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author | Joerg Bornemann <joerg.bornemann@trolltech.com> | 2009-08-06 12:33:23 (GMT) |
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committer | Joerg Bornemann <joerg.bornemann@trolltech.com> | 2009-08-06 15:20:56 (GMT) |
commit | 2aeaf16a1e31856a3051e6727c5ff2695fec9625 (patch) | |
tree | b17afd2b9f3de7cc5701145a66f47285e569b494 /tests/auto/qlocalsocket/tst_qlocalsocket.cpp | |
parent | da913bba1a0ecb4b5b8008b120d3951f1b69a2e5 (diff) | |
download | Qt-2aeaf16a1e31856a3051e6727c5ff2695fec9625.zip Qt-2aeaf16a1e31856a3051e6727c5ff2695fec9625.tar.gz Qt-2aeaf16a1e31856a3051e6727c5ff2695fec9625.tar.bz2 |
fix tst_qlocalsocket::readBufferOverflow for Windows CE
The TCP socket must get the chance to read data into its read buffer
after the first read operation emptied it.
Reviewed-by: thartman
Diffstat (limited to 'tests/auto/qlocalsocket/tst_qlocalsocket.cpp')
-rw-r--r-- | tests/auto/qlocalsocket/tst_qlocalsocket.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/tests/auto/qlocalsocket/tst_qlocalsocket.cpp b/tests/auto/qlocalsocket/tst_qlocalsocket.cpp index b861e62..177648d 100644 --- a/tests/auto/qlocalsocket/tst_qlocalsocket.cpp +++ b/tests/auto/qlocalsocket/tst_qlocalsocket.cpp @@ -555,14 +555,17 @@ void tst_QLocalSocket::readBufferOverflow() QVERIFY(server.hasPendingConnections()); QLocalSocket* serverSocket = server.nextPendingConnection(); - char* buffer = (char*)qMalloc(dataBufferSize); + char buffer[dataBufferSize]; memset(buffer, 0, dataBufferSize); serverSocket->write(buffer, dataBufferSize); serverSocket->flush(); - qFree(buffer); QVERIFY(client.waitForReadyRead()); - QCOMPARE(client.readAll().size(), dataBufferSize); + QCOMPARE(client.read(buffer, readBufferSize), qint64(readBufferSize)); +#ifdef QT_LOCALSOCKET_TCP + QTest::qWait(250); +#endif + QCOMPARE(client.read(buffer, readBufferSize), qint64(readBufferSize)); } // QLocalSocket/Server can take a name or path, check that it works as expected |