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author | Markus Goetz <Markus.Goetz@nokia.com> | 2010-03-02 09:39:54 (GMT) |
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committer | Markus Goetz <Markus.Goetz@nokia.com> | 2010-03-02 10:16:05 (GMT) |
commit | daace2df3eb80f1b62f38151f5cc3f3b355927e7 (patch) | |
tree | 434c8313e618a8caf9af28a35679aa516c80042b /tests/auto/qtcpsocket/tst_qtcpsocket.cpp | |
parent | 5a028f794fe48dc7141acedbf0e896b488bb8cd5 (diff) | |
download | Qt-daace2df3eb80f1b62f38151f5cc3f3b355927e7.zip Qt-daace2df3eb80f1b62f38151f5cc3f3b355927e7.tar.gz Qt-daace2df3eb80f1b62f38151f5cc3f3b355927e7.tar.bz2 |
QAbstractSocket: Use new faster DNS function
Use qt_qhostinfo_lookup which avoids the event loop when the DNS
result is already cached.
Reviewed-by: Thiago
Diffstat (limited to 'tests/auto/qtcpsocket/tst_qtcpsocket.cpp')
-rw-r--r-- | tests/auto/qtcpsocket/tst_qtcpsocket.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/tests/auto/qtcpsocket/tst_qtcpsocket.cpp b/tests/auto/qtcpsocket/tst_qtcpsocket.cpp index e638e287..ef7ff83 100644 --- a/tests/auto/qtcpsocket/tst_qtcpsocket.cpp +++ b/tests/auto/qtcpsocket/tst_qtcpsocket.cpp @@ -92,6 +92,8 @@ #include <unistd.h> #endif +#include "private/qhostinfo_p.h" + #include "../network-settings.h" Q_DECLARE_METATYPE(QAbstractSocket::SocketError) @@ -315,6 +317,8 @@ void tst_QTcpSocket::init() } QNetworkProxy::setApplicationProxy(proxy); } + + qt_qhostinfo_clear_cache(); } QTcpSocket *tst_QTcpSocket::newSocket() const @@ -1059,7 +1063,9 @@ void tst_QTcpSocket::disconnectWhileLookingUp() // just connect and disconnect, then make sure nothing weird happened QTcpSocket *socket = newSocket(); socket->connectToHost(QtNetworkSettings::serverName(), 21); - QVERIFY(socket->state() == QAbstractSocket::HostLookupState); + + // check that connect is in progress + QVERIFY(socket->state() != QAbstractSocket::UnconnectedState); QFETCH(bool, doClose); if (doClose) { @@ -1665,7 +1671,10 @@ void tst_QTcpSocket::waitForConnectedInHostLookupSlot() connect(tmpSocket, SIGNAL(hostFound()), this, SLOT(hostLookupSlot())); tmpSocket->connectToHost(QtNetworkSettings::serverName(), 143); - loop.exec(); + // only execute the loop if not already connected + if (tmpSocket->state() != QAbstractSocket::ConnectedState) + loop.exec(); + QCOMPARE(timerSpy.count(), 0); delete tmpSocket; |