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authorGareth Stockwell <ext-gareth.stockwell@nokia.com>2011-08-31 14:52:25 (GMT)
committerGareth Stockwell <ext-gareth.stockwell@nokia.com>2011-09-27 09:06:10 (GMT)
commit24855ef3983fa5d87b3e3a06fe891a769e670ae5 (patch)
treedff8907bb32b5c078f88d0af315b109c4cab1e23 /tests/auto
parente90cffc2c5f313cc813d0a21a1d9d0afe8d0ea7a (diff)
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Always recreate backing store when TLW transparency changes
When using either the opengl or openvg graphics system on Symbian, if a TLW is made transparent, the widget switches to using raster rendering, because EGL surface transparency is currently not supported by the platform. This patch enables the reverse to occur: when the widget is subsequently made opaque, rendering switches back to using GL/VG. Task-number: QTBUG-21211 Reviewed-by: Jani Hautakangas Reviewed-by: Laszlo Agocs Reviewed-by: Sami Merila
Diffstat (limited to 'tests/auto')
-rw-r--r--tests/auto/qwidget/tst_qwidget.cpp45
1 files changed, 44 insertions, 1 deletions
diff --git a/tests/auto/qwidget/tst_qwidget.cpp b/tests/auto/qwidget/tst_qwidget.cpp
index 43dd077..2161f99 100644
--- a/tests/auto/qwidget/tst_qwidget.cpp
+++ b/tests/auto/qwidget/tst_qwidget.cpp
@@ -397,6 +397,9 @@ private slots:
void minimizedWindowModeTransitions();
void normalWindowModeTransitions();
void focusSwitchClosesPopupMenu();
+#if !defined(Q_SYMBIAN_SEMITRANSPARENT_BG_SURFACE)
+ void opacityChangeCausesBackingStoreRecreation();
+#endif
#endif
void focusProxyAndInputMethods();
@@ -10336,7 +10339,47 @@ void tst_QWidget::focusSwitchClosesPopupMenu()
mainWindow.activateWindow();
QVERIFY(!CEikonEnv::Static()->AppUiFactory()->MenuBar()->IsDisplayed());
}
-#endif
+
+#if !defined(Q_SYMBIAN_SEMITRANSPARENT_BG_SURFACE)
+class OpacityChangeWidget : public QWidget
+{
+public:
+ OpacityChangeWidget() : m_paintEngineType(QPaintEngine::MaxUser) { }
+ void paintEvent(QPaintEvent *)
+ {
+ QPainter painter(this);
+ m_paintEngineType = painter.paintEngine()->type();
+ }
+ QPaintEngine::Type paintEngineType() const { return m_paintEngineType; }
+private:
+ QPaintEngine::Type m_paintEngineType;
+};
+
+void tst_QWidget::opacityChangeCausesBackingStoreRecreation()
+{
+ OpacityChangeWidget w;
+ w.show();
+ QTest::qWaitForWindowShown(&w);
+ const QPaintEngine::Type type = w.paintEngineType();
+ if (QPaintEngine::OpenGL != type && QPaintEngine::OpenVG != type) {
+ QSKIP("Test case is only valid when using opengl or openvg graphics system", SkipAll);
+ } else {
+ if (QApplicationPrivate::instance()->useTranslucentEGLSurfaces) {
+ QSKIP("Test case is only valid when EGL surface transparency is not supported", SkipAll);
+ } else {
+ // Making window transparent should force switch to raster graphics system
+ w.setAttribute(Qt::WA_TranslucentBackground, true);
+ w.repaint();
+ QCOMPARE(w.paintEngineType(), QPaintEngine::Raster);
+ // Making window opaque should cause switch back to previous graphics system
+ w.setAttribute(Qt::WA_TranslucentBackground, false);
+ w.repaint();
+ QCOMPARE(w.paintEngineType(), type);
+ }
+ }
+}
+#endif // !Q_SYMBIAN_SEMITRANSPARENT_BG_SURFACE
+#endif // Q_OS_SYMBIAN
class InputContextTester : public QInputContext
{