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authorAndreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com>2009-04-17 12:01:59 (GMT)
committerAndreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com>2009-04-17 12:06:39 (GMT)
commit4527bb90539f36dc5f0613f402049876f5089087 (patch)
tree2a87fc26073bf47d30887e19366f91064a1c3012 /tests/auto
parent160252d5d1facf2a53af1314836f22fb00784625 (diff)
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Fix QGraphicsView::mapToScene(QRect) to avoid extra adjustments.
The QGraphicsView::mapToScene(QRect) function assumes that QRect and QRectF share semantics for ::bottomRight(). However, since QRect follows Qt 3 semantics (the rect is based on viewport pixels and (0,0,1,1) is equivalent to one pixel, topleft = bottomright), this function gives unexpected behavior: map(0,0,1,1) gives you an empty polygon! To work around this, users of the function need to adjust their rectangles with (0,0,1,1) to get the correct behavior, matching what QRectF does. QRectF(0,0,1,1).bottomRight() == QPointF(1,1) QRect(0,0,1,1).bottomRight() == QPoint(0,0) Reviewed-by: TrustMe
Diffstat (limited to 'tests/auto')
-rw-r--r--tests/auto/qgraphicsview/tst_qgraphicsview.cpp52
1 files changed, 41 insertions, 11 deletions
diff --git a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
index 9368630..ca88afc 100644
--- a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
+++ b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
@@ -72,6 +72,7 @@ Q_DECLARE_METATYPE(QList<QRectF>)
Q_DECLARE_METATYPE(QMatrix)
Q_DECLARE_METATYPE(QPainterPath)
Q_DECLARE_METATYPE(QPointF)
+Q_DECLARE_METATYPE(QPolygonF)
Q_DECLARE_METATYPE(QRectF)
Q_DECLARE_METATYPE(Qt::ScrollBarPolicy)
@@ -159,6 +160,7 @@ private slots:
void itemAt2();
void mapToScene();
void mapToScenePoint();
+ void mapToSceneRect_data();
void mapToSceneRect();
void mapToScenePoly();
void mapToScenePath();
@@ -1612,23 +1614,51 @@ void tst_QGraphicsView::mapToScenePoint()
view.mapToScene(center) + QPointF(0, -10));
}
+void tst_QGraphicsView::mapToSceneRect_data()
+{
+ QTest::addColumn<QRect>("viewRect");
+ QTest::addColumn<QPolygonF>("scenePoly");
+ QTest::addColumn<qreal>("rotation");
+
+ QTest::newRow("nil") << QRect() << QPolygonF() << qreal(0);
+ QTest::newRow("0, 0, 1, 1") << QRect(0, 0, 1, 1) << QPolygonF(QRectF(0, 0, 1, 1)) << qreal(0);
+ QTest::newRow("0, 0, 10, 10") << QRect(0, 0, 10, 10) << QPolygonF(QRectF(0, 0, 10, 10)) << qreal(0);
+ QTest::newRow("nil") << QRect() << QPolygonF() << qreal(90);
+ QPolygonF p;
+ p << QPointF(0, 0) << QPointF(0, -1) << QPointF(1, -1) << QPointF(1, 0) << QPointF(0, 0);
+ QTest::newRow("0, 0, 1, 1") << QRect(0, 0, 1, 1)
+ << p
+ << qreal(90);
+ p.clear();
+ p << QPointF(0, 0) << QPointF(0, -10) << QPointF(10, -10) << QPointF(10, 0) << QPointF(0, 0);
+ QTest::newRow("0, 0, 10, 10") << QRect(0, 0, 10, 10)
+ << p
+ << qreal(90);
+}
+
void tst_QGraphicsView::mapToSceneRect()
{
- QGraphicsScene scene;
+ QFETCH(QRect, viewRect);
+ QFETCH(QPolygonF, scenePoly);
+ QFETCH(qreal, rotation);
+
+ QGraphicsScene scene(-1000, -1000, 2000, 2000);
+ scene.addRect(25, -25, 50, 50);
QGraphicsView view(&scene);
- view.rotate(90);
- view.setFixedSize(117, 117);
+ view.setFrameStyle(0);
+ view.setAlignment(Qt::AlignTop | Qt::AlignLeft);
+ view.setFixedSize(200, 200);
+ view.setTransformationAnchor(QGraphicsView::NoAnchor);
+ view.setResizeAnchor(QGraphicsView::NoAnchor);
view.show();
- QPoint center = view.viewport()->rect().center();
- QRect rect(center + QPoint(10, 0), QSize(10, 10));
- QPolygonF poly;
- poly << view.mapToScene(rect.topLeft());
- poly << view.mapToScene(rect.topRight());
- poly << view.mapToScene(rect.bottomRight());
- poly << view.mapToScene(rect.bottomLeft());
+ view.rotate(rotation);
+
+ QPolygonF poly = view.mapToScene(viewRect);
+ if (!poly.isEmpty())
+ poly << poly[0];
- QCOMPARE(view.mapToScene(rect), poly);
+ QCOMPARE(poly, scenePoly);
}
void tst_QGraphicsView::mapToScenePoly()