphicsScene scene(0, 0, 1000, 1000); + + for (int i = 0; i < 2; ++i) { + // trigger delayed item indexing + qApp->processEvents(); + scene.setSceneRect(0, 0, 10000, 10000); + + // delete all items in the scene - pointers are now likely to be recycled + foreach (QGraphicsItem *item, scene.items()) { + scene.removeItem(item); + delete item; + } + + // add 1000 more items - the BSP tree is now resized + for (int i = 0; i < 1000; ++i) { + QGraphicsRectItem *item = scene.addRect(QRectF(0, 0, 200, 200)); + item->setPos(qrand() % 10000, qrand() % 10000); + } + + // trigger delayed item indexing for the first 1000 items + qApp->processEvents(); + + // add 1000 more items - the BSP tree is now resized + for (int i = 0; i < 1000; ++i) { + QGraphicsRectItem *item = scene.addRect(QRectF(0, 0, 200, 200)); + item->setPos(qrand() % 10000, qrand() % 10000); + } + + // get items from the BSP tree and use them. there was junk in the tree + // the second time this happened. + foreach (QGraphicsItem *item, scene.items(QRectF(0, 0, 1000, 1000))) + item->moveBy(0, 0); + } +} + +void tst_QGraphicsScene::task139782_containsItemBoundingRect() +{ + // The item in question has a scene bounding rect of (10, 10, 50, 50) + QGraphicsScene scene(0.0, 0.0, 200.0, 200.0); + QGraphicsRectItem *item = new QGraphicsRectItem(0.0, 0.0, 50.0, 50.0, 0, &scene); + item->setPos(10.0, 10.0); + + // The (0, 0, 50, 50) scene rect should not include the item's bounding rect + QVERIFY(!scene.items(QRectF(0.0, 0.0, 50.0, 50.0), Qt::ContainsItemBoundingRect).contains(item)); + + // The (9, 9, 500, 500) scene rect _should_ include the item's bounding rect + QVERIFY(scene.items(QRectF(9.0, 9.0, 500.0, 500.0), Qt::ContainsItemBoundingRect).contains(item)); + + // The (25, 25, 5, 5) scene rect should not include the item's bounding rect + QVERIFY(!scene.items(QRectF(25.0, 25.0, 5.0, 5.0), Qt::ContainsItemBoundingRect).contains(item)); +} + +void tst_QGraphicsScene::task176178_itemIndexMethodBreaksSceneRect() +{ + QGraphicsScene scene; + scene.setItemIndexMethod(QGraphicsScene::NoIndex); + QGraphicsRectItem *rect = new QGraphicsRectItem; + rect->setRect(0,0,100,100); + scene.addItem(rect); + QCOMPARE(scene.sceneRect(), rect->rect()); +} + +void tst_QGraphicsScene::task160653_selectionChanged() +{ + QGraphicsScene scene(0, 0, 100, 100); + scene.addItem(new QGraphicsRectItem(0, 0, 20, 20)); + scene.addItem(new QGraphicsRectItem(30, 30, 20, 20)); + foreach (QGraphicsItem *item, scene.items()) { + item->setFlags( + item->flags() | QGraphicsItem::ItemIsSelectable | QGraphicsItem::ItemIsMovable); + item->setSelected(true); + } + Q_ASSERT(scene.items().size() > 1); + QCOMPARE(scene.items().size(), scene.selectedItems().size()); + + QSignalSpy spy(&scene, SIGNAL(selectionChanged())); + QGraphicsView view(&scene); + QTest::mouseClick( + view.viewport(), Qt::LeftButton, 0, view.mapFromScene(scene.items().first()->scenePos())); + QCOMPARE(spy.count(), 1); +} + +void tst_QGraphicsScene::sorting_data() +{ + QTest::addColumn<bool>("cache"); + + QTest::newRow("Normal sorting") << false; + QTest::newRow("Cached sorting") << true; +} + +void tst_QGraphicsScene::sorting() +{ + QFETCH(bool, cache); + + QGraphicsScene scene; + scene.setSortCacheEnabled(cache); + + QGraphicsRectItem *t_1 = new QGraphicsRectItem(0, 0, 50, 50); + QGraphicsRectItem *c_1 = new QGraphicsRectItem(0, 0, 40, 40, t_1); + QGraphicsRectItem *c_1_1 = new QGraphicsRectItem(0, 0, 30, 30, c_1); + QGraphicsRectItem *c_1_1_1 = new QGraphicsRectItem(0, 0, 20, 20, c_1_1); + QGraphicsRectItem *c_1_2 = new QGraphicsRectItem(0, 0, 30, 30, c_1); + QGraphicsRectItem *c_2 = new QGraphicsRectItem(0, 0, 40, 40, t_1); + QGraphicsRectItem *c_2_1 = new QGraphicsRectItem(0, 0, 30, 30, c_2); + QGraphicsRectItem *c_2_1_1 = new QGraphicsRectItem(0, 0, 20, 20, c_2_1); + QGraphicsRectItem *c_2_2 = new QGraphicsRectItem(0, 0, 30, 30, c_2); + t_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256)); + c_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256)); + c_1_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256)); + c_1_1_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256)); + c_1_2->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256)); + c_2->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256)); + c_2_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256)); + c_2_1_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256)); + c_2_2->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256)); + + c_1->setPos(23, 18); + c_1_1->setPos(24, 28); + c_1_1_1->setPos(-16, 16); + c_1_2->setPos(-16, 28); + c_1_2->setZValue(1); + c_2->setPos(-23, 18); + c_2->setZValue(1); + c_2_1->setPos(24, 28); + c_2_1_1->setPos(-16, 16); + c_2_2->setPos(-16, 28); + c_2_2->setZValue(1); + + c_1->setFlag(QGraphicsItem::ItemIsMovable); + c_1_1->setFlag(QGraphicsItem::ItemIsMovable); + c_1_1_1->setFlag(QGraphicsItem::ItemIsMovable); + c_1_2->setFlag(QGraphicsItem::ItemIsMovable); + c_2->setFlag(QGraphicsItem::ItemIsMovable); + c_2_1->setFlag(QGraphicsItem::ItemIsMovable); + c_2_1_1->setFlag(QGraphicsItem::ItemIsMovable); + c_2_2->setFlag(QGraphicsItem::ItemIsMovable); + + t_1->setData(0, "t_1"); + c_1->setData(0, "c_1"); + c_1_1->setData(0, "c_1_1"); + c_1_1_1->setData(0, "c_1_1_1"); + c_1_2->setData(0, "c_1_2"); + c_2->setData(0, "c_2"); + c_2_1->setData(0, "c_2_1"); + c_2_1_1->setData(0, "c_2_1_1"); + c_2_2->setData(0, "c_2_2"); + + scene.addItem(t_1); + + foreach (QGraphicsItem *item, scene.items()) + item->setFlag(QGraphicsItem::ItemIsSelectable); + + // QGraphicsView view(&scene); + // view.setDragMode(QGraphicsView::RubberBandDrag); + // view.show(); + + qDebug() << "items: {"; + foreach (QGraphicsItem *item, scene.items(32, 31, 4, 55)) + qDebug() << "\t" << item->data(0).toString(); + qDebug() << "}"; + + QCOMPARE(scene.items(32, 31, 4, 55), + QList<QGraphicsItem *>() + << c_1_2 << c_1_1_1 << c_1 << t_1); + QCOMPARE(scene.items(-53, 47, 136, 3), + QList<QGraphicsItem *>() + << c_2_2 << c_2_1 << c_2 << c_1_2 << c_1_1 << c_1 << t_1); + QCOMPARE(scene.items(-23, 79, 104, 3), + QList<QGraphicsItem *>() + << c_2_1_1 << c_1_1_1); + QCOMPARE(scene.items(-26, -3, 92, 79), + QList<QGraphicsItem *>() + << c_2_2 << c_2_1_1 << c_2_1 << c_2 + << c_1_2 << c_1_1_1 << c_1_1 << c_1 + << t_1); +} + +class ChangedListener : public QObject +{ + Q_OBJECT +public: + QList<QList<QRectF> > changes; + +public slots: + void changed(const QList<QRectF> &dirty) + { + changes << dirty; + } +}; + +void tst_QGraphicsScene::changedSignal_data() +{ + QTest::addColumn<bool>("withView"); + + QTest::newRow("without view") << false; + QTest::newRow("with view") << true; +} + +void tst_QGraphicsScene::changedSignal() +{ + QFETCH(bool, withView); + QGraphicsScene scene; + ChangedListener cl; + connect(&scene, SIGNAL(changed(const QList<QRectF> &)), &cl, SLOT(changed(const QList<QRectF> &))); + + QGraphicsView *view = 0; + if (withView) + view = new QGraphicsView(&scene); + + QGraphicsRectItem *rect = new QGraphicsRectItem(0, 0, 10, 10); + scene.addItem(rect); + + QCOMPARE(cl.changes.size(), 0); + qApp->processEvents(); + QCOMPARE(cl.changes.size(), 1); + QCOMPARE(cl.changes.at(0).size(), 1); + QCOMPARE(cl.changes.at(0).first(), QRectF(0, 0, 10, 10)); + + rect->setPos(20, 0); + + QCOMPARE(cl.changes.size(), 1); + qApp->processEvents(); + QCOMPARE(cl.changes.size(), 2); + QCOMPARE(cl.changes.at(1).size(), 2); + QCOMPARE(cl.changes.at(1).first(), QRectF(0, 0, 10, 10)); + QCOMPARE(cl.changes.at(1).last(), QRectF(20, 0, 10, 10)); + + QCOMPARE(scene.sceneRect(), QRectF(0, 0, 30, 10)); + + if (withView) + delete view; +} + +void tst_QGraphicsScene::stickyFocus_data() +{ + QTest::addColumn<bool>("sticky"); + QTest::newRow("sticky") << true; + QTest::newRow("not sticky") << false; +} + +void tst_QGraphicsScene::stickyFocus() +{ + QFETCH(bool, sticky); + + QGraphicsScene scene; + QGraphicsTextItem *text = scene.addText("Hei"); + text->setTextInteractionFlags(Qt::TextEditorInteraction); + text->setFocus(); + + scene.setStickyFocus(sticky); + + QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress); + event.setScenePos(QPointF(-10, -10)); // outside item + event.setButton(Qt::LeftButton); + qApp->sendEvent(&scene, &event); + + QCOMPARE(text->hasFocus(), sticky); +} + +QTEST_MAIN(tst_QGraphicsScene) +#include "tst_qgraphicsscene.moc" +#endif |