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author | Lars Knoll <lars.knoll@nokia.com> | 2009-03-23 09:18:55 (GMT) |
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committer | Simon Hausmann <simon.hausmann@nokia.com> | 2009-03-23 09:18:55 (GMT) |
commit | e5fcad302d86d316390c6b0f62759a067313e8a9 (patch) | |
tree | c2afbf6f1066b6ce261f14341cf6d310e5595bc1 /tests/auto/qlocalsocket/tst_qlocalsocket.cpp | |
download | Qt-e5fcad302d86d316390c6b0f62759a067313e8a9.zip Qt-e5fcad302d86d316390c6b0f62759a067313e8a9.tar.gz Qt-e5fcad302d86d316390c6b0f62759a067313e8a9.tar.bz2 |
Long live Qt 4.5!
Diffstat (limited to 'tests/auto/qlocalsocket/tst_qlocalsocket.cpp')
-rw-r--r-- | tests/auto/qlocalsocket/tst_qlocalsocket.cpp | 831 |
1 files changed, 831 insertions, 0 deletions
diff --git a/tests/auto/qlocalsocket/tst_qlocalsocket.cpp b/tests/auto/qlocalsocket/tst_qlocalsocket.cpp new file mode 100644 index 0000000..f741b96 --- /dev/null +++ b/tests/auto/qlocalsocket/tst_qlocalsocket.cpp @@ -0,0 +1,831 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + + +#include <QtTest/QtTest> + +#include <qtextstream.h> +#include <QtNetwork/qlocalsocket.h> +#include <QtNetwork/qlocalserver.h> +#include "../../shared/util.h" + +//TESTED_CLASS=QLocalServer, QLocalSocket +//TESTED_FILES=network/socket/qlocalserver.cpp network/socket/qlocalsocket.cpp + +Q_DECLARE_METATYPE(QLocalSocket::LocalSocketError) +Q_DECLARE_METATYPE(QLocalSocket::LocalSocketState) + +class tst_QLocalSocket : public QObject +{ + Q_OBJECT + +public: + tst_QLocalSocket(); + virtual ~tst_QLocalSocket(); + +public Q_SLOTS: + void init(); + void cleanup(); + +private slots: + // basics + void server_basic(); + void server_connectionsCount(); + void socket_basic(); + + void listen_data(); + void listen(); + + void listenAndConnect_data(); + void listenAndConnect(); + + void sendData_data(); + void sendData(); + + void fullPath(); + + void hitMaximumConnections_data(); + void hitMaximumConnections(); + + void setSocketDescriptor(); + + void threadedConnection_data(); + void threadedConnection(); + + void processConnection_data(); + void processConnection(); + + void longPath(); + void waitForDisconnect(); + + void removeServer(); + + void recycleServer(); + + void debug(); + +}; + +tst_QLocalSocket::tst_QLocalSocket() +{ + if (!QFile::exists("lackey/lackey" +#ifdef Q_OS_WIN + ".exe" +#endif + )) + qWarning() << "lackey executable doesn't exists!"; +} + +tst_QLocalSocket::~tst_QLocalSocket() +{ +} + +void tst_QLocalSocket::init() +{ + qRegisterMetaType<QLocalSocket::LocalSocketState>("QLocalSocket::LocalSocketState"); + qRegisterMetaType<QLocalSocket::LocalSocketError>("QLocalSocket::LocalSocketError"); +} + +void tst_QLocalSocket::cleanup() +{ +} + +class LocalServer : public QLocalServer +{ + Q_OBJECT + +public: + LocalServer() : QLocalServer() + { + connect(this, SIGNAL(newConnection()), this, SLOT(slotNewConnection())); + }; + + QList<int> hits; + +protected: + void incomingConnection(quintptr socketDescriptor) + { + hits.append(socketDescriptor); + QLocalServer::incomingConnection(socketDescriptor); + } + +private slots: + void slotNewConnection() { + QVERIFY(!hits.isEmpty()); + QVERIFY(hasPendingConnections()); + } +}; + +class LocalSocket : public QLocalSocket +{ + Q_OBJECT + +public: + LocalSocket(QObject *parent = 0) : QLocalSocket(parent) + { + connect(this, SIGNAL(connected()), + this, SLOT(slotConnected())); + connect(this, SIGNAL(disconnected()), + this, SLOT(slotDisconnected())); + connect(this, SIGNAL(error(QLocalSocket::LocalSocketError)), + this, SLOT(slotError(QLocalSocket::LocalSocketError))); + connect(this, SIGNAL(stateChanged(QLocalSocket::LocalSocketState)), + this, SLOT(slotStateChanged(QLocalSocket::LocalSocketState))); + connect(this, SIGNAL(readyRead()), + this, SLOT(slotReadyRead())); + } + +private slots: + void slotConnected() + { + QCOMPARE(state(), QLocalSocket::ConnectedState); + } + void slotDisconnected() + { + QCOMPARE(state(), QLocalSocket::UnconnectedState); + } + void slotError(QLocalSocket::LocalSocketError newError) + { + QVERIFY(errorString() != "Unknown error"); + QCOMPARE(error(), newError); + } + void slotStateChanged(QLocalSocket::LocalSocketState newState) + { + QCOMPARE(state(), newState); + } + void slotReadyRead() + { + QVERIFY(bytesAvailable() > 0); + } +}; + +// basic test make sure no segfaults and check default values +void tst_QLocalSocket::server_basic() +{ + LocalServer server; + QSignalSpy spyNewConnection(&server, SIGNAL(newConnection())); + server.close(); + QCOMPARE(server.errorString(), QString()); + QCOMPARE(server.hasPendingConnections(), false); + QCOMPARE(server.isListening(), false); + QCOMPARE(server.maxPendingConnections(), 30); + QCOMPARE(server.nextPendingConnection(), (QLocalSocket*)0); + QCOMPARE(server.serverName(), QString()); + QCOMPARE(server.fullServerName(), QString()); + QCOMPARE(server.serverError(), QAbstractSocket::UnknownSocketError); + server.setMaxPendingConnections(20); + bool timedOut = true; + QCOMPARE(server.waitForNewConnection(3000, &timedOut), false); + QVERIFY(!timedOut); + QCOMPARE(server.listen(QString()), false); + + QCOMPARE(server.hits.count(), 0); + QCOMPARE(spyNewConnection.count(), 0); +} + +void tst_QLocalSocket::server_connectionsCount() +{ + LocalServer server; + server.setMaxPendingConnections(10); + QCOMPARE(server.maxPendingConnections(), 10); +} + +// basic test make sure no segfaults and check default values +void tst_QLocalSocket::socket_basic() +{ + LocalSocket socket; + QSignalSpy spyConnected(&socket, SIGNAL(connected())); + QSignalSpy spyDisconnected(&socket, SIGNAL(disconnected())); + QSignalSpy spyError(&socket, SIGNAL(error(QLocalSocket::LocalSocketError))); + QSignalSpy spyStateChanged(&socket, SIGNAL(stateChanged(QLocalSocket::LocalSocketState))); + QSignalSpy spyReadyRead(&socket, SIGNAL(readyRead())); + + QCOMPARE(socket.serverName(), QString()); + QCOMPARE(socket.fullServerName(), QString()); + socket.abort(); + QVERIFY(socket.bytesAvailable() == 0); + QVERIFY(socket.bytesToWrite() == 0); + QCOMPARE(socket.canReadLine(), false); + socket.close(); + socket.disconnectFromServer(); + QCOMPARE(QLocalSocket::UnknownSocketError, socket.error()); + QVERIFY(socket.errorString() != QString()); + QCOMPARE(socket.flush(), false); + QCOMPARE(socket.isValid(), false); + QVERIFY(socket.readBufferSize() == 0); + socket.setReadBufferSize(0); + //QCOMPARE(socket.socketDescriptor(), -1); + QCOMPARE(socket.state(), QLocalSocket::UnconnectedState); + QCOMPARE(socket.waitForConnected(0), false); + QCOMPARE(socket.waitForDisconnected(0), false); + QCOMPARE(socket.waitForReadyRead(0), false); + + QCOMPARE(spyConnected.count(), 0); + QCOMPARE(spyDisconnected.count(), 0); + QCOMPARE(spyError.count(), 0); + QCOMPARE(spyStateChanged.count(), 0); + QCOMPARE(spyReadyRead.count(), 0); +} + +void tst_QLocalSocket::listen_data() +{ + QTest::addColumn<QString>("name"); + QTest::addColumn<bool>("canListen"); + QTest::addColumn<bool>("close"); + QTest::newRow("null") << QString() << false << false; + QTest::newRow("tst_localsocket") << "tst_localsocket" << true << true; + QTest::newRow("tst_localsocket") << "tst_localsocket" << true << false; +} + +// start a server that listens, but don't connect a socket, make sure everything is in order +void tst_QLocalSocket::listen() +{ + LocalServer server; + QSignalSpy spyNewConnection(&server, SIGNAL(newConnection())); + + QFETCH(QString, name); + QFETCH(bool, canListen); + QFETCH(bool, close); + QVERIFY2((server.listen(name) == canListen), server.errorString().toLatin1().constData()); + + // test listening + QCOMPARE(server.serverName(), name); + QVERIFY(server.fullServerName().contains(name)); + QCOMPARE(server.isListening(), canListen); + QCOMPARE(server.hasPendingConnections(), false); + QCOMPARE(server.nextPendingConnection(), (QLocalSocket*)0); + QCOMPARE(server.hits.count(), 0); + QCOMPARE(spyNewConnection.count(), 0); + if (canListen) { + QVERIFY(server.errorString() == QString()); + QCOMPARE(server.serverError(), QAbstractSocket::UnknownSocketError); + // already isListening + QVERIFY(!server.listen(name)); + } else { + QVERIFY(server.errorString() != QString()); + QCOMPARE(server.serverError(), QAbstractSocket::HostNotFoundError); + } + QCOMPARE(server.maxPendingConnections(), 30); + bool timedOut = false; + QCOMPARE(server.waitForNewConnection(3000, &timedOut), false); + QCOMPARE(timedOut, canListen); + if (close) + server.close(); +} + +void tst_QLocalSocket::listenAndConnect_data() +{ + QTest::addColumn<QString>("name"); + QTest::addColumn<bool>("canListen"); + QTest::addColumn<int>("connections"); + for (int i = 0; i < 3; ++i) { + int connections = i; + if (i == 2) + connections = 5; + QTest::newRow(QString("null %1").arg(i).toLatin1()) << QString() << false << connections; + QTest::newRow(QString("tst_localsocket %1").arg(i).toLatin1()) << "tst_localsocket" << true << connections; + } +} + +void tst_QLocalSocket::listenAndConnect() +{ + LocalServer server; + QSignalSpy spyNewConnection(&server, SIGNAL(newConnection())); + + QFETCH(QString, name); + QFETCH(bool, canListen); + + QCOMPARE(server.listen(name), canListen); + QTest::qWait(1000); + //QVERIFY(!server.errorString().isEmpty()); + QCOMPARE(server.serverError(), + canListen ? QAbstractSocket::UnknownSocketError : QAbstractSocket::HostNotFoundError); + + // test creating connection(s) + QFETCH(int, connections); + QList<QLocalSocket*> sockets; + for (int i = 0; i < connections; ++i) { + LocalSocket *socket = new LocalSocket; + + QSignalSpy spyConnected(socket, SIGNAL(connected())); + QSignalSpy spyDisconnected(socket, SIGNAL(disconnected())); + QSignalSpy spyError(socket, SIGNAL(error(QLocalSocket::LocalSocketError))); + QSignalSpy spyStateChanged(socket, SIGNAL(stateChanged(QLocalSocket::LocalSocketState))); + QSignalSpy spyReadyRead(socket, SIGNAL(readyRead())); + + socket->connectToServer(name); +#ifdef QT_LOCALSOCKET_TCP + QTest::qWait(250); +#endif + + QCOMPARE(socket->serverName(), name); + QVERIFY(socket->fullServerName().contains(name)); + sockets.append(socket); + if (canListen) { + QCOMPARE(socket->errorString(), QString("Unknown error")); + QCOMPARE(socket->error(), QLocalSocket::UnknownSocketError); + QCOMPARE(socket->state(), QLocalSocket::ConnectedState); + //QVERIFY(socket->socketDescriptor() != -1); + QCOMPARE(spyError.count(), 0); + } else { + QVERIFY(socket->errorString() != QString()); + QVERIFY(socket->error() != QLocalSocket::UnknownSocketError); + QCOMPARE(socket->state(), QLocalSocket::UnconnectedState); + //QVERIFY(socket->socketDescriptor() == -1); + QCOMPARE(qVariantValue<QLocalSocket::LocalSocketError>(spyError.first()[0]), + QLocalSocket::ServerNotFoundError); + } + + QVERIFY(socket->bytesAvailable() == 0); + QVERIFY(socket->bytesToWrite() == 0); + QCOMPARE(socket->canReadLine(), false); + QCOMPARE(socket->flush(), false); + QCOMPARE(socket->isValid(), canListen); + QCOMPARE(socket->readBufferSize(), (qint64)0); + QCOMPARE(socket->waitForConnected(0), canListen); + QCOMPARE(socket->waitForReadyRead(0), false); + + QTRY_COMPARE(spyConnected.count(), canListen ? 1 : 0); + QCOMPARE(spyDisconnected.count(), 0); + + // error signals + QVERIFY(spyError.count() >= 0); + if (canListen) { + if (spyError.count() > 0) + QCOMPARE(qVariantValue<QLocalSocket::LocalSocketError>(spyError.first()[0]), + QLocalSocket::SocketTimeoutError); + } else { + QCOMPARE(qVariantValue<QLocalSocket::LocalSocketError>(spyError.first()[0]), + QLocalSocket::ServerNotFoundError); + } + + // Check first and last state + QCOMPARE(qVariantValue<QLocalSocket::LocalSocketState>(spyStateChanged.first()[0]), + QLocalSocket::ConnectingState); +#if 0 + for (int j = 0; j < spyStateChanged.count(); ++j) { + QLocalSocket::LocalSocketState s; + s = qVariantValue<QLocalSocket::LocalSocketState>(spyStateChanged.at(j).at(0)); + qDebug() << s; + } +#endif + if (canListen) + QCOMPARE(qVariantValue<QLocalSocket::LocalSocketState>(spyStateChanged.last()[0]), + QLocalSocket::ConnectedState); + QCOMPARE(spyStateChanged.count(), 2); + QCOMPARE(spyReadyRead.count(), 0); + + bool timedOut = true; + QCOMPARE(server.waitForNewConnection(3000, &timedOut), canListen); + QVERIFY(!timedOut); + QCOMPARE(server.hasPendingConnections(), canListen); + QCOMPARE(server.isListening(), canListen); + // NOTE: socket disconnecting is not tested here + + // server checks post connection + if (canListen) { + QCOMPARE(server.serverName(), name); + QVERIFY(server.fullServerName().contains(name)); + QVERIFY(server.nextPendingConnection() != (QLocalSocket*)0); + QTRY_COMPARE(server.hits.count(), i + 1); + QCOMPARE(spyNewConnection.count(), i + 1); + QVERIFY(server.errorString() == QString()); + QCOMPARE(server.serverError(), QAbstractSocket::UnknownSocketError); + } else { + QVERIFY(server.serverName().isEmpty()); + QVERIFY(server.fullServerName().isEmpty()); + QVERIFY(server.nextPendingConnection() == (QLocalSocket*)0); + QCOMPARE(spyNewConnection.count(), 0); + QCOMPARE(server.hits.count(), 0); + QVERIFY(server.errorString() != QString()); + QCOMPARE(server.serverError(), QAbstractSocket::HostNotFoundError); + } + } + qDeleteAll(sockets.begin(), sockets.end()); + + server.close(); + + QCOMPARE(server.hits.count(), (canListen ? connections : 0)); + QCOMPARE(spyNewConnection.count(), (canListen ? connections : 0)); +} + +void tst_QLocalSocket::sendData_data() +{ + listenAndConnect_data(); +} + +void tst_QLocalSocket::sendData() +{ + QFETCH(QString, name); + QFETCH(bool, canListen); + + LocalServer server; + QSignalSpy spy(&server, SIGNAL(newConnection())); + + QCOMPARE(server.listen(name), canListen); + + LocalSocket socket; + QSignalSpy spyConnected(&socket, SIGNAL(connected())); + QSignalSpy spyDisconnected(&socket, SIGNAL(disconnected())); + QSignalSpy spyError(&socket, SIGNAL(error(QLocalSocket::LocalSocketError))); + QSignalSpy spyStateChanged(&socket, SIGNAL(stateChanged(QLocalSocket::LocalSocketState))); + QSignalSpy spyReadyRead(&socket, SIGNAL(readyRead())); + + // test creating a connection + socket.connectToServer(name); + bool timedOut = true; + QCOMPARE(server.waitForNewConnection(3000, &timedOut), canListen); +#ifdef QT_LOCALSOCKET_TCP + QTest::qWait(250); +#endif + QVERIFY(!timedOut); + QCOMPARE(spyConnected.count(), canListen ? 1 : 0); + QCOMPARE(socket.state(), canListen ? QLocalSocket::ConnectedState : QLocalSocket::UnconnectedState); + + // test sending/receiving data + if (server.hasPendingConnections()) { + QString testLine = "test"; + for (int i = 0; i < 50000; ++i) + testLine += "a"; + QLocalSocket *serverSocket = server.nextPendingConnection(); + QVERIFY(serverSocket); + QCOMPARE(serverSocket->state(), QLocalSocket::ConnectedState); + QTextStream out(serverSocket); + QTextStream in(&socket); + out << testLine << endl; + bool wrote = serverSocket->waitForBytesWritten(3000); + + if (!socket.canReadLine()) + QVERIFY(socket.waitForReadyRead()); + + QVERIFY(socket.bytesAvailable() >= 0); + QCOMPARE(socket.bytesToWrite(), (qint64)0); + QCOMPARE(socket.flush(), false); + QCOMPARE(socket.isValid(), canListen); + QCOMPARE(socket.readBufferSize(), (qint64)0); + QCOMPARE(spyReadyRead.count(), 1); + + QVERIFY(testLine.startsWith(in.readLine())); + QVERIFY(wrote || serverSocket->waitForBytesWritten(1000)); + QCOMPARE(serverSocket->errorString(), QString("Unknown error")); + QCOMPARE(socket.errorString(), QString("Unknown error")); + } + + socket.disconnectFromServer(); + QCOMPARE(spyConnected.count(), canListen ? 1 : 0); + QCOMPARE(spyDisconnected.count(), canListen ? 1 : 0); + QCOMPARE(spyError.count(), canListen ? 0 : 1); + QCOMPARE(spyStateChanged.count(), canListen ? 4 : 2); + QCOMPARE(spyReadyRead.count(), canListen ? 1 : 0); + + server.close(); + + QCOMPARE(server.hits.count(), (canListen ? 1 : 0)); + QCOMPARE(spy.count(), (canListen ? 1 : 0)); +} + +// QLocalSocket/Server can take a name or path, check that it works as expected +void tst_QLocalSocket::fullPath() +{ + QLocalServer server; + QString name = "qlocalsocket_pathtest"; +#if defined(QT_LOCALSOCKET_TCP) + QString path = "QLocalServer"; +#elif defined(Q_OS_WIN) + QString path = "\\\\.\\pipe\\"; +#else + QString path = "/tmp"; +#endif + QString serverName = path + '/' + name; + QVERIFY2(server.listen(serverName), server.errorString().toLatin1().constData()); + QCOMPARE(server.serverName(), serverName); + QCOMPARE(server.fullServerName(), serverName); + + LocalSocket socket; + socket.connectToServer(serverName); + QCOMPARE(socket.serverName(), serverName); + QCOMPARE(socket.fullServerName(), serverName); + socket.disconnectFromServer(); +#ifdef QT_LOCALSOCKET_TCP + QTest::qWait(250); +#endif + QCOMPARE(socket.serverName(), QString()); + QCOMPARE(socket.fullServerName(), QString()); +} + +void tst_QLocalSocket::hitMaximumConnections_data() +{ + QTest::addColumn<int>("max"); + QTest::newRow("none") << 0; + QTest::newRow("1") << 1; + QTest::newRow("3") << 3; +} + +void tst_QLocalSocket::hitMaximumConnections() +{ + QFETCH(int, max); + LocalServer server; + QString name = "tst_localsocket"; + server.setMaxPendingConnections(max); + QVERIFY2(server.listen(name), server.errorString().toLatin1().constData()); + int connections = server.maxPendingConnections() + 1; + QList<QLocalSocket*> sockets; + for (int i = 0; i < connections; ++i) { + LocalSocket *socket = new LocalSocket; + sockets.append(socket); + socket->connectToServer(name); + } + bool timedOut = true; + QVERIFY(server.waitForNewConnection(3000, &timedOut)); + QVERIFY(!timedOut); + QVERIFY(server.hits.count() > 0); + qDeleteAll(sockets.begin(), sockets.end()); +} + +// check that state and mode are kept +void tst_QLocalSocket::setSocketDescriptor() +{ + LocalSocket socket; + quintptr minusOne = -1; + socket.setSocketDescriptor(minusOne, QLocalSocket::ConnectingState, QIODevice::Append); + QCOMPARE(socket.socketDescriptor(), minusOne); + QCOMPARE(socket.state(), QLocalSocket::ConnectingState); + QVERIFY((socket.openMode() & QIODevice::Append) != 0); +} + +class Client : public QThread +{ + +public: + void run() + { + QString testLine = "test"; + LocalSocket socket; + QSignalSpy spyReadyRead(&socket, SIGNAL(readyRead())); + int tries = 0; + do { + socket.connectToServer("qlocalsocket_threadtest"); + if (socket.error() != QLocalSocket::ServerNotFoundError + && socket.error() != QLocalSocket::ConnectionRefusedError) + break; + QTest::qWait(100); + ++tries; + } while ((socket.error() == QLocalSocket::ServerNotFoundError + || socket.error() == QLocalSocket::ConnectionRefusedError) + && tries < 1000); + if (tries == 0 && socket.state() != QLocalSocket::ConnectedState) { + QVERIFY(socket.waitForConnected(3000)); + QVERIFY(socket.state() == QLocalSocket::ConnectedState); + } + + // We should *not* have this signal yet! + if (tries == 0) + QCOMPARE(spyReadyRead.count(), 0); + socket.waitForReadyRead(); + QCOMPARE(spyReadyRead.count(), 1); + QTextStream in(&socket); + QCOMPARE(in.readLine(), testLine); + socket.close(); + } +}; + +class Server : public QThread +{ + +public: + int clients; + void run() + { + QString testLine = "test"; + LocalServer server; + server.setMaxPendingConnections(10); + QVERIFY2(server.listen("qlocalsocket_threadtest"), + server.errorString().toLatin1().constData()); + int done = clients; + while (done > 0) { + bool timedOut = true; + QVERIFY(server.waitForNewConnection(3000, &timedOut)); + QVERIFY(!timedOut); + QLocalSocket *serverSocket = server.nextPendingConnection(); + QVERIFY(serverSocket); + QTextStream out(serverSocket); + out << testLine << endl; + QCOMPARE(serverSocket->state(), QLocalSocket::ConnectedState); + QVERIFY2(serverSocket->waitForBytesWritten(), serverSocket->errorString().toLatin1().constData()); + QCOMPARE(serverSocket->errorString(), QString("Unknown error")); + --done; + delete serverSocket; + } + QCOMPARE(server.hits.count(), clients); + } +}; + +void tst_QLocalSocket::threadedConnection_data() +{ + QTest::addColumn<int>("threads"); + QTest::newRow("1 client") << 1; + QTest::newRow("2 clients") << 2; +#ifdef Q_OS_WINCE + QTest::newRow("4 clients") << 4; +#endif +#ifndef Q_OS_WIN + QTest::newRow("5 clients") << 5; + QTest::newRow("10 clients") << 10; +#endif +#ifndef Q_OS_WINCE + QTest::newRow("20 clients") << 20; +#endif +} + +void tst_QLocalSocket::threadedConnection() +{ + QFETCH(int, threads); + Server server; + server.clients = threads; + server.start(); + + QList<Client*> clients; + for (int i = 0; i < threads; ++i) { + clients.append(new Client()); + clients.last()->start(); + } + + server.wait(); + while (!clients.isEmpty()) { + QVERIFY(clients.first()->wait(30000)); + Client *client =clients.takeFirst(); + client->terminate(); + delete client; + } +} + +void tst_QLocalSocket::processConnection_data() +{ + QTest::addColumn<int>("processes"); + QTest::newRow("1 client") << 1; +#ifndef Q_OS_WIN + QTest::newRow("2 clients") << 2; + QTest::newRow("5 clients") << 5; +#endif + QTest::newRow("30 clients") << 30; +} + +/*! + Create external processes that produce and consume. + */ +void tst_QLocalSocket::processConnection() +{ +#if defined(QT_NO_PROCESS) + QSKIP("Qt was compiled with QT_NO_PROCESS", SkipAll); +#else + QFETCH(int, processes); + QStringList serverArguments = QStringList() << SRCDIR "lackey/scripts/server.js" << QString::number(processes); + QProcess producer; + producer.setProcessChannelMode(QProcess::ForwardedChannels); +#ifdef Q_WS_QWS + serverArguments << "-qws"; +#endif + QList<QProcess*> consumers; + producer.start("lackey/lackey", serverArguments); + QVERIFY(producer.waitForStarted(-1)); + QTest::qWait(2000); + for (int i = 0; i < processes; ++i) { + QStringList arguments = QStringList() << SRCDIR "lackey/scripts/client.js"; +#ifdef Q_WS_QWS + arguments << "-qws"; +#endif + QProcess *p = new QProcess; + p->setProcessChannelMode(QProcess::ForwardedChannels); + consumers.append(p); + p->start("lackey/lackey", arguments); + } + + while (!consumers.isEmpty()) { + consumers.first()->waitForFinished(20000); + QCOMPARE(consumers.first()->exitStatus(), QProcess::NormalExit); + QCOMPARE(consumers.first()->exitCode(), 0); + QProcess *consumer = consumers.takeFirst(); + consumer->terminate(); + delete consumer; + } + producer.waitForFinished(15000); +#endif +} + +void tst_QLocalSocket::longPath() +{ +#ifndef Q_OS_WIN + QString name; + for (int i = 0; i < 256; ++i) + name += 'a'; + LocalServer server; + QVERIFY(!server.listen(name)); + + LocalSocket socket; + socket.connectToServer(name); + QCOMPARE(socket.state(), QLocalSocket::UnconnectedState); +#endif +} + +void tst_QLocalSocket::waitForDisconnect() +{ + QString name = "tst_localsocket"; + LocalServer server; + QVERIFY(server.listen(name)); + LocalSocket socket; + socket.connectToServer(name); + QVERIFY(socket.waitForConnected(3000)); + QVERIFY(server.waitForNewConnection(3000)); + QLocalSocket *serverSocket = server.nextPendingConnection(); + QVERIFY(serverSocket); + socket.disconnectFromServer(); + QTime timer; + timer.start(); + QVERIFY(serverSocket->waitForDisconnected(3000)); + QVERIFY(timer.elapsed() < 2000); +} + +void tst_QLocalSocket::removeServer() +{ + // this is a hostile takeover, but recovering from a crash results in the same + QLocalServer server, server2; + QVERIFY(QLocalServer::removeServer("cleanuptest")); + QVERIFY(server.listen("cleanuptest")); +#ifndef Q_OS_WIN + // on Windows, there can be several sockets listening on the same pipe + // on Unix, there can only be one socket instance + QVERIFY(! server2.listen("cleanuptest")); +#endif + QVERIFY(QLocalServer::removeServer("cleanuptest")); + QVERIFY(server2.listen("cleanuptest")); +} + +void tst_QLocalSocket::recycleServer() +{ + QLocalServer server; + QLocalSocket client; + + QVERIFY(server.listen("recycletest1")); + client.connectToServer("recycletest1"); + QVERIFY(client.waitForConnected(201)); + QVERIFY(server.waitForNewConnection(201)); + QVERIFY(server.nextPendingConnection() != 0); + + server.close(); + client.disconnectFromServer(); + qApp->processEvents(); + + QVERIFY(server.listen("recycletest2")); + client.connectToServer("recycletest2"); + QVERIFY(client.waitForConnected(202)); + QVERIFY(server.waitForNewConnection(202)); + QVERIFY(server.nextPendingConnection() != 0); +} + +void tst_QLocalSocket::debug() +{ + // Make sure this compiles + qDebug() << QLocalSocket::ConnectionRefusedError << QLocalSocket::UnconnectedState; +} + +QTEST_MAIN(tst_QLocalSocket) +#include "tst_qlocalsocket.moc" + |