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authorQt Continuous Integration System <qt-info@nokia.com>2011-03-28 16:37:37 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2011-03-28 16:37:37 (GMT)
commitd31089f55c8a17d715ee22d420c57eea708a0652 (patch)
treea2896abaf747470d64092a20f344bbcf16b76031 /tests/auto
parent2c8845bed37a9d81a21078bf95f8d6d2e6e8c0e8 (diff)
parente5a911351ae11376e6d86d70ddacd4016450ed6b (diff)
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Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/qt-qml: Fix text selection with shift-click.
Diffstat (limited to 'tests/auto')
-rw-r--r--tests/auto/declarative/qdeclarativetextedit/tst_qdeclarativetextedit.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/tests/auto/declarative/qdeclarativetextedit/tst_qdeclarativetextedit.cpp b/tests/auto/declarative/qdeclarativetextedit/tst_qdeclarativetextedit.cpp
index f62c2c5..04ecf91 100644
--- a/tests/auto/declarative/qdeclarativetextedit/tst_qdeclarativetextedit.cpp
+++ b/tests/auto/declarative/qdeclarativetextedit/tst_qdeclarativetextedit.cpp
@@ -1340,6 +1340,12 @@ void tst_qdeclarativetextedit::mouseSelection()
else
QVERIFY(str.isEmpty());
+ // Clicking and shift to clicking between the same points should select the same text.
+ textEditObject->setCursorPosition(0);
+ QTest::mouseClick(canvas->viewport(), Qt::LeftButton, Qt::NoModifier, canvas->mapFromScene(QPoint(x1,y)));
+ QTest::mouseClick(canvas->viewport(), Qt::LeftButton, Qt::ShiftModifier, canvas->mapFromScene(QPoint(x2,y)));
+ QCOMPARE(textEditObject->selectedText(), str);
+
delete canvas;
}
@@ -1436,6 +1442,12 @@ void tst_qdeclarativetextedit::mouseSelectionMode()
QVERIFY(str != text);
}
+ // Clicking and shift to clicking between the same points should select the same text.
+ textEditObject->setCursorPosition(0);
+ QTest::mouseClick(canvas->viewport(), Qt::LeftButton, Qt::NoModifier, canvas->mapFromScene(QPoint(x1,y)));
+ QTest::mouseClick(canvas->viewport(), Qt::LeftButton, Qt::ShiftModifier, canvas->mapFromScene(QPoint(x2,y)));
+ QCOMPARE(textEditObject->selectedText(), str);
+
delete canvas;
}