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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-02-23 16:12:30 (GMT) |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2010-02-26 12:17:54 (GMT) |
commit | 7ff5a5bc4b67a807200cae3ac83884d721bad373 (patch) | |
tree | 569fa58fe506ebe013dd74c0737f6263c21a5147 /tests/auto | |
parent | d2820de2c61c7061943046b8cb678a88466d546e (diff) | |
download | Qt-7ff5a5bc4b67a807200cae3ac83884d721bad373.zip Qt-7ff5a5bc4b67a807200cae3ac83884d721bad373.tar.gz Qt-7ff5a5bc4b67a807200cae3ac83884d721bad373.tar.bz2 |
Skip complex FBO tests if combined depth-stencil isn't supported
Reviewed-By: Trond Kjernåsen
Diffstat (limited to 'tests/auto')
-rw-r--r-- | tests/auto/qgl/tst_qgl.cpp | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/tests/auto/qgl/tst_qgl.cpp b/tests/auto/qgl/tst_qgl.cpp index 2983af3..a0656d0 100644 --- a/tests/auto/qgl/tst_qgl.cpp +++ b/tests/auto/qgl/tst_qgl.cpp @@ -1036,6 +1036,11 @@ void tst_QGL::glFBORendering() // Don't complicate things by using NPOT: QGLFramebufferObject *fbo = new QGLFramebufferObject(256, 128, fboFormat); + if (fbo->attachment() != QGLFramebufferObject::CombinedDepthStencil) { + delete fbo; + QSKIP("FBOs missing combined depth~stencil support", SkipSingle); + } + QPainter fboPainter; bool painterBegun = fboPainter.begin(fbo); QVERIFY(painterBegun); @@ -1098,6 +1103,16 @@ void tst_QGL::multipleFBOInterleavedRendering() QGLFramebufferObject *fbo2 = new QGLFramebufferObject(256, 128, fboFormat); QGLFramebufferObject *fbo3 = new QGLFramebufferObject(256, 128, fboFormat); + if ( (fbo1->attachment() != QGLFramebufferObject::CombinedDepthStencil) || + (fbo2->attachment() != QGLFramebufferObject::CombinedDepthStencil) || + (fbo3->attachment() != QGLFramebufferObject::CombinedDepthStencil) ) + { + delete fbo1; + delete fbo2; + delete fbo3; + QSKIP("FBOs missing combined depth~stencil support", SkipSingle); + } + QPainter fbo1Painter; QPainter fbo2Painter; QPainter fbo3Painter; @@ -1203,7 +1218,7 @@ protected: QPainter widgetPainter; widgetPainterBeginOk = widgetPainter.begin(this); QGLFramebufferObjectFormat fboFormat; - fboFormat.setAttachment(QGLFramebufferObject::CombinedDepthStencil); + fboFormat.setAttachment(QGLFramebufferObject::NoAttachment); QGLFramebufferObject *fbo = new QGLFramebufferObject(128, 128, fboFormat); QPainter fboPainter; |