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authorAriya Hidayat <ariya.hidayat@nokia.com>2009-06-30 09:18:03 (GMT)
committerAriya Hidayat <ariya.hidayat@nokia.com>2009-08-06 10:55:01 (GMT)
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Faster quaternion multiplications.
Use the known factorization trick to speed-up quaternion multiplication. Now we need only 9 floating-point multiplications, instead of 16 (but at the cost of extra additions and subtractions). Callgrind shows that the function now takes 299 instructions instead of 318 instructions, which is not a big win. However I assume the speed-up has a better effect for mobile CPU, where multiplications are more expensive. Reviewed-by: Rhys Weatherley
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