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author | Andreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com> | 2009-06-08 17:50:14 (GMT) |
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committer | Andreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com> | 2009-06-09 07:43:42 (GMT) |
commit | f84782506770f99e9633649483e4dd067e3abcd5 (patch) | |
tree | 198ab5dfa162385bf8a7124e23013fa68513f5b0 /tests/auto/qgraphicsview | |
parent | e2e039954b2212a9cee0b7f72e383621f8bc6c8f (diff) | |
download | Qt-f84782506770f99e9633649483e4dd067e3abcd5.zip Qt-f84782506770f99e9633649483e4dd067e3abcd5.tar.gz Qt-f84782506770f99e9633649483e4dd067e3abcd5.tar.bz2 |
Fix QGraphicsView::render() regression, ensure the right device is passed.
If we pass the viewport widget as the widget pointer when rendering to
an arbitrary painter (e.g., onto a pixmap), we confuse the rendering
functions to thinking that it's the viewport's region we should render
into. So instead, when drawItems() is passed a painter that's different
from the view, we pass 0 for the widget.
Diffstat (limited to 'tests/auto/qgraphicsview')
-rw-r--r-- | tests/auto/qgraphicsview/tst_qgraphicsview.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp index 718c8d6..5167682 100644 --- a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp +++ b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp @@ -191,6 +191,7 @@ private slots: void centerOnDirtyItem(); void mouseTracking(); void mouseTracking2(); + void render(); // task specific tests below me void task172231_untransformableItems(); @@ -3203,6 +3204,62 @@ void tst_QGraphicsView::mouseTracking2() QCOMPARE(spy.count(), 1); } +class RenderTester : public QGraphicsRectItem +{ +public: + RenderTester(const QRectF &rect) + : QGraphicsRectItem(rect), paints(0) + { } + + void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, + QWidget *widget) + { + QGraphicsRectItem::paint(painter, option, widget); + ++paints; + } + + int paints; +}; + +void tst_QGraphicsView::render() +{ + // ### This test can be much more thorough - see QGraphicsScene::render. + QGraphicsScene scene; + RenderTester *r1 = new RenderTester(QRectF(0, 0, 50, 50)); + RenderTester *r2 = new RenderTester(QRectF(50, 50, 50, 50)); + RenderTester *r3 = new RenderTester(QRectF(0, 50, 50, 50)); + RenderTester *r4 = new RenderTester(QRectF(50, 0, 50, 50)); + scene.addItem(r1); + scene.addItem(r2); + scene.addItem(r3); + scene.addItem(r4); + + QGraphicsView view(&scene); + view.setFrameStyle(0); + view.resize(200, 200); + view.show(); +#ifdef Q_WS_X11 + qt_x11_wait_for_window_manager(&view); +#endif + QTest::qWait(200); + + QCOMPARE(r1->paints, 1); + QCOMPARE(r2->paints, 1); + QCOMPARE(r3->paints, 1); + QCOMPARE(r4->paints, 1); + + QPixmap pix(200, 200); + pix.fill(Qt::transparent); + QPainter painter(&pix); + view.render(&painter); + painter.end(); + + QCOMPARE(r1->paints, 2); + QCOMPARE(r2->paints, 2); + QCOMPARE(r3->paints, 2); + QCOMPARE(r4->paints, 2); +} + void tst_QGraphicsView::task253415_reconnectUpdateSceneOnSceneChanged() { QGraphicsView view; |