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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>2010-12-07 12:02:48 (GMT)
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>2010-12-07 12:18:09 (GMT)
commit532115bcaa370af827a5cbad017b272842c5aacf (patch)
tree343c025850cd3b71e80d59a67be3d93ffc3d24c8 /tests/auto/qpixmap
parent8f7de974b34b6fc6c0c15dbf4cdc35e5722e2196 (diff)
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Fix text disappearing on GL when RGB-path is taken (no transformation)
When there is no transformation on a glyph in the GL texture glyph cache, it will take the RGB code path to support subpixel antialiasing. In this code path we would ask glTextImage2D() to convert from a GL_ALPHA buffer to an internal format of GL_RGBA. This is not supported on OpenGL ES 2, and would cause missing text for some drivers. The change also fixes a typo in an #ifdef. Task-number: QTBUG-15789 Reviewed-by: Kim
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